Rogue Legacy on Steam - User reviews, Price & Information

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Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might be a dwarf with vertigo. But that's OK, because no one is perfect, and you don't have to be to succeed.

Rogue Legacy is a roguevania, platformer and rogue-like game developed and published by Cellar Door Games.
Released on June 27th 2013 is available on Windows, MacOS and Linux in 8 languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 18,477 reviews of which 17,124 were positive and 1,353 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 14.79€ on Steam, but you can find it for 1.15€ on Gamivo.


The Steam community has classified Rogue Legacy into these genres:

Media & Screenshots

Get an in-depth look at Rogue Legacy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP/Vista/7
  • Processor:1.6 Ghz
  • Memory:1 GB RAM
  • Graphics:X1950 Pro, 7900 GT
  • DirectX®:9.0c
  • Hard Drive:400 MB HD space
  • Additional:Only available in desktop mode for Windows 8.
MacOS
  • OS: Snow Leopard 10.6.8, 32/64-bit
  • Processor: Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Hard Drive: 400 MB HD space
Linux
  • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
  • Processor: Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Hard Drive: 400 MB HD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
In an era where "roguelikes" are a dime a dozen it's interesting to go back in time and play a classic from a point in time where these type of games were far less common in the gaming space. As the page describes in Rogue Legacy you play as family members of a lineage, all attempting to conquer an ever changing castle. Each character has a randomized class and traits that can't be changed and it's up to you to choose who to use and what to do. As you explore you'll fight enemies and collect treasure to power up your next run. The main goal is to beat the boss of each of the 4 main areas in order to open the door to the final boss. Pretty simple premise overall. One of the aspects of Rogue Legacy I quite like is the semi-randomness of everything. You'll have random attributes for each character but you have 3 (6 with an upgrade) choices so you'll rarely have something you can't work with. The dungeon you explore has random rooms and enemy placements but the layout is somewhat static. You start in the castle, the forest is east, the attic is north, and the dark pit is south. Every area has 1 static boss but some minibosses can randomly be found as you explore. It helps breed some familiarity to the place which is helpful, given how you'll probably die a LOT on a first playthrough as you get accustomed to everything. Something I also appreciate is the fairly short length of the game. My first playthrough clocked in at 10.5 hours upon hitting the credits. If you're someone who likes a short game then something like this works nicely. Of course there is also a NG+. To the games credit I really like its way of making NG+ feel new and fresh. You keep all your upgrades but the game also makes enemies stronger. Not just by inflating stats (which it does) but also by placing higher tiered enemies in earlier locations and making higher tiered enemies more common. Bosses unfortunately only get inflated stats which is unfortunate, doubly so as there ARE remixed boss fights but they're an optional challenge that you have to unlock. Not helped by the bosses just being enhanced versions of regular enemies. Not exactly brimming with creativity but it's only a minor issue. Thankfully the final boss is unique so it's not all recycled ideas. If there is something I'd call a major issue it would be the "camera positioning". A strange thing to call out in a game with no camera control but it's what I can think of. The way the camera i placed, it is placed too low to the ground. So very frequently I'd find myself in a position where I'd have to make leaps of faith only to end up taking contact damage from an enemy or a set of spikes I couldn't possibly see. To be fair you have a LOT of air control and sometimes multiple jumps, an air dash and/or brief flight. But that only mitigates the issue, not fixes it. Another issue I have is some of the enemy placement. If you jump into a room above or below there is a chance an enemy will be spawned into your hurtbox, causing you to take unavoidable damage. It didn't happen TOO often but occurred enough for me to notice and be frustrated by it. Even if you're entering a room from the left/right side you can occasionally be blindsided by enemies who will bumrush you, made worse by them being difficult to hit as some can phase through terrain to hit you. Overall Rouge Legacy is an old school "Roguelite" classic. Its age does show and I have a some qualms with some of the enemies and their choice of placement but on the whole I enjoyed most of my time with the game. It might not be for everyone in an age where so many games in this genre have been made but I still say it's worth checking out if you really love this type of game or are curious to see what one was like from long ago.
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June 2025
it's still fine all those years later but i find it frustrating more than anything else. dying is a core part of roguelikes to spend meta progression acquisition, but usually coupled with upgrades you get in the run. rogue legacy doesn't feature any of the latter, so it's you as you start the run and you don't really get anything else. which on its fine is whatever but the second half of the game is not particularly fun to grind your teeth against so it becomes a chore really quick. leaving it as a positive because i do think there's something to like but i did at the end just find it a bit tedious to start a new run over and over to become ever so slightly more powerful each time.
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Nov. 2024
A classic roguelike, worth a play for historical reasons. Rogue Legacy 2 really does blow it out of the water, but I go back to play it from time to time for the happy memories.
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Sept. 2024
I've played roughly 50 hours of Rogue Legacy for each of two stretches. The reason: there are really two games in one here, and you have to get past the difficulty wall of Game 1 to get to the real fun of Game 2. Here are the basic mechanics: you soldier into a grimdark castle as a knight with a choice of a randomly generated and unusual trait (for example, you're color blind or you're super small). You get as far as you can into randomly generated dungeons (with reoccurring enemies and high-level area environments) until you die, and then you're given the chance to do the whole thing again as New Knight with another random trait. OR You do everything I noted above except you DON'T die. Instead, you play it safe, collect as much gold as you can, then boogey back to the castle entrance to unload all of that cash into better weapons and stats. So, you know, a pretty standard roguelike setup. The difference that made me quit initially after 50 hours, and then pick it back up again years later to run another 50 hours, is that your exploration will get you to a set of four bosses who are, let's call it, "punishing". You're going to hit some walls here quickly. And since there's so much to do and explore outside of those fights, you might find yourself racking up time exploring all four main areas first. This is Game 1: drilling down through the first tier of the dungeons until you have to meet and defeat the bosses. After that, though, it's not New Game+ business as usual with upgraded enemy stats and the same basic structure. No, after Game 1, there is a host of new and even more punishing bosses that get unlocked, and which require doing as much with all of that gold and those skills as you can. Which is to say, if you're even casually interested, you're going to have at least 15-20 hours of a great time in Game 1, and if you want to push forward, you've got all of Game 2 to look forward to as well!
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Sept. 2024
This is a difficult rogue 2D platformer. The conceit is that you are traveling through a castle, which is kind of a metroidvania-like map, getting treasure and abilities and fighting monsters. If you die, you get a choice of a new character who might be stronger, might get more money (which lets you upgrade), or might make you move backwards. It's a hard game and can be frustrating at times.
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Frequently Asked Questions

Rogue Legacy is currently priced at 14.79€ on Steam.

Rogue Legacy is currently not on sale. You can purchase it for 14.79€ on Steam.

Rogue Legacy received 17,124 positive votes out of a total of 18,477 achieving an impressive rating of 9.05.
😍

Rogue Legacy was developed and published by Cellar Door Games.

Rogue Legacy is playable and fully supported on Windows.

Rogue Legacy is playable and fully supported on MacOS.

Rogue Legacy is playable and fully supported on Linux.

Rogue Legacy is a single-player game.

Rogue Legacy does not currently offer any DLC.

Rogue Legacy does not support mods via Steam Workshop.

Rogue Legacy supports Remote Play on TV. Discover more about Steam Remote Play.

Rogue Legacy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rogue Legacy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2025 03:21
SteamSpy data 21 July 2025 05:56
Steam price 30 July 2025 04:44
Steam reviews 28 July 2025 21:48

If you'd like to dive deeper into the details about Rogue Legacy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rogue Legacy
  • SteamCharts - Analysis of Rogue Legacy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rogue Legacy compatibility
Rogue Legacy
9.1
17,124
1,353
Game modes
Features
Online players
30
Developer
Cellar Door Games
Publisher
Cellar Door Games
Release 27 Jun 2013
Platforms
Remote Play
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