Haste on Steam - User reviews, Price & Information

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Run fast, soar through the air, and master your landings as you speed through procedural worlds to outrun the end of the universe!

Haste is a fast-paced, action and female protagonist game developed by and published by landfall.
Released on April 01st 2025 is available on Windows, MacOS and Linux in 10 languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Swedish.

It has received 6,134 reviews of which 5,603 were positive and 531 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 18.99€ on Steam.


The Steam community has classified Haste into these genres:

Media & Screenshots

Get an in-depth look at Haste through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Win 10
  • Processor: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Additional Notes: Only runs on 64 bit systems
MacOS
  • OS: macOS Mojave - version 10.14
  • Processor: 2019 Mac - Dual core from Intel
  • Memory: 8 GB RAM
  • Graphics: Radeon Pro 560x
  • Storage: 4 GB available space
  • Additional Notes: Only runs on 64 bit systems
Linux
  • OS: Linux (tarball installation)
  • Processor: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6300 @ 3.5 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 670 or AMD R9 270 (2GB VRAM with Shader Model 5.0 or better)
  • Storage: 4 GB available space
  • Additional Notes: Only runs on 64 bit systems

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Writing this in the hopes the dev team might read up on it. First and foremost: - Extremely fun gameplay, easy to understand and relatively hard to master the harder it becomes - Runs ASTONISHINGLY well on the steam deck, you can easily play 4 hours on a single charge - Amazing sense of speed, especially with more items working together - nice variety of special abilities - some pretty great music Now the cons: - the game needs more content still, as of now there are only 3 biomes spread through 10 shards (each biome three time in progressive difficulty and the last one combines them all) - same with the bosses, it's basically just 4 bosses (one for each biome and the final one) - some items need some overhaul, also it would be nice if certain aspects would be explained like luck for example - there are still some odd bugs (for example some platform had no hit colission, the final portal not triggering at endless level 71 for some reason, etc.) - the final boss is quite annoying to deal with, how one should get "The Machine" achievement is mystifying me - the meta progression (through antisparks after completing shard runs) feels rather lackluster and while the initial purchases are relatively low, they ramp up quickly to extraordinary prices and feel hardly impactful - some songs are somewhat meh Additionally a few thoughts on my part after beating the game and going to endless 70+: - I would some pathing options maybe with bosses in endless mode to allow more and more items. It is incredibly fun to have an insane combo of items and go at breakneck speeds while the maps get harder and harder, getting a single item every 10 maps feels really lackluster, plus the absence of challenges or "corrupted maps" to give you more items makes the endless mode feel a fair bit stale, sadly you get no more items if you continue running a shard after completing a shard - there are some fun challenges in normal shard runs, which makes me yearn for some additional modes that I would love to explore outside of a random event in a shard run - seeing all those characters throughout the gameplay makes me wish that I could switch characters for more variety in gameplay tl;dr: Amazingly fun game, especially when you're out and about with your steam deck, however there is a distinctive lack of content and some things should be tweaked to make endless mode, which I feel like would be the meat of the game after finishing the main campain, more fun and appealing.
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April 2025
Imagine Sonic Adventure 2 City Escape's truck chase scene but as a full game. The game is great but whoa boy does the level gen NEED some revamping. There's quite a few levels where you will be in a flow state moving beautifully only to hit a boost circle that sends you straight into a wall or finding out the level actually shifted to the left after you ramp up a big hill and not being able to turn in time. The soundtrack is stellar and game feel is solid be it on a 240 hz monitor or a steam deck at 60-90hz, game feel is extremely responsive and smooth. The developers should really look into prefabing or tile set gen. It really holds it back when you're having a solid time only for an unavoidable obstacle railroad you into a screw up. There's also a boss later on in the game that can summon missles that will follow you even if you run them into a wall, needs a bit more refining. If you're looking for more games in the same same Sonic adventure 2 & gotta go fast style, check out Lunistice
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April 2025
This game is amazing and I really wish I could give it a "meh" recommendation. As many other reviews have noted, the game has a really bad communication problem, damn near always doing a very bad job (or, realistically, never at all) telling the player what things are or do. After so many hours I still have no idea what "Luck" does. Boost I can hazard a guess at but I'm not 100% certain because the game just doesn't tell you in plain terms. There are speed rings that give the player a boost, but the game doesn't tell you this and the boost they give is so relatively minimal it can be hard to be sure what they do until you actively watch the speedometer while going through one, though you'd better hope you don't botch a landing because all that speed will disappear instantly otherwise. The game also struggles with visual clarity a bit too often for comfort. As the game goes on there is a specific hazard that really frustrates me. For about a second the game will show very thin laser beams, and then spawn an explosion where the beam is touching. This wouldn't be too bad normally, but when you're going as fast as you do in this game and especially in the desert levels it can be functionally impossible to actually see the lasers before the explosion. Most of the other level hazards aren't half as frustrating, but that one I felt the need to point out specifically. The game also seemingly at random will apply visual filters(?) such as making the game black and white, blinding red, or heavily pixelated. All of these are just frustrating rather than interesting, ESPECIALLY the pixelation as that completely obliterates your ability to see what's happening. These don't seem to be caused by anything and are a baffling inclusion. The bosses range from "inoffensive" to "I cannot fathom who decided this was good." The snake boss in particular is so bafflingly designed that I feel I could write an entire paragraph about that alone, but I won't. To put it simply, it's a really frustrating boss that doesn't do a good job of communicating how to attack it, and is also incredibly hard to actually deal with because of its erratic movements and how it plows through the environment, which also seems to inconsistently have collision after the boss passes through it. A patch has already made the boss massively better and it's really cool to see the team responding to feedback, so I don't want to harp on this too much. For those who care, the story is bad and only exists as a very barebones way to justify the gameplay. And for those who also also care, the game implies a romantic connection between Zoe and another character but does not follow through, do not get your hopes up. Like I said at the top, I like this game. Dare I say I love it, and the only reason I am focusing on the criticisms is 1. so the devs can see, cuz they're awesome and are incredibly receptive to feedback, and 2. so anyone who buys this, especially after playing the AMAZING demo that ends before any of these problems become apparent (no, not in a false advertising way, but a "the demo only contains the first fragment and it's only later on when the game starts ramping up the difficulty that things start to stumble" way) can be aware of these frustrations and aren't entirely blindsided by them. I think this game is worth your time, for the most part, but I struggle to actually recommend it to people because by the time the credits rolled I hate to say I was relieved to be done with it. There's definitely far worse things you could buy for $16-$20.
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April 2025
very fun, just wish i could do tricks smokin sexy style with my hoverboard.
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April 2025
At 3 PM local time, in a random discord server I was in, I showed them the videogame "HASTE" with the comment: "I hope this game comes out". I wishlisted the game then, though I'd known about it ever since the initial mechanical demo. 2 hours later, 5 PM local time, I get an e-mail from steam: "HASTE: Broken Worlds is now available on Steam!" Yeah. That's pretty fucking hasty, alright.
Expand the review

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Frequently Asked Questions

Haste is currently priced at 18.99€ on Steam.

Haste is currently not on sale. You can purchase it for 18.99€ on Steam.

Haste received 5,603 positive votes out of a total of 6,134 achieving a rating of 8.83.
😎

Haste was published by landfall.

Haste is playable and fully supported on Windows.

Haste is playable and fully supported on MacOS.

Haste is playable and fully supported on Linux.

Haste is a single-player game.

There is a DLC available for Haste. Explore additional content available for Haste on Steam.

Haste does not support mods via Steam Workshop.

Haste does not support Steam Remote Play.

Haste is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Haste.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2025 23:29
SteamSpy data 13 June 2025 02:42
Steam price 14 June 2025 20:22
Steam reviews 12 June 2025 21:56

If you'd like to dive deeper into the details about Haste, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Haste
  • SteamCharts - Analysis of Haste concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Haste compatibility
Haste
8.8
5,603
531
Game modes
Features
Online players
271
Publisher
landfall
Release 01 Apr 2025
Platforms