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METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version on Steam

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Solid Snake's final mission. Five years after the Big Shell incident, in an era where war has become a business due to the rise of PMCs (Private Military Contractors). To stop Liquid Ocelot's uprising, the legendary hero Solid Snake faces his final battle.

METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is a action, exploration and espionage game developed and published by KONAMI.
Released on August 27th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 3,384 reviews of which 3,268 were positive and 116 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 29.99€ on Steam, but you can find it for 21.99€ on Instant Gaming.


The Steam community has classified METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version into these genres:

Media & Screenshots

Get an in-depth look at METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 11(64-bit OS required)
  • Processor: Intel(R) Core(TM) i5-9600K
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Additional Notes: SSD Recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

274 hours played
Oct. 2026
Ironically, one of the weaker entries in the Metal Gear franchise has received the best PC port. Metal Gear Solid 4: Guns of the Patriots is a very dumb and self indulgent game that can barely hold the weight of its sequel baggage. When I first played it on the PlayStation 3, I hated it. Now, many years later, I mellowed out a bit. I can now see that this game loves its characters and their legacies, and it loves the fans. It wanted to give the series the greatest and most dramatic sendoff it could, and if you just allow it to be a bit stupid and contrived at times, and embrace the rule of cool, it will work. The biggest obstacle to taking this game seriously is that the voice acting and writing is more "anime" than it has ever been before or after, and the cutscene motion capture animations and pacing are over-acted and awkwardly stilted. This only applies to cutscenes where people engage in dialogue, which is the majority of them, but all the action focused parts in them have great motion capture animations. The gameplay in MGS4 was always amazing, the second best in the series after MGS3. It is a lot more focused on being a shooter with streamlined controls and menus (which is even better now with mouse aiming), while still feeling a lot like MGS3. It's highly replayable, with a huge number of guns, tactics, and features that you can experiment with. It truly shines as a stealth game on the New Game+ "The Boss Extreme" difficulty, especially if you aim to get the highest rank of "Big Boss". I think the "brown and grey" aesthetic that was so dominant in 2008 has aged pretty well, I can certainly appreciate it more now than I did at the time. Regardless of the general colour palette, Yoji Shinkawa's art direction is as strong here as it has ever been, and it's arguably his best work. The graphics hold up well for an 18 year old console game, and they look really nice and clear at high resolutions (after applying some patches). Overall, it's not the best that the series has to offer, but I love this game. On the technical side, everything just works, mostly. Unlike the other ports in the MGS Master Collection series, this one actually supports high resolutions, and they work flawlessly with nothing breaking. It's also the only port in the Master Collection with serviceable mouse aiming. Here's a list of the most glaring issues present in the port: [*]The dynamic resolution optimisation feature was left turned on, for some reason. There are ways to disable it. [*]The audio is messed up in several ways. This is partially fixed by the community. [*]Some controls are weird and can't be rebound. This can be worked around with an AutoHotkey script. [*]No support for the original PS3 controls and button prompts. This is partially fixed by the community. [*]No MSAA. There is a community patch to add it. [*]The framerate is still locked to 60 FPS. It's already great that the game can now actually reach 60 FPS consistently, but unlocking it would have been better. There are community fixes for this, but they are buggy. [*]The game is limited to 16:9 resolutions. There are community fixes for this, but currently the options are either incomplete or vibecoded slop. [*]Metal Gear Online was not ported. Here's a list of the tools, fixes, and mods that I use: [*][url=https://www.nexusmods.com/metalgearsolid4mc/mods/1]Metal Gear Solid Patriot Fix [*][url=https://www.nexusmods.com/metalgearsolid4mc/mods/38]Uncompressed PS3 Music and Ambience [*][url=https://www.nexusmods.com/metalgearsolid4mc/mods/60]MGS4Scaler ( only for MSAA. ♥♥♥♥ DLSS) [*][url=https://www.nexusmods.com/metalgearsolid4mc/mods/19]FPS Unlocker [*][url=https://www.nexusmods.com/metalgearsolid4mc/mods/100]iPod Manager [*][url=https://www.nexusmods.com/metalgearsolid4mc/mods/102]In-Game Load [*][url=https://www.nexusmods.com/metalgearsolid4mc/mods/70]bbtracker [*][url=https://pastebin.com/yguzkMNQ]My personal AutoHotkey script
4 hours played
Sept. 2026
"You're as beautiful as the day I lost you". I beat this game 15 times on PS3. Very few games captured my interest or intrigue the way this one did. It's a 10/10, but in the same was Fire Walk With Me is a 5/5 movie
21 hours played
Sept. 2026
Metal gear solid 4 is the definition of what a game with a true soul and passion behind it looks like. Its easily better than 99% of games made in this decade.
38 hours played
Sept. 2026
Finally free from being stuck on PS3, with the best MGS PC port yet. Metal Gear Solid 4: Guns of the Patriots is the grand finale of the Metal Gear Saga. Don't start here: This game is meant to wrap up the story so far that started in MG1-2 and MGS 1-3. But when you're done with the previous mainline games, this game is the logical next step. Story Solid Snake is on his final mission to assassinate Liquid Ocelot. Snake suffers from accelerated aging due to being a clone. He doesn't have much longer to live. The global economy runs on endless proxy wars fought by PMC groups. Weapons and gear is entirely managed by the Sons of the Patriots-System, which Liquid Ocelot wants to get a hold of. The system is run by the Patriots, the mysterious shadow organization whose existence was uncovered in MGS2. The story in MGS 4 - lets not make a secret out of it - is a glorious mess. The game attempts to tie up all the loose ends and plot threads from 20 years of Metal Gear history. Even the events of the MSX2 japanese home computer games play a vital role here as the mysteries surrounding Big Boss and the Patriots come to light. The story somewhat suffers from trying to make sense of it all, with the longest cutscenes in the series. Yes, the famous 70+ minute cutscene is in this one. That said, as it is the series' originally intended finale (or one of) it delivers its story with certainty and honesty. Kojima manages to deliver a story that pulls at your heartstrings. The cutscenes are extremely long, but ultimately very engaging. I've jokingly refered to this game as my favorite movie in the past, and it still is, though no worries, there's some gameplay here too. Every character gets the spotlight, and the grand finale is perfect for long-time fans. Gameplay Metal Gear Solid 4's gameplay is a refined take on Snake Eater Subsistence's control scheme and camera. The survival mechanics were removed and replaced with Snake's psyche/stress level, which is reduced in tense situations. Managing stress is, ironically, far less stressful and menu-heavy than the stamina in MGS3 is, though it also plays much less of a prominent role. You can purchase ammo and guns from Drebin's shop mid-gameplay. This means that, even on Hard, you rarely run out of ammo. Extreme is where things get more interesting, since non-lethal ammo can't be bought there. MGS4 features the best AI guards, the most fleshed out animations and most impressive weapons catalogue thus far. The camo mechanic was simplified as well, and for the better. If you stand perfectly still, OctoCamo can adjust your suit to the environment like a chameleon which raises your camo index, so you don't need to go into menus anymore for it. That said, this also means you have less options in terms of camouflage and less cool colors to unlock. The bosses in this game are not as unique or special as in previous titles and mostly reuse gimmicks you were already familiar with, but they are fun to fight nonetheless, especially with the new and improved controls on PC. By the time I was fighting Raging Raven, I noticed just how good the new controls are and how much better I could track her in the air with the Mosin Nagant. Not enough Gameplay? MGS 4's biggest flaw is that the gameplay-to-cutscene ratio is poor. The first two chapters of the game have excellent gameplay and great level design. Unfortunately, the game falls off from that point onward: Act 3 is a trailing mission that ends in a bike chase, Act 4 is a nostalgic visit to Shadow Moses where there are no guards (only Gekkos, which are dealt with differently) and the final act of the game only has a single room with actual guards in it. This game is best enjoyed if you care about the story of the Metal Gear universe and wraps it up satisfyingly, but that also means that there's not much meat on the bone on a replay. Personally, while I am bothered by this to a degree and prefer having a focus on gameplay, I think what gameplay there is more than makes up for it. The game had the unbelievably hard task of delivering a satisfying finale to the grander MGS story, and it did so successfully. In my 0 kills 0 alerts 0 continues run, I skipped every single cutscene (since I know the story already) and finished the game in about 5 hours. A good chunk of the game is cutscenes, but you can still absolutely find enjoyment in it regardless. Crazy amount of detail Yes, Metal Gear games *always* have crazy amount of detail, a truckload of easter eggs, small little secrets, cool items and things to try on subsequent playthroughs, but this game really takes the cake. Something tells me that, by making the game as short as it is, they REALLY outdid themselves here in terms of depth to the environments and secrets you can find. Everyone knows about making the cute boss girls dance with your iPod by playing J-Pop, but less people know that you can spot The Sorrow (from MGS3) in a cutscene, that you can electrocute a Gekko in Act 4 by reactivating Shadow Moses' electric floor that Snake disabled years earlier, or that you can defeat Crying Wolf in less than 5 seconds with the Solar Gun. This game is worth replaying a ton times over - which you could argue mitigates the lack of gameplay sections somewhat, as you replay them with new gear and new items every time. How is the PC port? MGS 4 manages to be the best port a Metal Gear game has ever received. This game is gorgeous on PC and plays very smoothly. I haven't noticed a single performance issue in my playthroughs of the game. It's a solid 60 FPS on my aging NVIDIA RTX 3060 - that's damn good, and not the quality I expected after MC Vol 1's rocky launch. They nailed it perfectly. Additionally, the mouse controls enhance the gameplay to a degree I didn't expect. I didn't think they would add mouse aiming... but they did! And its absolutely fantastic. I managed to do a 0 Kills, 0 Alerts, 0 Continues run and its safe to say that perfectly headshotting everyone with the MK.22 was made muchhhh easier thanks to the amazing mouse controls. Mouse and keyboard add precision that the game's original PS3 release didn't offer, and make fighting the bosses and taking people out from afar a real joy, its seriously addicting. Expect MGS V TPP levels of polish here. Would I recommend it? This is a must-have for every fan of the series. A perfect port and a fun, if flawed, finale of the story. The gameplay is amazing, even if there's not enough of it in this title compared to the other games in the series, you still absolutely have to check this one out if you haven't yet. Legendary masterpiece from a better time in gaming history. Thanks Kojima.
20 hours played
Sept. 2026
It’s commendable of Konami to make us wait until we’re suffering from back and lower back pain so that an entire generation that didn’t own a PS3 when they were teenagers can experience the ultimate Old Snake experience

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Frequently Asked Questions

METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is currently priced at 29.99€ on Steam.

No, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version received 3,268 positive votes out of a total of 3,384 achieving an impressive rating of 9.25.
😍

METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version was developed and published by KONAMI.

Yes, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is playable and fully supported on Windows.

No, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is not playable on MacOS.

No, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is not playable on Linux.

Yes, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is playable and fully supported on Steam Deck.

Yes, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is playable and fully supported on Steam Machine.

No, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version does not support VR.

METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is a single-player game.

No, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version does not currently offer any DLC.

No, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version does not support mods via Steam Workshop.

No, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version does not support Steam Remote Play.

Yes, METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 10:08 UTC
SteamSpy data 07 October 2026 16:48 UTC
Steam price 18 October 2026 19:38 UTC
Steam reviews 16 October 2026 10:06 UTC

If you'd like to dive deeper into the details about METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version
  • SteamCharts - Analysis of METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version compatibility
METAL GEAR SOLID 4: Guns of the Patriots - Master Collection Version PEGI 18
Rating
9.3
3,268
116
Game modes
Features
Online players
353
Developer
KONAMI
Publisher
KONAMI
Release 27 Aug 2026
Platforms
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