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Ready or Not on Steam

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Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.

Ready or Not is a tactical, realistic and fps game developed and published by VOID Interactive.
Released on December 13th 2023 is available on Windows, Steam Deck and Steam Machine.

It has received 236,196 reviews of which 210,654 were positive and 25,542 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 49.99€ on Steam, but you can find it for 17.02€ on K4G.


The Steam community has classified Ready or Not into these genres:

Media & Screenshots

Get an in-depth look at Ready or Not through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, Windows 11
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
  • DirectX: Version 11
  • Storage: 60 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

123 hours played
Sept. 2026
Ready or Not isn't a bad game. It's simply not the game it claims or wants to be. Originally intended as a spiritual successor to SWAT 4 (which you can find on GoG for cheap, I highly recommend it), RoN boasts sleek and modern graphics, on a modern engine with solid gunplay and a host of new features. While I really do enjoy it, it is simply flawed and frustrating and here's a couple of the core reasons why; Gameplay: Ready or Not's gunplay is one of its key features, you have a wide array of weaponry to choose from, (mostly) limited to the varieties which various armed police response forces use. Beyond cyclic rate, magazine capacity and which calibre and ammunition type is used, your weapon choice isn't all that important, because ultimately they all shoot more than straight enough to hit what you aim at. This is all fine, if only it weren't for the AI of the people you might have to use these tools against. Suspect AI is not very good, and tends to begin manoeuvering like a prime boxer and magdumping the player with inhuman accuracy once they realise you're there. Suspects and bystanders alike don't often give up, as if it's roll of the dice rather than a reaction to immediate threats and the internal psychology of the individual. Whether civilian, junkie, petty criminal or heavily armed terrorist, the experience of trying to take them into custody is universal. Less than lethal means to resolve these situations are available, but in practice feel like only a mild suggestion for the target to comply rather than a forceful impetus. A gang member can take multiple beanbag shots, and after letting him perform his little animation of agony each time, he just reverts back to his state of utter defiance. In many cases will still raise his weapon and force you to make the decision to either roll the dice again in the hopes he will give up or draw a weapon with a bit more bodily harm involved. That is to say, they're not very useful. Friendly AI is often critiqued here, but I personally don't have too much that jumps to mind which I might complain about besides how unclear what counts as a room can be (and thus makes how far your team goes something of guesswork), and the fact that you can't issue orders to them through your helmet cam as you can in SWAT 4, which can really slow the pace of a lightning raid as you slooowly go from A to B to co-ordinate, say, an approach to the roof of the Brixley talent agency from two directions at once. This shooting gallery approach is also reflected in the scoring, where an itchy trigger finger isn't at all punished, so long as you yell "police" beforehand and the target isn't a prime suspect. Otherwise, you're free to ventilate The Poors with impunity. Comparing this to its inspiration, SWAT 4 where even just a few dead suspects might cost you the level, placing a lot of consequence on that decision to pull the trigger, reveals that Ready or Not is more a shooter than a simulator. For a game that tries to depict the responsiblity of police in spite of what their morals and mental state might say, its core gameplay loop is inherently at odds with this intent. Story and Worldbuilding: This isn't something that most people would care about, but when a game is touted as a successor to the SWAT games, it's one of the things that some people will pay attention to. Atmosphere and environmental storytelling are quite well done in Ready or Not as a whole, presenting to the player a fictional Los Angeles on the verge of descent into anarchy and chaos. Levels are littered with items and details that successfully sell the illusion of this universal decline and the lives affected by it, ordinary or not. Quite a few of these little details are not so much clues as they are confessions, and the set dressing places them everywhere to the point that you don't need to even pay attention to the level to understand what's really going on behind the scenes. The key moments that complete this image of a grim reality are flawed to say the least, relying upon scale and shock to hammer it home. These moments were memorable, if absurd at times, and many people who played it will attest to this - at least until the 1.0 update stripped these moments of the details which made them so. Scale and lack of subtlty are what holds RoN back because it starts to become cliche and unbelievable. This is no longer environmental storytelling, it's just a poorly implemented diegetic TL;DR of the entire level. Ultimately it's ambitious, but clumsy, exaggerated and inconsistent, giving us horrible crimes but without the grounding or tact to convincingly sell them to the audience. Mods: Ultimately the worst injustice in my opinion is the constant breaking of mods. For a game that has only limited levels and weapons, even with DLC included, community content greatly increases the enjoyment and longievity of the game. There was a great number of great mods when I began playing, but with every major update, most of them are broken and only a few creators bother to update them given how tedious the process is. Apparently this is a result of Unreal Engine 5, but it's still criminal to me and is no doubt a bar to entry for many who might like to make a mod. Of course, your effort might be wasted simply because of an inevitable update. Sadly I will never again get to clear a Boeing 747 full of hijackers, with no equipment but a TLE1911, flashbangs, and one buddy who brought a .357 Magnum, and nor will you unless you happen to have it all backed up and know your way around the Unreal modding process. That experience was one of the highs of this game for me, and what kept me coming back to it, but now it's lost to time and so is the key reason I would re-install. There are many things I probably forgot to include in this review but I don't want to write a whole essay. I'll update it as more things come to mind. I would recommend Ready or Not, but ONLY if you can get it on sale and are willing to put up with the AI ruining the experience. Until at least that changes though, and I do really hope it changes, it will remain a middling 6/10 in my books.
148 hours played
July 2026
If you want to become absolutely paranoid of doors and being in a hallway in general please get this game.
14 hours played
July 2026
It's hardcore. Really need to be careful when playing solo. Better to play with some friends, it's fun :) ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☑ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
168 hours played
March 2026
Good game but no respect until the developers open their eyes to the fact that college students and LA crackheads aren't military trained professional marksmen
26 hours played
March 2026
I shot up a bunch of pedophiles, drug dealers, and sex traffickers then played this game to cool off

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Frequently Asked Questions

Ready or Not is currently priced at 49.99€ on Steam.

No, Ready or Not is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Ready or Not received 210,654 positive votes out of a total of 236,196 achieving a rating of 8.82.
😎

Ready or Not was developed and published by VOID Interactive.

Yes, Ready or Not is playable and fully supported on Windows.

No, Ready or Not is not playable on MacOS.

No, Ready or Not is not playable on Linux.

Yes, Ready or Not is playable and fully supported on Steam Deck.

Yes, Ready or Not is playable and fully supported on Steam Machine.

No, Ready or Not does not support VR.

Ready or Not offers both single-player and multi-player modes.

Ready or Not includes Co-op mode where you can team up with friends.

Yes, there are 4 DLCs available for Ready or Not. Explore additional content available for Ready or Not on Steam.

No, Ready or Not does not support mods via Steam Workshop.

No, Ready or Not does not support Steam Remote Play.

No, Ready or Not does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ready or Not.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 October 2026 22:43 UTC
SteamSpy data 16 October 2026 02:04 UTC
Steam price 28 October 2026 04:11 UTC
Steam reviews 18 October 2026 10:09 UTC

If you'd like to dive deeper into the details about Ready or Not, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ready or Not
  • SteamCharts - Analysis of Ready or Not concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ready or Not compatibility
Ready or Not
Rating
8.8
210,654
25,542
Game modes
Multiplayer
Online players
3,931
Developer
VOID Interactive
Publisher
VOID Interactive
Release 13 Dec 2023
Platforms
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