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INSIDE on Steam - User reviews, Price & Information

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Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.

INSIDE is a 2.5d, puzzle-platformer and atmospheric game developed and published by Playdead.
Released on July 07th 2016 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Turkish.

It has received 68,046 reviews of which 65,954 were positive and 2,092 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 22.99€ on Steam, but you can find it for 20.59€ on Eneba.


The Steam community has classified INSIDE into these genres:

Media & Screenshots

Get an in-depth look at INSIDE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 (64-bit OS required)
  • Processor: Intel Core 2 Quad Q6600 @ 2.4 GHz, AMD FX 8120 @ 3.1 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GT 630 / 650m, AMD Radeon HD6570 or equivalent
  • DirectX: Version 9.0c
  • Storage: 3 GB available space
  • Sound Card: 100% DirectX 9.0c compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Jan. 2026
-----------------------------------------❤️🧡💛💚💙💜---------------------------------------- Even after all these years I'm still not sure exactly what this game is trying to say. Something about existing purely to serve corporate overlords? Regardless the tone INSIDE carries is excellently done, you can almost smell the oppression and despair in the air as you wonder through this dark almost colourless world. It gives echoes of 1984's dystopia and the Matrix's human cells, a disturbing combination that lingers in your mind long after you've unplugged yourself from the game itself. You see the powerlessness of the people stuck within the system, watching the horror unfold right in front of them, some want to help, some do care, but are nothing more than cogs in the machine. They know all too well what happens to those who march out of step. https://steamcommunity.com/sharedfiles/filedetails/?id=2001996282 Anyone who doesn't tow the line is subject to awful things. When you try to go against the tide you paint a target on yourself and face nothing but challenge after challenge which you must overcome. One wrong move and it may very well be your last. If you succeed eventually you meet 'the big boss'. But even after you achieve your goal you are still left feeling cold. Like everything was for nothing. Did you really succeed? The fact I am sat here thinking all of this is nothing but positive for INSIDE. It's rare I call a game art, but this comfortably fits within that realm. It makes you sit and ponder, both on what the game is trying to tell you and about the real world and the systems we exist within and where our collective future may end up. A world where you only exist as a cog in a machine, forever doomed to keep running on that treadmill until you can run no more. It is worthy of your time, if you have any to spare. https://steamcommunity.com/sharedfiles/filedetails/?id=2036194133
9 hours played
Oct. 2025
Inside hooks you from the very first moment. Without uttering a single word, it pulls you into a bleak, mysterious world that builds tension and curiosity at every turn. The game’s atmosphere is unnerving in the best possible way, its haunting visuals, subtle sound design, and minimalist storytelling create an experience that feels both oppressive and beautiful. The puzzles are clever and well paced, challenging enough to make you think but never so difficult as to break the flow of gameplay. That said, it’s a short and fairly linear game, with limited replay value aside from the hidden secrets and alternate ending. Still, for its accessible price and the sheer quality of its design and mood, and rivals Limbo in its dark ambience and thought provoking imagery its worth a playthrough.
4 hours played
Oct. 2025
Do not watch or read anything about this game before you play it. If you believe that games are art, you owe it to yourself to play this one
19 hours played
Sept. 2025
There are games out there that don’t really need much to be said about them or where almost everything has already been said. That’s why the best advice for players who, for whatever reason, haven’t played this one yet but feel some interest, is to skip the reviews and just dive in blind. Another piece of advice would be to first play the debut release from the independent game developers Playdead from Copenhagen - namely LIMBO, which came out in 2011. Because INSIDE also takes you into a dystopian, dark world that almost feels like a sequel or continuation, and those who pay close attention will discover certain connections to LIMBO and perhaps, like I did, come to appreciate the evolution of its concept even more. It all begins in a very similar way: a dark forest with a threatening atmosphere, a boy and countless questions. And these are the kinds of questions that only lead to even more questions, until in the end you’re left wondering why you asked in the first place. It quickly becomes clear that you are on the run, and that the world around you is overshadowed by all sorts of cruelties inflicted by humanity. This is conveyed mainly through the outstanding atmosphere, the cinematic look, the sound design, and also the cryptic, fragmented story, and it all works quite brilliantly. Most of the puzzles are fairly simple in nature, though there are a few that require closer observation to progress, or even backtracking to retrieve, for example a crate needed to get past a certain section. Another strong point is how varied the puzzles are, making it clear that a lot of thought went into crafting them. I can easily accept a very sparse story with little background information in certain games as well as films, as long as I feel, or know for sure, that this is part of the concept and that deliberate ambiguity was intentionally used. Some people praise the game precisely for that, and perhaps that praise is entirely justified. Others however were somewhat disappointed in this regard, and saw it as the game’s greatest weakness. Just be aware that INSIDE offers a short but valuable gameplay experience, packed with room for interpretation and topped with stirred emotions, so at which point everything that needs to be said has been said, get INSIDE.
3 hours played
July 2025
⚠️ SPOILER WARNING – This post contains major story spoilers for the game INSIDE. Read at your own risk. --- You see these lifeless humans—just empty shells, like scarecrows—mindlessly moving around, all under control of some shady organization. But why? Then there are those chicks that follow you around… and yet, you just use them to push forward. Why do we do that? Even the scarecrows can control others sometimes. What are we actually witnessing here? A bit further in, you reach Lab #2. A failed test subject is doing everything it can to grab you—but it’s terrified of light. Why? Why are there weird soundwaves outside the boundaries of the facility? Soon after, you encounter Subject #3. It’s basically like the one before, but now it has three cables attached to it. It chases you relentlessly… but it never catches you. You manage to escape. And just when you think it’s over... Subject #2 returns. It finishes what #3 couldn’t. It catches you, drags you deep underwater, and connects some kind of mind-control device straight to your heart. Later, you encounter Subject #4. It’s a strange entity that isn’t even shown clearly, but every single lab worker is just staring at it, doing nothing—no one interferes. Eventually, you reach the real Subject #4. A massive, grotesque mass of human bodies. It swallows you whole… and this time, you take control of it. You rampage through the facility, kill the head of the organization, and finally collapse into a strange pool of light—presumably dead. But... is that really the end? No. Turns out, you were Subject #4 all along. The entire journey? It was one big experiment. All those people you met—scarecrows placed along the way to help guide you forward. And remember those officials with masks at the start? The real workers—the ones who actually run the facility—weren’t wearing any. So what was the goal of this whole thing? They wanted to see if they could remotely control a subject without it realizing. Every dead body you passed? Just another failed attempt. But now comes the real question... Who was controlling YOU? When you gain control of Subject #4, you encounter 13 electric orbs—one by one, you disable them. If you restart the game afterward, you can find a hidden door in a cornfield. Go down into a secret bunker, and to the right, you’ll find a locked door with a secret code—based on the positions of those same orbs. Behind that door? A hidden control room. If you look closely, the machine in the background mirrors every move you make. That’s right. That system was controlling you. When you unplug the machine, Subject #4 shuts down for good. But here’s the final twist... Who’s really behind all of this? You. The player. You’re the one pulling the strings, watching everything, pushing forward like a puppet master. But now… ask yourself: Who's controlling you?

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Frequently Asked Questions

INSIDE is currently priced at 22.99€ on Steam.

No, INSIDE is currently not on sale. You can purchase it for 22.99€ on Steam.

Yes, INSIDE received 65,954 positive votes out of a total of 68,046 achieving an impressive rating of 9.53.
😍

INSIDE was developed and published by Playdead.

Yes, INSIDE is playable and fully supported on Windows.

No, INSIDE is not playable on MacOS.

No, INSIDE is not playable on Linux.

INSIDE is a single-player game.

No, INSIDE does not currently offer any DLC.

No, INSIDE does not support mods via Steam Workshop.

No, INSIDE does not support Steam Remote Play.

Yes, INSIDE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for INSIDE.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2026 17:00 UTC
SteamSpy data 26 July 2026 17:30 UTC
Steam price 28 July 2026 18:42 UTC
Steam reviews 28 July 2026 01:59 UTC

If you'd like to dive deeper into the details about INSIDE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about INSIDE
  • SteamCharts - Analysis of INSIDE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck INSIDE compatibility
INSIDE PEGI 18
Rating
9.5
65,954
2,092
Game modes
Features
Online players
74
Developer
Playdead
Publisher
Playdead
Release 07 Jul 2016
Platforms
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