One Turn Kill on Steam - User reviews, Price & Information

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One Turn Kill is a PvE card game where card drawing and deck control are the keys to victory. Engage in battles limited to a single turn for an exhilarating, suspenseful experience.Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.

One Turn Kill is a strategy, card game and deckbuilding game developed by DenDen and published by Waku Waku Games.
Released on January 15th 2026 is available only on Windows in 4 languages: English, Simplified Chinese, Japanese and Traditional Chinese.

It has received 736 reviews of which 708 were positive and 28 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 5.83€ on Steam with a 20% discount.


The Steam community has classified One Turn Kill into these genres:

Media & Screenshots

Get an in-depth look at One Turn Kill through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 11
  • Processor: 2.0GHz
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon™ 760M, etc
  • Storage: 600 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Highly Recommended, But It's Very Short ! I loved the soundtrack, the characters were great, I thoroughly enjoyed the plot, but the gameplay is so unique that I can't think of any other place to get the same experience. For a more detailed breakdown of the gameplay, it acts as a roguelike kind of. In between runs, you fine tune your 20 card deck, upgrade cards, and set the difficulty for each boss. Then, a run consists of the same 4 boss fights, each of which you have to kill in a single turn. These OTKs are only doable because of the game's unique approach to 'Mana,' as the cost to play costs is to draw that many cards from your deck. This means that each fight will easily get to see every card in their deck, although you might draw your high cost ones too late to use. Because of this, the idea is to construct a deck that has has a combo for the need damage for your difficulty. As you beat the bosses and start running on higher difficulties, the bosses actually force you to play entirely different. The first guy starts a 5 card timer as soon as you half his health, the second starts flooding your deck with 'useless cards,' the third has a real-time timer that gets reset when you deal enough damage, and I'll leave the fourth (and the alternative third) as a surprise. Because the first one has that half health timer, you need to make sure your setup doesn't accidently start that timer before you're ready. Because the second floods your deck with 'useless' cards, you can play your pricy cards without fear of running out... and if you're not drawing enough, you'll lose. Because the third acts on real time, you need calculate which attacks you can afford to drop to buy yourself more time to combo. This game is very well put together but does have a single minor issues (cards that say they create another card don't display what that other card does) . The only "real" issue is that I was able to beat the whole thing in the listed 2.6 hours I have on record. I will say that I believe I managed to find the deck early on, and that my skill level for card games is probably higher than average. Based on the other reviews, I'd say at least double that time for someone who isn't as devoted as I am to the genre. I would beg for a sequel or a continuation, but I sadly doubt that'll happen. If it does though, I know what I'll be spending my money on!
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Jan. 2026
The game is definitely more than what you would expect for a deck builder game. The way how the card cost works is also very interesting. Instead of using stored energy system, it uses the amount of cards in your deck as a way to pay the card cost. it creates an interesting challenge between balancing the card cost of your cards in your hand, balancing of drawing or return cards to the deck, and many more. The boss gimmicks are very creative and pose an interesting challenge or a puzzle to solve. Each boss of the game really tests your deck to its limits, and the run is short enough that you can quickly see the flaws of your deck and your misplays. A deck may be strong against one boss, but can be weaker to another, and the randomness of cards and boss gimmicks prevents you from doing the same strategy over and over, requiring you to adapt to the situation and maybe even do a different strategy in the same deck. I usually don't really like deck builder games, but this one has been very fun for me.
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Jan. 2026
It's a short game with a a simple yet touching narrative. Building different decks to tackle the game was fun even though the final boss' mechanics are frustrating to play around. You can complete it in a handful of hours if you know how to build a strong deck but due to the small amount of cards and encounters, it doesn't have too much replay value after you hit the end and exhaust the dialogue for each encounter. Overall would recommend.
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Jan. 2026
Well this was freaking incredible. Everything from the core combat system, to the separation of the deckbuilding and roguelike aspects, to the great world building and music, all the way to just an overall cornucopia of excellent ideas, and all extremely well executed. If I have to give one complaint, it's simply that I want more. I definitely can't whine too much about getting 5 hours out of an $8 game though, with plenty of room to build new decks and experiment to my heart's content. The year is young, but this is easily my running GotY. Strong 9.5/10.
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Jan. 2026
I wish the game was a bit longer or made me change my deck around in some way or something. My strategy as the game elapsed hardly changed, and I didn't really need to experiment very much to find a working strategy. I think that is a shame because there were a lot of cards I hardly or straight up did not use, and there are probably some cool interactions in them. Overall, I think that the gameplay loop was well-executed. Each enemy serves a purpose, as they are something your deck has to be able to deal with. The way that card costs worked was pretty interesting, not sure if that's been done anywhere else but it is a really cool idea. For the game length, the story was good. As an English player, the localization was good especially for an indie title, which definitely helps.
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Frequently Asked Questions

One Turn Kill is currently priced at 5.83€ on Steam.

One Turn Kill is currently available at a 20% discount. You can purchase it for 5.83€ on Steam.

One Turn Kill received 708 positive votes out of a total of 736 achieving a rating of 8.99.
😎

One Turn Kill was developed by DenDen and published by Waku Waku Games.

One Turn Kill is playable and fully supported on Windows.

One Turn Kill is not playable on MacOS.

One Turn Kill is not playable on Linux.

One Turn Kill is a single-player game.

One Turn Kill does not currently offer any DLC.

One Turn Kill does not support mods via Steam Workshop.

One Turn Kill does not support Steam Remote Play.

One Turn Kill is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for One Turn Kill.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 January 2026 18:12
SteamSpy data 28 January 2026 14:49
Steam price 28 January 2026 20:56
Steam reviews 27 January 2026 17:59

If you'd like to dive deeper into the details about One Turn Kill, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about One Turn Kill
  • SteamCharts - Analysis of One Turn Kill concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck One Turn Kill compatibility
One Turn Kill
Rating
9.0
708
28
Game modes
Features
Online players
133
Developer
DenDen
Publisher
Waku Waku Games
Release 15 Jan 2026
Platforms