River Town Factory on Steam - User reviews, Price & Information

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If possible, would you like to go back to ancient times to start a factory, refine oil, or even build a large computer? With the accidental fall of a meteorite, you traveled back to River Town a thousand years ago and became a workshop owner. And the story will begin from here……

River Town Factory is a automation, base-building and pixel graphics game developed by iFAction Studio and published by iFAction Studio and BOBO GAMES.
Released on February 06th 2024 is available only on Windows in 8 languages: Simplified Chinese, Traditional Chinese, English, Japanese, German, Russian, Portuguese - Brazil and Portuguese - Portugal.

It has received 1,245 reviews of which 1,121 were positive and 124 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 14.79€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified River Town Factory into these genres:

Media & Screenshots

Get an in-depth look at River Town Factory through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Microsoft® Windows® 10/11 (64bit)
  • Processor: intel CORE i3-3200
  • Memory: 4 GB RAM
  • Graphics: GT730
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
I came into this game with no expectations after having been bummed out by another Factorio + Stardew genre fusion. I left with nearly double the play hours that I expected and had a way more satisfying experience than I thought I would have. Art The game looks rather dated for a pixel art game made in 2024. However, that's only if you're looking at still screenshots of the game. The sprites for these pixels are super lively and while some NPC's use a pretty generic bounce up and down motion, it becomes part of the charm later on. The animations and key frames aren't perfect, but they don't have to be. They all play into the atmosphere the game provides really well. More than anything though, I'm more impressed by the set pieces than I am the character sprites. The set pieces are incredibly well crafted and the machines actually look like machines. Factory Gameplay The factory side of the game is what you would expect from a factory game: you get raw resources, put them on a conveyor belt, send them to various machines to change them into something else, and continue the process until they're ready for shipping. This game does very little to change up the formula and that's fine. I prefer it that way. However, something I was pleasantly surprised by was that the rawest resources aren't mined. Instead, you buy rights from mines, farms, tree choppers, and quarries. They ship them to your base at the start of each day. From there, you use supplier boxes to determine where the raw resources go, and they function as the start of your production chains. This is a pleasant change because number one, it means you won't ever run your resource nodes dry. Number two, it means you have to plan how many resources each supply box gets, thus, having full control of your bottlenecks. Number three, it rewards you for knowing your factory numbers better. I do think one thing the factory gameplay messed up on was the research system. You get research points for putting in certain combinations of items into the research machine, kinda just like any other factory game. However, this takes time to process points for with each pair of items you throw into it. Instead, you can put those items into your inventory, travel to the research temple, and directly convert the items into research points there. The conversion is instant and there seems to be no efficiency loss, too, meaning there's every bit of incentive to use the conversion machine rather than the automated one. What they probably should have done with the automated one is provide 2 research per pair instead of the 1 that you get through the conversion machine. Town Gameplay Way more pleasant than I expected. The NPC's certainly have personalities of their own. Some come off as very hostile to you, unafraid of hurting your feelings at all. But over time, they warm up to you if you allow them to. What amuses me though is that you're sometimes given options at certain friendship levels to either befriend them or remain frenemies with them. This is something you seldom see in life sim games. And seeing that here is very amusing, especially if you're familiar with Chinese Wuxia stories. The other interesting thing is that the some of the NPC's actually have a purpose in both their functions in town as well as the story. They're not just random marriage candidates for you to court because their pixels jiggle at you enticingly. This is one aspect that many life sims get wrong. River Town Factory does get it right. Unfortunately, the number of lines the NPC's have don't have much variation. However, this is an ongoing issue with most life sim games. At the very least, their dialogue remains in character and they're not just always making small talk. Combat Gameplay Yup, there's combat in this game. And it's the type of combat you would expect out of any life-sim, which is hack-n-slash. You run up to enemies, you smack them with your sword, and you tank their damage. That said, I think the combat in this game is handled very well. The combat allows you to equip a special move, often costing MP, and it lets you do things like shoot laser swords. The type of special move you can equip depends on what you've learned through Martial Arts books and scrolls. You don't get mega punished for face tanking. In fact, it's encouraged because that's how you level up one of your stats. The scaling is a bit all over the place at times and the special cooldowns are a little longer than needed, especially since they cost MP already. However, the fights rarely overstay their welcome if you've done your part of the combat training. Here, I'm wondering, "So what does this have to do with factory building?" Well, fear not! There's also a Tower Defense aspect. This is where it combines the factory bit with your Wuxia fighting techniques. The factory produces ammo, gets belted by your conveyors into the towers, and they shoot arrows or cannon balls at oncoming waves of enemies. All while you're on the front lines shooting your laser swords at the hordes of enemies coming your way, too. Gameplay Progression Progression comes in various forms for the game. There's the research system, which is what your typical factory game has (ie get enough Research Points and then unlock stuff with it). There's a few town major quest objectives to complete before continuing forward. And there's a temple with various objective nodes to complete. This is what I'll be talking about more since you're probably familiar with the other two. Most of these stages have 5 or so objectives to complete and you can complete them in any order. These unlock stuff that your research tree doesn't. And I swear, these progression nodes are probably reading my mind. As I'm playing the game, I'm thinking to myself, "This town is huge, would be nice if there was a quicker way to travel around town." Bam, a progression node to let you teleport to various parts of town. "Man, it sure would be nice to have a way to mass deconstruct my factories", bam, a research node to let you mass deconstruct. "Man, it sure would be nice to have blueprints to stamp down," you've guessed it, blueprints ahoy. "I want more land", game goes it's time to buy more land. Needless to say, the temple progression nodes are all very satisfying to complete because of the rewards. Controls Sadly, this is where I need to dock points. The controls are rather clunky and some of the decisions behind them aren't things I'm very fond about. Rotating belts is my number one complaint about the game. Instead of rotating belt directions in a clockwise or counter-clockwise fashion, it goes between left, right, up, down. And it's hard to remember which follows which even after 70-ish hours of playing. I do wish the light step (the burst dash move) would allow you to just hold down the button rather than constantly spam the key, too. Especially at the beginning of the game where the dash distance is very short. Having this as a toggle would have been the ideal. There's control rebinds, but not everything can be rebinded sadly. I find this unfortunate because there's some keybinds that I'm used to from other factory games, but this one has them quite different. Some hotkeys are hard-coded in and maintained. These control issues are not game breaking, but it does slow down how fast I can build and it remains a constant struggle even after a long time playing. Overall Overall, if you're looking for a Factorio + Stardew experience and getting the most out of it, while having a bit of a Wuxia side dish, this is the game for you. The factory aspect is great, the townies are fun to interact with, and progression always feels ultra rewarding. The controls are a bit clunky, but it's not enough to change the review from a very positive one to a negative one. For a $15 price point, this game is definitely worth the money.
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Oct. 2025
Really good! Stardew + Satisfactory + cultivation is a great gameplay combination
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Aug. 2025
River Town Factory is a charming and surprisingly deep simulation and management game that invites players to step into the shoes of a factory manager in a quaint riverside town. Developed by indie studio Glitchnap, it combines relaxing pixel-art aesthetics with engaging resource management and production chain mechanics. At first glance, it may appear to be a simple time-management game, but as you dive deeper, you realize the layers of strategy, optimization, and town-building it offers, making it a rewarding experience for players who enjoy methodical planning and growth. The game’s premise is straightforward: you are tasked with running a factory that processes various raw materials collected from the surrounding environment, transforming them into finished goods for sale and trade. The factory sits alongside a picturesque river, which adds both charm and functionality, as water plays a role in the production processes. Players start with modest equipment and limited production lines, but as they gather resources and generate income, they can upgrade their factory, unlock new machines, and expand their operations. The gradual progression feels satisfying, providing a tangible sense of accomplishment as your factory evolves from a small workshop into a bustling industrial hub. One of the standout features of River Town Factory is its detailed and intuitive production chain system. Each product requires multiple steps, involving raw materials like wood, stone, and ores that must be harvested and processed through different machines. Managing these chains efficiently is key to maximizing output and profit. The game encourages experimentation with various setups to optimize workflows, balance resource allocation, and reduce bottlenecks. This complexity is well-balanced by a clean interface that helps players keep track of production lines without feeling overwhelmed, making the learning curve gentle yet engaging. Exploration and resource gathering form another important aspect of gameplay. The riverside setting isn’t just aesthetic; it serves as a rich source of materials and opportunities for expansion. Players can send workers to explore and collect resources from forests, mines, and even underwater locations. The environment is dynamic and filled with surprises, which keeps exploration exciting and occasionally risky. This outdoor element adds depth to the gameplay loop, breaking up the factory management with moments of adventure and discovery. Visually, River Town Factory embraces a warm and inviting pixel art style that perfectly complements its laid-back gameplay. The detailed animations of machines working, workers bustling about, and the gentle flow of the river create a cozy atmosphere that is both relaxing and immersive. The soundtrack further enhances this mood, featuring soft, melodic tunes that evoke a sense of peaceful productivity and connection to nature. These artistic choices make the game a pleasure to return to after a long day, providing a calming yet stimulating experience. While the game shines in many ways, it also presents some challenges that might affect certain players. The pace can be slow, especially in the early stages, as the focus on optimization and resource management requires patience and careful planning. Some players might find the routine repetitive if they prefer more action-oriented or fast-paced gameplay. Additionally, the game’s tutorial, while helpful, could be more comprehensive to ease new players into the intricacies of its systems faster. However, for those willing to invest time, the depth and satisfaction gained from mastering the factory’s operations are well worth the effort. In summary, River Town Factory is a delightful and thoughtfully crafted management sim that offers a rich blend of resource gathering, production chain optimization, and peaceful exploration. Its charming presentation and rewarding gameplay loop create an experience that is both relaxing and mentally engaging. Ideal for fans of slow-burning simulation games who enjoy tinkering with systems and watching their efforts grow into a thriving enterprise, River Town Factory provides a cozy yet complex escape into a riverside world where industry and nature coexist beautifully. Rating: 8/10
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June 2025
pretty swag game, honestly the first hour or so is a little dull, but it really picks up fast and becomes crazy good
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June 2025
Bought it on sale. I like it if you were looking for a stardew valley type game with automation and martial arts this is for you.
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Frequently Asked Questions

River Town Factory is currently priced at 14.79€ on Steam.

River Town Factory is currently not on sale. You can purchase it for 14.79€ on Steam.

River Town Factory received 1,121 positive votes out of a total of 1,245 achieving a rating of 8.54.
😎

River Town Factory was developed by iFAction Studio and published by iFAction Studio and BOBO GAMES.

River Town Factory is playable and fully supported on Windows.

River Town Factory is not playable on MacOS.

River Town Factory is not playable on Linux.

River Town Factory is a single-player game.

River Town Factory does not currently offer any DLC.

River Town Factory is fully integrated with Steam Workshop. Visit Steam Workshop.

River Town Factory does not support Steam Remote Play.

River Town Factory is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for River Town Factory.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 January 2026 18:24
SteamSpy data 23 January 2026 08:12
Steam price 28 January 2026 20:48
Steam reviews 28 January 2026 05:55

If you'd like to dive deeper into the details about River Town Factory, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about River Town Factory
  • SteamCharts - Analysis of River Town Factory concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck River Town Factory compatibility
River Town Factory
Rating
8.5
1,121
124
Game modes
Features
Online players
9
Developer
iFAction Studio
Publisher
iFAction Studio, BOBO GAMES
Release 06 Feb 2024
Platforms
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