MechWarrior 5: Clans on Steam - User reviews, Price & Information

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In MECHWARRIOR 5: CLANS, players become new Smoke Jaguar pilots in the Clan Invasion of the Inner Sphere. Lead a five-mech "Star" squad across diverse planets, engaging in an expansive campaign with immersive gameplay and intricate combat. Customize BattleMechs and explore strategic options.

MechWarrior 5: Clans is a action, simulation and shooter game developed and published by Piranha Games Inc..
Released on October 16th 2024 is available only on Windows in 5 languages: English, French, German, Japanese and Russian.

It has received 4,567 reviews of which 3,422 were positive and 1,145 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 28.99€ on Steam, but you can find it for less on Eneba.


The Steam community has classified MechWarrior 5: Clans into these genres:

Media & Screenshots

Get an in-depth look at MechWarrior 5: Clans through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit versions)
  • Processor: Intel i5 8400 | AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: 6GBs VRAM | NVIDIA GTX-1060 | AMD Radeon RX 590
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 80 GB available space
  • Additional Notes: SSD strongly recommended, 720p Low Quality Settings. Broadband internet connection is needed to play and host Co-op games. Internet Connection is NOT Required for Single player once the game is downloaded.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Okay, So I wanted to hate this game because of how bad my initial run went but I'm gonna be fair and recommend it because I ended up having a good time in the long run. TL;DR Good story aspects, BAD mechwarrior/Battletech game. This game is a linear shooter wearing the skin of Battletech. that being said.... holy shite this game has some issues in balance, like SERIOUS balance issues. I came in fresh off a MW5 mercs playthrough and boy oh boy was that a HUGE mistake. Take all that MW5 knowledge and throw it out the window because these games arn't even related. Some observations and annoyances in no particular order. First, the almost pointless mechlab and resource management in the game. Money is worthless because you will always have plenty and you will almost never need to spend it in large amounts. The "market" is also pointless because you buy equipment in the mechlab when you create a load out, so the extra market page has no actual use. Said Loadout setup is also kind of annoying, instead of individually customizing your mech you have to create a loadout, save it, then apply it. It's a bit confusing if you're used to literally any other Battletech/Mechwarrior game. Mechs CAN be bought but you also "buy" mechs with honor which is the only resource that matters. You use said honor to unlock mechs, which you also get a free one with each unlock, so you WILL have a few dozen mechs without ever spending a dime of your money, granted you WILL buy some mechs, but not until the mid/end game when you buy 4 extra direwolves to roflstomp all enemies. Those will be the last mechs you ever use because any other mech becomes suicidal in later missions. Each mission raises you tonnage limit and also the average tonnage of your enemies so its ALWAYS go big or go home tonnage wise. This leads to the pointless upgrade systems, the mech upgrades are just you unnerfing your own mechs, because yes, they are hugely nerfed, most weapons have almost half the actual max range they should, fire slower than they should, and don't do nearly enough damage for what they are. So all upgrades are just you making your stuff NOT suck. That being said, inner sphere enemies are way too strong and the game is designed to always remove any advantage your clan mech would normally have. Clan stuff is lighter, longer range, and harder hitting at the expense of heat, which they have better heat sinks so that's moot. Every single map has you engaging mechs in tight canyons, urban sprawls, or semi underground tunnels. These forced tunnel runs boils every fight into making a firing line and slow walking your way to victory. You rarely get any room to maneuver and nearly every single fight STARTS at under 500 meters. You are basically always inside AC20 ranges for everything. Your superior range doesn't exist, your weapons are trash until late game, and your AI pilots are nothing more than additional walking guns. As a single player you have no reason to EVER use the battle map because your AI pilots WILL NOT USE MECHS CORRECTLY. They have some insanely unbalanced timer for firing weapons so they will largely only shoot 1 weapon at a time once every 10-15 seconds max. Because of this YOU the player will ALWAYS be the primary target for the enemy AI, a carry over from MW5. I havn't proved this in any way but I strongly suspect that inner sphere mechs are better armored or at least have some sort of passive buffs that lowers my damage as some lighter mechs can take 6-10 AC 20's to the CT and not even touch structure. In the lore this isn't an issue because I can engage IS mechs from twice the distance...except for this game, again, almost all engagements are point blank hallway fights by design and unless this is luthien your weapons probably cant reach past 800 meters anyways. The Character traits are stupid, the ONLY skill that matters is evasion, that's it. And for whatever reason each pilot can only gain affinity for seemingly random mechs, insead of, idk, gaining affinity by USING a mech? guess I am asking for the moon there. luckily almost everyone can be trained for Direwolves and as ive stated thats the only worthwhile mech. So yeah, all that stuff above is pointless, and doesn't need to exist. you can play stock mechs with no issue, your AI's dont get much better than what they start as and all rewards are almost pointless. Another gripe is the difficulty curve, it's jacked, it starts off easy, becomes insanely difficult because most clan medium and light mechs SUCK, your tonnage limit is arbitrarily low for most of the game, and then it becomes a turkey shoot when you can finally have a full star of assaults. There is NO REASON TO EVER BRING LIGHTER MECHS ONCE YOU UNLOCK HEAVIER MECHS. If you do they will absolutely die after the 4th-5th wave of IS assault mechs gets dropped on you. But don't worry, they will also send dozens of tanks and choppers with larger health pools than some light mechs. The game devs KNOW this, otherwise they wouldn't give you repair stations literally every single mission, often less than 1000 meters apart. Ammo is also kind of stupid issue, stock clan mechs have very small ammo pools so you will find yourself running dry constantly if you try to run a stock missile build ( some stock autocannon builds as well). You CAN add more ammo but this is VERY restricted because of the oddball mechlab mechanics that really limit your ability to edit mechs. ( the devs know this as well because you literally find ammo lying around the map in the form of scan spots ). Omipods are locked behind progression so you have to use the stock mechs regardless to be able to unlock the better omnipods, but that doesn't matter because, just like the mech skills, by the time you actually start to upgrade your mech you'll get a bigger better mech and never touch the old one ever again. I hate FAKE PROGRESSION. and this game has it in spades, nearly everything about the progression is pointless. Just play in story mode and treat it like a walking simulator (with giant stompy robots) and enjoy the story, which is actually decently done and helps flesh out the rather sparse Clan lore (RIP HBS Battletech and its never produced Clan DLC). Just really wish they'd found some way to tie this into MW5 so you could at least sandbox a little with your clanners in any way. I'm sure i'm missing all sorts of other weird annoying things but this has gone on for too long already. Love the story, Hate the Game.
Expand the review
June 2025
Based on my experience I only recommend this game to those in the audience who align with two of the following: - Playing MechWarrior 2 on the family PC in the 90s is a core memory - Mecha - Want to know more about the BattleTech Universe Sometimes the 5/10s for the broadest audience are for you as a member of the target audience.
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April 2025
Where MechWarrior 5: Mercenaries is all-in on sandbox gameplay, MechWarrior 5: Clans is all-in on a scripted campaign. As a newer game there's a clear visual improvement, and the game played smooth even on a controller/TV setup. The story and cinematics had a real B-movie sci-fi vibe for me, not sure if that's what they were going for but if it was they nailed it. If you're in the market for some modern MechWarrior action and a modest 25ish hour campaign works for you, give MW5: Clans a shot.
Expand the review
April 2025
This is what I wanted from a MechWarrior game. A well presented story campaign with human designed missions that offer brutal but fair challenges. No procgen slop, no grinding to get to the good part of the story. You'll spend more time in Mercenaries but you'll remember every second of Clans. A couple of flaws mar what is otherwise a spotless game. Character animations are not as good as the models creating unfortunate uncanny valley effects in cutscenes. The voice actors do a poor job especially among the main cast. I get that Clan dialogue can come off as stilted due to their stupid insistence on no contractions but these voice actors do not meet the challenge. 'Mech customization is not as deep as MechWarrior 2 but there's still a lot of crunch in there. One interesting case is that if you find the in-depth customization too daunting you can use omni-pod loadouts which you unlock through 'mech experience. Each one presents an alternative configuration for each 'mech and there are five omni-pods per 'mech. Each member of your Star has their own unique skill tree so making sure you put MechWarriors in 'mechs that compliment their skills is necessary espicially on harder difficulties. Over all I recommend MechWarrior 5 Clans for any true BattleTech fan. For none fans you may have to use the Sarna.net wiki to understand a lot of the jargon and shiboleths the game throws at you.
Expand the review
March 2025
Great for fans of Mechwarrior and more so, Battletech and its lore. This game is significantly more story focused than Mercs and focuses on the invasion of the clans in the inner sphere from the viewpoint of Clan Smoke Jaguar. If you're not already a big fan of the BT universe and lore this game may not be as interesting to you. This game is definitely one "for the fans" and a lot of care has been taken to make sure it delivers on this. Everything from the mannerisms and speech of the characters to their language used is lore accurate. Highly recommended if youre interested in a solid clan focused storyline, fully voice acted with great character animations. There is also an upcoming DLC in April 2025 with a new story focusing on Clan Ghost Bear. So game is still receiving new content and support. If you're just looking to shoot & tweak mechs and skip the storyline entirely, then Mercs is probably more your game. Performance: I noticed some negative reviews say the game is not optimized, but I did not experience this. I can run the game at 180+ average FPS at 1440p max settings with no DLSS enabled or any frame gen enabled. I can only assume they're running much older hardware. My laptop which is significantly weaker than my main PC also has no trouble with running this game at higher settings. I have not experienced any glitches or crashes.
Expand the review

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Frequently Asked Questions

MechWarrior 5: Clans is currently priced at 28.99€ on Steam.

MechWarrior 5: Clans is currently not on sale. You can purchase it for 28.99€ on Steam.

MechWarrior 5: Clans received 3,422 positive votes out of a total of 4,567 achieving a rating of 7.30.
😊

MechWarrior 5: Clans was developed and published by Piranha Games Inc..

MechWarrior 5: Clans is playable and fully supported on Windows.

MechWarrior 5: Clans is not playable on MacOS.

MechWarrior 5: Clans is not playable on Linux.

MechWarrior 5: Clans offers both single-player and multi-player modes.

MechWarrior 5: Clans includes Co-op mode where you can team up with friends.

There are 4 DLCs available for MechWarrior 5: Clans. Explore additional content available for MechWarrior 5: Clans on Steam.

MechWarrior 5: Clans does not support mods via Steam Workshop.

MechWarrior 5: Clans does not support Steam Remote Play.

MechWarrior 5: Clans is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for MechWarrior 5: Clans.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 January 2026 07:12
SteamSpy data 25 January 2026 15:02
Steam price 29 January 2026 20:51
Steam reviews 28 January 2026 12:05

If you'd like to dive deeper into the details about MechWarrior 5: Clans, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about MechWarrior 5: Clans
  • SteamCharts - Analysis of MechWarrior 5: Clans concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck MechWarrior 5: Clans compatibility
MechWarrior 5: Clans
Rating
7.3
3,422
1,145
Game modes
Multiplayer
Features
Online players
187
Developer
Piranha Games Inc.
Publisher
Piranha Games Inc.
Release 16 Oct 2024
Platforms
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