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Fell & Sell on Steam - User reviews, Price & Information

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Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!

Fell & Sell is a simulation, shop keeper and management game developed by Art Games Studio S.A. and published by Art Games Studio S.A. and PlayWay S.A..
Released on August 26th 2026 is available only on Windows in 11 languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Turkish.

It has received 571 reviews of which 436 were positive and 135 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 8.09€ on Steam with a 10% discount.


The Steam community has classified Fell & Sell into these genres:

Media & Screenshots

Get an in-depth look at Fell & Sell through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8/8.1/10/11 (x64 x86)
  • Processor: Quad Core Processor or equivalent
  • Memory: 8 GB RAM
  • Graphics: GTX 760 2 GB or equivalent
  • Storage: 4 GB available space
  • Sound Card: DirectX compatible

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

17 hours played
Aug. 2026
Its a fun little game (especially for the price). I enjoy the dungeon runs (always hoping to find loot to sell in shop afterwards). I would hope that the developers would expand/add two things though: a) more dungeon levels b) character levels (adds a bit of spice to game loop) Otherwise I would give this this a 8/10.
10 hours played
Aug. 2026
game is very good! i beat it in less than 9 hrs. (only got 78/97 achievements done only because other weapons are useless compared to mace) pros: -PvE dungeon looter for causal relaxing fun -Loot and Sell is a different concept than your usual game cons: -the houses you buy arent really rewarding as terms of spaces to put things down in them to sell your items. could use bigger buildings and or second floor for decorations for stat buffs. -only range build is magic. theres no ranger play. -Dungeon floors goes down to 15 that's it. (with the mystery 16th floor towards the end but i wont spoil the ending) tips: heavy paladin mace shield build feels like a demi god meta right now. literally tank every dmg and knock the f**k out of mobs, as long as you carry about 10 minor potions youre good. this build is nuts, not to mention the lvl blessing each lvl gives to your stats. i was one tapping mobs on the second to last lvl and 5 tapped the final boss on lvl 15. not a bad deal for $9 for 1 dollar an hr game play. i would like to see more added to this game! Things i hope they add: -I differently want to see more biomes like forts and sea adventures. -More bigger and better houses. -Secret passage tunnels leading to heavy loot rooms filled with mobs. -Ranger, Cleric, Druid, Necromancer classes added into the game -Skill trees Hope this helps!
12 hours played
Aug. 2026
Fell & Sell — 5 hours in, 60% completion my honest opinion. Overall, I'm enjoying this game a lot! Combining dungeon crawling with then setting up shop to sell your loot is a very satisfying and enjoyable experience. Does this game have potential? Absolutely — but that's completely in the devs' hands. In my opinion, if they stick with this, don't lose momentum or motivation, this could have a long life ahead with updates, new dungeons, items, co-op, or even new modes. How does the game feel? Mostly quite good, honestly, especially for a release. I haven't come across any bugs or glitches in my time with it, and no game-breaking issues at all. The style is nice too — it's not trying to be something it's not, so it keeps that indie charm. A few things to note for the devs, and maybe some things to flag for players thinking of trying it: My biggest frustration has to be the shop. How does a long table have the same capacity (5) as a small round table? How does a weapon rack only hold one weapon? If the argument is that these are the early wooden versions, well — the wooden armor rack holds a helm, armor, and legs, so surely a weapon rack should hold at least 3, and a long table should hold at least double a small round one. Because of this, your shop ends up so cramped it just looks a mess. Which brings me to my second point: as you upgrade, surely you should get more space? I don't really see the difference between the 1000, 2000, and 3000 gold shops. Some simple fixes that could go in the next update: easier key bindings and auto-drop loot buttons would both make a real difference to the moment-to-moment flow. In summary: Fell & Sell is a genuinely fun, well-made loop that nails the satisfaction of looting dungeons and then flipping your haul in your own shop. It runs clean, looks charming, and has real room to grow. The shop's storage and space limits are the main thing holding it back right now, and a bit of rebalancing there would go a long way. That said, this is an easy recommend, and I'm excited to see where the devs take it. Grab it, dive in, and support a promising game — I hope this gets the continued attention it deserves, 👍
6 hours played
Aug. 2026
So far, the game is pretty basic, but it’s fun at its core. The difficulty is noticeably higher than in the demo, and I’ve encountered several new mobs that I had never seen before, which was a nice surprise. There are also different events that can happen within dungeons now, which adds some welcome variety. I really hope the game gets the support it needs to continue growing. There’s a solid foundation here, but I feel like some features still need to be fleshed out, while others could be added to give the game more depth and replay-ability. My biggest complaint right now is the performance. Throughout my gameplay, the game will occasionally drop to essentially 0 FPS, causing it to freeze for around half a second. It’s extremely noticeable and frustrating, especially because my hardware is more than capable of running the game. Aside from these brief freezes, the game runs flawlessly, so I’m not sure what’s causing the issue. My second complaint is the keybinding system. I want to assign my inventory to the Tab key, but doing so means I lose the ability to access the Sell History window. There’s currently no option in the settings to rebind the Sell History window to another key, which makes the situation unnecessarily frustrating. Hopefully, more keybinding options will be added in the future. Overall, I’m enjoying the game and think it has a lot of potential. The core gameplay is fun, and the additions compared to the demo are promising. With some performance improvements, more customization options, and additional content and features, I think this could turn into something really solid
7 hours played
Aug. 2026
Played the demo for ~8 hours. Core gameplay loop is satisfying. Go dungeon, kill monster, grab loot, get buffs, sell loot, upgrade shop, repeat. Combat is fun, upgrading the shop is fun. 8/10 My only issue I have with the game is when descending floors in the dungeon sometimes, my character gets stuck and isn't able to move. Discovered the bug in the demo build and unfortunately is still around in the live build, hope it gets patched soon.

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Frequently Asked Questions

Fell & Sell is currently priced at 8.09€ on Steam.

Yes, Fell & Sell is currently available at a 10% discount. You can purchase it for 8.09€ on Steam.

Yes, Fell & Sell received 436 positive votes out of a total of 571 achieving a rating of 7.25.
😊

Fell & Sell was developed by Art Games Studio S.A. and published by Art Games Studio S.A. and PlayWay S.A..

Yes, Fell & Sell is playable and fully supported on Windows.

No, Fell & Sell is not playable on MacOS.

No, Fell & Sell is not playable on Linux.

Fell & Sell is a single-player game.

Yes, there is a DLC available for Fell & Sell. Explore additional content available for Fell & Sell on Steam.

No, Fell & Sell does not support mods via Steam Workshop.

No, Fell & Sell does not support Steam Remote Play.

Yes, Fell & Sell is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Fell & Sell.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 August 2026 23:55 UTC
SteamSpy data 29 August 2026 18:09 UTC
Steam price 30 August 2026 03:10 UTC
Steam reviews 29 August 2026 19:45 UTC

If you'd like to dive deeper into the details about Fell & Sell, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Fell & Sell
  • SteamCharts - Analysis of Fell & Sell concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Fell & Sell compatibility
Fell & Sell
Rating
7.3
436
135
Game modes
Features
Online players
2,022
Developer
Art Games Studio S.A.
Publisher
Art Games Studio S.A., PlayWay S.A.
Release 26 Aug 2026
Platforms