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Prince of Persia®: The Sands of Time on Steam

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Amidst the scorched sands of ancient Persia, there is a legend spun in an ancient tongue. It speaks of a time borne by blood and ruled by deceit. Drawn to the dark powers of a magic dagger, a young Prince is led to unleash a deadly evil upon a beautiful kingdom.

Prince of Persia®: The Sands of Time is a action, adventure and parkour game developed by Kudosoft and published by Ubisoft.
Released on August 27th 2009 is available on Windows and Steam Deck.

It has received 4,481 reviews of which 3,844 were positive and 637 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Prince of Persia®: The Sands of Time into these genres:

Media & Screenshots

Get an in-depth look at Prince of Persia®: The Sands of Time through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum:
  • Supported OS: Windows® 2000/XP (only)
  • Processor: 800 MHz Pentium® III or AMD Athlon™
  • System Memory: 256 MB of RAM
  • Video Card: 64 MB GeForce™ 3 or higher, or ATI® Radeon™ 8500 or higher, Matrox Parhelia™. (GeForce4 MX not supported)
  • Sound Card: DirectX® 9.0 or higher compliant sound card
  • DirectX Version: DirectX® version 9.0c or higher
  • Hard Disk: 1.5 GB available hard disk space
  • Supported Peripherals: ThrustMaster FIRESTORM Dual Analog 3
  • Note: For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game at: .

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

3 hours played
Sept. 2026
**Prince of Persia: The Sands of Time — A Timeless Classic** Some games are simply games, while others become a part of your childhood. *Prince of Persia: The Sands of Time* is one of those rare experiences that I will never forget. When I first played this game, it felt completely different from anything else. The atmosphere, the mysterious story, the beautiful environments, the music, and especially the incredible parkour system made the Prince feel genuinely unique. Running across walls, jumping between platforms, climbing ancient structures, solving environmental puzzles, and carefully navigating deadly traps created an experience that still feels special even after all these years. But the biggest thing that made *The Sands of Time* memorable was the **Dagger of Time**. The ability to rewind time might sound simple today, but back then it was an incredibly clever mechanic. Making a mistake during a difficult jump or getting killed by a trap didn't always mean starting over. You could literally turn back time and try again. It became an essential part of both the gameplay and the story rather than just being a gimmick. The relationship between the Prince and Farah also gave the adventure much more personality. Their conversations, disagreements, humor, and gradual trust made the journey feel like more than just another action game. The Prince himself starts as an arrogant young man and gradually learns from his mistakes, making his character development surprisingly meaningful. And then there is the atmosphere. The ancient Persian architecture, massive palaces, underground passages, gardens, towers, and mysterious ruins create a world that feels almost like a playable fairy tale. The soundtrack fits this atmosphere beautifully and is still something I remember years later. What impresses me most is how well the game balances **platforming, combat, exploration, puzzles, and storytelling**. Nothing feels completely disconnected from the rest. Every mechanic contributes to the adventure. Of course, some aspects have aged. The combat can feel repetitive at times, the camera occasionally becomes frustrating, and certain controls are not as comfortable as what modern games have taught us to expect. But these problems are minor compared to what the game accomplished. For me, *Prince of Persia: The Sands of Time* represents an era when games could be adventurous, mysterious, creative, and genuinely memorable without needing enormous open worlds or endless content. This is not just a game I remember. **It is a piece of my childhood.** Years later, I can still hear the music, remember the first time I discovered the power of the Dagger, and remember desperately trying to make that next jump without falling into a trap. A true classic. **10/10 — timeless, unforgettable, and still worth experiencing.** ❤️⏳
7 hours played
Aug. 2026
TLDR Prince of Persia: The Sands of Time, is, pun intended, a beautiful relic of its time. It is a little gem of a game from an era of gaming when live services and microtransactions didn't exist, and it takes you on a wonderful Arabian-nights-vibe journey for a few hours. Sadly, the Steam version comes with a few annoying glitches, due to incompatibility with modern hardware, but there is a recently released mod on ModDB that fixes most of them. The Good POP SOT has an enchanting and cohesive atmosphere (both in terms of art style and music), great voice acting and humor, very solid platforming, and an interesting mechanic with its ability to reverse or slow down time to help you in both combat and traversal. This is a game that takes you on a magic carpet ride for 6 hours and demands little more in return than your attention. While 95% linear, exploration is rewarded with more banked sand for your time manipulation abilities and permanent upgrades to your health bar. The UI is as minimalistic as possible. There are some really nice QOL details in this game, e.g. your save file will tell you how many % of the game you've completed, and since the entire game is framed within narration from the prince, he will also comment on game overs and saving. The Bad Farah's AI can be a bit... suboptimal sometimes (although it is hilarious when she accidentally shoots you and both she and the prince comment on it), and Farah herself is basically made of paper--three hits and she's dead. There is one section near the end of the game that can leave you stuck in a death loop if you're not careful. Thankfully, the game allows you to keep multiple manual saves (which you should definitely take advantage of!), so if that happens, just reload a previous save. The final boss is actually easier than the last 6 or so battles before him. The Ugly This game unfortunately does not play along well with modern hardware. Voice volume is tied to camera distance, so if the camera is far away from the character or you're watching a cutscene, voices will be hard to hear. The fog effects cause a screen white-out, and the PC version was not designed to be played with controller. The game was also not designed for widescreen monitors, and launching it takes a day and a half, as it tries to launch a .exe file that doesn't work correctly. Thankfully, there is a mod on ModDB that is super easy to install and fixes almost all of these issues (except for the audio, which it is supposed to fix, but sadly doesn't for me).
25 hours played
Aug. 2026
Just fantastic. One of my favorite action-adventure games of the PS2 era, though not without its fairly major flaws. Movement feels amazing, and chaining acrobatics through long parkour sections feels really awesome and fluid, just as good as it was back in the day. The combat, though, feels as bad as it also was back in the day. There's no way around it, combat in this game is pretty bad. It's incredibly repetitive, and I hate when a game goes "actually the enemies are invincible if you just keep hitting them forever, you gotta do this one thing to permanently destroy them", and essentially 100% of the enemies in this game (except for minor annoyances like scarabs, birds and bats) are just like that, constantly getting up until you dagger-of-time them when they're down. The encounters also drag on and on for much longer than they should. For the entirety of the second half of the game, every time you think combat's over and more enemies spawn you will always think "oh seriously, more ?!". Lastly, another major problem regarding the combat is how your sidekick in the game can be killed by the monsters and that is an instant game over, so you're forced to babysit her during these portions. For the vast majority of the game this isn't really a problem, but it suddenly becomes your biggest issue during the final major mob fight in the game: the elevator section in the Tower of Dawn. I think I had 5 or so 'game overs' because they kept focusing her instead of me, and she dies incredibly fast when that happens. The soundtrack is extremely good - there's no way you won't add some of these tracks to your playlist - and the visuals are awesome and aged very well. I did play using the "Fix Compilation" mod, which allows for widescreen and high resolutions, and the game looks just incredible. The game's set pieces are mostly great. Most are hits, very few are complete misses, worst of all being the infamous "bring the crystal things to the top", with a very british soldier screaming instructions at you. That is just an awful segment and should've been completely reworked out outright removed, as it really brings down the game's flow real bad. On the other hand, the 'Halls of Learning' and the immediately after observatory segments are much, much better examples of puzzle segments that are neat and greatly integrated with both the Prince's move set and the style of the game as a whole. Overall, it's a highly recommended "seamless adventure" type of game. Not sure if I'm uninformed, but I don't really know how to properly define these games where you go through a mostly continuous journey with no major breaks or time skips (think Half-Life games, Portal games, Resident Evil 4, Ico, Inside and so on). I really love this kind of game, and Prince of Persia - The Sands of Time most certainly stands out as one of the great ones. I just find it hard to believe a complete playthrough can go unscathed without its "okay, I'm done with this combat" moment.
30 hours played
June 2026
I do recommend this game, although that recommendation comes with an asterisk. Let's get it straight; Prince of Persia: The Sands of Time is one of the best video games ever made. The story is incredibly well written and will seriously hit you in the feels. The storybook narrative is seamlessly integrated with the exciting gameplay and gorgeous visuals, so that its progression feels natural, which makes the experience emotionally evocative to an unusual degree. This is a truly beautiful game in more senses than one. That all said, to enjoy this unique gem requires a level of nerdy tinkering that may be prohibitive to many players. Firstly, you will need to download a widescreen fix to enable modern resolutions. The game itself will run smoothly at high frame rates, but that may cause the picture and sound to go out of sync during cutscenes. What's worse, the game has a partial controller support that not only requires manual configuration to work, but also typically results in limited range on analog sticks. In other words, the game may seem to work fine until the player realizes—probably during a tricky timed sequence—that they cannot make the Prince run diagonally. It is fixable with Xinput Plus, but having to download and learn to use an additional application to be able to play a game one has already paid for is less than desirable. Such issues are a crying shame, because this game is simply incredible. PoP:TSoT doesn't even need a full remake; a simple remaster would suffice to give modern audiences a chance to experience this remarkable milestone in video game history without an off-putting hassle. In its current state, it's still worth the price many times over, if you're willing and able to put up with the required extra steps.
9 hours played
April 2026
if you pick it up on sale for 2 euros, play with the widescreen mod for high resolution, enable creative eax in settings, change the .ini file to fix the fog, limit the game to 60fps, it's actually pretty cool, the puzzles are nice

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Frequently Asked Questions

Prince of Persia®: The Sands of Time is currently priced at 9.99€ on Steam.

No, Prince of Persia®: The Sands of Time is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Prince of Persia®: The Sands of Time received 3,844 positive votes out of a total of 4,481 achieving a rating of 8.29.
😎

Prince of Persia®: The Sands of Time was developed by Kudosoft and published by Ubisoft.

Yes, Prince of Persia®: The Sands of Time is playable and fully supported on Windows.

No, Prince of Persia®: The Sands of Time is not playable on MacOS.

No, Prince of Persia®: The Sands of Time is not playable on Linux.

Yes, Prince of Persia®: The Sands of Time is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Prince of Persia®: The Sands of Time is not available yet.

No, Prince of Persia®: The Sands of Time does not support VR.

Prince of Persia®: The Sands of Time is a single-player game.

No, Prince of Persia®: The Sands of Time does not currently offer any DLC.

No, Prince of Persia®: The Sands of Time does not support mods via Steam Workshop.

No, Prince of Persia®: The Sands of Time does not support Steam Remote Play.

Yes, Prince of Persia®: The Sands of Time is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Prince of Persia®: The Sands of Time.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 September 2026 04:15 UTC
SteamSpy data 14 October 2026 18:40 UTC
Steam price 27 October 2026 04:04 UTC
Steam reviews 21 October 2026 21:59 UTC

If you'd like to dive deeper into the details about Prince of Persia®: The Sands of Time, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Prince of Persia®: The Sands of Time
  • SteamCharts - Analysis of Prince of Persia®: The Sands of Time concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Prince of Persia®: The Sands of Time compatibility
Prince of Persia®: The Sands of Time
Rating
8.3
3,844
637
Game modes
Features
Online players
8
Developer
Kudosoft
Publisher
Ubisoft
Release 27 Aug 2009
Platforms