Good Company on Steam - User reviews, Price & Information

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Good Company is an in-depth management sim about building a trail-blazing tech corporation. Assemble complex production lines, manage employee logistics, and sell high-quality products on the market to become the best company in the whole county!

Good Company is a management, economy and building game developed and published by Chasing Carrots.
Released on June 21st 2022 is available only on Windows in 8 languages: English, French, German, Simplified Chinese, Spanish - Spain, Japanese, Portuguese - Brazil and Russian.

It has received 1,713 reviews of which 1,263 were positive and 450 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 13.79€ on Steam with a 40% discount, but you can find it for less on Gamivo.


The Steam community has classified Good Company into these genres:

Media & Screenshots

Get an in-depth look at Good Company through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 - 64bit
  • Processor: 2 Ghz / 4 Cores
  • Memory: 4 GB RAM
  • Graphics: 2GB VRAM
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Windows compatible
  • Additional Notes: Compatible with Proton 7.0

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
Positive: - This is a great game overall! - I had a lot of fun playing it, especially in freeplay mode - I loved that feeling of running a Silicon Valley electronics company from the 70s up to more modern times - This game is a lot about micro-management Negative: - The game contains some small bugs, but nothing game breaking. - It could have used some more polishing at some points. For example, changing the production of a module can feel very repetetive, the same goes for expanding production. Here e.g. copy & paste functions for multiple objects would have been cool. Note for the devs: - This is just my personal taste, but I feel like the campaign being split up in many smaller missions isn't the best idea. It should have been one looong continious run with a single factory where everything fits together. (like e.g. in GameDev Tycoon). Having to leave your factory behind after each mission doesn't feel great.
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Oct. 2025
Good game, but it just too tired. I'm around mid campaign which I just unlocked machinery and conveyor belt. Suddenly things become overwhelmingly crazy micro management. The game is already complex enough with so many pieces need to create one thing at a time. Before the machine mission, all you need is table, shelf, and staff. And everything work fine as it is, the staff will automatically carry thing around and doing logistics for you. But now with conveyor belt system, you are the logistic, and it quickly become messy. I gave up, because I started to think that I might enjoy something else better. My other complaints? Every machine or conveyor belt that you build require component which need to be crafted. So, before you start your dream production line for product, you need to start production line for your production line. Which adds unnecessary complexity to the game is already complex enough. And after all that, you still need to pay for the machine cost, yes it's not free, even all the components of it you build by yourself. And I don't know why the developer decide to make the research very slow, like real slow, I have 10 researchers and it still take like 5-10 minutes for one, especially in the last tier it probably takes me almost 15-20 minutes. They could cut all research point need to half, and I believe the game will be more enjoyable. Tier market is also annoying feature for me, imagine you create production line for your product, it sold very well, maxing all customer needs. Then come the tier market, where user need more and more requirement, so you have to redo all production line again to create better product, I wouldn't complain this much if the product is not very complex with bits and pieces. Oh boy, this is hard for the review. I give it thumb up because the game is working fine, everything is working as intended. It was a good game, but I really don't want to recommend it to anyone, unless, I don't want to see them for a while.
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Oct. 2025
Good Company by Chasing Carrots is a management and factory simulation that puts players in charge of building and running their own tech manufacturing empire. The experience begins modestly, with a small workshop where you learn to assemble simple gadgets, but it quickly expands into a full-scale production challenge where efficiency, automation, and careful planning are crucial. Unlike many management games that focus solely on financial balance sheets, this one emphasizes the physical flow of production. Every workstation, conveyor belt, and employee has a role to play, and the player must find ways to make the whole system operate without bottlenecks. From the very start, the game encourages creative problem-solving and rewards players who can see both the big picture and the tiny details. One of the defining strengths of Good Company is the way it steadily layers complexity as you progress. Early tasks are simple enough, like making basic calculators or toys, but once research and development open up, production becomes increasingly intricate. New product designs require multiple components, different assembly lines, and sometimes even entire factory wings dedicated to one item. It’s here that the game truly shines for fans of optimization, as every placement decision can affect productivity. The campaign gives structured goals that guide you through these mechanics, while freeplay and challenge modes let you build and expand at your own pace. The different modes complement each other well, providing both a guided experience for those who want structure and an open-ended sandbox for players who prefer experimentation. The presentation also deserves mention. Its visual design favors a clean, colorful style that makes it easy to distinguish machines, workers, and items even when the factory floor gets crowded. This clarity is essential when dealing with dozens of workstations, storage units, and conveyor systems running at the same time. The art direction strikes a balance between being approachable and professional, which suits a simulation game centered around technology. The soundtrack and sound effects are functional rather than flashy, providing subtle feedback for production tasks and system errors without drawing attention away from the work at hand. It might not be the most memorable element of the game, but it contributes to a focused and organized atmosphere. The mechanics, however, are where Good Company demonstrates its ambition. Unlike simpler tycoon games, it doesn’t just let you place machines and let them run automatically. Instead, it requires you to design systems that account for inputs, outputs, and worker movement. Employees can be trained, assigned roles, and improved, but they are ultimately another variable in the logistics puzzle rather than characters with personalities. While some might see this as a missed opportunity to add more human depth, others will appreciate the fact that the focus remains firmly on efficiency. Managing space, streamlining transport routes, and preventing bottlenecks all feel like satisfying challenges, especially when you finally see a production chain running smoothly after multiple attempts. That being said, the game is not without flaws. The level of complexity it reaches in later stages can overwhelm players who are not accustomed to high-detail management systems. Factories can grow unwieldy, and minor inefficiencies often snowball into large-scale issues if left unchecked. At times, the balance between effort and reward feels uneven, especially when late-game product designs require a daunting number of steps for relatively small payoffs. The interface, while serviceable, sometimes struggles to keep up with the sheer number of systems you need to monitor, which can frustrate players during the busiest production cycles. Multiplayer co-op adds an extra dimension, allowing up to four players to build and manage factories together. It’s a great addition for those who enjoy collaborative problem-solving, but it comes with its own challenges. Communication and coordination become essential, as each player might have their own vision for how the factory should operate. For some groups, this leads to a rewarding team effort where everyone contributes their strengths. For others, it may cause friction, as disagreements about layouts or priorities can slow progress. Still, its inclusion expands the game’s appeal and gives it longevity for those who prefer shared experiences. Good Company ultimately offers excellent value for fans of factory-building and simulation games. The systems are deep enough to engage serious management enthusiasts, while the campaign’s structure helps guide newcomers through its layers of complexity. It may not provide much in the way of character-driven storytelling, but its strength lies in the satisfaction of designing, refining, and perfecting production lines. For players who thrive on efficiency puzzles and love seeing intricate systems run smoothly under their careful design, it is an immensely rewarding experience. Those looking for something more narrative-driven or less demanding may find it daunting, but for its target audience, it stands as a polished and highly enjoyable entry in the genre. Rating: 7/10
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Aug. 2025
I remember watching LetsGameItOut back then when this game was less complex. The game is still complex and I wish they had stuck with the older version, but this version also really good.
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July 2025
I like the optimization in this game, I wish my friends played it so we could fight for market shares in multiplayer.
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Frequently Asked Questions

Good Company is currently priced at 13.79€ on Steam.

Good Company is currently available at a 40% discount. You can purchase it for 13.79€ on Steam.

Good Company received 1,263 positive votes out of a total of 1,713 achieving a rating of 7.12.
😊

Good Company was developed and published by Chasing Carrots.

Good Company is playable and fully supported on Windows.

Good Company is not playable on MacOS.

Good Company is not playable on Linux.

Good Company offers both single-player and multi-player modes.

Good Company includes Co-op mode where you can team up with friends.

Good Company does not currently offer any DLC.

Good Company does not support mods via Steam Workshop.

Good Company does not support Steam Remote Play.

Good Company is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Good Company.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 January 2026 18:10
SteamSpy data 24 January 2026 14:14
Steam price 28 January 2026 20:19
Steam reviews 28 January 2026 15:55

If you'd like to dive deeper into the details about Good Company, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Good Company
  • SteamCharts - Analysis of Good Company concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Good Company compatibility
Good Company
Rating
7.1
1,263
450
Game modes
Multiplayer
Features
Online players
8
Developer
Chasing Carrots
Publisher
Chasing Carrots
Release 21 Jun 2022
Platforms
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