Rail of Möbius on Steam - User reviews, Price & Information

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It is an adventure game with multiple endings. An original script written by a well-known light novelist with a total of 400,000 words. With reasoning, suspense, love, and science fiction elements, it allows players to embark on a highly immersive journey of salvation on the submarine train.

Rail of Möbius is a visual novel, time travel and story rich game developed and published by PHOSEPO.
Released on August 31st 2021 is available only on Windows in 3 languages: Traditional Chinese, English and Simplified Chinese.

It has received 460 reviews of which 439 were positive and 21 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 10.79€ on Steam.


The Steam community has classified Rail of Möbius into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8.1/10 (64bit)
  • Processor: 1.8 GHz Pentium 4 equivalent or above
  • Memory: 4 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD4000
  • DirectX: Version 10
  • Storage: 2 GB available space
  • Additional Notes: Screen resolution: 1280 * 720+

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
When I started Rail of Mobius, I didn’t get the best first impression. The art was pretty, but the translation seemed a little shaky, and there were cliches left and right. The plot was looking like “We have Steins Gate at home”. But I really wanted to work on my gaming backlog so I stuck with it and was very pleasantly surprised. With every hour that went by, the characters grew more likeable, the story became more complex and creative, and the game managed to go its own way from Steins Gate while still feeling influenced by it in a good way. The story handles time travel in a way I’ve not seen before, both mechanically and conceptually, and when I realized I had absolutely no idea where the story was headed, I was all in. There are no achievements, but the game features lovely CG’s and art design, a good soundtrack, two regular endings, and a true end that they both set up. If you can get past the sometimes awkward translation, I’d recommend this for fans of mystery Visual Novels or time travel stories.
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Jan. 2026
Rail of Möbius, developed and published by PHOSEPO, is a story-driven visual novel that leans heavily into psychological mystery, emotional introspection, and science-fiction concepts built around repetition and consequence. Set aboard a futuristic submarine train on what should have been a routine graduation trip, the game quickly reveals itself as something far more unsettling and personal. A catastrophic incident traps the cast in a looping disaster, and only the protagonist retains memories between cycles. From that moment forward, the experience becomes less about escape alone and more about understanding people, choices, and the weight of remembering what others cannot. The narrative is the game’s defining strength, unfolding through a dense and carefully structured script that rewards attention and patience. Each loop revisits familiar scenes, but subtle changes in dialogue, character behavior, and internal monologue gradually reshape the player’s understanding of events. Rather than feeling repetitive, the looping structure becomes a tool for discovery, allowing the story to deepen with every iteration. Information that once felt insignificant takes on new meaning when revisited with greater context, and the game excels at making players feel the emotional burden of knowledge carried alone while everyone else resets to ignorance. Character writing plays a crucial role in sustaining this structure. The cast is composed of classmates with distinct personalities, anxieties, and emotional trajectories, and their relationships with the protagonist evolve depending on player choices. Dialogue decisions often feel morally ambiguous rather than overtly “correct,” and the consequences of those choices may not be immediately visible. Some paths prioritize emotional closeness, others uncover hidden truths, and some lead to tragic outcomes that feel earned rather than arbitrary. This branching design encourages multiple playthroughs, not out of obligation, but out of genuine curiosity about how different approaches reshape both events and emotional outcomes. Gameplay mechanics remain firmly rooted in the visual novel tradition, placing emphasis on reading, observation, and decision-making rather than puzzles or action. This minimalist approach keeps the focus squarely on narrative immersion. Choices are spaced thoughtfully, giving players time to absorb scenes and reflect on what they’ve learned from previous loops. The sense of agency comes not from mechanical mastery, but from narrative awareness—knowing when to push for answers, when to comfort someone, and when to let events play out differently than before. Visually, Rail of Möbius adopts a clean, anime-inspired style that complements its introspective tone. Character portraits are expressive, capturing subtle shifts in emotion that mirror the psychological weight of the story. Backgrounds emphasize the claustrophobic nature of the train and the eerie calm of its underwater setting, reinforcing the sense that the characters are trapped not only physically but existentially. While the game lacks full voice acting, the strength of the writing and art direction compensates, allowing players to project emotion and tension naturally as scenes unfold. The soundtrack quietly enhances the experience, using restrained musical cues to underscore moments of dread, reflection, and fleeting warmth. Rather than dominating scenes, the music often fades into the background, letting silence and pacing do much of the emotional work. This restraint suits the game’s themes, emphasizing isolation and repetition rather than spectacle. Over time, familiar tracks take on new emotional significance, echoing the way repeated scenes gain meaning through memory. Thematically, Rail of Möbius explores ideas of fate, responsibility, and emotional exhaustion in a way that feels surprisingly mature. The loop is not treated as a power fantasy, but as a burden. Remembering every failure, every death, and every regret weighs heavily on the protagonist, and the game makes sure the player feels that accumulation of emotional cost. It raises questions about whether changing outcomes is always the right choice, and whether knowledge itself can become a kind of prison. While the experience is deeply rewarding for fans of narrative-heavy games, it is not designed for everyone. The heavy reliance on reading, the slow pacing, and the absence of traditional gameplay systems may deter players seeking constant interaction or audiovisual spectacle. However, for those willing to invest emotionally and intellectually, these qualities become strengths rather than shortcomings, allowing the story to breathe and resonate. In the end, Rail of Möbius stands out as a thoughtful and emotionally rich visual novel that uses its time-loop structure with purpose and restraint. It is less concerned with shocking twists than with gradual realization, less focused on action than on consequence. By combining strong character writing, layered narrative design, and a hauntingly intimate setting, the game delivers an experience that lingers long after the final loop concludes, making it a compelling choice for players who value introspection, storytelling, and psychological depth. Rating: 8/10
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Dec. 2025
May 2025
As a huge fan of time loop and time travel Visual Novels, I have been hunting, searching far and wide for VNs that are at least on par with Steins Gate and the Zero Escape series. Saw this one and thought I'd give it a shot. I went in not having high expectations but Rail of Mobius was better than I expected. The pacing of the story was just right and well-balanced. The time travel elements are simple and easier to understand than most games but still interesting and well thought of. Finished it in two sittings. Overall a great experience. Although not a masterpiece like Steins Gate and 999/VLR, it definitely "scratches that itch" and definitely deserves more attention. If you like time loops with themes of great friendship, unconditional love, resilience and sacrifice, I highly recommended that you give this one a shot.
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April 2025
Good, characters can be a bit dumb sometimes but the VN makes it work. Nice compact and efficiently paced story. Would recommend at a discount
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Frequently Asked Questions

Rail of Möbius is currently priced at 10.79€ on Steam.

Rail of Möbius is currently not on sale. You can purchase it for 10.79€ on Steam.

Rail of Möbius received 439 positive votes out of a total of 460 achieving a rating of 8.83.
😎

Rail of Möbius was developed and published by PHOSEPO.

Rail of Möbius is playable and fully supported on Windows.

Rail of Möbius is not playable on MacOS.

Rail of Möbius is not playable on Linux.

Rail of Möbius is a single-player game.

There are 2 DLCs available for Rail of Möbius. Explore additional content available for Rail of Möbius on Steam.

Rail of Möbius does not support mods via Steam Workshop.

Rail of Möbius does not support Steam Remote Play.

Rail of Möbius is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rail of Möbius.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 January 2026 19:07
SteamSpy data 21 January 2026 22:02
Steam price 29 January 2026 04:35
Steam reviews 26 January 2026 23:53

If you'd like to dive deeper into the details about Rail of Möbius, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rail of Möbius
  • SteamCharts - Analysis of Rail of Möbius concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rail of Möbius compatibility
Rail of Möbius
Rating
8.8
439
21
Game modes
Features
Online players
0
Developer
PHOSEPO
Publisher
PHOSEPO
Release 31 Aug 2021
Platforms