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Resident Evil Requiem on Steam

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Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.

Resident Evil Requiem is a survival horror, zombies and horror game developed and published by CAPCOM Co. and Ltd..
Released on February 26th 2026 is available on Windows, Steam Deck and Steam Machine in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 107,474 reviews of which 102,100 were positive and 5,374 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 48.99€ on Steam with a 30% discount, but you can find it for 34.64€ on Eneba.


The Steam community has classified Resident Evil Requiem into these genres:


Here is the detailed breakdown of supported languages for Resident Evil Requiem:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Portuguese - Brazil
Arabic
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Resident Evil Requiem through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 (64bit required)
  • Processor: Intel corei5-8500 / AMD Ryzen 5 3500
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1660 6GB /  Radeon RX 5500 XT 8GB
  • DirectX: Version 12
  • Additional Notes: Supports 1080p gameplay (using upscaling, native resolution of 640p)/30fps. Note: Frame rate may drop when the processing load is high. An SSD is required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

33 hours played
July 2026
One of the most detailed gore systems in a game right now It’s not even in my top 3 Resident Evil games (but it’s still amazing).
4984 hours played
March 2026
Playing as Grace is basically "Extreme Hide and Seek" where the seeker wants to eat your face. Then you swap to Leon, who is basically too tired to be scared anymore and just starts parrying everything with a hatchet. 10/10 Also can't wait to play tetris with my inventory.
62 hours played
March 2026
WOW…I cannot express how much fun this was to experience. This is by far one of Capcom's most ambitious titles in the franchise. In RE4, the franchise shifted to a more action style game that still retained horror elements but not to the extent of earlier entries. Requiem retains the same quality of action from RE4 but ramps up the horror unlike their previous attempt with RE6. When I was playing, I was curious if the horror to action transitions would interrupt the flow of gameplay but the devs did a great job when it came to changing perspectives. You play Grace’s survival horror segments first for decent time and then you shift to Leon’s action-horror parts afterwards. After experiencing the horrors as Grace, you will be relieved to have more control with Leon. But don’t let your guard down because there’s plenty of surprises for Leon too. Grace segments are survival horror themed with typical resource management, puzzle solving, that powerless feeling against zombies/monsters, and the iconic save room where you can take a breather. Having Grace confront the horror makes sense from a story and character perspective as she has never really been put into a situation and you can tell by how she reacts. If you played RE2 and RE7, you’ll be right at home, constantly running for your life or deciding what to bring or whether I should kill an enemy. Now I played the game on standard classic which I feel adds more tension to Grace parts as now you need ink ribbons to save, which just enhances the experience more. I definitely understand if newcomers prefer the modern difficulty but appreciate Capcom for bringing this back to the franchise and hope it makes more appearances in future games. Now for Leon, he won’t be fazed by your typical zombie/monster as he’s been through a lot in the years and will put all the experience into play. If you enjoyed RE4R Leon, you’re in for a ride because I did not think Capcom could improve his gameplay more but I was proven wrong. Leon’s action-horror segments see you blasting zombies with a diverse arsenal, along with his physical strength that sends enemies flying and his parrying ability. YES, the parry from RE4R returns and feels just as good. Most importantly he still drops his one-liners. Also, the boss fights will certainly keep you on edge even if you’re decked out. Both Grace and Leon voice acting was phenomenal, along with the rest of the characters that appear. I especially enjoyed Grace's performance as you can truly feel her pain, struggle, and confusion. Truly top tier voice performances! I don’t think I have to say much about the visuals, the game speaks for itself. From the character models to the vast environments, Requiem kills it in this department. You can definitely notice how far the RE Engine has come from RE7, which that game still looks great to this day. Speaking of environments, Requiem nails it with the beginning Care Center as Grace being a fantastic setting to explore and one of my favorites. Of course, the aftermath of Raccoon City after decades is a sight to behold and I appreciate the attention to detail the dev team took to create. Before I give my final thoughts, some of the negatives of the game I didn’t like were the lack/poor puzzles, how (MINOR-SPOILER) much more Leon dominates screen time in the later game, and the difficulty of the game in general felt a bit too easy on the standard mode. It’s also a bit upsetting that the ranking system from Re2/Re4 didn’t return. Even then, I still thoroughly enjoyed myself and was engaged the whole time. Also, I think it should be a standard to mention performance nowadays with how pc ports turn out and I’m happy to say it ran flawlessly with little to no hiccups. A quick update on difficulty: I have been playing insanity without infinite ammo and it definitely doesn’t hold back. Yes it’s frustrating to die in 1 or 2 hits but honestly it’s been very fun having to think more about every move I make and using resources at the right moments. Still I hope capcom adds a hardcore mode that acts as a more middle ground between standard and insanity. Playing Requiem was one of the best experiences I had in recent times, as I simply couldn’t put the game down and wanted to see through it all. In addition, as a fan of the franchise, I appreciate the fan service that’s spread throughout the game. Some may be unnecessary but so what. It’s a story that has been in the making since the Raccoon City incident in 1998 and I think it succeeds wonderfully. So yea I HIGHLY RECOMMEND Requiem!
71 hours played
March 2026
As a fan of the series who has played every single game in the franchise I had high expectations from this game since it's like a closure to Umbrella saga. I can confidently say that the game surpassed all my expectations, there are things I love and some things I don't like about the game. I'll start with what I love. Also want to point out that there will be *spoilers* in this review so beware. First, as a more of a survival horror RE fan I loved Grace's gameplay. Rhodes Hill Chronic Care Center was very tense and so fun to explore. The zombies in this game keep some of their habits from their past lives and I love this idea and I also love how it was implemented in the game. There are zombies who hate noise who were patients, singer zombies, zombies that try and keep lights closed and maids who still try and clean the place while making a bloody mess lol. And they get angry when you kill a zombie near them thinking you made a mess that they have to clean. These kind of interactions with zombies are so funny and also unsettling. There are some bigger threats like the chef, chunk and the girl. And taking out these zombies don't mean they're gone. They can mutate into Blister Heads and trust me you don't want that. You can stop this mutation by using a Hemolytic Injector. This whole section was survival horror perfected for me. What I don't like about RHCCC is that I think the puzzles were way too linear. Everytime you find a key item you know where to use it and everytime you find something that needs some kind of passcode it won't take long to find it. I'm not saying that it should be so cryptic that you get stuck for hours but it could be more challenging than this. I also played on classic difficulty on my first run and I love the new mechanic where you have to craft ink ribbons with your resources, it adds a lot to the item management. Then there is Leon's sections and I also loved those. Before I start I want to point out that there are *spoilers* in this section of the review so be warned. The gameplay is basically RE4R but better. It's not so over the top like RE6. Exploring the ruined Raccoon City was a dream come true for me. I loved every second of it, finding easter eggs here and there was so fun and interesting. Right after entering Raccoon City we are welcomed by a giant spider that was missing from RE2R and from that moment I knew that so many more fan services were waiting for me in the city and I was right. From that point on the game literally throws so many fan service stuff in your face. Mr.X, HUNK, Plant 43, RPD, Kendo, Lickers, Nemesis, clone of Albert Wesker and as a fan of the series all of these made me excited like a little kid but the thing is these all happen too fast and feels rushed. Mr. X comes chases you for a few minutes then there is a boss fight and he's gone, Hunk comes to stop Leon has a fight with him and dies in a few minutes, you go through a cave and there is Plant 43 in there and dies a few minutes later. I wish these battles lasted longer and felt more fleshed out.I dont think Raccoon City's potential was wasted at all but it could have been better The Graphics are amazing and optimization is fantastic I love RE engine for that. In an era of gaming where every game has an issue with optimization this game feels like fresh air. Gameplay is so smooth and fun on both characters and animations are also really good. I've heard there are small bugs here and there but never happened to me so the game was very polished in my experience. I also loved the lore in the game. Learning the secret behind Raccoon City, what it had to do with Grace, what Elpis is and learning more about The Connections made me so excited. Some details in the story could have been executed better but still it's not so bad. The game is very replayable. With extra weapons, costumes, upgrades and challenges it gives you reasons to replay the game. Took me around 19 hours on my first playthrough but I took my time a lot. From what i've heard it's around 10-15 hours for most people which is enough with lots of replayability the game offers. The voice acting is also really good especially I loved Grace's voice acting. Overall, I loved every second I had playing this game and will be replaying it a lot over the coming days. If I have to rate the game I would give it a solid 96. It's one of the best if not the best Resident Evil game that came out since Code Veronica in my opinion.
20 hours played
March 2026
Great combo of the action packed RE4 story and the mystery and horror of RE7. This game was a certified banger

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Frequently Asked Questions

Resident Evil Requiem is currently priced at 48.99€ on Steam.

Yes, Resident Evil Requiem is currently available at a 30% discount. You can purchase it for 48.99€ on Steam.

Yes, Resident Evil Requiem received 102,100 positive votes out of a total of 107,474 achieving an impressive rating of 9.36.
😍

Resident Evil Requiem was developed and published by CAPCOM Co. and Ltd..

Yes, Resident Evil Requiem is playable and fully supported on Windows.

No, Resident Evil Requiem is not playable on MacOS.

No, Resident Evil Requiem is not playable on Linux.

Yes, Resident Evil Requiem is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Resident Evil Requiem is playable and fully supported on Steam Machine.

No, Resident Evil Requiem does not support VR.

Resident Evil Requiem is a single-player game.

Yes, there are 3 DLCs available for Resident Evil Requiem. Explore additional content available for Resident Evil Requiem on Steam.

No, Resident Evil Requiem does not support mods via Steam Workshop.

No, Resident Evil Requiem does not support Steam Remote Play.

Yes, Resident Evil Requiem is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Resident Evil Requiem.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 September 2026 20:22 UTC
SteamSpy data 25 October 2026 10:42 UTC
Steam price 26 October 2026 20:31 UTC
Steam reviews 18 October 2026 21:49 UTC

If you'd like to dive deeper into the details about Resident Evil Requiem, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Resident Evil Requiem
  • SteamCharts - Analysis of Resident Evil Requiem concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Resident Evil Requiem compatibility
Resident Evil Requiem PEGI 18
Rating
9.4
102,100
5,374
Game modes
Features
Online players
4,197
Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release 26 Feb 2026
Platforms
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