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Godhood on Steam - User reviews, Price & Information

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Create your Religion, raise your Disciples, and guide them to bring you glory! Inspire growth in your Disciples so they may challenge the false gods and convert their followers. Defeat your rivals, and become the One Truth!

Godhood is a strategy, simulation and god game game developed and published by Abbey Games.
Released on August 11th 2020 is available only on Windows in 2 languages: English and Simplified Chinese.

It has received 1,067 reviews of which 766 were positive and 301 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Godhood into these genres:

Media & Screenshots

Get an in-depth look at Godhood through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit
  • Processor: AMD FX 3.5 GHz / Intel i3 3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Additional Notes: PLEASE NOTE: There is a compatibility issue with NVIDIA GeForce GTX 960M and 970M video cards that may make the game unplayable!

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

50 hours played
July 2026
Tactical game, you choose the traditions and tenets of your religion, those give you economical or combat boni. You choose which stats get stronger through your rituals, so you can win against other religions either by force or by convincing (though both "look" like you hit them over the head) in a stand-off. There are many different classes you can choose for your disciples. The fight is automated and you influence it only in the preparation (short-term buffs) and choosing your fighters, rituals, tenets, etc. I do not understand why some people claim you "don't do anything" in the game, that is not true. Time only passes when you do things, make decisions, etc. It's just not a hack and slash or an x-com fight style. Everything is tactical, very few things involve luck. Some say the stats are presented poorly, maybe that are old reviews but I found everything I wanted to know pretty easily. The only thing I would wish for is one screen with (defense-)stats of ALL your disciples on one page. But with the frequent updates maybe that will be added, too. My first playthrough took almost 20 hours but there where quite a few things to learn Starting now on the 2nd religion type. There are 7 (war, peace, pleasure, purity, greed, generosity, madness). Even the same one can be very different, when choosing other tenets or using different classes of disciples.
26 hours played
June 2026
Pleasantly surprised by this game, I had read some disappointing reviews but I find myself hooked. I think the main issue is when people think this will be a god game, as in god gameplay like the good ole black and white or something similar, whereas this is really just a god *themed* game, I would describe it as more of a light base building, mid stat raising and strategy game. I enjoy the slight variations is style and strategy you can choose throughout each playthrough (my first was at medium difficulty as a peaceful conversion god, and my second that I am currently in is a physical violence war god). It's enjoyable game that isn't difficult to learn but is engaging enough to keep me distracted from real life (as is my goal with game playing).
19 hours played
Jan. 2026
Fun little game. Doesn't take too long, you get to design your own beliefs and make optimal (or non-optimal) improvements to your settlement. Lots of opportunity for cool class combos.
13 hours played
Nov. 2025
Godhood, developed and published by Abbey Games, approaches the god-game genre with a perspective that feels unexpectedly human. Instead of casting the player as an all-powerful architect of worlds, the game begins with humility—your divinity is young, unproven, and worshipped by only a small handful of hopeful disciples. The world does not revolve around you yet. You must earn devotion, shape belief, and guide followers with influence rather than direct command. This premise establishes a tone that is less about domination and more about cultural growth, spiritual identity, and the delicate relationship between faith and community. Abbey Games has always gravitated toward systems driven by personality and emergent storytelling, and here they extend that philosophy to something abstract, emotional, and deeply social: the evolution of religion. The heart of the game lies in its disciples, who function as both characters and strategic resources. Each has their own temperament, preferences, strengths, and limitations, and learning how to nurture them becomes the core gameplay loop. You’re not just increasing numbers—you are shaping people. Training sessions, blessings, ritual practices, and role assignments determine how they mature, what virtues they embody, and how they contribute to the larger faith. Over time, they gain experience, solidify identities, form bonds, falter, age, and eventually leave the world behind, forcing players to think generationally rather than transactionally. This slow, organic progression mirrors real cultural formation and emphasizes stewardship over control. Even minor choices—who leads prayers, who tends the farm, who participates in sacred battles—create ripple effects that redefine the faith’s future. Instead of traditional combat, Godhood frames conflict as “Sacraments,” dramatic spiritual confrontations against rival religions. These battles unfold automatically, and success depends entirely on preparation rather than in-the-moment execution. Before entering a Sacrament, players select participants, abilities, emotional stances, and symbolic strategies, hoping their disciples’ teachings will withstand opposing ideologies. The system reinforces the game’s guiding principle—gods influence, they do not micromanage. Watching a Sacrament play out feels like witnessing the culmination of dozens of quiet decisions made across generations. The battles themselves can be humorous, dramatic, or surprisingly touching depending on the doctrines chosen. Some religions fight with righteous fury, some convert through joy or seduction, and others rely on satire, shame, or holy wisdom. It is a playful, metaphorical depiction of belief systems clashing in ways that reflect cultural rather than physical warfare. City-building and resource management support these philosophical layers without overwhelming them. You expand sacred grounds, construct shrines, gardens, study halls, and ceremonial spaces, each reinforcing the cultural values of your faith. The settlement becomes a visual diary of your godhood—ascetic religions may be sparse and contemplative, while hedonistic or artistic doctrines burst with color, performance, and sensory indulgence. Abbey Games’ painterly art style ties everything together, creating a vibrant, almost mythic visual language. Characters move with exaggerated expression, environments feel intentionally handcrafted, and the UI carries a gentle warmth that encourages exploration rather than efficiency. The soundtrack—rhythmic drums, soft chants, uplifting melodies—Deepens the sense of spiritual growth and reinforces that the world is alive, listening, and changing with you. Like many experimental strategy games, Godhood shines brightest in its early and middle phases, when discovery, adaptation, and belief-shaping feel immediate and personal. As disciples grow strong and doctrines solidify, repetition can gradually creep in. Sacraments may feel predictable, and resource management begins to follow familiar rhythms. While the game offers a wide range of religious philosophies—warrior cults, nature worshippers, ecstatic celebration faiths, monastic scholars—the mechanical differences between them can sometimes feel cosmetic rather than transformative. This isn’t a flaw of concept, but a structural limitation of a system built on indirect influence rather than dynamic intervention. The pacing may feel slow or meditative to players seeking high-stress strategy or constant micro-adjustment, and some may want more narrative consequences when shaping belief. Yet Godhood’s lasting impact comes not from mechanical complexity, but thematic clarity. Abbey Games treats religion with curiosity, respect, and empathy—not as an object to parody, judge, or exploit. It recognizes that belief systems are built from stories, community needs, emotional longing, social competition, and cultural adaptation. It acknowledges the beauty and messiness of faith without assigning moral absolutes. In doing so, the game becomes less about winning and more about witnessing—the joy of watching a philosophy grow from a whispered prayer into a guiding worldview. Even in its quietest moments, Godhood invites reflection: What values would you want followers to carry into the world? What responsibilities come with influence? What happens when belief becomes identity? For players who enjoy thoughtful management sims, character-driven progression, and games that prioritize thematic expression over mechanical dominance, Godhood offers a generous and contemplative experience. It may not be the loudest or most complex strategy title, but it is among the most sincere, imaginative, and conceptually cohesive. It asks players not just to rule—but to inspire, nurture, and reflect. Godhood succeeds because it understands that power is not defined by force, but by the stories people choose to believe—and the legacies they leave behind. Rating: 7/10
3 hours played
Nov. 2025
I give this game a 5/10. Get this game on sale. Battles are short and this isn't your typical combat system you have to win the crowds favor. You're playing god and you have to get the highest score you can. your players will grow old and die.

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Frequently Asked Questions

Godhood is currently priced at 24.99€ on Steam.

No, Godhood is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Godhood received 766 positive votes out of a total of 1,067 achieving a rating of 6.91.
😐

Godhood was developed and published by Abbey Games.

Yes, Godhood is playable and fully supported on Windows.

No, Godhood is not playable on MacOS.

No, Godhood is not playable on Linux.

Godhood is a single-player game.

Yes, there are 2 DLCs available for Godhood. Explore additional content available for Godhood on Steam.

No, Godhood does not support mods via Steam Workshop.

No, Godhood does not support Steam Remote Play.

Yes, Godhood is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Godhood.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2026 13:02 UTC
SteamSpy data 26 July 2026 02:32 UTC
Steam price 28 July 2026 18:19 UTC
Steam reviews 26 July 2026 15:51 UTC

If you'd like to dive deeper into the details about Godhood, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Godhood
  • SteamCharts - Analysis of Godhood concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Godhood compatibility
Godhood
Rating
6.9
766
301
Game modes
Features
Online players
4
Developer
Abbey Games
Publisher
Abbey Games
Release 11 Aug 2020
Platforms