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Sands of Salzaar on Steam

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Bringing you to an exotic desert where you’ll recruit, train, and guide your troops into battle against rival cities and factions. Embark on an adventure that’s uniquely yours; Customizable characters, professions, and factions. The land is filled with a variety of hidden secrets.

Sands of Salzaar is a open world, rpg and strategy game developed by 汉家松鼠Han-Squirrel Studio and published by XD.
Released on December 15th 2021 is available on Windows, Steam Deck and Steam Machine in 2 languages: Simplified Chinese and English.

It has received 21,432 reviews of which 17,360 were positive and 4,072 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 12.49€ on Steam, but you can find it for 3.08€ on Eneba.


The Steam community has classified Sands of Salzaar into these genres:


Here is the detailed breakdown of supported languages for Sands of Salzaar:

UI Subtitle Audio
English
Simplified Chinese

Media & Screenshots

Get an in-depth look at Sands of Salzaar through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8 / Windows 10 64 bit
  • Processor: 2.50GHz
  • Memory: 4 GB RAM
  • Graphics: HD4400
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Additional Notes: 1920x1080 屏幕分辨率

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

36 hours played
Oct. 2026
Sands of Salzaar is a decent Mount&Blade-style sandbox RPG, with an ambitious amount of depth. You have skill trees, party + troop management, recruiting, reputation system, and massive battles involving you and hundreds of AI-controlled units. This depth also implies a learning curve, along with numerous inconsistencies and less polished elements. You can have -100 reputation with a tribe, run into hitmen sent to kill you, but still be able to speak amicably with the ruler of the tribe when approaching them in town. Visually the game looks fine, with an adequately consistent art direction, though the majority of NPCs look like they were made with the "random" button in the character builder. Equipped items will never reflect in the actual character art or models. There are unexplained restrictions on what weapons characters can wield, regardless of meeting stat requirements. You might recruit what appears to be a rogue-type holding a knife, but they can only equip bow and arrow, for example. I will also say that some of the creature designs are... lazy to say the least (lizards and "monster" comes to mind). The story and quests are also largely the same go there, find this, kill that, talk to so and so. Limited in scope, variety, level design, similar to what you find in the average MMORPG. The fast-forward button was greatly appreciated for general navigation and combat, though I often found myself wishing for a fast-travel function. Overall a solid effort from a small Chinese indie studio, despite the various quirks, and will satisfy the average open-world RPG fan.
14 hours played
Aug. 2026
Addictive time-waster, yes it is like bannerlord, it also reminds me a bit of an old flash game called feudalism, you can just get lost mindlessly in here for hours and not realize how time has passed, very fun.
609 hours played
Aug. 2026
I've bought this game many years ago, while exploring chinese single player games. Since EA I still enjoy it and replay it once in a while, despite its shortcomings. Speaking of which, most of the problems are related to the english translation, including borked quest(lines). Generally such problems can be fixed by temporally switching to chinese or following guides. Main culprit here is Spirit Witch's questline. So don't start your first playthru of the game on 'expert mode' (1 save file). It is not as bad as it may sound after reading this, but still it is better to be warned. SoS is essentially a sandbox, where you start as a small guy in a land that is in a constant state of war between several factions. Comparisons to Mount and Blade series are not too farfetched here. You slowly build your character and the size and quality of your army along the way to the top, while doing unique and/or repeatable quests, exploring points of interest and all that jazz. What I find really interesting is the troop upgrade system which is similar to some old game called Disciples. Once your squad of farmers got enough exp, you can upgrade it by choosing a certain path on a troop upgrade tree, range, cavalry, support or melee branch to make it simple. Of course, the class of your character can affect your troops, for instance Spirit Witch can make ALL arcane-type or summon-type units to apply Terror on attacks. But thats not all. Besides the fact that you can equip ur character, you can also.. slot gems in your troops, sometimes drastically changing their features. Like a gem, which shields your troop once they below 50%, or the one which make them shock opponents with their skills and attacks. Keep in mind that some troops have a very simple upgrade path, like dragons for example, but they are dragons so, yeah. Combat is similar to top down arpgs and MOBAs, depending on the encounter, you either fight alone (with hired heroes) or with all your troops. Of course, with experience you can easily destroy half of the enemy army yourself. Several quickcast options can be found in options, and you will need em, cause you will use your skills A LOT. Another clever thing here is the LEGACY system. Basically, you have a set of achievements you can complete on your run, no matter what mode you are playing (story, with a questline or a sandbox). Every successfull achievement will reward you with LP (legacy points), which can be spent before starting a new playthru. This way you can start with more resources, skillpoints, better reputation with factions, buy unique skills or even skill trees. The game as you can understand now have a lot of interesting and interconnected features which can be talked about forever, but lets talk about DLC's for a bit. What I personally recommend as a base is a free Champions of Chaos DLC which simply makes the game better when it comes to your character or the one you hire. You can also learn the ENTIRE skilltree from the unique heroes even if u don't hire them, as long as you have a good relationship with em. Another DLC, which is kind of 'safe' to recommend is Ember saga, specifically Ember Workshop part of it. Tournament and Eclipse are both fine, the latter though suffers from small translations issues still and kinda grindy and not in a very fun way. So once in a game menu, make sure to turn on Champions of Chaos, Ember Workshop. Everything else is once you've tasted the game enough. Of course, DLCs can be turned on and off, but don't do that during the playthru. As deep as the game may seem after reading all above, the world itself is sadly as deep as a puddle, not much UNIQUE stuff to explore, so mostly it is better to lean your gameplay to combat scenarious or following the main/class questline (if it has one). But that can be said about any sandbox, just find your own fun. To be fair, I didn't plan to write a review on Sands of Salzaar, but after all these years, seeing recent reviews as 'mixed' is simply made me sad. Yes, I wish bugs were fixed and all, but even with them, for this price, it is an extremely good deal. P.S. Even tho I prefer the vanilla experience, there are also mods, but most of them is porn. Bless these devoted gooners.
19 hours played
Aug. 2026
This game is crazy. If you like games like Kenshi or Rimworld this may also be for you since it scratches that itch - even though it has nothing to do with those games gameplaywise.
18 hours played
Aug. 2026
Very good game. I was sort of split as I had bought this game late 2020, so yeah. 6 years ago and only recently really started to like it. I am not sure exactly why, I had tried playing it two or 3 times but dropped the playthrough, but this time I stuck out the first 2 hours and I am loving it. I am currently doing sandbox mode and enjoy the questing system, loot and capture / recruiting loop. I started my own faction and sort of felt two ways about it, it was great to expand my team add additional captains etc, but as soon as I founded I was at war with everyone which didn't leave me much time to go and explore, finish sides etc. Not saying you can't, but everyone in the game will hate you and I had to camp base for 20 days or so until I was fine to leave it. I think this will get alleviated as I get stronger, assign more captains etc and that will give me more free time to actually walk around the map and enjoy what it has to offer. Great game, couple of issues with ai, walking into walls etc, sometimes I do the dungeon with a quest marker, quest doesn't get completed? Couple of small issues like that, but overall. Great game if you like M&B style gameplay.

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Frequently Asked Questions

Sands of Salzaar is currently priced at 12.49€ on Steam.

No, Sands of Salzaar is currently not on sale. You can purchase it for 12.49€ on Steam.

Yes, Sands of Salzaar received 17,360 positive votes out of a total of 21,432 achieving a rating of 7.95.
😊

Sands of Salzaar was developed by 汉家松鼠Han-Squirrel Studio and published by XD.

Yes, Sands of Salzaar is playable and fully supported on Windows.

No, Sands of Salzaar is not playable on MacOS.

No, Sands of Salzaar is not playable on Linux.

Yes, Sands of Salzaar is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Sands of Salzaar is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Sands of Salzaar does not support VR.

Sands of Salzaar is a single-player game.

Yes, there are 5 DLCs available for Sands of Salzaar. Explore additional content available for Sands of Salzaar on Steam.

Yes, Sands of Salzaar is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Sands of Salzaar does not support Steam Remote Play.

Yes, Sands of Salzaar is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sands of Salzaar.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 October 2026 05:39 UTC
SteamSpy data 16 October 2026 08:15 UTC
Steam price 26 October 2026 20:09 UTC
Steam reviews 18 October 2026 05:52 UTC

If you'd like to dive deeper into the details about Sands of Salzaar, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sands of Salzaar
  • SteamCharts - Analysis of Sands of Salzaar concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sands of Salzaar compatibility
Sands of Salzaar
Rating
8.0
17,360
4,072
Game modes
Features
Online players
21
Developer
汉家松鼠Han-Squirrel Studio
Publisher
XD
Release 15 Dec 2021
Platforms
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