RymdResa on Steam - User reviews, Price & Information

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A relaxed roguelike space odyssey in a procedurally generated universe! Travel through a lonely and mysterious cosmos. Customize your ship, explore and survive!

RymdResa is a adventure, indie and rpg game developed and published by Morgondag.
Released on August 20th 2015 is available in English on Windows, MacOS and Linux.

It has received 304 reviews of which 225 were positive and 79 were negative resulting in a rating of 7.0 out of 10. 😐

The game is currently priced at 11.79€ on Steam, but you can find it for 3.86€ on Instant Gaming.


The Steam community has classified RymdResa into these genres:

Media & Screenshots

Get an in-depth look at RymdResa through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space
  • Additional Notes: Minimum screen resolution of 1024x768
MacOS
  • OS: Mac OS 10.8 Mountain Lion
  • Memory: 8 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space
  • Additional Notes: Minimum screen resolution of 1024x768
Linux
  • OS: Ubuntu or SteamOS
  • Memory: 1 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 1 GB available space
  • Additional Notes: Minimum screen resolution of 1024x768

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2017
I never thought there would be much overlap between the roguelike and chill-in-space-and-look-at-things genres, and yet here we are. Rymd Resa is by far one of the most relaxing roguelike-things I've played, with a lot of drifting through the cosmos and collecting star stuff. That's not to say there's no death, or frustrating ends to promising runs, but it doesn't take much to get past that and into the soothing embrace of eternity. Rymd Resa starts pleasantly enough, with a rogue asteroid annihilating your homeworld. Stuck on your dinky starship in the vastness of space, it's up to you to find a new home for yourself and maybe unlock a few secrets of the cosmos while you're at it. The gameplay is very familiar Asteroids-style jetting about but with several extra layers of resources, stats, and items to keep you busy. Most of what you'll be doing at any given time is seeking out and exploring objects in space, while avoiding dangers like rocks, mines, and angry suns. There are three chapters to the game, each with very different goals to tackle. The first chapter has you following a trail of signals across the universe, while the second tasks you with finding resources and returning them to your base. The third is a mix of both, with objectives to locate in deep space while also bringing back materials for upgrades. A helpful coordinate system and objective marker (which is actually a small companion ship) keep you from getting too terribly lost in the void as you putter about. You're still going to get lost, though, because space is vast and ever-changing. The heavenly bodies of Rymd Resa move quite a bit, with some drifting lazily in the sea of stars and others streaking off into eternity. They're a lot of planets and nebulae and asteroids but also derelict satellites and stations and stranger things like kittens in F-14s. I should say now that this isn't a terribly immersive game, and it gets a lot more mileage out of its chill atmosphere than simulating any sort of actual space. Getting near a safe object prompts you to explore it, at which point several different things can happen. You could get Resources, which serve as both your hit points and fuel. You could get Spacepoints, which are spent on unlocking new ships and abilities via research. You could get a bit of poetic dialog that presents you a choice. Or your exploration could fail. Any of those outcomes can also produce a random item, either a consumable that helps you in your journey or a piece of equipment for your ship. There's a pretty broad spread of items to find and equip, which helps give the game a bit more longevity after you complete other upgrades. There are also levels to gain and skillpoints to assign and audio logs to find, and these are all welcome additions to keep you exploring space. You'll have plenty of reasons to putter around the stars, exploring and collecting to your heart's content... and then a bit of space junk will come out of nowhere and annihilate you. Rymd Resa has one big flaw, and that's how easy it is to die, at least at first. I mentioned your Resources are your life and your thrust, and the base ship can hold up to 300 points. Well, a rogue asteroid is going to do well over 100 points, so if you've been out exploring for awhile and drift too far the wrong way, or just happen to be in the way of a comet, that run is over. You can even bite it from a particularly unlucky exploration that saps your Resources with no recourse. I had a few moments of intense frustration as lovely space journeys ended abruptly and unfairly, and it's all due to how weak your starter ship is. You can unlock better ships with 600 or even 1000 Resources to run with, but this costs Spacepoints and it's NOT a one-time unlock. You're buying that ship for your next run, so you'd better hope it's a good enough run to earn all those Spacepoints and more back. Items and research upgrades can also mitigate these issues, so by the end of the game you should be back to drifting happily through the void. It's just that first hour or so that threatens to disappoint. Hopefully you can get past that hurdle because Rymd Resa is an excellent chillout roguelike full of wonders to discover. The simple, high-contrast graphics and the synth soundtrack are perfect for your treks into the unknown, building upon the strange and solitary atmosphere of your quests. There are some pretty poetic audio logs and text that might annoy you if you often find yourself deriding things as pretentious, but I found they added pleasantly to the offbeat presentation. In the end it's a relaxing journey in a colorful, creative galaxy that I find myself just as strangely drawn to. Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my [url=http://steamcommunity.com/groups/audish#curation]curation page !
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Jan. 2017
There is something about the simplicity and zen-like nature of RymdResa that I just love. Essentially, this is a rogue-lite title that is best played with a controller from the couch. You navigate a spaceship through a fairly simple gravity-based physics system in space. Don't hit bad stuff. Collect a 'star-like' currency. Upgrade your ship. Unlock better ships meta-game style with the currency. Collect weird poems and just figure the whole thing out. Pros: +Fun little zen-like space game that will have you playing in short, yet still engaging play sessions. +The artwork is certainly original and is very nice, in my opinion. +The universe all has a ambience and feel to it. +Metagame unlocks. Cons: -Yeah, it's a bit pricey. Another little indie gem that is certainly worth it when it is on sale.
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Nov. 2016
This game has got so much depth to it, and between the music, the diaries, and the vastness of the distances you travel, it really evokes a sense of the solitude of space. If you're looking for a shooter or a ship-builder or an traditional RPG, it's probably not for you. But if you want a game that will make you ache in your bones and reward patience, it's sick.
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June 2016
Space Voyages are fueled by Stardust and space diaries are the only conversation, in this Interstellar RPG. RymdResa translates to “Space Voyage.” If you enjoy poetry and philosophy with your journey through the stars, then this minimalistic asteroid drifter game might be for you. Story: Castaway in Space The narrative begins with the destruction of your world by an asteroid, which is played out in front of your eyes. Then you are left adrift in your rocket-ship among the stars to recount your angst to the darkness of space. The story is wrapped in poetic devices, which are discovered in pieces as you explore various anomalies on your journey. Events are sad, joyful, lonely, and splendidly beautiful in turns; and so goes the poetry to match. I bought the game on release day, as I had been waiting for it early for the poetry. Though the achievements were not popping then, I continued to play for awhile for the relaxing music, exploration, and poetry; which was what I was there for to start with. I had been surprised to find the danger element, I guess, considering the relaxing nature of the exploration. But, it all makes sense when you consider the goal of the game is to experience the angst and solitude of being a castaway in space. In space, it has been said; no one can hear you scream. What did I expect? Did I actually think I could float around in space perfectly unharmed? I mean, seriously. Well, I noticed they’ve added a sandbox for just such dreamers like me. But, in returning to the game today after not playing for some time, I noticed the achievies have been fixed. So, though I have progressed no further than the first chapter to date, I look forward to exploring the “rest of the story.” Game Mechanic: Rhyme without Reason I hesitate to use the word mechanic here, because in all honesty there is little mechanics of control allowed the player. You point your little ship in the direction the Sentry is aiming. What follows is an amalgam of random events: chance and luck, with a small bit of skill. You navigate carefully around space, only able to exert thrust or not. I’ve tried using my Steam controller to no avail here. The keyboard controls are mostly a complete waste. The best option is to just use the mouse to pilot the ship; left clicking to thrust, and right clicking when you come up on a random anomaly to explore. The random anomaly may kill you instantly or offer you a choice of bonuses. The bonuses may kill you instantly or give you goodies. Collectables include stardust, which is both fuel and health, consumables which offer special abilities and are accessed at will with the number keys, and spaceship parts to upgrade. The upgrade screen has a neat little interface that lets you click and drag found parts onto your ship. But, if you play in a skilled manner, you will probably feel frustrated from the random nature of both the objects that come at you and the luck of the dice roll that the exploration uncovers. Pros: *Poetry *Enjoyable soundtrack & Lovely digital art style *Simple mechanics *Large freedom of difficulty choice Cons: *Minimalistic Graphics *Random Events *Little player control *Screen Resolution both limited & bugged I recommend RymdResa for gamers who enjoy philosophical poetry and random event exploration in the stars. If you are in it for the game itself, and not too concerned with a rush for the achievements, then you will find the time in space well spent for drifters.
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Aug. 2015
RymdResa has been described as the world's most relaxing roguelike. That descriptor was enough for me to one, raise an eyebrow and two, quickly see what it was really about. Having started my first run, relaxing wouldn't exactly describe this experience. There was a sense of urgency, lack of control and, a surprising air of hostility. I died within a minute. I tried again and even when taking a more cautious and slowed approach, an asteroid still barreled right into me. I tried again and died within a menu from a pre determined hit to my resources. That's when I realized that the statement was true. It's relaxing if you make it so and go at your own pace but you won't make much progress. It's the peaceful tranquility of a lone existence yet the acceptance of a slow death. That's what this game does so well, it creates an atmosphere of loneliness and quiet contemplation, accentuated by the initial soft piano and stirring audio logs. But who has time to think when you suddenly have to reverse course in a instant and wrestle with stopping to avoid that space rock? The game comes alive when you're boosting straight through the gravity well of a sun because you couldn't pull back in time and in doing so, crash through a field of asteroids. Your ship is damaged but you're alive. How about when you're cruising along and suddenly an object 25 times your size comes into view a little too fast for your liking? If anything, the objects should be bigger because it's the most thrilling rush of the game and leads to some awe inspiring moments. It breaks up the banality, you must be alert and pay attention or you're dead. The point is space is cruel. Not by design but by nature. Nothing is actively aware or trying to kill you. The point is you have a mission and no matter how hopeless or bleak it seems, it's better than just a-waitin' 'round to die. As a diary log says, just do. The poor guy has suffered enough and no one wants to drift around in a circle for 65 years.
Expand the review

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Frequently Asked Questions

RymdResa is currently priced at 11.79€ on Steam.

RymdResa is currently not on sale. You can purchase it for 11.79€ on Steam.

RymdResa received 225 positive votes out of a total of 304 achieving a rating of 6.97.
😐

RymdResa was developed and published by Morgondag.

RymdResa is playable and fully supported on Windows.

RymdResa is playable and fully supported on MacOS.

RymdResa is playable and fully supported on Linux.

RymdResa is a single-player game.

There is a DLC available for RymdResa. Explore additional content available for RymdResa on Steam.

RymdResa does not support mods via Steam Workshop.

RymdResa supports Remote Play on TV. Discover more about Steam Remote Play.

RymdResa is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for RymdResa.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 March 2026 07:00
SteamSpy data 09 March 2026 13:45
Steam price 15 March 2026 04:43
Steam reviews 13 March 2026 20:06

If you'd like to dive deeper into the details about RymdResa, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about RymdResa
  • SteamCharts - Analysis of RymdResa concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck RymdResa compatibility
RymdResa
Rating
7.0
225
79
Game modes
Features
Online players
0
Developer
Morgondag
Publisher
Morgondag
Release 20 Aug 2015
Platforms
Remote Play
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