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FlatOut on Steam

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Ram through pile-ups and smash through your windshield as you push racing to the edge! FlatOut™ delivers more heart-stopping thrills than any sane driver can handle!

FlatOut is a combat racing, racing and automobile sim game developed by Bugbear Entertainment, ZOOM Platform Media and Jordan Freeman Group and published by Strategy First.
Released on February 02nd 2007 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, French, German, Italian, Spanish - Spain, Czech, Hungarian, Polish, Russian, Simplified Chinese and Traditional Chinese.

It has received 5,918 reviews of which 5,385 were positive and 533 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 1.39€ on Steam with a 80% discount, but you can find it for 0.70€ on Eneba.


The Steam community has classified FlatOut into these genres:


Here is the detailed breakdown of supported languages for FlatOut:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Polish
Hungarian
Czech

Media & Screenshots

Get an in-depth look at FlatOut through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Minimum: 1.5 GHz Pentium 4 or AMD Equivalent, 256 MB RAM, 64 MB Graphics Card, DirectX Compatible Sound Card, 1.1 GB of free Hard Drive Space, Win 98/ME/2000/XP, DirectX 9.0c
  • Recommended: 2.0 GHz Pentium 4 or AMD 2000+, 512 MB RAM, 128 MB Graphics Card, DirectX Compatible Sound Card, Gamepad or Steering Wheel, Windows XP SP2

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

8 hours played
June 2026
Still One of the Best Arcade Racers Ever Made It's honestly surprising how well this game has aged. Both the gameplay and the visuals still hold up incredibly well. It feels just as fun, fast, and satisfying as it did back in 2008 when I first played it. The soundtrack is the cherry on top. It's easily one of the best soundtracks ever. Huge respect to the developers for not abandoning the game. They recently updated it, so it now runs properly on modern hardware, and they even added Steam achievements and other Steam features. It's always great to see an old classic getting this kind of support. If you've never played FlatOut, don't let its age or visuals scare you away. It still plays amazingly well, and I honestly think it always will. The formula is simple but incredibly effective. Without exaggeration, FlatOut is one of the foundation stones of modern arcade racing games.
27 hours played
June 2026
Nota Geral | Overall Rating ⭐⭐⭐⭐⭐ FlatOut é um daqueles jogos que te lembram por que você começou a gostar de games. Ele não tenta ser sofisticado, não tenta te impressionar com mecânicas complexas ou narrativas profundas. Ele sabe exatamente o que é, executa essa proposta com uma convicção absurda e entrega uma das experiências mais divertidas que o gênero de corrida já produziu. É o tipo de jogo que você liga sem pensar, e quando percebe já passou três horas destruindo carros sem culpa nenhuma. FlatOut is one of those games that reminds you why you started loving games in the first place. It doesn't try to be sophisticated, it doesn't try to impress you with complex mechanics or deep narratives. It knows exactly what it is, executes that vision with absolute conviction, and delivers one of the most fun experiences the racing genre has ever produced. It's the kind of game you boot up without thinking, and before you know it, three hours have passed destroying cars without a single regret. Jogabilidade | Gameplay ⭐⭐⭐⭐⭐ O sistema de física do FlatOut é o coração do jogo, e ele bate forte. Cada colisão tem peso, cada capotagem tem consequência, e o dano nos carros não é cosmético. O carro vai ficando progressivamente destruído conforme a corrida avança, e isso afeta diretamente a performance. A adição do modo ragdoll, onde você catapulta o motorista pela janela em situações de impacto ou nos minigames dedicados a isso, não é só um truque de marketing. É genuinamente engraçado e adiciona uma camada de caos controlado que poucos jogos do gênero ousaram replicar. A direção é deliberadamente solta, quase arcade, mas com peso suficiente para que você sinta o terreno embaixo das rodas. Não é simulação. É melhor do que isso. FlatOut's physics system is the heart of the game, and it beats hard. Every collision has weight, every rollover has consequences, and the car damage isn't cosmetic. The car progressively deteriorates as the race goes on, and that directly affects performance. The ragdoll mechanic, where you catapult the driver through the windshield on heavy impacts or in the dedicated minigames, isn't just a marketing gimmick. It's genuinely funny and adds a layer of controlled chaos that few games in the genre have dared to replicate. The steering is deliberately loose, almost arcade-style, but with enough weight that you feel the terrain beneath the tires. It's not a simulation. It's better than that. Duração | Duration ⭐⭐⭐⭐⭐ O modo carreira tem uma progressão satisfatória e bem distribuída entre as três categorias de campeonato, e o sistema de upgrades garante que você sempre tenha um motivo para continuar correndo. Os minigames de ragdoll sozinhos podem sugar horas da sua vida sem que você perceba. Para um jogo do seu tamanho e proposta, a quantidade de conteúdo é mais do que honesta. Você vai zerar o modo carreira com dezenas de horas no contador e ainda vai querer mais uma corrida. The career mode has satisfying progression well distributed across the three championship categories, and the upgrade system ensures you always have a reason to keep racing. The ragdoll minigames alone can absorb hours of your life without you even noticing. For a game of its size and concept, the amount of content is more than fair. You'll finish the career mode with dozens of hours on the counter and still want one more race. Enredo | Story ⭐ Não existe enredo. Literalmente. Você abre o jogo, escolhe um carro e corre. Isso não é uma crítica, é uma descrição. FlatOut não precisa de história, da mesma forma que um fliperrama não precisa de roteirista. Tentar avaliar a narrativa desse jogo seria o mesmo que reclamar que um hambúrguer não tem sobremesa. There is no story. Literally. You open the game, pick a car, and race. That's not a criticism, it's a description. FlatOut doesn't need a narrative, the same way an arcade machine doesn't need a screenwriter. Trying to evaluate the story of this game would be like complaining that a burger doesn't come with dessert. Visual ⭐⭐⭐⭐ Para um jogo de 2004, o FlatOut envelheceu com dignidade. Os cenários têm variedade real entre si, com pistas de terra, asfalto destruído e ambientes rurais que criam identidades visuais distintas o suficiente para que cada campeonato pareça um contexto novo. O sistema de dano nos carros é visualmente convincente, com partes se desprendendo de forma orgânica conforme os impactos se acumulam. Não é bonito pelos padrões de hoje, mas a direção de arte é sólida e o jogo nunca fica feio a ponto de tirar a imersão. For a game from 2004, FlatOut has aged with dignity. The environments have real variety, with dirt tracks, crumbling asphalt, and rural settings that create distinct enough visual identities for each championship to feel like a new context. The car damage system is visually convincing, with parts breaking off organically as impacts accumulate. It's not beautiful by today's standards, but the art direction is solid and the game never looks bad enough to break immersion. Audio ⭐⭐⭐⭐⭐ A trilha sonora do FlatOut é absurdamente boa para o que o jogo se propõe. A seleção de faixas de rock e metal encaixa no caos das corridas de um jeito que poucas trilhas de jogos de corrida conseguiram replicar. O som dos motores é grave e satisfatório, e o barulho dos impactos, de metal amassando e vidro quebrando, tem um peso que complementa perfeitamente o sistema de física. Cada batida soa como deveria soar. É um design de áudio que entende o jogo que está servindo. FlatOut's soundtrack is absurdly good for what the game sets out to do. The selection of rock and metal tracks fits the chaos of the races in a way that few racing game soundtracks have managed to replicate. The engine sounds are deep and satisfying, and the noise of impacts, crumpling metal, and shattering glass carries a weight that perfectly complements the physics system. Every crash sounds exactly like it should. It's audio design that understands the game it's serving.
4 hours played
May 2026
Who doesn't love the original Flatout let alone the series. I remember renting this game at a video store place back when i was a kid and i played so much of it and took it to my friends if they had ps2! Wow those were the days! Still as good as i remember been having a great time playing this and lauching people through windshields!
6 hours played
May 2026
If you have played Wreckfest and haven't played Flatout, you really should, even if just to see where it all started If Flatout never came out, there would be no Wreckfest like we know it today. This game holds up amazingly well for its age and is really enjoyable to play. There is a little more strategy and planning to this game than its follow ups (don't just buy a car if you can't afford to upgrade it at the same time) and it does have some poorly aged decisions and small bugs here and there (like having to reset controller settings with each session), but overal it is fun and just challenging enough to be enjoyable but not frustrating. It's also quite amazing how recognizable this game is compared to Wreckfest, especially visually and some tracks and arenas being exact copies from this game. Not to mention that BugBear is still supporting the game, adding achievements to this game in... *checks notes*, November 2025?! Wait that's literally 21 years after its initial release! All things considered, it truly boggles the mind how a sixth-generation era game from 2004 can hold up this well and still get support 20 years after release! Little story time to age myself; I remember playing Flatout on a giant crt way back when in between sessions of Jak 3 and Ratchet and Clank 3 when they all came out on the Playstation 2. The fact all three of those games released within the span of a week is truly wild. Amazingly this game really holds up just as well as those massive heavyweights and its crazy to think that all of this destruction and level of fidelity was achieved on the limited hardware of the time. As a child you don't understand those limitations devs had to work around, and it just makes me glad that this game is still being taken care of by BugBear. Understand that achievements weren't even introduced until the next console generation at the time. So if you can, if you have played Wreckfest but not Flatout, you need pick this up and experience what it is like to feel like a gaming archeologist (if that was a thing).
13 hours played
Feb. 2026
I grew up driving big American cars around a farm and Flatout does a great job of bringing those memories back. Flatout is a fun, crashing ride around dirt roads where you get to do a lot of damage to your car and others. I love this game. I love the crashes. I love the physics. I love the way that the cars handle. I can feel the response of every wheel to the ground. If one wheel hooks a ditch, it feels like that wheel catching and not the whole car responding with an average response like many other racing games. It feels truly amazing to play. The crashes tangibly damage the handling of the car. As the car gets smashed up, the wheels become eccentric and the shocks give out. The car bounces over every bump making it difficult to handle. With enough destruction it becomes a comedy of physics. The other drivers are agressive and it pays to shoulder your way into corners, shoving them off the track before they do it to you. There's nothing more satisfying than pushing another car into a pole and hearing the driver yell as they are tossed from their car. There are some entertaining rag-doll mini-games. You get to launch your driver over and into various obstacles. The rag-doll effect is great in the mini-games, but it gets annoying to find yourself launched from a vehicle in the middle of a race. The game has lots of adjustments to "level the playing field". If you crash into things, you get extra boost to help you catch up. If you fall behind, the computer controlled opponents dawdle around the track, waiting for you to catch up. This can be a blessing or a curse because you will also find them driving aggressively when you are in the lead. They won't hesitate to shove you around and knock you off the track. Flatout performs best as a crash-em-up derby. After the crashing novelty wore off, I also enjoyed the racing portion of the game. It's the opposite of refinement, but I liked muscling the idiosyncratic cars around the track. One of the subtle things about the game is how damage throughout the game affects the handling and the performance of the car. The game encourages you to crash by giving you boost when you wreck, but you'll go faster throughout the race if you avoid damaging your car. The other subtle thing is the upgrades don't always help. Too much power to the rear wheels of a big car can make it difficult to handle. I'm not going to say which upgrades are best but you might want to experiment. It is possible to beat the bronze level without any upgrades at all. It isn't easy but it is possible. Flatout is not without faults: 1. You can only own one car at a time, and when you sell your car, you don't get much for it, even if you've put in tons of upgrades. The best solution is to use multiple profiles with a different car in each profile. 2. Ridiculous rubber band AI. It's definitely there in big way but there is a limit on how fast they can go. With some upgrades, it is possible to out pace them if you drive cleanly. Given that they do have an upper limit, I don't mind the rubber banding. 3. Getting tossed out of the car as a rag-doll is really annoying in the middle of a serious race. 4. A great number of obstacles in the terrain are destructable but some of them are extremely rigid. This can be annoying. 5. The game gets too fast on the higher levels. Racing in dirt is intrinsically a low speed affair that requires planning before each turn. The cars handle loosely and this makes the racing on dirt difficult at higher speeds, especially when the crashes have severe consequences. (Or, maybe I'm just not a great driver.) All this said, I found Flatout to be a lot of fun. It's my favorite racing game. If you like driving big American cars off-road and crashing them, you'll probably love this game too.

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Frequently Asked Questions

FlatOut is currently priced at 1.39€ on Steam.

Yes, FlatOut is currently available at a 80% discount. You can purchase it for 1.39€ on Steam.

Yes, FlatOut received 5,385 positive votes out of a total of 5,918 achieving a rating of 8.80.
😎

FlatOut was developed by Bugbear Entertainment, ZOOM Platform Media and Jordan Freeman Group and published by Strategy First.

Yes, FlatOut is playable and fully supported on Windows.

No, FlatOut is not playable on MacOS.

No, FlatOut is not playable on Linux.

Yes, FlatOut is playable and fully supported on Steam Deck.

Yes, FlatOut is playable and fully supported on Steam Machine.

No, FlatOut does not support VR.

FlatOut offers both single-player and multi-player modes.

FlatOut offers both Co-op and PvP modes.

No, FlatOut does not currently offer any DLC.

Yes, FlatOut is fully integrated with Steam Workshop. Visit Steam Workshop.

No, FlatOut does not support Steam Remote Play.

Yes, FlatOut is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FlatOut.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 October 2026 17:10 UTC
SteamSpy data 29 October 2026 02:57 UTC
Steam price 29 October 2026 15:04 UTC
Steam reviews 22 October 2026 05:58 UTC

If you'd like to dive deeper into the details about FlatOut, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FlatOut
  • SteamCharts - Analysis of FlatOut concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FlatOut compatibility
FlatOut PEGI 12
Rating
8.8
5,385
533
Game modes
Multiplayer
Features
Online players
27
Developer
Bugbear Entertainment, ZOOM Platform Media, Jordan Freeman Group
Publisher
Strategy First
Release 02 Feb 2007
Platforms
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