Hades II on Steam - User reviews, Price & Information

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Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.

Hades II is a action, rogue-like and rogue-lite game developed and published by Supergiant Games.
Released on May 06th 2024 is available on Windows and MacOS in 15 languages: English, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish and Ukrainian.

It has received 64,132 reviews of which 60,844 were positive and 3,288 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Hades II into these genres:

Media & Screenshots

Get an in-depth look at Hades II through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Dual Core 2.4 GHz
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 950, Radeon R7 360, or Intel HD Graphics 630
  • Storage: 10 GB available space
MacOS
  • Requires an Apple processor
  • OS: macOS 12 or newer
  • Processor: Apple M1
  • Memory: 8 GB RAM
  • Graphics: Apple M1
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
At the start i thought it was worse than the first, now i think its twice as good. How do you make a game twice as good as a 10/10 game ? It's not even finished...
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Nov. 2024
An early access with more content and fewer bugs than most tripple A titles on full release.
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Oct. 2024
Huge fan of the original Hades and completed everything in that game and kept playing consistenly ... Until Hades II. This game has absolutely improved on what the first game had to offer, it should be seen as the example of how to make a sequel and deliver an Early Access game properly. Now to get into things: First off in my opinion if you have not played through the first Hades you should do so first . It's a fantastic game in every way and has an intriguing story that Hades II, as a true sequel, will immediately spoil. The gameplay is great but once you get used to the changes from Hades II it would be hard to go back. If that's not a problem for you then I highly recommend this game. [*] Art: -The art style remains the same for the most part with new art for any returning characters. I do think the character portraits (specifically of gods) in the first game had more dynamic and interesting posing, but throughout Early Access I've seen a lot of the art get refined over time and it's very good. At the time of writing this there are still a few rough or unfinished pieces of artwork in the game, as it is still in Early Access. -The music is fantastic once again, but so far we're missing a goddamn facemelter hit song like In The Blood. [*] Gameplay: -Combat is more dynamic thanks to the addition of magick and omega moves--these are like charged versions of your Attack, Special, and Cast that use the aformentioned magick. The Cast specifically is very different in this game, it drops a sort of witchy binding circle on the floor that is obviously changed by boons, but strategizing around your Cast still remains fun. While I do miss things like Hunting Blades or Crystal Clarity, I find the casts in Hades II are extremely reliable to build into and clear bosses with. -Boons. Obviously with different characters and different weapons the boons had to be different. I do think some of the boons aren't as punchy and in your face as the first game. There's a slightly more low key dynamic to them. They are still exciting though and it seems like there's more synergy that you can make happen yourself (like adding the modifications to Cast from Apollo onto any Cast-focused build is super fun). In the first game you had a lot of loud boons that didn't intersect as much outside of Duo boons, in this game you have a little more ability to pair things together because there are more passive boons, or at least boons that can add to an ability without having to replace it. There is also a new boon type called Infusions, this can be very powerful and are something you experience more in the end game. -Instead of unlocking multiple dashes through grinding runs, you now have a dash and a sprint. The sprint is upgradeable to be faster and where boons used to affect your dash, they now affect the sprint. It's the same concept but changes things up so you dash more as a means of dodging and sprint more strategically. -The Call has been replaced with Hex, and your options for hexes are not tied to boons from Olympians. On the plus side this makes your run be less based on boon rng, and there are still of course several options for hexes. On the negative this can been seen as a little more boring since you always know where hexes are coming from and it takes a little flair away from the Olympian gods. -Weapons continue to have the same flexibility (and are likely to be improved upon). These new weapons play quite differently and also have the ability to evolve their playstyle like the Nocturnal Arms in the original game, but added into that is the addition of magick and omega moves. In my experience this additon opens up options to create more builds than I did before. -The Mirror of Night progression system is replaced with Arcana cards. It's pretty much the same idea with different resources. Where the Mirror was about grinding up the resources and straight buying the upgrade, the Arcana are cheaper but you can't equip every single one so easily. -Early on resource gathering was quite a slog to get through but it's been fixed due to community feedback. -There are far more locations, enemy types, bosses, upgrades, etc. even while in Early Access. Not only is everything that made the first game great present, but it's been improved upon and scaled up. More of a good thing. [*] Story: -At the time of this writing the full story of the game has yet to be released, but so far things are shaping up to be on par with the original. There is a lot of new and fun things just like the original, and the writers' knowledge of Greek mythos is still right up there. This game is more vast in scope, which could give us a very rewarding ending or become a little too complicated. Time will tell but Supergiant has proven they can deliver on this in the past. So far it's great though. -Melinoe is her own character, not just a female analog of Zagreus, and she fits the story perfectly. It's some raid boss level "gamerrrr" nonsense to be pissed at her existence without even knowing this story. -The whole game is focused more on the concept of witches and it's reflected in how weapons and abilities perform. It deviates a TAD from the hack and slash of the first game but not by much (mostly in things like hexes and infusions). It's just themin but it seems like some people are missing that. Another huge pro to this game is that Supergiant Games spent patch after patch adjusting the game based on community feedback. Not just small tweaks but true balance changes to make the game both challenging and fun. Baffling negative reviews mention that combat feels slower and the dash mechanics have changed, in my first hour playing I felt the same way as them but that's how a rogue-like is meant to work. Those players are forgetting or willfully ignoring what the start of the original game was like, and comparing a juiced up endgame save file from Hades to a brand new save from Hades II--it's fair to mention that this specific complaint tends to come from accounts with a low amount of hours in this game. It doesn't really take much time in Hades II to level up your Arcana, get keepsakes, and have the game open up for you and become just as fast and strategic as the original--specifically this is very apparent with the dash and sprint. The fact is you're not meant to feel all-powerful at the start of a game like this, it said "There Is No Escape" for a reason. Some people clearly just wanted this to be a continuation of the first game with the same main character and weapons and all their grinding done already. It's a rogue-like after all, you're meant to figure out builds and mechanics through trial and error. Regardless, if you liked the first one then you will assuredly like this one as long as you are in the mood for the same type of commitment to grinding and getting better. Good luck killing time.
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Sept. 2024
After a *lot* of hours in both Hades games, I think this is what you need to know if you're considering buying Hades II: Hades I combat is more 'flashy' to watch, but in time people might struggle to fathom what's going on. Hades II combat is 'cleaner', but can feel slower-paced. Currently, Hades I has better storytelling. obviously this is still early access, so expect it to change. At a high level, for me Hades II feels a little more tactical. The first game had a crazy amount of invulnerability frames, making them the dominant strategy. Hopefully that helps you make an informed decision
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Aug. 2024
TLDR: If you're particularly unskilled. Hades II really took a lot of tools away, and it really doesn't want you to clear it. Or it wants you to spend many, many runs grinding for advantages. Yes, this game is recommended for MOST players. It has great music and dialogue. It's beautiful, and has a lot of bold build decisions over Hades. Weapons definitely take longer to figure out. HOWEVER. The game is not for everyone. The game is designed defensively, as though Supergiant games was upset about how fast people progressed through Hades. Runs take longer. Bosses have more invincibility phases. Everything takes longer to unlock. They've diversified resources and given you two options about what you do each run, which is cool! Strangely, the layers are actually EASIER with only a couple bosses being a problem, but what a problem they are.... Hades II has a slightly lower rating than Hades, and I suspect that's never going to change. They made the game harder. They made death defiance MUCH harder to get. The final boss is tremendously harder than Hades. They took out multiple dashes. The game tried to "fix" how "easily" people could get through it, and I think the difference in positive reviews are just the people who've been left behind. I'm middle aged, blind, and very slow. Double dashes producing buckets of i-frames were pretty much the only way I could keep progressing in Hades. I've fought Chronos eight or nine times. I no longer think I can beat him. His tells are very hard to read. The models in this game are very small, and he's a gold figure on a gold background. He's ALSO very fast. Even if I wanted to do God Mode I'd be looking at a dozen or so runs before the bonuses stacked up enough for me to kill him. The whole time the run up to him would be getting duller and duller and duller.... I give the game a good rating, because it is excellent in so much of what it does. I just wanted to point out that it has left people behind. It's harder, grindier, and takes away strategies that the unskilled used to compensate. But statistically, you are younger and better at games. You should definitely pick this up. It's a real gem.
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Frequently Asked Questions

Hades II is currently priced at 28.99€ on Steam.

Hades II is currently not on sale. You can purchase it for 28.99€ on Steam.

Hades II received 60,844 positive votes out of a total of 64,132 achieving an impressive rating of 9.33.
😍

Hades II was developed and published by Supergiant Games.

Hades II is playable and fully supported on Windows.

Hades II is playable and fully supported on MacOS.

Hades II is not playable on Linux.

Hades II is a single-player game.

There is a DLC available for Hades II. Explore additional content available for Hades II on Steam.

Hades II does not support mods via Steam Workshop.

Hades II does not support Steam Remote Play.

Hades II is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Hades II.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 June 2025 20:11
SteamSpy data 11 June 2025 10:34
Steam price 14 June 2025 12:50
Steam reviews 14 June 2025 06:01

If you'd like to dive deeper into the details about Hades II, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hades II
  • SteamCharts - Analysis of Hades II concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hades II compatibility
Hades II
9.3
60,844
3,288
Game modes
Features
Online players
1,894
Developer
Supergiant Games
Publisher
Supergiant Games
Release 06 May 2024
Platforms