Irony Of Nightmare on Steam - User reviews, Price & Information

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In the Irony of Nightmare things aren't always as they seem. Those who decide to solve all puzzles of the game, not only will unravel true secret of house, but also will open completely different ending of the story.

Irony Of Nightmare is a indie, early access and horror game developed and published by Steppe Hare Studio.
Released on December 12th 2017 is available only on Windows in 2 languages: English and Russian.

It has received 683 reviews of which 601 were positive and 82 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 1.99€ on Steam.


The Steam community has classified Irony Of Nightmare into these genres:

Media & Screenshots

Get an in-depth look at Irony Of Nightmare through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64bit Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i3-4340 / AMD FX-6300
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce 470 GTX
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Sound Card: Realtek High Definition Audio

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
This game turns clunky movement, jump scares, and 'was that supposed to happen?' moments into the core gameplay loop. Grab it for a dollar and play it around the holiday season. Don't expect too much.
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Dec. 2025
Pretty fun game, definitely worth the ending. Although kinda confusing to get there. Its worth it for a dollar.
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Nov. 2025
Short horror game. It's a bit basic but it's also cheap and entertaining, so it's worth it.
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Nov. 2025
Irony of Nightmare opens with an unsettling contrast that immediately defines its identity: a warmly decorated Christmas home filled with lights, color, and familiar holiday cheer, yet completely devoid of life. Instead of comfort, the environment radiates an uncanny stillness, as though the house is waiting for something—or someone—to disturb it. You awaken alone, surrounded by festive décor that feels increasingly out of place as the silence stretches on. This dissonance between celebration and dread is the foundation of the game’s horror, turning a season associated with safety and warmth into something cold, hollow, and ominous. As you take your first steps through the halls, the game relies not on gore or violence, but on atmosphere: the creak of floorboards, the flicker of lights, the sense that the house itself is watching. Exploration is the heart of Irony of Nightmare. The game drops you into a modestly sized house filled with locked doors, scattered clues, and puzzles that demand careful observation. Each room has a purpose, and piecing together the clues hidden in drawers, shelves, and notes pushes you toward the truth behind the house’s eerie emptiness. This structure gives the experience a light investigative quality; you are not merely wandering aimlessly, but actively pursuing answers. As you progress, the house begins to shift in tone, with strange events and unsettling visual cues breaking the monotony. These moments create a slow, creeping tension rather than relying on constant jump scares. The game rewards thorough exploration with an alternate ending, encouraging players to pay attention to every detail and dig a little deeper into the home’s secrets. The visual presentation leans heavily into psychological discomfort. The Christmas lights cast warm colors that turn strangely oppressive in the darkness, shadows cling to corners, and the house’s familiar domestic layout transforms into a maze of uncertainty. The contrast between festive décor and brooding atmosphere is effective, particularly in moments when you return to a room only to find it subtly altered or disturbed. The game’s use of sound further intensifies this tension. Silence dominates the experience, making every footstep or distant noise feel amplified. Instead of orchestral stings or overbearing music cues, the audio design relies on minimalism, heightening the player’s sensitivity to their surroundings and reinforcing the feeling of isolation. While the atmosphere is the game’s strongest component, Irony of Nightmare is intentionally modest in its gameplay ambitions. The puzzles are relatively simple, and the house itself is not expansive. Once you understand the layout and the basic logic behind most objectives, progression becomes more straightforward. The game’s length is short—often under an hour for a first playthrough—which limits narrative complexity but preserves pacing. The horror elements follow a predictable cycle of tension and release, and some players may find the scares too tame or traditional. Because there is no combat, stealth system, or dramatic branching narrative, the experience relies almost entirely on mood, environmental storytelling, and the two available endings to maintain engagement. These limitations reflect both the game’s indie origins and its intention as a compact horror vignette rather than a deep survival experience. Irony of Nightmare is not trying to reinvent the genre; instead, it focuses on a single theme—holiday horror—and explores it with a restrained, atmospheric approach. Once you’ve uncovered the crucial clues, unlocked the final rooms, and pieced together the truth behind your presence in the house, there is little reason to return outside of achieving the alternate ending. However, this brevity also means the game never overstays its welcome. For players looking for a short, tense experience that can be completed in a single sitting, its structure is well-suited. Ultimately, Irony of Nightmare succeeds as a small, atmospheric horror story built around unease, mystery, and emotional contrast. It transforms familiar holiday imagery into something unsettling without resorting to excessive shock tactics. Its strengths lie in mood, pacing, and the slow unraveling of an inexplicable situation. While it lacks the depth, scale, and mechanical variety of more elaborate horror games, it delivers exactly what a compact indie title of its scope promises: a focused, eerie experience that lingers briefly in the imagination. For fans of short psychological horror games and players who enjoy atmospheric, exploration-driven tension, Irony of Nightmare offers a quick but memorable trip into a festive season that has gone horribly wrong. Rating: 8/10
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June 2025
actually for real scary little christmas game
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Frequently Asked Questions

Irony Of Nightmare is currently priced at 1.99€ on Steam.

Irony Of Nightmare is currently not on sale. You can purchase it for 1.99€ on Steam.

Irony Of Nightmare received 601 positive votes out of a total of 683 achieving a rating of 8.27.
😎

Irony Of Nightmare was developed and published by Steppe Hare Studio.

Irony Of Nightmare is playable and fully supported on Windows.

Irony Of Nightmare is not playable on MacOS.

Irony Of Nightmare is not playable on Linux.

Irony Of Nightmare is a single-player game.

Irony Of Nightmare does not currently offer any DLC.

Irony Of Nightmare does not support mods via Steam Workshop.

Irony Of Nightmare does not support Steam Remote Play.

Irony Of Nightmare is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Irony Of Nightmare.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 14:12
SteamSpy data 23 January 2026 17:49
Steam price 29 January 2026 04:39
Steam reviews 27 January 2026 03:55

If you'd like to dive deeper into the details about Irony Of Nightmare, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Irony Of Nightmare
  • SteamCharts - Analysis of Irony Of Nightmare concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Irony Of Nightmare compatibility
Irony Of Nightmare
Rating
8.3
601
82
Game modes
Features
Online players
0
Developer
Steppe Hare Studio
Publisher
Steppe Hare Studio
Release 12 Dec 2017
Platforms