Rift of the NecroDancer on Steam - User reviews, Price & Information

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The NecroDancer's back in an all-new rhythm game! Dragged into a strange new world, Cadence must engage in musical combat with monsters surging through the Rift! Face pulse-pounding Rhythm Rifts where every beat is a battle, all set to an original soundtrack by Danny Baranowsky & friends.

Rift of the NecroDancer is a rhythm, minigames and female protagonist game developed by Brace Yourself Games and Tic Toc Games and published by Klei Publishing.
Released on February 05th 2025 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 2,944 reviews of which 2,815 were positive and 129 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Rift of the NecroDancer into these genres:

Media & Screenshots

Get an in-depth look at Rift of the NecroDancer through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-2100 or AMD FX-4100, 6GB RAM
  • Graphics: NVIDIA GeForce GTS 250 or AMD Radeon R7 240, 1GB VRAM

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Good game, If only it had a fatass Italian man who can run at mach 3... Like thats ever gonna happen.
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March 2025
Ok. This game gives me confidence that the devs REALLY know what they are doing. In the Rift of the Necrodancer, the devs mixed guitar hero gameplay with Crypt of Necrodancer mechanics and a sprinkle of the Warioware series. Everything is very polished and beautiful. Animations are very fluid and you can see there was a very special care to make the gameplay fun and interesting. Don't be fooled by the apparent simplicity of having only 3 lanes to play. The brain meltdown experience you had in Crypt of the Necrodancer is still here. 10/10. Also, thumbs up for not overpricing a the game as the whole industry has been doing. I can't thank you enough for that.
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Feb. 2025
The game starts really strong. The first two bosses and minigames are fun, and rifts are really good. But as the game goes on cracks starts to appear, questionable boss fights, story beats and rifts appear. At the end they completely drop the ball. In the end the game leaves a bad taste in my mouth but I can't not recommend it. The foundation is really good, and the first part of this game already worth the price imo. Most of the rifts are quite enjoyable and the art style is good. Also don't be fooled by the "colorblind accessibility" options, the options are lackluster at best. The bosses rely on colors for nearly all of their attacks, and whatever colorscheme I use at the rifts it's still hard to distinguish the slimes, the bats and other monsters. Without a color picker the options that are given are a bandaid fix at best.
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Feb. 2025
Crypt of the Necrodancer broke the boundaries of what a rhythm game could look and function like, Rift of the Necrodancer puts everything created outside of those boundaries back inside of them and it's fantastic. The notes being enemies that all have different behaviors makes sightreading a chart infinitely more interesting as a concept, while also adding a layer to regular rhythm gameplay that isn't usually there. Memorizing charts becomes easier as "parts" of a song become instantly recognizable by what enemies are there, only strengthened through a really good practice mode. Not to mention that the charts themselves are some of the best I've had the joy of playing across rhythm games. Music and song selection-wise the game was always going to be fantastic given all the recognizable names credited for it, but the fact that it launched with workshop support and thus custom charts really rockets this game into the stratosphere for me. What a delightful experience, 100% worth your time and money. Please play Rift of the Necrodancer.
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Feb. 2025
This Game Might Frustrate Veteran Music Rhythm Gamers Rift of The Necrodancer by Brace Yourself Games is a music rhythm game unlike any you may have played before. For some, it represents a fresh new take on the genre; for others, it will be a frustration unlike anything they’ve ever felt. It’s a game that makes you feel like you’re playing a rhythm game for the first time again. Some will appreciate that nostalgia, while others may feel as if all their years of experience in the genre have been rendered meaningless. This is an extremely fun game, and having met the developers personally at PAX, I feel a special connection to it. I’d hate to see an influx of negative reviews simply because a particular type of rhythm game player—those constantly seeking the next game to perfect and master—picks it up, fails miserably, and blames the game instead of recognizing its uniqueness. This game might not be for them, and I’d like to explain why. The Rhythm Game Niche and What Makes Rift of The Necrodancer Different The rhythm game genre is a niche space, often appealing to gamers who also have a background in music—whether that means playing in a high school band or being a current musician. Mainstream entries like Guitar Hero and Rock Band are well-known, but the genre has a vast library across console, mobile, and PC platforms. Typically, rhythm games have a track where notes fly toward a judgment line, and players must press buttons in time with the beat. Some games demand extreme precision, with only milliseconds of margin for error. Veteran rhythm game players develop transferable skills—once you understand timing in one game, you can apply that knowledge to many others. The fun comes from discovering new games that introduce unique mechanics while maintaining the core experience of hitting notes in time. Rift of The Necrodancer takes a wildly different approach. Instead of traditional note charts, it replaces them with monsters that have unique behaviors. Some require multiple hits, some disappear, and some move unpredictably. While you must still hit notes on the beat, the challenge lies in recognizing monster types and reacting accordingly. The Core Issue: Strategy vs. Flow And here’s where my main issue with the game lies. It doesn’t feel like a pure music rhythm game—it feels more like a music-driven combat puzzle . The experience is less about timing and execution and more about learning enemy behaviors. This fits the game’s lore—the main character is isekai’d into a world of monsters and music, forced to fight enemies emerging from the rifts. But for me, this additional strategic layer takes away from the core reason I play rhythm games: to experience the bliss of flow. In traditional rhythm games, there comes a point where you become so immersed that the line between you and the music ceases to exist. You start hitting complex patterns instinctively. Your keyboard or controller becomes an extension of your will, and for a few minutes, everything else fades away. It’s an indescribable euphoria. But in Rift of The Necrodancer, just as you’re vibing, you get yanked out of that state because a zombie moved right instead of left. It’s not about your ability to keep time; it’s about whether you’ve memorized monster behaviors. That can feel frustrating, especially when the mistake you make is still in time with the music—you know your rhythm skills are solid, but that’s not what the game is testing. Supporting Evidence and Minigames I’m not alone in this sentiment. Discussions on the Steam forums echo similar frustrations. My point is reinforced by the game’s minigames, which adhere to traditional rhythm mechanics—no monsters, just pure pattern recognition and timing. I found these sections far more enjoyable because they allowed me to engage with the music without the extra layer of cognitive processing. Who Is This Game For? This isn’t to say Rift of The Necrodancer is a bad game. Far from it. But it requires you to suspend your ego and approach it as if you’ve never played a rhythm game before. Because in my opinion, this isn’t a pure rhythm game—it’s a rhythm-strategy hybrid. It’s like calling Metal: Hellsinger just a first-person shooter—you can play it that way, but you won’t get the full experience. The same applies here. You have to embrace the strategic elements and learn this new notation system rather than relying solely on your rhythm game instincts. If you’re a veteran rhythm game player looking for a pure timing-based experience, this game may not be for you. You will have to practice patterns, memorize monster types, and accept frequent failure. It will be frustrating, especially if you’re used to immediately jumping to the hardest difficulty in new rhythm games. However, if you’re interested in a new kind of challenge, one that brings back the rewarding feeling of overcoming an entirely new system, Rift of The Necrodancer is an innovative and worthwhile experience. It doesn’t just add another entry to the genre—it creates something entirely new. And with time, patience, and practice, I know I’ll conquer it too. Final Thoughts I don’t rate games out of ten, and I won’t tell you how to spend your money. But for $17 on sale (or even the full $19), this game is a solid investment if you’re open to learning a new way to engage with rhythm-based mechanics. If you love rhythm games for their immersive, flow-inducing qualities, Rift of The Necrodancer might challenge your expectations. But if you’re looking for a music-driven combat puzzle that shakes up the formula, you’ll find something truly unique here.
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Frequently Asked Questions

Rift of the NecroDancer is currently priced at 19.50€ on Steam.

Rift of the NecroDancer is currently not on sale. You can purchase it for 19.50€ on Steam.

Rift of the NecroDancer received 2,815 positive votes out of a total of 2,944 achieving an impressive rating of 9.15.
😍

Rift of the NecroDancer was developed by Brace Yourself Games and Tic Toc Games and published by Klei Publishing.

Rift of the NecroDancer is playable and fully supported on Windows.

Rift of the NecroDancer is not playable on MacOS.

Rift of the NecroDancer is not playable on Linux.

Rift of the NecroDancer is a single-player game.

There are 6 DLCs available for Rift of the NecroDancer. Explore additional content available for Rift of the NecroDancer on Steam.

Rift of the NecroDancer is fully integrated with Steam Workshop. Visit Steam Workshop.

Rift of the NecroDancer does not support Steam Remote Play.

Rift of the NecroDancer is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rift of the NecroDancer.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 April 2025 01:07
SteamSpy data 25 April 2025 15:20
Steam price 29 April 2025 20:31
Steam reviews 29 April 2025 23:47

If you'd like to dive deeper into the details about Rift of the NecroDancer, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rift of the NecroDancer
  • SteamCharts - Analysis of Rift of the NecroDancer concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rift of the NecroDancer compatibility
Rift of the NecroDancer
9.2
2,815
129
Game modes
Features
Online players
212
Developer
Brace Yourself Games, Tic Toc Games
Publisher
Klei Publishing
Release 05 Feb 2025
Platforms