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One Deck Dungeon on Steam

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The hit roguelike adventure that captures all the fun of a dungeon crawl in a single deck of cards!

One Deck Dungeon is a dungeon crawler, board game and roguelite game developed and published by Handelabra Games Inc..
Released on May 18th 2018 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine.

It has received 784 reviews of which 635 were positive and 149 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 9.75€ on Steam, but you can find it for 2.11€ on Eneba.


The Steam community has classified One Deck Dungeon into these genres:


Here is the detailed breakdown of supported languages for One Deck Dungeon:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at One Deck Dungeon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1+
  • Processor: x64 architecture with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: DX10, DX11, DX12 Capable
  • DirectX: Version 10
  • Storage: 500 MB available space
MacOS
  • OS: Mojave 10.14+
  • Processor: Apple Silicon or Intel x64 architecture with SSE2
  • Memory: 2 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 500 MB available space
  • Additional Notes: Apple officially supported drivers
Linux
  • OS: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+ / Vulkan capable
  • Storage: 500 MB available space
  • Additional Notes: Gnome desktop environment running on top of X11 windowing system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

38 hours played
Oct. 2026
This game kicks ♥♥♥♥♥♥' ass. You might read about "biased dice" or "artificial difficulty" based on global dice roll statistics. There is a minor bug that you can read about if you search the forum, where if you have the dice roll animations turned on, the way Unity handles the dice roll animations results in dice values being 0.03 lower or something like that over like 100 rolls. Cumulatively over time, this stacks up. There's another issue where the Hydra boss dungeon's third floor effect reducing the roll of Heroic Dice by one is resulting in the statistic reporting of 6 rolls to be less than they should be, since it reports the final roll instead of the natural roll for those cases. So overall it appears that the game rolls less 6es than all the other numbers because most players don't turn the dice roll animations off, and because a lot of players probably spent significant time playing the middle difficulty base game dungeon (as one would expect), skewing apparent roll results. You can turn off dice animations, and you won't experience 0.03 lower roll results over 100 rolls or whatever. You also get your roll results instantly. The roll animation is honestly kind of clunky and doesn't really offer much. It's not like rolling real dice, I don't miss it. If I want the feeling of rolling real dice, I'll go break out my physical set. I use a hex editor to transfer progress marks between character sheets from physical to this version. I don't cheat progress marks in, it's all earned through legitimate play, just offline play with my physical game is all. It's a fantastic game. Love me D6es. Oh, and there's another review that says there's little to no dice mitigation in this game? Actual dunce cap. This game is built around dice mitigation. It's like constant dice mitigation. Did lil bro even play the game? Lmfao.
3 hours played
Sept. 2026
Excellent beer and pretzels game. Dice aren't that problematic luck wise.
1 hours played
Aug. 2026
The classic solitaire dice game, except now you don't have to be the one keeping track of everything!
56 hours played
July 2026
The basic gameplay loop of ODD is that you carefully balance you resources (time, health, potions, even dice) in an effort to obtain as much loot (XP for level ups, potions, gear for more dice and health, and skills) as possible and in the best loadout possible to beat the dungeon boss. A simple premise but it really is quite engaging. There are three core aspects I love about the game. The first is how rewarding it feels to succeed when you make good choices. Multiple times I've thought to myself things such as "Man I'm glad I fled from that encounter and checked the other doors instead before descending. It would have hard countered me and probably cost me the run." or "This skill is useful for the dungeon, checks the boss card , but not the boss, when I'm getting close I should look to swap it for a better boss fight skill and level up for another potion." then later "That potion was clutch AF! I'm glad I decided to trade out that skill!" Things like that. Forethought is rewarded. Good strategy brings victory. Half assing it or not paying attention will usually end a run that could have been a win. The second thing I adore is the crazy ♥♥♥♥♥♥♥♥ you can do to manipulate your rolls and snatch victory from the jaws of defeat. Many, many times I've looked at an encounter and thought to myself "How the hell am I going to beat this !?" or "I think think this ends my run..." only to later go "I cannot believe I beat that." or "I only lost 2 time from that? I thought I was dead for sure!" It's pretty hard for me to descibe in a way that one would read and think "Oh hell yeah I wanna play this!" cause the dopamine hit does not come with fanfare. This isn't a game you'd stream on Twitch (except perhaps to a very niche audience?). No, instead it comes when you click "End Encounter" and walk out with no damage cause you were able to maximize the tools available to you and turn what initially looked like a ♥♥♥♥ roll into a win. The third thing I really love is that you can roughly dial in the degree of difficulty in order for it to always be a challenge, but not frustrating ♥♥♥♥♥♥♥♥. Only one or two runs have felt like RNG screwed me. Virtually all of my losses thus far have been because I made bad choices, or because I bit off more than I could chew (hahaha let's try a 3* dungeon on an unleveled character at veteran difficuly, narf!). After playing FTL I thought that I didn't like roguelikes, but ODD and Slay the Spire both showed me that failure being guaranteed because of RNG isn't part of the DNA of rougelites, it's just a design decision that can made When devs decide to not go that route roguelikes can actually be very enjoyable! As much as I love ODD it's not perfect. My only real complaint with the game is how limiting Perils are. They're just not very fun. The restrictions on your dice and skills results in Perils often amounting to: [*]Enter, roll dice, get lucky, loot. [*]Enter, roll dice, get unlucky, lose a bunch of health/time/potions, loot (or die). [*]Flee and get no loot and a leech door. None of these feel good, even the first one. Because there's no extra dice to combine into heroic dice, and since almost no skills work in Perils, your hands are tied. The crazy ♥♥♥♥♥♥♥♥ you can do in Combat encounters I mentioned earlier doesn't happen here. Despite this one issue I do recommend the game fully for the reasons I rambled about.
12 hours played
June 2026
Good reproduction of the card game. If you like playing board/card games and don't want to clean up the mess and worry about spilling drinks on cards. This is for you.

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Frequently Asked Questions

One Deck Dungeon is currently priced at 9.75€ on Steam.

No, One Deck Dungeon is currently not on sale. You can purchase it for 9.75€ on Steam.

Yes, One Deck Dungeon received 635 positive votes out of a total of 784 achieving a rating of 7.68.
😊

One Deck Dungeon was developed and published by Handelabra Games Inc..

Yes, One Deck Dungeon is playable and fully supported on Windows.

Yes, One Deck Dungeon is playable and fully supported on MacOS.

Yes, One Deck Dungeon is playable and fully supported on Linux.

Yes, One Deck Dungeon is playable and fully supported on Steam Deck.

Yes, One Deck Dungeon is playable and fully supported on Steam Machine.

No, One Deck Dungeon does not support VR.

One Deck Dungeon offers both single-player and multi-player modes.

One Deck Dungeon includes Co-op mode where you can team up with friends.

Yes, there are 11 DLCs available for One Deck Dungeon. Explore additional content available for One Deck Dungeon on Steam.

No, One Deck Dungeon does not support mods via Steam Workshop.

Yes, One Deck Dungeon supports Remote Play Together. Discover more about Steam Remote Play.

Yes, One Deck Dungeon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for One Deck Dungeon.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 17:13 UTC
SteamSpy data 22 October 2026 13:11 UTC
Steam price 26 October 2026 19:57 UTC
Steam reviews 21 October 2026 09:57 UTC

If you'd like to dive deeper into the details about One Deck Dungeon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about One Deck Dungeon
  • SteamCharts - Analysis of One Deck Dungeon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck One Deck Dungeon compatibility
One Deck Dungeon
Rating
7.7
635
149
Game modes
Multiplayer
Features
Online players
6
Developer
Handelabra Games Inc.
Publisher
Handelabra Games Inc.
Release 18 May 2018
Platforms
Remote Play
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