Megadimension Neptunia VIIR on Steam - User reviews, Price & Information

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This enhanced version of 2016’s Megadimension Neptunia™ VII features smoother graphics courtesy of a new engine, a revamped battle system, and a whole new VR experience. Now, their dimensions and yours are connected!

Megadimension Neptunia VIIR is a anime, rpg and jrpg game developed by Idea Factory and Compile Heart and published by Idea Factory International and Inc..
Released on October 22nd 2018 is available only on Windows in 3 languages: English, Japanese and Traditional Chinese.

It has received 948 reviews of which 706 were positive and 242 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for 4.50€ on Gamivo.


The Steam community has classified Megadimension Neptunia VIIR into these genres:

Media & Screenshots

Get an in-depth look at Megadimension Neptunia VIIR through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 32bit, 64bit
  • Processor: Intel i5 2.3 GHz or AMD A9 2.9 GHz equivalent
  • Memory: 4 GB RAM
  • Graphics: Graphics card with 1GB VRAM or more and compatibility with Direct X 11.0 or higher
  • DirectX: Version 11
  • Storage: 9 GB available space
  • Sound Card: Direct Sound compatible sound card
  • VR Support: SteamVR. Keyboard or gamepad required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Megadimension Neptunia VIIR is overall a very similar game to the original Megadimension Neptunia VII, copying all its main strengths as arguably the best turned-based RPG in the Neptunia series. The main question is whether it surpasses the original, and I would say it does. The biggest change in VIIR is the battle system, which I find highly engaging. VIIR adds a new action point system where each character accumulates a certain number of points per turn and may take as many actions on their turn as they have action points for. This allows you to take less actions on one turn in order to take multiple consecutive actions on later turns before the enemy is able to act. Combine this with the new skills added to every character in the game and there is a much greater variety of actions available to players in combat. Add onto that a new battle point system that allows you to customize stats on level up and I dare say VIIR has the best combat experience in any turn-based RPG Neptunia game to date. VIIR also boasts a number of quality of life features: -An improved level curve that makes grinding completely unnecessary -The party is completely healed after every battle -Auto saves that allow you to quit the game any time, even inside dungeons -The ability to freely check enemy stats including the locations of vulnerable points that were not so obvious in VII -Removal of branched endings and the need to look up how to get the game's true end Everything mentioned above makes VIIR the definitive experience IMO, but it does have a few backsteps relative to VII worth mentioning: -They added an inventory limit then sold the limit removal as DLC -The dungeon jumping physics were screwed up in subtle ways inconsequential in normal gameplay but it makes the Neplunker Zero dungeon much harder -The VII DLC characters are not included Lastly I'll mention that the VR scenes in VIIR are really nothing special. The dialogue is pretty boring, and kind of cringy the way they make the player an insert character. They also don't look very good as the same low-detail character models used in the main game are used for the VR scenes and they don't look great when viewed up close.
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May 2025
Autistic as fuck game for the autistic
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Dec. 2024
Still an amazing game, and the best out the series. Story: This is divided into like five sections, so quite a long game. To sum it up, a CPU who could not control their power, ends up getting sealed away. As such, forming Zero and Heart Dimension which is linked to their existence. This as well plays into the rest of the stories, as the antagonist, a half of the CPU. Was the one planning their way, all to try and get revenge against those they thought abandoned them. While this is a game with its humor, it is definitely the most serious and tragic one. You see as Uzume, the previous leader of Planeptune learns about her past, and despite her anguish. She will continue forward. It is a tale about loss, betrayal, but more than that. It is about the hope they had, even though Zero Dimension and Heart Dimension is falling apart, and the challenges that Uzume faces. System: Much improved from VII. It is linked to an AP system, which dictates how many attacks can be done a turn. Though, some of the more notable changes are to the damage calculations. Which was fixed from VII, so that normal attacks do not outdo skills. As whole, it is a much better system. Some other changes were like with Next Forms, they are much better. Which makes using their exclusive attacks a high risk high reward, rather than in VII a high risk no reward. Endings: Just one, the True End. In actuality, they look to have aligned the endings. So you play through them before the True End. Which is good, story based games have always taken quite a hit with multiple endings due to continuity. If it was like a choose your own adventure, where the story isn't priority. Then yeah, it can work, otherwise, not really. And given how long this game is, it would have been an even worse move. So the one ending is an enormous improvement. For you to know some events that link into this game, you have to get the True End for Rebirth 3. Since it reflects back to that dimension, and explains how Croire gets captured, as well as where Adult Neptune came from. Art Style: Improved. Music: Extremely good. Problems: 1. Neplunkler. --> No matter which way you square it, this mode likely wasn't test or wasn't tested well. There are collision issues like in VII, and when you die the patterns are different. These combined makes it extremely unlikely to succeed. Not sure how I managed to complete these three times. 2. Post Processing Effect. --> This reduces performance a lot, so I advise turning it off for a smooth experience. 3. Vision of Telativity. --> The whole point of this was to link into the final battle. Changing the intro, or at least not putting it at the start does hit the narrative. It was a bad move, since the purpose is to reflect Uzume. 4. VR. --> Why the hell isn't there a skip option? This is such a useless thing, and a waste of time. All I am there for is to play the game itself. On the plus end, download Cheat Engine, and hit the speed up to get through it fast. Overall: Extremely good game, with much better characters than in Rebirth 2 and 3, and well, better than all the other games for sure. The battles are very fun, and doesn't miss the mark in important battles to make it truly shine. I'd recommend giving it a go.
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Oct. 2024
A great game, with a lot of funny moments. The VIIR version add a few nice improvements to VII, like no random encounter or the fact that you automatically get the true ending.
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Aug. 2024
Nepgear's my sunshine.. My only sunshine.. She makes me happy when skies are grey.. She will never know how much I love her.. please don't take my sunshine away.. The other night, Gear.. As I lay sleeping.. I dreamed I held her in my arms.. When I awoke, Gear.. I was mistaken.. so I hung my head and cried.
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Frequently Asked Questions

Megadimension Neptunia VIIR is currently priced at 24.99€ on Steam.

Megadimension Neptunia VIIR is currently not on sale. You can purchase it for 24.99€ on Steam.

Megadimension Neptunia VIIR received 706 positive votes out of a total of 948 achieving a rating of 7.14.
😊

Megadimension Neptunia VIIR was developed by Idea Factory and Compile Heart and published by Idea Factory International and Inc..

Megadimension Neptunia VIIR is playable and fully supported on Windows.

Megadimension Neptunia VIIR is not playable on MacOS.

Megadimension Neptunia VIIR is not playable on Linux.

Megadimension Neptunia VIIR is a single-player game.

There are 14 DLCs available for Megadimension Neptunia VIIR. Explore additional content available for Megadimension Neptunia VIIR on Steam.

Megadimension Neptunia VIIR does not support mods via Steam Workshop.

Megadimension Neptunia VIIR does not support Steam Remote Play.

Megadimension Neptunia VIIR is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Megadimension Neptunia VIIR.

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Last Updates
Steam data 05 June 2025 06:14
SteamSpy data 08 June 2025 15:06
Steam price 15 June 2025 04:40
Steam reviews 15 June 2025 09:53

If you'd like to dive deeper into the details about Megadimension Neptunia VIIR, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Megadimension Neptunia VIIR
  • SteamCharts - Analysis of Megadimension Neptunia VIIR concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Megadimension Neptunia VIIR compatibility
Megadimension Neptunia VIIR
7.1
706
242
Game modes
Features
Online players
5
Developer
Idea Factory, Compile Heart
Publisher
Idea Factory International, Inc.
Release 22 Oct 2018
VR VR Supported
Platforms
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