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Osta on Steam

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A militaria collecting simulator where you hunt for items through metal detecting, auctions, and markets to build your collection and customize your home. Travel to various locations to uncover the relics of different conflicts throughout history.

Osta is a simulation, casual and sandbox game developed and published by Cup.
Released on July 29th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 353 reviews of which 311 were positive and 42 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 13.99€ on Steam.


The Steam community has classified Osta into these genres:


Here is the detailed breakdown of supported languages for Osta:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Osta through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64-bit
  • Processor: Intel i5
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 660 or equivalent
  • Storage: 1 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

28 hours played
Aug. 2026
> Can’t find Mosin Stock > Considering jumping off a cliff because of lack of Mosin stock > Finds Mosin stock > Dopamine
34 hours played
Aug. 2026
I give it a tentative "upvote" - this game has almost no competitors (Metal Detecting games don't exist, except for one which is not updated since 2020), but is still in need of massive polish and gameplay overhauls. I like the premise, but it's not finished. It can be so much more, but is in need of a lot of tuning. My main gameplay gripes are: 1. Hunger and Thirst are pointless systems, they add nothing to the game. Remove them. 2. Shovels having durability feels restrictive and another pointless resource management objective. There's no way to even tell the shovel's durability; no hud element of any kind. 3. WD-40 and Wood restoration are exhausted way too early for the price to purchase the chemicals at, also no way to tell the uses left in either. 4. Books are arbitrary - why not just let me buy the book to "learn" the items so i can click on them in the field or at home to properly understand what an item is without having to look for "the correct book"? 5. No explanation in the tutorial what the purpose of a crate/box is. 6. No explanation in the tutorial that artillery shells, helmets and other misc items are "constructables" like guns. 7. The loot system in this game does not seem to make much sense when the car is at one corner of the map, and your backpack can't store any large items, so you have to run to the car and run back - multiple times a run. 8. As above, if you want me to walk around the map, the run speed has to be WAY faster than it is now, easily 2-3x faster. 9. Auctions suck. There's no rhyme or reason to their price increases, when the game decides to spend 210$ on a locker filled with junk when you walked away once it hit 100$? And the game just has infinite money, since every single unit goes into the hundreds without fail. It's not an auction as it is a roulette wheel on how much the game wants you to pay for a lot. I love the concept, hate the implementation. 10. Crates are worth 0$ to sell in the market? Am I missing something? 11. Aspen is ignored very early on given the map has very low quality loot, and shovels only have so much uses before they break. Begs to question why Aspen is even in the game at that point. 12. No way to tell if an item is "beyond repair", only when attempting to use a chemical on it. 13. Lack of a checklist to determine what you currently have at home to sell dupes 14. The only main restoration of "beyond repair" items is locked behind a $200 gate... 15. Selling of items in the market makes no sense - why have two market stalls? Why not just have one? What would be the point - punishing new players for not reading "We buy militaria" vs not seeing "We buy anything"? What I would love to see in this game in the future: 1. Expansion into coins and other collectible items of some kind. Infrastructure's there, might as well! 2. Other wars and conflicts (of course) 3. Without needing to strictly adhere to explicit militaria, finding prototype or low production weapons in the field can be cool. Digging up a G11, lol. 4. The ability to use the weapons/gear in some firing range or what not after obtaining a fully assembled version of it. 5. Further to 4., ammunition itself being a possible metal detecting item - itself to be refurbished for use at the range. The 5 mosin-clip already exists, let us use it! General polish I would love to see: 1. The maps having a bit more variety than "Tree & Dirt". Ardennes did ok with the singular trench in the middle, but a bunker or something would be cool. 2. Menus need a small delay of feedback to properly make it seem like the menu is "reacting" to your input. 3. Improved model fidelity 4. The house to be massively expanded and to be an actual warehouse where things can be sorted 5. Control jank to be ironed out, massively. Don't really know why i need to use the arrow keys to rotate an object. If i think of any more I'll add it on.
31 hours played
July 2026
Yes I think I will fill my house with unexploded ordinance, unregistered machine guns, and doctor's sausage thank you.
75 hours played
July 2026
I agree with the review about where gameplay needs improvement but this game aggressively tickled my autism enough to still enjoy playing especially since I collect militaria irl
33 hours played
July 2026
Pretty good game. Tab to open inventory doesn't work though so it gets a little annoying running back to your car every time you wanna swap between the shovel and metal detector but i forgive the game since it came out an hour and a half ago. I also don't think everything needs to have limited use. I get WD40 running out but a shovel breaking after a day and a half of work? Still a good game that needs work. It's a little sad that the maps just have a white void on the edges of the play area. I honestly would rather have invisible walls than an instant drop off. All in all it needs work but it's fun and that's all that matters.

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Frequently Asked Questions

Osta is currently priced at 13.99€ on Steam.

No, Osta is currently not on sale. You can purchase it for 13.99€ on Steam.

Yes, Osta received 311 positive votes out of a total of 353 achieving a rating of 8.16.
😎

Osta was developed and published by Cup.

Yes, Osta is playable and fully supported on Windows.

No, Osta is not playable on MacOS.

No, Osta is not playable on Linux.

Yes, Osta is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Osta is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Osta does not support VR.

Osta is a single-player game.

No, Osta does not currently offer any DLC.

No, Osta does not support mods via Steam Workshop.

No, Osta does not support Steam Remote Play.

Yes, Osta is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Osta.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 23:49 UTC
SteamSpy data 21 September 2026 19:47 UTC
Steam price 30 September 2026 03:35 UTC
Steam reviews 26 September 2026 05:58 UTC

If you'd like to dive deeper into the details about Osta, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Osta
  • SteamCharts - Analysis of Osta concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Osta compatibility
Osta
Rating
8.2
311
42
Game modes
Features
Online players
25
Developer
Cup
Publisher
Cup
Release 29 Jul 2026
Platforms