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Obscure on Steam

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For some time now, Leafmore High School has been the setting for unexplained disappearances. In this survival horror game, you take control of a group of 5 American students. With your friends, you try to unravel the mysterious happenings at this unremarkable-looking school. The night will be long and survival not will not be easy...

Obscure is a horror, survival horror and local co-op game developed by Hydravision Entertainment and published by Mighty Rocket Studio.
Released on March 10th 2014 is available only on Windows.

It has received 2,683 reviews of which 2,566 were positive and 117 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 6.99€ on Steam.


The Steam community has classified Obscure into these genres:

Media & Screenshots

Get an in-depth look at Obscure through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Pentium III 1 GHz
  • Memory: 256 MB RAM
  • Graphics: DirectX 9.0c compatible 3D card
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: Cooperative mode (2 players): gamepad required.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

6 hours played
Sept. 2026
It has a decently memorable old-school coop console vibe to it that makes it well worth playing all the way through with a friend.
7 hours played
Sept. 2026
There are some games you remember because they were good, and then there are games you remember because they became part of a specific time in your life. Obscure is one of those games for me. I used to play this on PS2 and absolutely loved it. Back then, I don’t think I could fully explain why I loved it so much. I just knew there was something about it — the school setting, the characters, the music, the horror, the feeling of exploring those dark hallways — that completely pulled me in. It had such a distinct atmosphere that even years later, I could still remember how it felt to play it! Replaying it now, all these years later, I expected nostalgia to do most of the work. Instead, I realized something: Obscure was genuinely ahead of its time. The atmosphere is still incredible. Leafmore High feels like an actual place rather than just a backdrop for a horror game. The empty classrooms, abandoned corridors, underground areas, strange experiments, flickering lights — everything creates this perfect early-2000s teen horror atmosphere. It feels like someone took the horror movies I grew up watching and somehow turned one into a playable experience. And then there’s the soundtrack. I remembered loving it, but hearing it again made me realize just how much of Obscure’s identity comes from its music. Olivier Derivière created something haunting, melancholic and strangely beautiful. The choir, the eerie ambient tracks, the emotional themes — the music doesn’t just accompany the game, it gives it a soul. There are moments where you’re simply walking through the school and the soundtrack makes you feel this strange combination of fear, sadness and nostalgia. It has stayed in my head for years without me even realizing it. Even the gameplay surprised me. Playing it today made me appreciate how ambitious some of its ideas actually were. Having a group of teenagers with different abilities, being able to switch between them, choosing who accompanies you, solving puzzles together, and knowing that characters could actually die and the story would continue without them — that was such a cool concept, especially for its time. And the co-op! I remember playing it with my cousin! A survival horror game where someone could literally sit beside you, grab another controller and experience the nightmare with you? On the PS2? It feels even more special now, when couch co-op itself has become much less common. Even the light mechanic was clever. The idea of using light as an actual weapon against the creatures fit the story perfectly while giving the game its own identity instead of simply trying to imitate Resident Evil or Silent Hill. You could tell the developers wanted Obscure to be its own thing. But what I appreciate most now is its personality. Obscure is unapologetically a product of its era, and I mean that as the biggest compliment. The teenage characters, the dialogue, the clothes, the music, the high-school horror-movie energy — it captures the early 2000s in a way that would be almost impossible to recreate intentionally today without it feeling forced. Yes, some parts have aged. The controls can be awkward, the dialogue can be cheesy, and there are moments where you can absolutely feel that you’re playing a PS2 game. But somehow, those things only made me love it more. Because underneath all of that is a game with so much heart. Replaying Obscure as an adult felt strangely emotional. I wasn’t only revisiting Leafmore High; I was revisiting the version of myself who first played it. I remembered sitting in front of my PS2, completely absorbed in this strange, creepy little world, having no idea that years later I would come back to it and appreciate it even more. And sometimes you discover that you were right to love them all along. Obscure was one of those games. It was creative, atmospheric, ambitious, beautifully scored and far more innovative than I understood when I was younger. It took the survival-horror formula and gave it the personality of a 2000s teen horror movie, while introducing ideas that still feel surprisingly fresh today. I went back expecting a nostalgic PS2 game. I came away thinking, how did this game not become bigger than it was? Obscure deserved more recognition. It deserved more sequels. It deserved to become one of those survival-horror franchises everyone still talks about. But maybe there’s something fitting about the fact that it didn’t. It remained exactly what its name suggests: obscure. A strange, beautiful, creepy little PS2 gem that some of us were lucky enough to discover growing up.
6 hours played
July 2026
Honestly, that is the exact kind of game that makes you wonder why more modern co-op horror games are so allergic to just being fun. ObsCure is rough, clunky, awkward, and the camera occasionally behaves like it has been personally betrayed by geometry, but the actual idea is brilliant: Two-player survival horror. Teen horror movie tone. Limited resources. Character swapping. Actual co-op tension instead of “one player is the main character and the other is a decorative backpack.” The camera is absolutely its biggest crime. Fixed angles plus co-op plus enemies lunging out of corners is basically the game saying, “What if visibility was optional?” But once you accept that, it has such a good PS2-era horror vibe. It feels like The Faculty, Resident Evil, and a school detention nightmare got shoved into one weird little cult classic. Jumping straight into ObsCure 2 makes sense too. It is more polished in some ways, messier in others, because apparently consistency would have been too generous. But if you liked the first one for the co-op chaos, puzzle solving, stupid horror energy, and “why are we still in this building?” mood, the second one is absolutely worth playing. Hidden gem is the right phrase. Not perfect. Not even close. But memorable, playable, and weirdly charming. The kind of game that deserved more attention instead of being buried while the industry spent twenty years discovering brown military shooters and crafting menus.
7 hours played
June 2026
This classic ps2 horror game is a must play for survival horror fans, it's not the best in the genre but it's a short sweet and fun romp through the sea of ps2 survival horror games. To play this game on steam deck use GE-Proton7-20. Then go to desktop mode and download dgVoodoo 2.81.3 and pop the D3D9.dll into the games folder
7 hours played
June 2026
the embodiment of the 2000s never played this game before, but experienced some odd form of nostalgia. it's like some non-existent memory from the childhood arose in my head: i'm sitting in my tiny room playing this on playstation 2, surrounded by cassettes and posters. this is definitely the most naive game i ever played, but it's so imbued with the spirit of the times that you want to feel it again and again. the atmosphere is so viscous and ominous but very homely and cozy at the same time. lots of games today try to capitalize on nostalgia, but this particular feeling is absolutely impossible to recreate now. you can't reflect that surrounding reality now because it doesn't exist anymore. i think you can create this type of thing only unintentionally.

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Frequently Asked Questions

Obscure is currently priced at 6.99€ on Steam.

No, Obscure is currently not on sale. You can purchase it for 6.99€ on Steam.

Yes, Obscure received 2,566 positive votes out of a total of 2,683 achieving an impressive rating of 9.14.
😍

Obscure was developed by Hydravision Entertainment and published by Mighty Rocket Studio.

Yes, Obscure is playable and fully supported on Windows.

No, Obscure is not playable on MacOS.

No, Obscure is not playable on Linux.

No, Obscure is not playable on Steam Deck.

No, Obscure is not playable on Steam Machine.

No, Obscure does not support VR.

Obscure offers both single-player and multi-player modes.

Obscure offers both Co-op and PvP modes.

No, Obscure does not currently offer any DLC.

No, Obscure does not support mods via Steam Workshop.

Yes, Obscure supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Obscure is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Obscure.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 September 2026 09:11 UTC
SteamSpy data 27 October 2026 02:54 UTC
Steam price 27 October 2026 04:01 UTC
Steam reviews 21 October 2026 05:53 UTC

If you'd like to dive deeper into the details about Obscure, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Obscure
  • SteamCharts - Analysis of Obscure concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Obscure compatibility
Obscure PEGI 16
Rating
9.1
2,566
117
Game modes
Features
Online players
25
Developer
Hydravision Entertainment
Publisher
Mighty Rocket Studio
Release 10 Mar 2014
Platforms
Remote Play