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Kena: Bridge of Spirits on Steam

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A story-driven, action adventure combining exploration with fast-paced combat. Untangle the past as Kena, a young Spirit Guide in search of the sacred Mountain Shrine. Help free the spirits trapped in a forgotten village with the help of the Rot, her adorable (yet powerful) spirit companions.

Kena: Bridge of Spirits is a action, adventure and souls-like game developed and published by Ember Lab.
Released on September 26th 2022 is available on Windows, Steam Deck and Steam Machine.

It has received 15,240 reviews of which 14,031 were positive and 1,209 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Kena: Bridge of Spirits into these genres:

Media & Screenshots

Get an in-depth look at Kena: Bridge of Spirits through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7/8.1/10
  • Processor: AMD FX-6100/Intel i3-3220 or Equivalent
  • Memory: 12 GB RAM
  • Graphics: AMD Radeon R7 360 2GB/NVIDIA GeForce GTX 650 Ti 2GB or Equivalent
  • DirectX: Version 11
  • Storage: 25 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

47 hours played
July 2026
YOU WILL BE SURELY F*CKED, DO NOT WORRY [Master Difficulty Detailed Review] I completed this game on the maximum difficulty, and I can confidently say it's one of the hardest "Souls-like" games. If you're a fan of Sekiro, at least you shoud consider this game on hardest difficulty. Hardcore souls-like with crisp boss animations and no chaotic visual effects The game features 16 unique bosses. Most of them have multiple phases, unique animations, different attack patterns, huge HP pools, and fast, large-scale attacks. Many encounters require their own strategy rather than simply relying on reflexes. Some you will meet again, but in more difficult circumstances. You can't create a broken build or something to make bosses unbalanced In most situations, Kena dies in just 2-3 hits. Bosses have massive health pools, while your own damage often feels very low. Even regular enemies that accompany certain bosses can kill you in only a couple of hits. The levels themselves can be challenging too. You'll often encounter flying enemies launching fireballs and dive attacks. Some bosses bring those same enemies into the arena with them... Healing is one of the most unforgiving systems in the game During most boss fights, you'll only have access to 1-3 healing flowers. To activate them, you need Courage energy. Courage is generated by dealing damage, but every time you get hit, you lose part of that resource - This often creates situations where you're forced to fight at 1 HP just to rebuild enough Courage for a heal. The catch is that the same resource is also used for some of your unique attacks, so you always have to make a choice - Take risks and hit a little harder or have the right to make a mistake. I like a lot the mobility in this game Kena moves and runs quickly, there's no stamina, dodging works in any direction, fairly quickly and without pauses, dashing allows you to instantly dodge or attack, the shield allows you to continue pressing or survive a mistake, and the bow can even fire powerful unique attacks. Your toolkit is limited to: [*]Shield [*]Double Jump [*]Staff [*]Bow [*]Slow-motion archery [*]Bombs [*]Dash [*]Parries (at the perfect timing) and dodges [*]some other perks and upgrades You'll need to combine all of these mechanics efficiently and develop an individual approach for almost every boss. Take skill leveling seriously in a semi-open world before taking on the next boss I definitely overestimated some things, underestimated others, and completely missed one important mechanic related to overall survivability. Because of that, some bosses took me much longer than necessary - but that's my experience. If you've neglected upgrading the Rot, the game becomes significantly harder. Skill upgrades and staff enhancements also have a noticeable impact on difficulty. Timed combat challenges hidden inside chests can be absurdly difficult, especially if you discover them early in the game. Their rewards are usually cosmetic skins, which often makes the frustration feel disproportionate. Trials are much more enjoyable. They reward Kena cosmetics as well, but usually allow you to choose which challenge condition you want to complete. They're still difficult, just far more fair. As for Crystal Currency... it only allows you to buy skins - Unfortunately, the game gives you a lot of it. The game also contains puzzles. Most are straightforward, except for one candle puzzle. Technicaly the game feels very smooth [*]Responsive movement and game physics in general [*]Good visual clarity during combat, without visual trash on the screen [*]No 60 FPS cap - High framerate support [*]DLSS provides substantial performance gains at higher resolutions Graphics, visual effects, animations, music, atmosphere in general - all of it is excellent. The soundtrack feels unique, the world is beautiful, and the presentation is consistently impressive throughout the entire game. Playing on a controller on Master Difficulty will make things noticeably harder. The game includes a lock-on system, but during fights involving multiple enemies, it often becomes more of a problem than a solution. There were some things I don't like - I don't agree with the developer's attempt to sometimes waste my time by making me do a very routine task before the boss every time I die. - I disagree that before the final boss you can't go back for upgrades in the open world - In general, I recommend loot everything possible for upgrades before playing the second half of the game. - I often found myself pressing space and right-click to aim my bow while jumping, but it just didn't work because there was no pause between the two presses, which really annoyed me. - Bugs do exist, most are visual, but I also encountered a few rare serious ones. Conclusion At first, it will seem to you that the game is not very difficult, but everything will change when you meet the third boss. This is genuinely a difficult game. What surprises me most is how rarely Kena gets mentioned among Souls-like fans. Ironically, the developers classify it as: Action, Adventure, Indie Technically that's correct, but in practice, this is a Souls-like first and foremost, but without without builds. Everything revolves around one goal: Defeat increasingly difficult bosses. There is no alternative path. There is no overpowered build. You either learn the fights, or you lose. Hunter boss I liked the most. The bosses that were the hardest weren't at the end of the game: Wood Knight, Taro, Stone Guardian, Woodsmith. P.S. Don't pay too much attention to the "Beat the game on Master Difficulty" achievement statistics. Over the years, various exploits, save-load tricks, and file modifications have allowed players to obtain it without completing a legitimate Master Difficulty playthrough. Because of that, I strongly believe the number of players who actually beat Master Difficulty is significantly lower than the achievement statistics suggest.
62 hours played
May 2026
I have a love/hate relationship with Kena. It has a great story, breathtaking graphic design, and both humor and challenge. The problem is I am 65 with arthritis and my hands tremble sometimes. I have to play this game on Story Mode or I'm continuously back flipping off cliffs and can't get my speed up during timed challenges, and boss fights can only be managed on lower difficulty. This is NOT the fault of the game, The problem is getting old sucks! Five stars to Kena!!!!!!!!!!!
13 hours played
April 2026
Holy Underrated Game. This has amazing puzzles and dark souls style combat but easy. There’s fun playforming too. I love the art style. Everything is so beautiful. Could be a good animated movie.
18 hours played
March 2026
I meant to play this game *years* ago and (like pretty much everyone else right now), the announcement of the sequel finally pushed me to play it. I'm glad I finally did! Whatever you do though: do not go into this game expecting a cosy, light-hearted experience. Don't let the Pixar-coated aesthetics fool you. There's a good deal of combat you want to prepare for before jumping in. There is a story mode which tones down the difficulty a significant degree, but even still some of the boss fights still prove a bit of a challenge! Oh... and some story elements will tug on your heart strings and make you cry. Prepare for that too. :D
23 hours played
Feb. 2026
This game is really sweet. The rot are adorable, the main character is super cute and the story is heart warming. That said, this game will kick your ass. Enemies are aggressive and have attacks that need to be learned, same for bosses. But it is fair. Graphics are gorgeous, this is one of the most beautiful games I have ever seen, the music and sound effects along with the visuals create a world you can get totally immersed in. Game length is fair, it took me 22 hours to complete finding most of the collectables in the world. It works like Batman Arkham Asylum, in that more of the world opens up the further the story progresses. Game also runs really well on Steam Deck, although has to be capped at 30fps. Capping the game at 30fps using the system level frame cap and setting the game to medium is a good balance between looks and performance.

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Frequently Asked Questions

Kena: Bridge of Spirits is currently priced at 39.99€ on Steam.

No, Kena: Bridge of Spirits is currently not on sale. You can purchase it for 39.99€ on Steam.

Yes, Kena: Bridge of Spirits received 14,031 positive votes out of a total of 15,240 achieving a rating of 8.98.
😎

Kena: Bridge of Spirits was developed and published by Ember Lab.

Yes, Kena: Bridge of Spirits is playable and fully supported on Windows.

No, Kena: Bridge of Spirits is not playable on MacOS.

No, Kena: Bridge of Spirits is not playable on Linux.

Yes, Kena: Bridge of Spirits is playable and fully supported on Steam Deck.

Yes, Kena: Bridge of Spirits is playable and fully supported on Steam Machine.

No, Kena: Bridge of Spirits does not support VR.

Kena: Bridge of Spirits is a single-player game.

Yes, there are 2 DLCs available for Kena: Bridge of Spirits. Explore additional content available for Kena: Bridge of Spirits on Steam.

No, Kena: Bridge of Spirits does not support mods via Steam Workshop.

No, Kena: Bridge of Spirits does not support Steam Remote Play.

Yes, Kena: Bridge of Spirits is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Kena: Bridge of Spirits.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 September 2026 20:14 UTC
SteamSpy data 16 October 2026 19:07 UTC
Steam price 28 October 2026 03:40 UTC
Steam reviews 19 October 2026 17:46 UTC

If you'd like to dive deeper into the details about Kena: Bridge of Spirits, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Kena: Bridge of Spirits
  • SteamCharts - Analysis of Kena: Bridge of Spirits concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Kena: Bridge of Spirits compatibility
Kena: Bridge of Spirits PEGI 12
Rating
9.0
14,031
1,209
Game modes
Features
Online players
43
Developer
Ember Lab
Publisher
Ember Lab
Release 26 Sep 2022
Platforms