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Peripeteia on Steam - User reviews, Price & Information

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You are Marie, a cyborg mercenary dropped into the rot of a post-Soviet city of corruption and opportunity. Shoot, sneak, hack, climb or talk your way through alt-history cyberpunk Poland in an immersive sim where every problem has multiple solutions and every rooftop is reachable.

Peripeteia is a early access, immersive sim and dystopian game developed and published by Ninth Exodus.
Released on February 21st 2025 is available in English only on Windows.

It has received 1,283 reviews of which 1,165 were positive and 118 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 24.50€ on Steam, but you can find it for 10.42€ on Eneba.


The Steam community has classified Peripeteia into these genres:

Media & Screenshots

Get an in-depth look at Peripeteia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Really just about anything made after 2015
  • Memory: 6 GB RAM
  • Graphics: Dedicated GPU supporting Shader Model 5
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Additional Notes: AMD GPUs will perform worse than Nvidia equivalents. Integrated GPUs will also struggle.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

38 hours played
July 2026
It's funny, the majority of my playtime was me asking myself "is this where i'm supposed to go?" and the game responding "Yeah sure why not?" There's no handholding outside of level design encouraging specific paths. A lot of time def was spent aimlessly wandering. HOWEVER, even with that consideration, high hopes for this game !
151 hours played
July 2026
Well, it was a ride. Very weird, but somehow satisfying. Some reviewers call this game an immersive sim full of variants and approaches. Is it true? Well... The first level (the Arcology) actually delivers: you’re free to sneak, shoot, climb, or talk your way through, checking every filthy corner like a true scavslav. After that… the game remembers it’s set in a collapsing post-Soviet cyberpunk hellscape and starts streamlining everything, less freeplay, more "do this" Absolute cons Can it even be called an immersive sim? I am not sure. For me "immersive" means "believable". With so few NPCs standing around, the world often feels like a brutalist diorama someone forgot to populate. Even sewers are more densily populated by more vocal topieleces. Well, it is a vibe of a doomer eastern european kind, but what about being a merc and more about varieties of low-life? State-machine and consistency issues NPCs repeat lines and hand over items regardless of your actual progress. Marie sometimes asks questions she has no business to formulate, while characters casually spoil quests you haven’t finished. Your choices matter about as much as a rubble in hyperinflation - factions don’t give a ♥♥♥♥. Janky models and physics Marie is nimble and fun to control, but her climbing animations often clip or contort wildly. She’s also charmingly duck-toed. In firefights the physics engine gets drunk and yeets corpses into low Earth orbit. Ammo scarcity and limited playstyles In a city supposedly ravaged by war, you end up living like a cybernetic hobo, hoarding bullets for your beloved Stechkin, Galil or ASP, while dreaming of the day you can finally spray and pray. Not everyone wants to play ghost with a pistol. Attachments? Mostly locked behind arena or cheat cube. The most kitted gun I had was an AK-clone with PSO, laser, and drum. I felt rich. Did I used it? Only in the last mission, when it was a "go time". Yeah, I remember that Deus Ex-series also was not generous to shootists but, hey, i wanna hold vodka in these augmented jaws, smoke with one hand and push the trigger with another. AI and Exploration Enemy AI is still very weak. Hiding in darkness turns Marie into a ghost who can headshot entire groups. Even elite enemies (like enhanced Polish soldiers) who supposedly have vision and hearing upgrades often just stand like mannequins or bump into walls. The tutorial tells you to explore every nook, but later you end up parkour-spamming random elevations hoping to find something that isn’t just more rust and disappointment. The Belgrade (Reclamation) level feels like it was violently ripped from another game. No idea how it fits the plot or why Marie crawled out of there looking like she lost a fight with a meat grinder. Pros Still… it has the vibe. The world drips with bleak, hilarious cynicism. The descriptions and atmosphere are genuinely great - pure post-apocalyptic Eastern European melancholy with a side of absurd kitsch dystopia. Marie is lovable cigarette-and-vodka autistic waifu with raifu. The music works, but some proper maidcore and doomrock would make this place feel even more like a decaying paradise. So, there is a real potential buried under the jank. If the devs fix the emptiness, improve AI, balance the loot economy, and add more side content that actually rewards you for poking the horrors, this could become a proper cult classic. Right now it’s missing a few limbs and, probably, is on a bad trip.
18 hours played
June 2026
This game is designed for one kind of person: The kind of freak that discovered the alternate hidden path in the E.Y.E. Divine Cybermancy tutorial and followed it all the way through. It's half-complete, may never be fully completed, and is full of bugs and jank, but it scratches that itch of unhinged scale and immersion like very few other games can.
25 hours played
May 2026
A year ago I left a review saying I was excited to see where this would be in a year. Since then there has been 0 major content updates and the game is largely identical to its EA release. After a full replay one year later, still almost everything about this game is perfect except its development, which is such a shame because this game has so much potential. - The one real new feature, the "stash" update is literally an empty box you can put stuff inside in your basement, which I used as an excuse to hop back in and collect all the unique weapons a year after my first playthrough. Sadly in its current state this isn't fully possible as Karabash/Outskirts does not bring you back to your apartment so you can't store the things you find. There is also a weight limit on what you can bring into missions for balance reasons, but the in-world explanation is "the train has weight limits". They let me carry home 500 pounds of weapons but can't leave home on the same train with the same gear? - The save trick to save inside Belgrade was fixed, making the most unbearable and poorly designed level even more insufferable to complete. Once you learn the fastest route to complete the level you will never want to shoot the sphere again. - There is still no ramifications for any of your actions and no characters will reference your actions between levels, the questlines are still shoddily coded and easily sequence breakable. This game is not an immersive sim in its current state. All in all I absolutely love Peripeteia, but know what you are getting. 5 levels, 1 of which is the tutorial level (a short but still enjoyable mission), 1 of which is horrible to play, and 3 great, massive yet mostly empty levels to explore and soak in the atmosphere. Saying this game is in active development is a stretch at best and disingenuous at worst. The content and fixes that have been added to the public build so far would take a couple weekends at most. Maybe one day we will see a 6th level added, the janky quests cleaned up, and some continuity between missions, but I have given up waiting.
9 hours played
Aug. 2025
Very nice atmosphere and vibes. Lets all love Lain.

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Frequently Asked Questions

Peripeteia is currently priced at 24.50€ on Steam.

No, Peripeteia is currently not on sale. You can purchase it for 24.50€ on Steam.

Yes, Peripeteia received 1,165 positive votes out of a total of 1,283 achieving a rating of 8.61.
😎

Peripeteia was developed and published by Ninth Exodus.

Yes, Peripeteia is playable and fully supported on Windows.

No, Peripeteia is not playable on MacOS.

No, Peripeteia is not playable on Linux.

Peripeteia is a single-player game.

No, Peripeteia does not currently offer any DLC.

No, Peripeteia does not support mods via Steam Workshop.

No, Peripeteia does not support Steam Remote Play.

Yes, Peripeteia is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Peripeteia.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 25 July 2026 02:07 UTC
SteamSpy data 25 July 2026 06:10 UTC
Steam price 28 July 2026 18:36 UTC
Steam reviews 28 July 2026 01:46 UTC

If you'd like to dive deeper into the details about Peripeteia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Peripeteia
  • SteamCharts - Analysis of Peripeteia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Peripeteia compatibility
Peripeteia
Rating
8.6
1,165
118
Game modes
Features
Online players
33
Developer
Ninth Exodus
Publisher
Ninth Exodus
Release 21 Feb 2025
Platforms
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