Rogue Point on Steam - User reviews, Price & Information

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From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.

Rogue Point is a co-op, pve and action game developed by Crowbar Collective and published by Team17.
Released on February 12th 2026 is available only on Windows in 14 languages: English, French, German, Polish, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Spanish - Latin America, Traditional Chinese, Ukrainian and Portuguese - Brazil.

It has received 751 reviews of which 527 were positive and 224 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 19.99€ on Steam, but you can find it for 12.59€ on Instant Gaming.


The Steam community has classified Rogue Point into these genres:

Media & Screenshots

Get an in-depth look at Rogue Point through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i7-8700k / AMD Ryzen 5 2600
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 960 4 GB / AMD Radeon RX 580
  • DirectX: Version 11
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
I've had this game for a little under a month, and I just beat my first full campaign so I think a review is warranted. The Good: -This game feels fantastic to play. I have absolutely zero complaints about the guns or the aiming, or the general mechanics of the game. It feels good to play, and the guns feel good to shoot. - Damage dealt is reasonable, and I think every enemy except for the heavies with shotguns, who have a bit too much armor, have a good amount of health. -A decent litmus test I use for gunplay in a game is the shotguns, and if they're confetti cannons or not. This game passes with flying colors. -The objectives are very fun, varied, and pose a fun objective that fits the gunplay. -The attachments are a fun form of progression; guns are serviceable without attachments and are enhanced by attachments, and it's fun to have very little permanent progression -While you are dead, you get access to the CCTV cameras in the map, which make it very fun to be dead and give callouts to your teammates. -The whole phones/stashes mechanic is really nice. It's subtle, but I like it alot. The Bad: -Enemy AI is not great. They're kinda janky and aggro at you from far away where you cant see them, and use utilities against themselves often. Too often do lookouts flashbang themselves and their friends, leaving them standing there for easy plinking. -Heavy guys are rat bastards, and have far too much armor, often times taking ~7 shots to pop off their helmet. -Extraction as it stands right now is a total nightmare, especially on certain maps. Checkpoint mall is absolutely miserable to extract on, and too often do 30 guys show up from seemingly nowhere to eat your ass. -Shooting through walls is incredibly inconsistent. Randomly you'll get a +wallbang for accidentally shooting through a rail, and then your charcater will fail to shoot through a grate. It needs to be made more consistent, and bullets should go straight through glass. -Armor needs a flat 50% durability boost. It just shatters, especially if a bastard with a shotgun pull up behind you. Notes: -Alot of reviews are complaining about the timer on the level. This feature is almost fully ignorable, and I cannot fathom why it is so common in negative reviews. It's like 10 -15 minutes for the first phase, and then like 20-25 minutes in the third phase, which is absolutely more than enough time to do the objective. Also, the timer is shut off once the objective is completed and before you extract. -This game would benefit from a map. I understand them not wanting you checking the map all the time, but I think the gameplay would only improve from having a map that takes time to physically pull up and doesn't show your location. That way it would be easier to get around complicated maps and make the intel mechanic more worthwhile. Overall the game is fantastic, and considering that it's only been out for 3 weeks, I think this game is going to be incredible when 1.0 comes out. If you enjoy coop shooters, you will love this game with all of you. I personally got it looking for a game similar to GTFO, and while it isn't quite the same, it scratches the same itch. I really appreciate coop shooters that aren't just left 4 dead.
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Feb. 2026
It's absolutely an early access game with plenty of rough edges to polish but if you liked terrorist hunt in rainbow six siege, this is fairly similar and will scratch that itch. In it's current state it is annoying to play solo but very enjoyable to play with a friend group. (cough cough) My two largest qualifiers to my friends/complaints to the devs is every mission type bar one ends the exact same way, you get to an extract point and have to hold out against a large portion of enemies. This makes the assault rifle class and high end SMG classes the dominating weapons overall due to their overwhelming DPS and completely removes a lot of the randomness to me as you'll always end up taking the exact same angles to hold off the exact same fights no matter how different the entire level beforehand was. Ideas like skipping the extract if you manage to stealth a whole level or the extract having to suddenly change areas after you arrive would help spice this up a lot. The second is the skills system having three extremely powerful perks. Regenerate HP passively over time, Regenerate armor after kill, and armor durability. If you get all 3 of these you WILL be far more powerful than any other combination out there. I assume the devs that may read this have played payday because of things scattered throughout the game and might even know what i mean when i say it's like getting anarchist and hostage skills without the drawback anarchist normally has of eating your HP. These skills are randomized every run so you may not get this lot of them sometimes but they all feel extremely powerful (especially regenerating armor after kill) and make the rest of them feel quite worthless in comparison. I hope they add more meaningful tools for player power/scaling to add variety or honestly nerf/remove these perks in some way.
Expand the review
Feb. 2026
It's Tactical Shooter... but lacking the Tactical part.. Kind of having an identity crisis..? The gun and aiming, movement is okay, I do like them, but the tactical usually rendered not mandatory is making me question why they even exist. I know the ladder, breach and stuff made that you can have another option to go to the objective, but there's always another way and with how it took tactical shooter genre, it's just not there. Beaten the first game with 1 friend (duo) on their first run of the game, took us 1hr and 50 minutes. Like... as long you can aim the game is easy enough with 1 extra person. Solo does have a difficulty spike on latest 3 star difficulty most likely because you'll get overwhelmed while having to reload without someone holding your back. I will keep playing just for the gun feeling and trying out to beat it solo consistently. I just don't think the game is living to its idea being a tactical shooter. You can just rush and as long you land your headshots its fine. Especially if you have the skill that grant you shield every elims. It's recommended if you want a PvE focused tactical-not-really tactical, have a really good gun feel and especially the side peeking. It have Multiplayer difficulty scaling, so I wonder how it'll go on 4 people. (I noticed since the armored guy with shotgun usually didn't appear on solo 1 star difficulty meanwhile it spawned on duo). Theres some bugs, like door clipping, gun disappearing and reappearing. But I do hope the best for the game future!
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Feb. 2026
Invoke a feeling of a faster-paced SWAT 4 with Insurgency-like co-op objectives and Counter Strike-styled economy/loadout system
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Feb. 2026
note: I played in the closed Betas so I do have more hours on this game than shown in the review. I'll start by saying this: Rogue point is a very fun squad based PVE CO-OP rogue-like with gameplay similar to Tom Clancy Rainbow six Vegas 1&2 Terrorist hunt mode. the game has several tactical ways to play through missions whether you want to run & gun or try to stealth through. this game respects your wallet & your drive space totaling $20 for a game that takes up only (as of now) 8 GB's of drive space in a time where an average seems to be 50-100GB per game. currently all cosmetics are free and require you to earn them in game besides the supporter edition HECU marine outfit. I do expect that to change with cosmetic DLC in the future but this is not a problem. the gunplay in this game feels fun and rewarding, weapons feel punchy and have nice animations, currently there are only 4 maps but this will change with time given the nature early access. The game is primarily a CO-OP shooter, this does mean the game is more punishing if you attempt to play it solo, you will be encouraged to either play with friends or randoms to complete campaigns. however this game also uses peer to peer networking, so unlike a certain other CO-OP PVE game you will never have to worry about server issues, but you may want to make sure whoever is hosting has good internet, that is a downside of P2P servers but it's better than the alternative. the game is a lot of fun and if your looking for a new FPS roguelike I would highly recommend this title.
Expand the review

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Frequently Asked Questions

Rogue Point is currently priced at 19.99€ on Steam.

Rogue Point is currently not on sale. You can purchase it for 19.99€ on Steam.

Rogue Point received 527 positive votes out of a total of 751 achieving a rating of 6.74.
😐

Rogue Point was developed by Crowbar Collective and published by Team17.

Rogue Point is playable and fully supported on Windows.

Rogue Point is not playable on MacOS.

Rogue Point is not playable on Linux.

Rogue Point offers both single-player and multi-player modes.

Rogue Point includes Co-op mode where you can team up with friends.

There are 2 DLCs available for Rogue Point. Explore additional content available for Rogue Point on Steam.

Rogue Point does not support mods via Steam Workshop.

Rogue Point does not support Steam Remote Play.

Rogue Point is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Rogue Point.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 May 2026 00:43
SteamSpy data 14 May 2026 17:55
Steam price 17 May 2026 04:54
Steam reviews 16 May 2026 08:00

If you'd like to dive deeper into the details about Rogue Point, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Rogue Point
  • SteamCharts - Analysis of Rogue Point concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Rogue Point compatibility
Rogue Point
Rating
6.7
527
224
Game modes
Multiplayer
Features
Online players
5
Developer
Crowbar Collective
Publisher
Team17
Release 12 Feb 2026
Platforms
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