MASSIVE CHALICE on Steam - User reviews, Price & Information

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MASSIVE CHALICE is a tactical strategy game set on an epic timeline from Double Fine Productions. As the Immortal Ruler of the nation, you'll take command of its heroes, forge heroic marriages to strengthen your Bloodlines, and battle a mysterious enemy known as the Cadence in a 300 year war.

MASSIVE CHALICE is a strategy, turn-based and turn-based tactics game developed by Double Fine Productions and published by Double Fine Productions and Xbox Game Studios.
Released on June 01st 2015 is available on Windows, MacOS and Linux in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 1,857 reviews of which 1,347 were positive and 510 were negative resulting in a rating of 7.0 out of 10. 😊

The game is currently priced at 3.99€ on Steam with a 80% discount, but you can find it for 1.49€ on Eneba.


The Steam community has classified MASSIVE CHALICE into these genres:

Media & Screenshots

Get an in-depth look at MASSIVE CHALICE through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista
  • Processor: 1.8 GHz dual core CPU
  • Memory: 4 GB RAM
  • Graphics: 256 MB GeForce 8800, Radeon 3850, or Intel HD 3000 Graphics
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: DirectX Compatible Sound Card
MacOS
  • OS: Snow Leopard 10.6.8, or later
  • Processor: Intel Core Duo
  • Memory: 4 GB RAM
  • Graphics: ATI HD 2600 / NVIDIA 8800GT / Intel HD3000 or better card with at least 256 MB VRAM
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 13.04 LTS, fully updated
  • Processor: 1.8 GHz dual core CPU
  • Memory: 4 GB RAM
  • Graphics: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

373 hours played
Jan. 2026
I keep coming back to this game for the challenge it presents. It's not that there are very complicated mechanics, the odds are just stacked against you in such a way that it's nearly a guaranteed loss at the highest difficulty. So being that it's an apocalyptic setting, it not only is difficult, but every step you take is a gamble on another day to come or death to the whole civilization you were building. You can feel the impending doom.
19 hours played
Dec. 2025
Massive Chalice is such an underrated gem. The bloodline and aging mechanics are unique to the strategy genre and made the game stand out for me. Having one generation of heroes only as caberjacks with the reveler personality trait was hilarious and I love that the game could create such fun random moments like that. It's also not a long playthrough for a first run (I beat the game in less than 20 hours on normal with only 3 reloaded saves). Highly recommend it if you like turn based strategy games.
11 hours played
Nov. 2025
Pretty fun, felt kinda sad when the story ended. I don't think I'll be doing a second run anytime soon, but I greatly in enjoyed the one I did and wish there was a longer version of the story, game and something more in depths.
11 hours played
Nov. 2025
Massive Chalice is a rare kind of strategy game—one that thinks in centuries rather than seasons—and that long-view design philosophy defines nearly every system Double Fine Productions built into it. Set in a fantasy kingdom slowly being consumed by an encroaching supernatural force known as the Cadence, the premise places you not just as a battlefield commander, but as an immortal ruler responsible for safeguarding the realm over 300 years. The titular Massive Chalice, a sentient artifact voiced with dry wit and calm authority, serves as both advisor and spiritual anchor, framing the experience as a generational war that can only be won through patience, sacrifice, and careful long-term planning. Instead of focusing solely on tactical skirmishes, the game asks players to consider lineage, inheritance, demographics, and time itself as strategic weapons. The structure alternates between two layers: the kingdom-management metagame and the turn-based tactical battles. The overworld functions like a slow-burning grand strategy simulator, where players assign heroes to govern territories, marry into noble families, oversee research institutions, or serve as Regents of newly constructed Keeps. Time passes whether you’re ready or not, pushing heroes toward aging, retirement, infertility, and eventually death. This aging mechanic isn’t just flavor—it forces hard decisions. A brilliant young hunter may be your best battlefield asset now, but pairing them with a compatible partner could produce future generations of heroes with powerful genetic traits. Conversely, keeping too many veterans on the front lines risks losing an entire house if they fall in combat. Massive Chalice becomes a game about stewardship—managing bloodlines, balancing short-term survival with long-term resilience, and accepting that even your greatest heroes will one day vanish from the roster. Battles themselves resemble a streamlined, faster interpretation of tactical games like XCOM, but with their own personality. Squads consist of five heroes drawn from your available noble houses, each belonging to one of several hybrid classes that reflect their parentage—Alchemists lob explosive flasks, Caberjacks wield massive battering rams, Hunters specialize in ranged stealth attacks, and later, specialized class variants emerge depending on lineage combinations. Each battle map introduces environmental hazards, elevation, fog of war, and enemies that force adaptation rather than rote tactics. The Cadence enemies are visually distinct and mechanically disruptive—some explode on death, others permanently drain experience, and some teleport unpredictably, creating constant battlefield tension. The pacing is brisk, with smaller encounter sizes that favor strategic positioning and effective team composition rather than endless attrition. What gives combat emotional weight is the knowledge that every loss is permanent and impacts the kingdom’s future. That caber-wielding veteran who carried you through two decades of victories? If they fall to a poorly judged push, they won’t just leave an empty slot on the battlefield—they’ll erase a bloodline, weaken your genetic pool, slow research progress, and dilute your defensive capabilities for generations. Success often feels like minimizing irreversible damage rather than dominating the enemy, and that vulnerability makes even minor victories feel meaningful. As years pass, players develop attachments not just to individual heroes, but to entire families—celebrating promising children, mourning generational decline, and anxiously sending elderly champions on one final mission. The kingdom layer deepens as the campaign progresses. Building new Keeps expands your hero population, while Sagewrights’ Guilds improve research speed, and Crucibles train young recruits. Each structure requires dedicating heroes—often talented ones—which creates opportunity cost. Events periodically appear, offering moral or political choices with unpredictable consequences, injecting narrative texture and humor into otherwise sober decision-making. Double Fine’s signature writing style shows up frequently: wry, self-aware, and gently comedic without undermining the stakes. The Massive Chalice itself serves as a chorus of wisdom and sarcasm, making the passage of years feel entertaining rather than mechanical. Visually, the game embraces a stylized, angular art direction reminiscent of mid-century illustration—clean shapes, bold silhouettes, and saturated colors that make characters readable even decades into battle-hardened old age. The UI supports long-term strategy elegantly, conveying lineage information, trait inheritance, and timeline progression clearly enough that players rarely feel overwhelmed. Sound design and music reinforce the melancholy heroism of the setting—restrained, atmospheric, and occasionally triumphant when earned. However, Massive Chalice isn’t without structural limitations. Map and enemy variety can feel thin across a 300-year campaign, leading to repetition in late-game encounters. The genetic trait system, while conceptually compelling, can be unpredictable, occasionally rewarding or punishing players more through luck than planning. Difficulty swings can emerge if early generations produce poor heirs or if crucial houses collapse before infrastructure stabilizes. Because the game prioritizes systems over cinematic storytelling, players seeking character-driven narrative arcs may find its plot comparatively lightweight. And once the central campaign is completed, replay value depends largely on whether you enjoy experimenting with different house strategies rather than chasing new content. Yet even with those shortcomings, Massive Chalice remains distinct and memorable. Few strategy games embrace mortality so sincerely or treat time as a mechanic rather than a backdrop. It asks players to think generationally—to accept impermanence, to plan responsibly, and to take pride not just in the heroes they command, but in the future they secure. Its design encourages reflection on leadership, legacy, and the sacrifices required for civilizations to survive. For fans of tactical combat, long-form strategy, or thoughtful experimentation within familiar genres, Massive Chalice offers a compelling, clever, and emotionally resonant experience. It may not shout loudly, but its ideas linger—just like the names of the fallen etched into a kingdom’s memory. Rating: 7/10
173 hours played
July 2025
I would suggest this game only with a major warning: It's a save scum game. There is no way to just straight win without scumming. Well maybe on normal difficulty it might be doable. I will attempt that next for the iron achievement. Iron on Brutal would be an exercise in futility. Its an okayish xcom type game. I actually got sucked into it's unique family system spanning 300 years. Managing traits, bloodlines, experience gains from one generation to the next as well as leveling your relic weapons from heroes past is the game. The combat becomes secondary to the management. The classes are very basic and not very varied beyond tank, ranged, aoe.

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Frequently Asked Questions

MASSIVE CHALICE is currently priced at 3.99€ on Steam.

Yes, MASSIVE CHALICE is currently available at a 80% discount. You can purchase it for 3.99€ on Steam.

Yes, MASSIVE CHALICE received 1,347 positive votes out of a total of 1,857 achieving a rating of 7.02.
😊

MASSIVE CHALICE was developed by Double Fine Productions and published by Double Fine Productions and Xbox Game Studios.

Yes, MASSIVE CHALICE is playable and fully supported on Windows.

Yes, MASSIVE CHALICE is playable and fully supported on MacOS.

Yes, MASSIVE CHALICE is playable and fully supported on Linux.

MASSIVE CHALICE is a single-player game.

Yes, there is a DLC available for MASSIVE CHALICE. Explore additional content available for MASSIVE CHALICE on Steam.

No, MASSIVE CHALICE does not support mods via Steam Workshop.

No, MASSIVE CHALICE does not support Steam Remote Play.

Yes, MASSIVE CHALICE is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MASSIVE CHALICE.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2026 10:17
SteamSpy data 10 June 2026 15:53
Steam price 14 June 2026 04:46
Steam reviews 14 June 2026 09:45

If you'd like to dive deeper into the details about MASSIVE CHALICE, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MASSIVE CHALICE
  • SteamCharts - Analysis of MASSIVE CHALICE concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MASSIVE CHALICE compatibility
MASSIVE CHALICE
Rating
7.0
1,347
510
Game modes
Features
Online players
6
Developer
Double Fine Productions
Publisher
Double Fine Productions, Xbox Game Studios
Release 01 Jun 2015
Platforms
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