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FOUNDRY on Steam - User reviews, Price & Information

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Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.

FOUNDRY is a early access, automation and base-building game developed by Channel 3 Entertainment and published by Paradox Interactive.
Released on May 02nd 2024 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese and Spanish - Latin America.

It has received 2,783 reviews of which 2,197 were positive and 586 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for 22.43€ on Gamivo.


The Steam community has classified FOUNDRY into these genres:

Media & Screenshots

Get an in-depth look at FOUNDRY through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 Home 64 Bit
  • Processor: Intel® Core™ i3-2120 | AMD® FX™ 6350
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ RX 460 (2GB) | ASUS® ROG Ally | AMD® Radeon™ Vega 8 | Intel® Iris® Xe

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

249 hours played
May 2026
I am one of those people. Someone with 1800 hours in Factorio and 360 hours in Satisfactory and 550 hours in Workers and Resources and Captain of Industry and blah blah... I'll stop there because you get it. Now, this is not a dig at Satisfactory. It's great, but after a while I found the whole working for Ficsit thing just not motivating, I know, I know it's a satirical nod to reality etc and it can be fun but I just stopped liking it. I really wanted something that was a bit like Satisfactory with tweaks but more like Factorio, but 3d. But I didn't know that I wanted that. What this has to do with Foundry is that, this is that game. It is a truly 3d environment, which is procedurally generated and probably as vast as you will ever need. Each voxel of which can be destroyed or built in, like minecraft. And it is, as the blurb implies, and I will simplify as saying, a factorio-like. For me the main difference, apart from it being 3d, is that the motivator is the galactic economy that you can make money in and expand into. This really works for me even though at this stage of development feels very place-holder. I like where it is going. You make stuff to build stuff to make stuff to move stuff to research stuff to make stuff to sell stuff and build your business. You start out with a debt to pay but once you have paid it off you are your own free trader. The interface is a little frustrating until your muscle memory has learned it, but no more so than Factorio, or any other game of this kind was for me at the beginning. Once it clicks the interface is very functional and only slightly janky in an EA kind of way. Just some rough edges really. It is a game that hits a sweet spot for me. It is fun, fulfilling, relaxing (there are no threats like in factorio for example), even so, it is challenging and it does inspire my creativity. I wholeheartedly reccomend this game. It is very fun and playable as-is and in the year since I bought it has been continously and properly developed. Runs great in linux, at this stage it is nowhere near as optimised as Factorio, but then there is probably nothing on earth as well optimised as Factorio... *edit* I have had some feedback for this review because basically I am giving a massive thumbs-up to a game that has, to put it charitably, hostile DRM. It is a good game that it being well developed by what I consider to be a good team, but they chose this publisher. Even with that, a lot of steam games have no DRM, you can run them as-is from the executable. That is the way to treat your players as far as I am concerned. This game, nope you have multiple layers of launcher BS without which you cannot play. I still bought it and I still give it a thumbs-up. My advice to anyone who would complain about this kind of ♥♥♥♥ is - do something about it then. Do your bit to change the world. Really. Especially if you are young. Meanwhile, enjoy what is good and praise where praise it due. But, yeah, do something about it then. This is a good game. Positive review. The world, as run by us monkeys, well - it's EA. I would still give it a positive review, to support the devs, whoever they are.... Maybe us?
484 hours played
April 2026
Put simply, this game is amazing! The game runs very well even with truly MASSIVE builds. When I first got Foundry I didn't expect it to be as well optimized as it is, yet here I am, several hundred hours into a single save and the game is still running as smooth as butter!
95 hours played
Jan. 2026
My CV: 1k+ hours in Factorio, and loads in DSP and Satisfactory. Finally got around to playing Foundry. Quick rundown: - If you loved Factorio but found Satisfactory to be too focused on pretty design/hunting, then Foundry is a great game for you. - If you loved Satisfactory, but found Factorio to be too focused on adding more and more machines to a production setup, then Foundry is not a great game for you. Foundry has great bones. The mining setup is fun (don't sweat the fact that resources aren't infinite). Power management is mostly a breeze, and fluids are largely intelligible. Technologies progress smoothly, and the economic side of the game viz your space station is good fun, and impacts your factory management (say, deciding to use a greater % of your total factory production to boost near-term profits so that you can buy more ships so you can sell more so you can so you can ...). Foundry does have a few flaws. It needs trains (coming). It needs galactic economic balancing. It needs a way for me to see how my factory compares to other player setups over a set amount of time (who is profiting the most, the fastest?). It could use more light varieties. You get the idea. But as a factory game player and one who was new to the voxel world, Foundry has proved to be good fun. Give it a try. p.s. the Foundry jetpack is good.
47 hours played
Dec. 2025
6/10 rating I'm about 47 hours in and not sure if I will go on. I will recommend the game, but I grew bored and didn't get to end-game. I loved Satisfactory, and thought they were similar, but for good or bad, they are different in many/enough ways. The good: Smooth gameplay. I didn't see any bugs. The Jetpack helps so much. The Space station was an interesting twist. The not so good: Its not always apparent what to work on next. The tech tree is quite messy. Dependencies are not obvious without drill down steps. Minerals not based on real names. I prefer names like Copper, Iron, Gold, Platinum.. Made up names are hard to commit to memory. Unable to see what is being produced in Assmeblers at a distant glance. You have to get right up to the console and then magnify it to see. Hard to see Input/Output amounts. This makes it hard to see how many X machines are needed to supply/balance a belt or another machine. Laying conveyors/pipes and manipulation of elevations is tedious. The miner ship (boring machine) was rather limited in use. Just easier to do without it. I did not feel encouraged to build UP.. I was spread out across the areas. Clearing out a nice level area was a bit annoying. The thousands of small blocks it takes and the elevations and clutter caused some slight grief. Nothing major. But in Satisfactory for example, I would elevate just above the terrain and lay a foundation. This was not quite so easy. This is a good game with more potential. I just did not click with it as much as I expected.
157 hours played
Dec. 2025
It's the love child of Minecraft and Satisfactory. Less complex than either of the parents, so it is easier to pick up and learn. Having over 1,000 hours in Satisfactory I was concerned the voxel world design would be a downer to me. At first it seemed too simplistic. But soon I learned the advantages to voxel and embraced it as a new fan. Those who strive for everything to "line up neatly" will be as thrilled as I was with a voxel environment. Overall game stability is very impressive. One CTD in 120+ hours and that was probably my laptop not the game engine. Graphics performance is stellar for an EA game. A bit of lag at random times, but easily adjusted away with the various graphic settings. Runs smooth as silk on my gaming laptop. The tech tree has quite a bit of depth although it is a bit jumbled to me. Not as neatly compacted as Satisfactory. I've read that it's closer to how Factorio does it which I have not played. But once you're used to the tech tree structure, it serves the intended purpose just fine. End game aspects seem a bit unpolished but that's to be expected for EA. Really looking forward to the next major update. Trains are rumored and would open huge doors to factory designs. There are still plenty of gameplay improvements to be had, but this game has a solid design that does well to scratch that factory-building itch.

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Frequently Asked Questions

FOUNDRY is currently priced at 29.99€ on Steam.

No, FOUNDRY is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, FOUNDRY received 2,197 positive votes out of a total of 2,783 achieving a rating of 7.63.
😊

FOUNDRY was developed by Channel 3 Entertainment and published by Paradox Interactive.

Yes, FOUNDRY is playable and fully supported on Windows.

No, FOUNDRY is not playable on MacOS.

No, FOUNDRY is not playable on Linux.

FOUNDRY offers both single-player and multi-player modes.

FOUNDRY includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for FOUNDRY. Explore additional content available for FOUNDRY on Steam.

No, FOUNDRY does not support mods via Steam Workshop.

No, FOUNDRY does not support Steam Remote Play.

Yes, FOUNDRY is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for FOUNDRY.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 July 2026 21:11 UTC
SteamSpy data 25 July 2026 04:08 UTC
Steam price 28 July 2026 18:48 UTC
Steam reviews 26 July 2026 12:05 UTC

If you'd like to dive deeper into the details about FOUNDRY, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FOUNDRY
  • SteamCharts - Analysis of FOUNDRY concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FOUNDRY compatibility
FOUNDRY PEGI 3
Rating
7.6
2,197
586
Game modes
Multiplayer
Features
Online players
277
Developer
Channel 3 Entertainment
Publisher
Paradox Interactive
Release 02 May 2024
Platforms
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