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NO-SKIN on Steam

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Horror Roguelike characterized by an experimental artstyle and storytelling, strategic gameplay and deep mysteries

NO-SKIN is a horror, rpg and roguelite game developed and published by NoEye-Soft.
Released on February 16th 2025 is available on Windows, Steam Deck and Steam Machine in 2 languages: English and Italian.

It has received 1,228 reviews of which 1,167 were positive and 61 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 6.99€ on Steam, but you can find it for 0.28€ on K4G.


The Steam community has classified NO-SKIN into these genres:


Here is the detailed breakdown of supported languages for NO-SKIN:

UI Subtitle Audio
English
Italian

Media & Screenshots

Get an in-depth look at NO-SKIN through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10, 11 64 bit
  • Processor: 64bit Intel compatible Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: DX11 compliant graphics card
  • DirectX: Version 11
  • Storage: 100 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

24 hours played
Sept. 2026
This is a very good roguelike, and initially the story is enough to keep you on the hook. But metacommentaries are played out, and this isn't a particularly good spin on the idea either. In fact it's actually quite derivative of other indie game stories, which is unfortunate. Writing a story that discusses the challenges of creating art is a safe bet. You have a lot of material to derive from. As the writer, you're not exposing much past your public persona. If the gameplay is decent, you can bet youtubers and streamers, many of whom wrongly label themselves as creatives, will want to play and promote it. Nothing this game tries to say is controversial, and actually it presents as rather self conscious. Like, there's a scene late into the save file where the game portrays a middling review of the creators games as some sort of cutting attack. Is that really a good way to internalise criticism? Is that fair to the critic, or to you as the creator? This is a really fun game to play, and there's some interesting writing going on in places. I hope that one day the creator gives us an interesting mystery to dive into, with like a real story and everything. They'd be really good at that I think.
15 hours played
Aug. 2026
Successful experiment? "Horror" roguelite with very basic gameplay, full of mysteries to uncover and maybe the best experimental storytelling I've ever seen adopted in a videogame. The game gives us lots of information to try and understand its story but at the same time, even with some effort, it's difficult to truly grasp all of its meaning. My opinion is that the developer wanted to leave some plot threads more open to interpretation than others, while still keeping the main story wrapped and hidden under several layers of cryptic content. There's no beating around the bush, NO-SKIN is strictly a game for players who love to delve deep into a rabbit hole, players who are willing to look past and endure repetitive gameplay just to read two new lines of text who could end up be fundamental and eye-opening in the whole scheme of things.
38 hours played
July 2026
For a roguelite, it has a slow and difficult start, and initially there isn't a lot of feedback as to when or how you get permanent upgrades between runs. You may get the impression that it's construction is lazy or it's difficulty and obfuscation is needless. If you stick with it, there is a strict design language, and you will experience mastery of the mechanics and deeply satisfying discoveries. As soon as you rise above the challenge there will be more to scratch the itch, as well as easier routes to god builds where you can still be progressing universal unlocks. There is a very cheesy yet fun cakewalk if you want it, and there is constant gradual challenge if you want it too, and I felt like every really good new bit had just enough challenge without frustration - but be prepared that the first few runs is one of those challenges. There are multiple playable characters, multiple endings, frog fractions-esque genre divergences and core mechanics can be completely upended and branch into a ludicrous amount of content with so many interactions that it must of taken ages to plan and execute. Eventually, what you once suspected might be sparse and derivative will suddenly dawn on you as too big and too thought-out to be the pixel graphic indie horror dime a dozen genre clone you might be dreading. I was hoping for World Of Horror and hoping I would NOT get Undertale, and it's far more the former, but a wholly unique thing. NoEye-Soft's design philosophy and vision is extremely distinct, but also extremely measured and considered rpg strategy design. Mechanics, lore, and the meaning of the game and it's inception take meta turns. Some people just will never like that kind of thing, but I thought it was fascinating, rewarding, and a weirdly personal and moving glimpse into an artist's process of creating. Like a painting that shows you, through curiosity, effort and surprise - how it was made, why it was made, but still doing it's job of being beautiful and thought-evoking. The value for time makes this a no-brainer to pick up. The craftsmanship as a game, where there is puzzles and gameplay nested into places you wouldn't expect, make it exceptional for any price.
36 hours played
April 2026
This genuinely feels like a real nightmare... Be wary. It might stick with you. 10/10
30 hours played
March 2026
This game is genuinely an experience with nothing else like it. While its gameplay is simple, it goes much deeper than what is first seen. It is a phenomenal game, and I highly recommend it to anyone who can stomach body horror. Secrets seem to be hidden literally everywhere- Even 30 hours into the game, I still find new things. If I could replay any one game, free of memories, I would choose No Skin every time. This is without a doubt my favorite indie game ever made.

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Frequently Asked Questions

NO-SKIN is currently priced at 6.99€ on Steam.

No, NO-SKIN is currently not on sale. You can purchase it for 6.99€ on Steam.

Yes, NO-SKIN received 1,167 positive votes out of a total of 1,228 achieving a rating of 8.97.
😎

NO-SKIN was developed and published by NoEye-Soft.

Yes, NO-SKIN is playable and fully supported on Windows.

No, NO-SKIN is not playable on MacOS.

No, NO-SKIN is not playable on Linux.

Yes, NO-SKIN is playable and fully supported on Steam Deck.

Yes, NO-SKIN is playable and fully supported on Steam Machine.

No, NO-SKIN does not support VR.

NO-SKIN is a single-player game.

Yes, there is a DLC available for NO-SKIN. Explore additional content available for NO-SKIN on Steam.

No, NO-SKIN does not support mods via Steam Workshop.

No, NO-SKIN does not support Steam Remote Play.

Yes, NO-SKIN is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for NO-SKIN.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 20:14 UTC
SteamSpy data 27 October 2026 18:35 UTC
Steam price 27 October 2026 20:13 UTC
Steam reviews 20 October 2026 18:04 UTC

If you'd like to dive deeper into the details about NO-SKIN, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about NO-SKIN
  • SteamCharts - Analysis of NO-SKIN concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck NO-SKIN compatibility
NO-SKIN
Rating
9.0
1,167
61
Game modes
Features
Online players
11
Developer
NoEye-Soft
Publisher
NoEye-Soft
Release 16 Feb 2025
Platforms
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