HUMANKIND™ on Steam - User reviews, Price & Information

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Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND™.

HUMANKIND™ is a strategy, turn-based strategy and 4x game developed by AMPLITUDE Studios and published by SEGA.
Released on August 17th 2021 is available on Windows and MacOS in 12 languages: English, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Italian and Turkish.

It has received 27,245 reviews of which 18,573 were positive and 8,672 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 49.99€ on Steam.


The Steam community has classified HUMANKIND™ into these genres:

Media & Screenshots

Get an in-depth look at HUMANKIND™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 64-bit
  • Processor: Intel i5 4th generation / AMD FX-8300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 770 / AMD R9 290
  • DirectX: Version 11
  • Storage: 25 GB available space
MacOS
  • OS: Mac OS X 10.13 or higher
  • Processor: Intel Core i7 2.7Ghz
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon460 4GB or Intel(R) Iris(TM) Plus Graphics
  • Storage: 25 GB available space
  • Additional Notes: Requires an Intel-based 64-bit processor

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Boy did they turn this game around. I love it when studios stick with their product and make it amazing. This had an OK launch, but it just wasn't quite there yet. But now, it's amazing. If you like the Civ games and have been bummed out about how bad 7 is, this is the answer. Better than the Civ series in basically every way.
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March 2025
I rear-ended a mammoth, and the game let me. I was a Civ player. No, a Civ fanatic. Through all its weird AI decisions, broken mechanics, and constant DLC ransom notes, I stuck by it. Because it was Civ. Then I played Humankind, and suddenly, everything made sense. Claiming territory is logical. No more border gore where some rogue settler wedges a city between your well-planned empire like a bad Tetris move. You claim land, expand naturally, and your cities grow as part of the territory, not as weird, isolated dots on the map. The whole process—from hunting and foraging in the early game to skirmishing over land without diving into full-scale war—feels organic. You experience the evolution of your people, rather than just clicking “next turn” until someone nukes Gandhi. And let’s talk about the personality. This game knows it’s a game. It doesn’t take itself too seriously—until it does. You’re having a great time, expanding, feeling clever… and then suddenly, your ambitious little border clash turns into an existential crisis. It has humor, but it also punishes hubris. Think you’ve got it all figured out? Congratulations, your neighbor just turned into an unstoppable war machine because you underestimated them. And the combat? Rear-ending a mammoth isn’t just an option—it’s a tactic. Flanking, blocking escape routes, ambushing—it all matters. No more mindless unit stacking. Battles are mini-strategic puzzles that feel earned. I started playing Humankind out of spite for Civ VII. I haven’t stopped playing since. It’s the first 4X in years that made me want to start over again and again—not to “optimize” a build, but because it’s just fun. Civ and I had a good run. But, hey… it’s time we saw other people.
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Dec. 2024
This game is a strange one for me, When I first played it it took me 80 hours to realise I actually didn't like the game, upon reaching 600 hours in Civ 6 I decided to try Humankind again and low and behold I've been having a fantastic time, for the most part. Now i want to stress, this is not Civilisation, so going into it expecting the same is a bad idea, however it is similar. The things it does better than Civ 6, in my opinion: Population control feels more fluid and meaningful, unit combat is fun and strategic, district building is easy and understandable and advancing through ages is always exciting and fresh when choosing a new Civ each era. Now to the negatives: Unit combat aside, war support whilst a fun concept is very odd, I can be burning enemy cities to the ground whilst mine remain untouched and winning in every battle and I still end up losing the war, which is unsurprisingly very infuriating, Science progression is incredibly slow, maybe its just the way I'm playing but advancing through the ages is super fast and yet the game ends well before I've even discovered coal, no matter what time span I set it too and religion is all but non existent. Now i will stress these things could be me not having a good enough understanding of the game, but I'm not sure. In any case, Humankind is very enjoyable and I do recommend, i just may not touch it again when Civilisation 7 releases...
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Oct. 2024
I have played 4x games since the first Civilization game and loved every single one of the games out of that series. Humankind is the first time I preferred a 4x game over that series. I'm not going to say it's the best game, but there are a lot of things I love about this game. 1) I like starting out as a band of former cavemen, exploring the world before finally setting down roots. 2) I like that the game rewards you for playing as broad as possible. You are not stuck in a single play-style. 3) I like that you pick different civilizations in the new ages, so you can either compensate for weaknesses (having problems with money? Pick an economic civ) or build on your strengths. 4) Stacked armies that expand out when combat starts. The best of both worlds! 5) Combat for cities feels satisfying, with sieges and and the ability to sally forth to break the siege. Also being able to recruit citizens for the defense of the city is pretty good. 6) You don't have to research every technology. There are other things I like about this game that I can't think about right now, but will answer questions.
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July 2024
It's the first Amplitude game I'm playing and I'm comparing it to Civ 6. GOOD: * It's overall much prettier. Both the world and UI. * Presents information quite well, at least better than Civ without mods. Still room for improvements though. * Starting as a nomadic tribe is a fun idea. * The territory system where you start with an Outpost that can be grown into a city or be attached to one is great. * Terrain elevation makes a big difference. * Osmosis events are a nice touch. NEUTRAL: * Trade, pollution and stability are interesting variations from Civ. BAD: * There's no quick-move option for units and it soon gets tedious to wait for all the animations. * The notification system is bad. It's spamming constantly with an animated notification icon. The important ones gets drowned out by banalities. There should be a filter system. * The combat system is an XCom-lite style of mechanic. It has received a lot of praise but I ultimately didn't like it. The novelty wears off quick and I end up auto-resolving most of the battles. Enemies also retreat all the time so you end up chasing and engaging them forever. * It feels buggy and unpolished: - The world map and battles can get stuck and act weirdly. You'll have to reload an auto-save from a previous turn to get around it. - Some typos and grammatical errors in text. - Several spoken sentences at the same time. To be fair, Civ6 also has this bug. - The camera can't zoom in to a focused unit with the mouse wheel properly unless the unit happened to be exactly at the center of the screen. - The game detected the wrong display mode and graphics settings and launched directly into a tutorial. After cancelling the tutorial and fixing the settings it forgot all about it and now I can't play the tutorial anymore. Overall though; It's good to see a proper challenger to the Civilization series and this game brings some interesting new ideas to the genre. There's some fun to be had here for a while but it ultimately falls a bit short in a comparison to Civ 6.
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Frequently Asked Questions

HUMANKIND™ is currently priced at 49.99€ on Steam.

HUMANKIND™ is currently not on sale. You can purchase it for 49.99€ on Steam.

HUMANKIND™ received 18,573 positive votes out of a total of 27,245 achieving a rating of 6.73.
😐

HUMANKIND™ was developed by AMPLITUDE Studios and published by SEGA.

HUMANKIND™ is playable and fully supported on Windows.

HUMANKIND™ is playable and fully supported on MacOS.

HUMANKIND™ is not playable on Linux.

HUMANKIND™ offers both single-player and multi-player modes.

HUMANKIND™ offers both Co-op and PvP modes.

There are 15 DLCs available for HUMANKIND™. Explore additional content available for HUMANKIND™ on Steam.

HUMANKIND™ does not support mods via Steam Workshop.

HUMANKIND™ does not support Steam Remote Play.

HUMANKIND™ is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for HUMANKIND™.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 July 2025 20:07
SteamSpy data 21 July 2025 01:25
Steam price 30 July 2025 04:27
Steam reviews 30 July 2025 07:50

If you'd like to dive deeper into the details about HUMANKIND™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about HUMANKIND™
  • SteamCharts - Analysis of HUMANKIND™ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck HUMANKIND™ compatibility
HUMANKIND™ PEGI 12
6.7
18,573
8,672
Game modes
Multiplayer
Features
Online players
472
Developer
AMPLITUDE Studios
Publisher
SEGA
Release 17 Aug 2021
Platforms