TL;DR If you want a scary horror game to play with your friends, Forsaken Frontiers is a good Lethal Company-like to pick up Lethal Company Similarities and General Gameplay Loop The first thing to get out of the way are the Lethal Company similarities, and I think this game is honestly a little easier than Lethal. The art style is similarly retro, but the gameplay loop is quite similar as well. In Forsaken Frontiers you start off in a train, run around a location collecting loot to sell while avoiding monsters, then return to said train to pay off your ever expanding debt until you can't anymore. There are a few notable differences though. Unlike Lethal Company, all of the maps (i.e. the Metro, the Hotel, the Hospital, the Bunker, the Plantation, etc.) have varied interiors, layouts and environmental hazards. Like Lethal Company, these maps can have map conditions that can either benefit, or hinder your ability to get loot. Beneficial ones are things like Vigor (which increases player stamina), Shadowstep (reduces noise player footsteps make) and Surplus (much more loot spawns in the map). Detrimental ones are things like Blackout (all lights in the map are out), Minefield (lots of mines spawn in the map), and Spores (you need a gas mask to enter the map and a new enemy type spawns). Note that not all of these maps are made equal, I personally hate the Hotel. Additionally, the loot you collect in these maps does not take up inventory space, meaning you can just run around picking up however much you want until you need to run back to the train before it departs without you. The downside to this though is that the loot you find doesn't have utility functions since their sole purpose is to be sold. This means that you won't find loot like the stop signs in Lethal Company or the clown bomb in REPO. The Entities Most of the entities in this game are for the most part more fair than you would initially think, since they each have at least one main counter. Normally, I wouldn't really want to spoil the entities too much but I think it's worth talking about them since I know they can be frustrating if you don't know their mechanics. The Spider, which looks like a large, lanky dude that walks on all fours, is blind, so as long as you aren't making that much noise you should be fine. Previously the Spider had a "sensing" ability that could bypass this blindness but the latest update removed this ability, so it's much more fair than it was before. The Forsaken, which are infected people who scream a lot will try to bite you to infect you (and the infection will kill you after a set amount of time) but will leave you alone once you're infected, meaning they can't kill you directly if you have enough time to escape. There is one enemy that feels rather unfair though, and that is the Butcher, who is a big dude with a chainsaw. For some reason this guy just does not lose aggro easily, and sometimes when you feel like you should have lost him he'll still be chasing you. Another problem with this guy is that he always spawns in the very first map players will experience, so his mechanics can make it frustrating for new players. Also even though the game doesn't really say so, YOU CAN HIDE FROM MONSTERS. There will be desks scattered around in the maps that have a little space underneath to hide in, and there is no limit to how many players can hide in them. Although, if an entity sees you enter the desk there is a high chance they'll kill you anyways so be sure to break line of sight before you hide. It's worth it to mention that the recent update added dynamite you can buy from the shop that you can use to straight up kill any entity so if there's a specific enemy you really hate you can just...kill them now. The Items As you would expect, this game has a shop that you can use to buy items to help you survive in your treks into the various maps. Some of these items are nice little quality of life tools, while others are straight up game changers. The Stun Light, Sledgehammer and Dynamite all allow you powerful options for dealing with the entities in this game. So if you're struggling, try those ones out. Bugs For the most part I haven't encountered that many bugs in this game though they do exist and even though they didn't bother me that much I thought I should mention them. The Bunker map always seems to have at least one hole in the floor of the map that players (other than the host) can fall through to teleport themselves back to the train. Honestly, I thought this bug was pretty funny when I first saw it. Also on the Bunker map, there was one time where I was downed after an entity saw me hide under a desk but my character glitched out of the map and was thus teleported back to the train and thus to safety. I guess the takeaway here is that the Bunker map is just a little janky. The Spider used to have what felt like a bug of the sensing ability where he could randomly know where you were even if you were completely silent, but this bug should be gone after the sensing ability was flat out removed. Sometimes when a player joins the host before a round starts, they'll be disconnected if they buy anything from the shop. This can be worked around by just having the host buy the items and having the affected player pick up the items from the shop counter or from the ground. There was also this one bug where our leftover money carried over to a subsequent run after we couldn't pay our debt. Overall if you are someone who likes co-op horror games or just wants to play a Lethal Company-like horror game then I would recommend Forsaken Frontiers.
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