Guacamelee! Super Turbo Championship Edition on Steam - User reviews, Price & Information

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The definitive version of the smash-hit Metroidvania-style action-platformer, Guacamelee! STCE adds new levels, powers, challenges, and refinements to the sprawling, ridiculous, Mexican-inspired adventure of the original Guacamelee! Gold Edition.

Guacamelee! Super Turbo Championship Edition is a platformer, 2d and metroidvania game developed by and published by DrinkBox Studios and Kepler Ghost.
Released on August 21st 2014 is available only on Windows in 6 languages: English, French, Italian, German, Portuguese - Brazil and Spanish - Latin America.

It has received 6,733 reviews of which 6,234 were positive and 499 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 3.69€ on Steam with a 75% discount, but you can find it for less on Gamivo.


The Steam community has classified Guacamelee! Super Turbo Championship Edition into these genres:

Media & Screenshots

Get an in-depth look at Guacamelee! Super Turbo Championship Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, XP, 2000 and Vista
  • Processor: 2 Ghz+
  • Memory: 512 MB RAM
  • Graphics: Shader Model 3.0, 512 MB VRAM
  • DirectX: Version 9.0c
  • Storage: 800 MB available space
  • Additional Notes: Supports Xbox 360 Controller and other XInput-compatible controllers

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Guacamelee! is a game that I resisted playing for a long time, mostly because of my personal trauma with Metroidvanias. I have played in my life many games with Metroidvania aspects, such as Alien: Isolation and even Dark Souls. But few were the times I played those purebred 2D Metroidvania games - and those games really pushed my buttons. For you kids who weren't around back in the day, Metroidvanias were games that demanded a lot of memory and backtracking from players, making them aggravating for those of us who saw no fun in that. But times changed, and much in the same way games perfected themselves to be more gamer-friendly, Guacamelee! shows that Metroidvanias too can catch up with more modern trends. And as such, it is the first true Metroidvania I truly loved. Of course there are still some aspects of it that brought me some PTSD - namely the treasure hunting. But for most part, it's an incredibly fun game, full of love from its developers. For starters, as the title implies, this version of the game is expanded, adding a few things here and there. I never played the original version, but I can see playing the game as Tostada - originally a female NPC who appears at some cutscenes - is one of such additions. Now, when I describe this game as a Metroidvania, I pretty much describe about half of it: you gain powers as you progress, thus giving you access to areas that were previously inaccessible. But the game does a tremendous job in creating an unique identity for itself, which made it distinctive and celebrated in the Metroidvania appreciating community. The world can get quite big, but there's always a quest marker pointing you where to go. You're never lost on which direction to take, in that the game guides you to your next mission. The thing however - and this is where the game gets a bit clunky - is that to collect the previously locked treasures of an area, you have to backtrack and cover large distances to come and go. Thankfully, blocked paths appear on the map as squares with colours matching the move they need to be dis-obstructed. This lets you know where the places you couldn't access before are, thus facilitating things a lot. Plus, the game does have a fast travel system in form of these giant stone heads, and they are of enormous help to move around the world, yes. But still, you have to go to these stones to access the net of shortcuts, and it would have been much better - even for a matter of locomotion - if players could teleport to these heads from wherever they are. To aggravate things more, some locations don't have these heads. This is a massive blow against the game, since it affects so directly its treasure hunting aspect, making it not fun. The combat however is the best aspect of the game. Being based in combos and dodging, it was actually fun to dispose of multiple enemies in an almost Arkham style. And the best part is that the powers you gain along the way become a direct part of combat: they're not there just to just open paths, and I saw myself incorporating them to combat. On top of that, you eventually get the Intenso, which is this power mode that makes you much more stronger, and charges with combat. Many times, you'll be locked in a room until you dispose of all enemies, and when you're done, a massive piñata will appear with a prize inside, letting you that bout ended. Some enemies are your regular minions, while others move more quicker and dodge your attacks. And then there are the cursed ranged ones, tossing projectiles at you in the middle of a fight, or even during platforming, and they suck! As you progress, you'll find enemies who are more complicated, requiring different techniques: some enemies have shields with different colours, meaning that to break them, you have to hit them with the right move - but thankfully, Intenso can break any shield of any colour. Some enemies have multiple shields, and some enemies are shown as silhouettes, signalling that they're at another plan of reality, and you have to switch to fight them back. Speaking of which, this is one of the most famous aspects of the game - the ability to traverse between the worlds of the living and the dead. Different worlds have their differences, such as platforms and barriers that appear and disappear. Many puzzles and fights demand quick inputs. Another power is to become a chicken, granting you access to smaller passages. This game is very much a platformer, and some platforming can be very tricky, specially at later levels. And remember that your powers are limited by a stamina-like bar, and that you can't perform the same fighting move more than once at a jump. As you explore the world, you collect golden coins that you use to buy upgrades at checkpoints. Unfortunately, this is one of those games in which, once you buy everything, the gold starts pilling up. Then there are the purple coins, that you use to buy new costumes at the checkpoints. And these costumes have buffs and debuffs: they may grant you an advantage along with a disadvantage - you know how it is. Naturally, you'll also find upgrades for your health, stamina and Intenso capacities - they lie in chests, but you may also buy some of them. And there are even some side quests to be done, but don't expect quest marks for these ones. Now, there are some elusive collectables that I recommend you to catch, which are the orbs. These things are incredibly well hidden - as in, you'll need walkthroughs for that crap. And once you find the hidden entrance for each of the orbs, you usually have to traverse a very demanding platforming section that will have you cursing at the devs. These orbs are hard to get, but once you do, you'll gain a fantastic power: the ability to fly freely as the chicken. This pretty much trivialises most of the other moves, and it's great for exploring. In fact, I suggest you to only go treasure hunting when you get that power. That's my advice: if you want to 100% this game, get the orbs as soon as you're able. Also, the orbs are important to get the real ending. There's also the Pollo Bomb, which clears purple blocks, and it's not mandatory to get to the main boss. I kept on playing the game, believing that at some point I would be introduced to it like it had been happening with the other moves. But you get it in the Hell level, as a reward for completing a series of challenges. That wasn't very clear to me, but maybe it was my fault for not paying attention. Last but certainly not least, the presentation. Guacamelee! is a gorgeous game, with a marvellous soundtrack to match (which also changes with the realities). The humorous dialogues, the character designs, the scenarios, everything is very pleasing to the eyes and ears. I find incredible that it took a group of Canadian developers to make one of the most wonderful love letters to Mexican culture that I know. But unfortunately... ugh, the pop culture references! The game is just littered with them! I admit that spotting the Me Gusta meme really brought me back to 2010. But most of it is just annoying as hell, and they dent what is otherwise a beautiful game. I mean, one of the moves is called Das Boot. Because when I'm playing a Metroidvania brawler themed after Mexican culture and folklore, I want to be reminded of 1980's German marine war movies. In the end, Guacamelee! is not perfect in some aspects, but its highs go very high, thus deserving its classic status among Metroidvanias.
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Oct. 2025
Great metroidvania on par with popular titles imo. The game manages to be challenging without being too hard, which is great since it makes it fair and accessible, but there are also tougher optional challenges for more hardcore players.
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Sept. 2025
locking the good ending behind all collectibles sure is a surefire way to get me to get all collectibles
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Aug. 2025
Couch coop on PC with controllers works great. My wife and I loved Salt+Sacrifice, and Salt+Sanctuary, this feels quite similar and is good fun. Would have liked more variety of monsters, but the combos that you gradually learn are fun to execute.
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April 2025
This is such a fantastic game. The theme is dripping with love for the culture and children's cartoons. The humor is great. Side note that this also plays great on steam deck, which is a bonus! Yes, I know... this is widely held among the more frustrating experiences in the Metroidvania world. At least the first game is, anyhow. But I honestly haven't had that much of an issue. In fact, I've really had a great time playing it. Yes, you have a variety of keypresses that need to coincide with thumbstick movements, and sometimes those misfire. Sometimes you die because of it. Honestly though... I have found many, many games which I found more frustrating, and the positive elements of this game far outweigh any issues. I'd like to point out in particular the music in this game adds so much to the experience, as well as the colors and the graphics. The story is simple, and there is elegence in that. It's reminiscent of a Mexican children's cartoon, to be honest, and that's great because it just works. It doesn't try to convey complex moral messages. There is good and evil here, and you are out to avenge your death and rescue the princesa. It's beauty is in simplicity in that way. This is a classic, it really is. If you are a fan of Metroidvanias, you are not doing yourself any favors if you have not at least tried out Guacamelee.
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Frequently Asked Questions

Guacamelee! Super Turbo Championship Edition is currently priced at 3.69€ on Steam.

Guacamelee! Super Turbo Championship Edition is currently available at a 75% discount. You can purchase it for 3.69€ on Steam.

Guacamelee! Super Turbo Championship Edition received 6,234 positive votes out of a total of 6,733 achieving a rating of 8.96.
😎

Guacamelee! Super Turbo Championship Edition was published by DrinkBox Studios and Kepler Ghost.

Guacamelee! Super Turbo Championship Edition is playable and fully supported on Windows.

Guacamelee! Super Turbo Championship Edition is not playable on MacOS.

Guacamelee! Super Turbo Championship Edition is not playable on Linux.

Guacamelee! Super Turbo Championship Edition offers both single-player and multi-player modes.

Guacamelee! Super Turbo Championship Edition includes Co-op mode where you can team up with friends.

Guacamelee! Super Turbo Championship Edition does not currently offer any DLC.

Guacamelee! Super Turbo Championship Edition is fully integrated with Steam Workshop. Visit Steam Workshop.

Guacamelee! Super Turbo Championship Edition supports Remote Play on Phone, Remote Play on Tablet, Remote Play on TV and Remote Play Together. Discover more about Steam Remote Play.

Guacamelee! Super Turbo Championship Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Guacamelee! Super Turbo Championship Edition.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 January 2026 22:28
SteamSpy data 25 January 2026 20:13
Steam price 29 January 2026 20:45
Steam reviews 29 January 2026 23:56

If you'd like to dive deeper into the details about Guacamelee! Super Turbo Championship Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Guacamelee! Super Turbo Championship Edition
  • SteamCharts - Analysis of Guacamelee! Super Turbo Championship Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Guacamelee! Super Turbo Championship Edition compatibility
Guacamelee! Super Turbo Championship Edition
Rating
9.0
6,234
499
Game modes
Multiplayer
Features
Online players
25
Publisher
DrinkBox Studios, Kepler Ghost
Release 21 Aug 2014
Platforms
Remote Play
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