Life is Strange: Double Exposure on Steam - User reviews, Price & Information

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When Max Caulfield finds her friend Safi dead in the snow, she tears open the way to a parallel timeline. Here, Safi is still alive - and still in danger! With her new power to Shift between two timelines – can Max solve and prevent the same murder?

Life is Strange: Double Exposure is a choices matter, lgbtq+ and female protagonist game developed by Deck Nine Games and published by Square Enix.
Released on October 29th 2024 is available only on Windows in 12 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese and Italian.

It has received 7,607 reviews of which 5,213 were positive and 2,394 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 24.99€ on Steam with a 50% discount.


The Steam community has classified Life is Strange: Double Exposure into these genres:

Media & Screenshots

Get an in-depth look at Life is Strange: Double Exposure through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 / 11 64-bit
  • Processor: Intel Core i5-2400 / AMD FX-6300
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 960, 4 GB / AMD Radeon RX 470, 4GB
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Additional Notes: 1080p @ 30fps. SSD Recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
It's a pretty good sequel to the original life is strange. Leans more into the supernatural that's OK with me. Major downside the defaults graphic settings are awful, super blurry. Turning "resolution scale" to ~95% instead of 100% and "post processing" to "high" instead of "cinematic" fixed it, game is unplayable if you don't do that.
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Nov. 2025
I held off on playing this game for quite some time due to the mixed reviews. I have seen a lot of critisism for it apparently being poorly optimized, getting too weird and butchering the character of Max Caulfield. There are issues, both technically and with the writing, but in the end I enjoyed playing through this and I will play it again in the future. Let's break it down a little. I'll start with the technical side of things. I have not noticed any of the so called poor optimization. The game runs fine. My computer is 5 years old by now and nowhere near high end. Everything maxed out turned the game into a slideshow, but that's not surprising. I ended up running at 1440p high and while I didn't take not of the actual framerate the game ran without stuttering and without noticable framerate drops. This doesn't mean that there are no technical issues though. The game behaves a bit weird on ultra-wide aspect ratios. I have a 21:9 monitor with a native resolution of 3440x1440 and sometimes the game would correctly fill out the whole screen and other times it put black columns on the edges to essentially display the game in 16:9. No supposed fix for this actually worked and it's not game breaking, so I ended up ignoring it, but it's still worth mentioning. I feel like every game in this day and age (and that also goes for last year when this game was released) should properly handle ultra-wide resolutions. A side effect from the resolution thing is that when the game actually decides to properly fill out the whole screen you can see sometimes see UI things getting cut off near the edges of the screen as well as the occasional model pop in and out of existence near the edges. Again, not game breaking, but it shows a lack of attention to detail. Other than that I did not experience any technical issues. So no crashes or other game breaking issues. Graphics are up next. This game looks good. A big leap forward compared to the original. This is no surprise given the fact that the original is 10 years old by now. The models look good. The animations look good. The environments look good. The visual effects look good. Nothing to complain here, even when not running at the highest possible graphics settings. Sound, music and voice acting in a game like this is at least as important as the visuals and this is also really good in this game. Most of the characters are voiced really well and the tone of the voice acting matches the look and animation of the characters really well. They did a good job. Environmental ambient sound is also very well done. You can overhear conversations by random NPCs when walking past them or even when they are in the room next to you. When there is a door or wall inbetween you and said NPCs the voices will be muffled in a believable way. You can also hear other things like footsteps, people dropping stuff and whatnot. This gives the game a very atmospheric feel and it really adds to the experience. And last but not least: the music. Like in the other Life is Strange games the music is very good. Where I might critisize the music from the first game as being too tame, especially when it comes to Chloe's "punk" music, this game has no such issue. In some of the reflection sections I just waited for the song to end, because I was simply enjoying what I was listening to. The ambient music in other parts is very well done as well. The gameplay... Well... In short, there isn't really all that much gameplay. It's kind of like watching a multi-hour long cutscene for the most part. Comes with being a narrative game I suppose. Of course it's a little more than that, but it's not like there is a whole lot of things to do for the player in a game like this. You can walk around, very slowly I might add... You can speed up the walking around a little by jogging around. It's not an action game, so it makes sense that the main character isn't running around all the time. While walking around you can find some points of interest here and there and Max can comment on things, talk to certain people and sometimes there are small things you can interact with like correcting a painting on the wall that was flipped upside down. There are some puzzles (if you can call them puzzles at all) that require you to move between timelines and gather stuff, but luckily none of the dreadful object matching like in the first game with giant board with photos, articles and other papers in Chloe's room. Yes, it's a good thing that they didn't do something like that again. Like in the previous games there are choices to be made in conversations and all choices eventually lead to the same end result. Obviously there are several different possible outcomes to various situations, but in the end the main storyline is the main storyline. I have seen critisism about the choices being meaningless, but I disagree. Your choices do influence the outcomes of various situations in the story. The main story still plays out the way it does, but a lot of small things can vary based on your choices. And lastly something about the story and the characters. I enjoyed it for the most part. I think people who complain about the weirdness of especially the final chapter have forgotten how weird the original got towards the end. I for one enjoy the weirdness in this game as much as I enjoyed it in the first game. I also disagree with the writers butchering the character of Max. To me she still feels like Max. She's a few years older and has a better understanding of the world around her... To a certain degree. Looks like Max, sounds like Max, is Max. At first I was wondering which ending to the first game would be canon, but I guess both "save Chloe" and "save Arcadia Bay" can be canon, because you can choose what happened in an early game conversation. I wouldn't have been mad if they had chosen either ending to be canon, but this way you as the player can keep your own head canon alive. Most of the other "non-antagonist" characters are nice and likable too. The "evil" characters are maybe a bit predictable, like Lucas Colmenero is clearly the Mark Jefferson of this game right from the start, but in the grand scheme of things this doesn't impact the overal experience all that much in my opinion. Some people will probably say this game is too woke and too dei... Yes, there are a lot of LGBT characters in this game. To me it did feel a little bit weird, but in the end it doesn't really matter I guess. They are fictional characters and the writers can shape them in any way they like. It is very noticable though. For me it's not a problem through. All in all I enjoyed the experience of Double Exposure, but there is one last thing I would like to touch on that is really a worthy point of critisism: the DLC. Maybe I will get the "Ultimate edition upgrade" some day when it's very heavily discounted. From what I have read it doesn't add much to the experience at all, so I don't see why I would pay an additional €20 for it. For what? A scene with a cat and a few extra outfits for Max? Typical corporate greed... I didn't go through all the negative reviews on this game, because that would be way too much work, but I'm guessing the mixed review status mostly comes from this. Just ignore it. Don't waste your money on that and get this game when it's on sale (like right now). At 50% off it's defintely worth it.
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Oct. 2025
LiS 2 > LiS 1 > LiS: Before the Storm > LiS: Double Exposure =/= LiS: True Colors (Haven't played) ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 10% of your 1TB SSD ☐ You will want an entire SSD to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☑ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ 8 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
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April 2025
I don't get the hate this game received. It felt like a very faithful continuation of Max's story and I appreciate that they got the original voice actress to voice her.
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Feb. 2025
I definitely enjoyed myself while playing this game. The visuals, the music, the characters, the new powers. I know it's a different story, BUT as someone who's played the original game (and all of the other ones), I was honestly disappointed with how this one turned out. The story was all over the place. Usually for a Life is Strange game, it all comes together, but I was still left confused on so many things. I know there's gonna be another game, but I don't like the idea that this one was just a setup for the next one. Speaking of confusion, a lot of the big choices had me going to the Internet for clarification on what was being asked of me lol. Another note about the final choice, usually the devs design it so that it's pretty evenly split. But, for this game it's about 70/30, which kinda feels like the writers didn't clearly set up the stakes behind the choices. After seeing how people are talking about it in online spaces, I think a lot of them didn't understand what the choices were asking of them. And because of how scattered the story was, a lot of people were just checked out by the end. I also felt lost at some points, like what the relationships between Max and other characters were at certain parts. Overall, I would recommend this game, because I think the experience was worth it and I think you should form your own opinion on it (but maybe buy it when it's on sale).
Expand the review

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Frequently Asked Questions

Life is Strange: Double Exposure is currently priced at 24.99€ on Steam.

Life is Strange: Double Exposure is currently available at a 50% discount. You can purchase it for 24.99€ on Steam.

Life is Strange: Double Exposure received 5,213 positive votes out of a total of 7,607 achieving a rating of 6.73.
😐

Life is Strange: Double Exposure was developed by Deck Nine Games and published by Square Enix.

Life is Strange: Double Exposure is playable and fully supported on Windows.

Life is Strange: Double Exposure is not playable on MacOS.

Life is Strange: Double Exposure is not playable on Linux.

Life is Strange: Double Exposure is a single-player game.

There are 2 DLCs available for Life is Strange: Double Exposure. Explore additional content available for Life is Strange: Double Exposure on Steam.

Life is Strange: Double Exposure does not support mods via Steam Workshop.

Life is Strange: Double Exposure does not support Steam Remote Play.

Life is Strange: Double Exposure is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Life is Strange: Double Exposure.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 January 2026 02:01
SteamSpy data 28 January 2026 08:15
Steam price 28 January 2026 20:52
Steam reviews 28 January 2026 13:56

If you'd like to dive deeper into the details about Life is Strange: Double Exposure, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Life is Strange: Double Exposure
  • SteamCharts - Analysis of Life is Strange: Double Exposure concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Life is Strange: Double Exposure compatibility
Life is Strange: Double Exposure PEGI 16
Rating
6.7
5,213
2,394
Game modes
Features
Online players
260
Developer
Deck Nine Games
Publisher
Square Enix
Release 29 Oct 2024
Platforms
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