Ravenswatch on Steam - User reviews, Price & Information

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Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.

Ravenswatch is a rogue-like, co-op and action roguelike game developed by Passtech Games and published by Nacon.
Released on September 26th 2024 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese and Traditional Chinese.

It has received 16,153 reviews of which 12,942 were positive and 3,211 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 24.99€ on Steam, but you can find it for 6.37€ on Gamivo.


The Steam community has classified Ravenswatch into these genres:

Media & Screenshots

Get an in-depth look at Ravenswatch through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64 (Version 1909 or newer)
  • Processor: Intel Core i5-4670K (4 * 3400) / AMD FX-8350 (4 * 4000)
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 960 (2048 MB) / AMD Radeon RX 470 (2048 MB)
  • DirectX: Version 12
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
8.8/10 If you are looking for a charming coop roguelike to play with your friends with great character and game design, GO for this one! Ravens Watch gotta be one of the best and my favorite of the genre Strongest points: - Art direction, character design and worldbuilding all top notch - Amazing music and sound design - Great gameplay That being said, I have to say this game has so much potential that I can't help but feel like we could have more out of this world. So weakest points: - Boss design. The gameplay around them are nice, but they look kinda the same - The world building is great, but we don't have a linear story or many NPC´s to interact with. Having so would make this already great world even more deep. - Also, now almost all of my mains are lv 9 (max lv) so I don't have much incentives to keep playing with them apart from game completion - not much cosmetics or characters to unlock, you hit the point of ´´not much new stuff`` kinda fast - I understand that the story telling is made through book pages and thematically that fits. But even so, it would be way better to have a linear story around a nonlinear gameplay based on dialogue and character interactions. - I´ve seen some people talking about this online and its true, the scaling for coop is kinda bonkers. In 80 hours of gameplay I haven´t been able to clear the game with my friends on the third difficulty, but in one try solo one of my friends did it This game has so much potential that I find myself wishing the developers would take it more seriously in those regards, this could make this game that is already awesome basically god-tier. With more incentives and free unlockable in the game, Raven´s Watch could keep players active for much more time. I think other roguelikes that did these things better are Lost Castle 2 and Ember Knights. But even so, I like Raven's watch better in aesthetic and gameplay, and wish it could keep me coming back to it even more with these incentives if you like the genre and never played this one, you are for sure missing out
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Jan. 2025
Good fun with friends for a few nights. It looks great, it plays well, has plenty of unique characters with various abilities. However, in the long term, this game will not hold up. There are no +500% crazy build possibilities like in Risk of Rain 2 and not enough random elements to the runs as in the Binding of Isaac to sustain numerous playthroughs. The map layout does change every time, but the points of interests on it, bosses between levels and enemies types - don't. There is not enough floating variables to make each run feel unique. Which in tern, makes you excited about new characters and abilities you get after a new run, as apposed to actually playing it. Not ideal. Still, would recommend, since 4 player coop roguelikes are still hard to come by.
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Oct. 2024
i started this game off in a group of 4 friends and we all instantly fell in love with it. it was exciting, refreshing in the sense of character depth compared to other rogues, hard enough to beat at first and an overall fun experience to have in a premade group. it literally left us feining. but while i'd still recommend this game for the things we like about it, I cant overlook the lack of map and boss diversity it has, doing so in the hope of devs listening to the community. dont get me wrong, this might have been my fave game this year for the first 10hrs of gametime i put into it, but as soon as we beat the final chapter once (if only on the easiest mode), all the other runs since then just keep feeling the same. yes i can explore the other characters and unlock abilities, etc. but there is no need for me to adapt my play style, routes i'm taking or the build i'll try to get and i think that's because as soon as you understand how to move, some of the more dangerous enemies mechanics of fighting (same goes for bosses) and whats meta with the champ you've picked, you're guaranteed to make it to the final chapter. and while i'm aware that upping the games difficulty will definitely change that and a few other things (special enemies, less xp, etc), that just doesn't cut it. so to summ it up: yes, buy this game and support the studio! it's definitely worth the money. BUT dont expect to play it for ever in the state it's in now. i cant imagine these feedbacks popping up as frequent and similar as they do and the makers not taking them into account. and while that might mean we wont see these changes for quite some time, considering the detail they put into the maps / chapters, i'm glad to wait and get back into playing it asap!
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Sept. 2024
A pretty neat take on the roguelike / roguelite formula where you control reimagined storybook characters across a few of the popular 'realms' in their stories. Each 'realm' IS timegated, which can feel restrictive initially, but the aspect of choice in what events you want to complete adds to the strategy of the game. Do you weaken the acts final boss, making the hardest fight easier, or do you farm money to boost your damage for the rest of the game? Maybe you grab a talent instead to boost your abilities? I can see some people hating the time aspect, and I personally prefer Curse of the Dead Gods take vs. this, but it's still enjoyable. - Ability diversity is great, each hero can have 4-5 different builds. Considering there are 9 heroes here, you're getting a decent amount of variety. - Realm diversity is great, it's randomized each time. There are also quests in each which can vary between runs. - Character diversity is great, Pierre plays NOTHING like Scarlett. Also, this is a really weird thing that appeals to me, but the sound design in this game is so satisfyingly.. musical? Like, for instance, when I play Scarlet in werewolf form she can get a 3-hit combo that just sounds.. rewarding? It's a great touch that I don't know how to vocalize. I just know when I right-click, then attack, I'll hear this satisfying 'Whoop Whoop Whoop whopp whoop whoop whoop. I know, I'm weird.
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Sept. 2024
Absolutely goated game. Only complaint is that honestly content feels relatively small still even with this release. Roguelikes live and die based on how long you can repetitively play them. And unlike Hades, you aren't really building up a HUB world or anything so progression never really feels all that fulfilling. The game is still an overall fun time, but it's definitely on the lower end tier of rogue likes in terms of overall quality and things to do aside from runs. It was the same problem curse of the dead gods had. The progression was just absurdly simplistic and there wasn't a whole lot to progress.
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Frequently Asked Questions

Ravenswatch is currently priced at 24.99€ on Steam.

Ravenswatch is currently not on sale. You can purchase it for 24.99€ on Steam.

Ravenswatch received 12,942 positive votes out of a total of 16,153 achieving a rating of 7.85.
😊

Ravenswatch was developed by Passtech Games and published by Nacon.

Ravenswatch is playable and fully supported on Windows.

Ravenswatch is not playable on MacOS.

Ravenswatch is not playable on Linux.

Ravenswatch offers both single-player and multi-player modes.

Ravenswatch includes Co-op mode where you can team up with friends.

There are 8 DLCs available for Ravenswatch. Explore additional content available for Ravenswatch on Steam.

Ravenswatch does not support mods via Steam Workshop.

Ravenswatch does not support Steam Remote Play.

Ravenswatch is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ravenswatch.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 June 2025 03:22
SteamSpy data 06 June 2025 15:03
Steam price 14 June 2025 12:49
Steam reviews 14 June 2025 04:03

If you'd like to dive deeper into the details about Ravenswatch, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ravenswatch
  • SteamCharts - Analysis of Ravenswatch concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ravenswatch compatibility
Ravenswatch PEGI 18
7.9
12,942
3,211
Game modes
Multiplayer
Features
Online players
1,941
Developer
Passtech Games
Publisher
Nacon
Release 26 Sep 2024
Platforms
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