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RoadCraft on Steam - User reviews, Price & Information

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As the leader of a company specialized in restoring sites devastated by natural disasters, use your construction machinery to restart the local industry. Clear debris and faulty equipment, rebuild roads and bridges damaged by weather, and much more!

RoadCraft is a simulation, building and driving game developed by Saber Interactive and published by Focus Entertainment.
Released on May 20th 2025 is available on Windows, Steam Deck and Steam Machine in 15 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean, Arabic, Turkish and Japanese.

It has received 7,668 reviews of which 5,784 were positive and 1,884 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 19.99€ on Steam with a 50% discount, but you can find it for 15.48€ on Gamivo.


The Steam community has classified RoadCraft into these genres:

Media & Screenshots

Get an in-depth look at RoadCraft through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (18362 min)/11 64-bit
  • Processor: AMD Ryzen 5 1500X / Intel Core i5-8400
  • Memory: 8 GB RAM
  • Graphics: 6 GB VRAM, AMD Radeon RX 590 / Nvidia GeForce GTX 1060 / Intel ARC A580
  • Storage: 40 GB available space
  • Additional Notes: SSD required / 30 FPS in 1920x1080 with "Low" preset.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

37 hours played
July 2026
Edit: They released the Truck Modding tool, I have to play this game again. Below is before release of the tool. This is an casual/arcade game. This is NOT Snowrunner, Mudrunner, Spintires game. You will be mostly making roads and some bridges, setting routes for AI convoy and picking up some debries to recycle/selling or cutting trees. There only a couple of vehicles, not as many as Snowrunner, the mod browser has NO new vehicles and only 2 pages. No vehicle damage, the trailers on the trucks are permanent, no upgrades. If you want a more realistic construction game then look at Construction Simulator, if you want a more casual game then this is for you. There's no night time cycle, but there's rain, doesn't affect nothing its only for asthetic purposes. Maximum of 4 players for co op. One thing that is annoying: the starting vehicles are locked behind specific map objectives. If you are playing on the second map and your friend(s) join you, they will not be have the same vehicles unlocked as you, they will need to go back and do the previous map objectives to unlock them. Or play with you, get a higher level to unlock the better versions of the vehicles but it will take a while as every couple of levels unlock a few vehicles. At lvl 18 you will unlock every vehicle but its slow, as of writting this at 25hrs I am at my 4th map and im lvl 9 with doing all objectives and missions. Only scout vehicles have winches. The crane trucks can only winch from the crane. There's no auto load you have to manually load into your truck. Despite everything I have said I still find the game fun.
275 hours played
Jan. 2026
First, some perspective. Reading the other reviews, I've come to the conclusion that if you played Snowrunner and liked it, you're not going to like Roadcraft. They're basically the same premise, but opposite. At a very high level, in Snowrunner, you're upgrading trucks to use the unupgradable roads, in Roadcraft you're upgrading roads so the unupgradable trucks can use them. Roadcraft is not a muddier version of Snowcraft *now with bulldozers*. Snowrunner is a logistics game, Roadcraft is a construction game. Snowrunner is "what's the best truck to move this cargo to that place", Roadcraft is "Will those AI trucks be able to go down this path or do I need to go to this road and move the boulders, cut the trees, grind the stumps, lay sand, flatten it, pave it, and roll it first?". For those that haven't played either but got both during the Winter Sale or whatever, I'd start playing the first mission on both and see which you prefer and ignore the negative reviews from the Snowrunner people and just look at the reviews that describe this game from a standalone perspective. Just be aware that if you plan on playing both, you have to make a huge change in playstyle between the two. This is not a "hurry up and get to the next mission" game. This game is for those of us that are tedious, like the kind of people that play Farming Simulator to where they own the whole map and plant it with a crop that the AI can't harvest. It requires patience, planning, and is best if you build things optimally, not quickly. You'll find yourself spending all afternoon dumping sand, flattening it, putting down asphalt and rolling it just so that 1 truck can go from a tunnel to a building once and then have the road never be used again. For me, it was a great game, I took it REALLY slow, and finished all the missions and DLC in 275 hours. But, now the things I didn't like. I don't like that Kelly from the main game just disappears with the DLC, it goes from a game with kind of a storyline, or at least a storyline per mission to just a list of objectives which at times seem like they're being presented in the wrong order. In the main game everything goes from Point A to Point B, literally and figuratively. In the Rebuild DLC, they'll want you to take some supplies somewhere, then 10 missions later they ask you to build the road to that place, which you may or may not need at that point. There are miles and miles of dirt roads you don't really use that are perfectly clear of obstructions, then there will be a road which is the only way to get to a location and they'll just randomly cover it in boulders. Not because it makes sense, but because you have to spend 30 minutes getting a crane there to move the rocks. If you have to make a route, you always have to see what kind of vehicle is going on the route by putting down at least 1 point. If it's a tractor-trailer, you might as well just start paving, if it even sees sand near the route, it's wheels are going to start spinning and the route is going to fail. If I actually owned this company, I wouldn't even have any tractor trailers, I'd rather split the load into 3 smaller AWD vehicles and have them actually get there than to have to pave every puddle to let the big truck through. Overall though, the game never crashed, and the physics and graphics had very few if any issues. Like I said, if you're tedious and can understand the fact that you're playing the game for the gameplay and not the reward at the end, then this is your game.
134 hours played
Dec. 2025
This isn't Mudrunner or Snowrunner. This is something else. The runner series is more about the journey, about fighting the environment while going to objectives, This game isn't, it's more of a sandbox to shape the world as you want to complete objectives. Sure there are logical paths, missions that AI builds roads for you, paths the developers have clearly designed for you to send your convos on... but if you dont want to, you don't have to. I spent 3-4 hours building a giant ramp of sand to get a convoy to an objective rather than knock down trees and sand out roads in a much easier route. Was my solution optimal... (or likely what the devs expected?) no it wasnt, did it take significantly longer than doing the optimal path... ABSOLUTELY, but now i Have an earthen ramp similar to the romans during the seige of masada! This game is great if you want a big sandbox to play with trucks. It's like I'm 8, playing in a sandbox.
89 hours played
Dec. 2025
Is the game fun? - Yes Is the game pretty? - Yes Are the controls good? - HELL NO I don't know how it can be that bad. Just let me control the vehicles? Steering is extremely slow, it's so difficult to just drive a windy road because the controls are so bad. I can't imagine the engine couldn't handle good controls. Just allow me to map an axis of whatever device I have to control the steering, use a joystick to control cranes and stuff like that, instead of predefining a few very specific steering wheels that then don't even work well. HAVE YOU PLAYED/TESTED YOUR OWN GAME???
210 hours played
Oct. 2025
Do you like driving around extremely slowly and occasionally tipping over? This game is for you. Do you like driving around extremely slowly and getting stuck in mud? This game is for you. Do you like driving around extremely slowly and getting stuck in water? This game is for you. Do you like driving around extremely slowly and getting stuck on a boulder? This game is for you. Do you like driving around extremely slowly and getting stuck on a tree stump? This game is for you. Do you like driving around extremely slowly in different vehicles? This game is for you. Do you like using a crane and forgetting to deploy stabilisers and tipping over while you mash the stabiiser button in vain? This game is definitely for you.

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Frequently Asked Questions

RoadCraft is currently priced at 19.99€ on Steam.

Yes, RoadCraft is currently available at a 50% discount. You can purchase it for 19.99€ on Steam.

Yes, RoadCraft received 5,784 positive votes out of a total of 7,668 achieving a rating of 7.37.
😊

RoadCraft was developed by Saber Interactive and published by Focus Entertainment.

Yes, RoadCraft is playable and fully supported on Windows.

No, RoadCraft is not playable on MacOS.

No, RoadCraft is not playable on Linux.

Yes, RoadCraft is playable and fully supported on Steam Deck.

Yes, RoadCraft is playable and fully supported on Steam Machine.

No, RoadCraft does not support VR.

RoadCraft offers both single-player and multi-player modes.

RoadCraft includes Co-op mode where you can team up with friends.

Yes, there are 7 DLCs available for RoadCraft. Explore additional content available for RoadCraft on Steam.

No, RoadCraft does not support mods via Steam Workshop.

No, RoadCraft does not support Steam Remote Play.

Yes, RoadCraft is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for RoadCraft.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 September 2026 14:49 UTC
SteamSpy data 02 September 2026 15:43 UTC
Steam price 11 September 2026 18:52 UTC
Steam reviews 11 September 2026 03:54 UTC

If you'd like to dive deeper into the details about RoadCraft, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about RoadCraft
  • SteamCharts - Analysis of RoadCraft concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck RoadCraft compatibility
RoadCraft PEGI 3
Rating
7.4
5,784
1,884
Game modes
Multiplayer
Features
Online players
8,156
Developer
Saber Interactive
Publisher
Focus Entertainment
Release 20 May 2025
Platforms
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