Seafarer: The Ship Sim on Steam - User reviews, Price & Information

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Embark on the ultimate maritime experience with Seafarer: The Ship Sim. Choose between careers, take the helm of a variety of ships, and expand your fleet. Navigate a vast open world and become immersed in the beautiful expanses and rolling waves.

Seafarer: The Ship Sim is a simulation, casual and exploration game developed by astragon Development and published by astragon Entertainment.
Released on October 07th 2025 is available only on Windows in 3 languages: English, German and Simplified Chinese.

It has received 606 reviews of which 414 were positive and 192 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 19.99€ on Steam with a 20% discount, but you can find it for less on Eneba.


The Steam community has classified Seafarer: The Ship Sim into these genres:

Media & Screenshots

Get an in-depth look at Seafarer: The Ship Sim through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-Bit
  • Processor: Intel Core i3-12100F (3.3Ghz) or AMD Ryzen 3 3100 (3.6 Ghz)
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1080TI (11GB) or AMD Radeon RX 5700 XT (8GB)
  • DirectX: Version 12
  • Storage: 40 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
I feel bad for the devs today. They have worked really hard on this game (it shows), and to get so many negative reviews is harsh. Could performance be better? Absolutely. But this is EA, not a AAA game. This is a fun and relaxing game where you travel the seas to deliver cargo (container ships), or go on missions to ensure shipping is following the rules (coast guard). I may only be getting 30-35 FPS (running 4K, ultra settings, on my 9070xt card), but I can't tell that it is low FPS as there are no real action sequences where it matters to me. Devs have already stated that one of their earliest updates will be performance related, so I look forward to seeing what else they have in store going forward. I'm keeping this game! :)
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Oct. 2025
Some of the critcism is a bit harsh IMO, I've played much worse EA games. I like it, it's got a lot more to offer than Ships at Sea.... however, I feel Ships at Sea does a better job of feeling like a simulation. What Seafarer: The Ship Sim does well: -Good graphics -Quite a bit to do on the ship itself -Ship physics feel good, not GTA like -Weather/lighting -General ambience -Some good animations such as workers throwing ropes and reeling them in -Interactive engine bits Not so well: -Lose the children's TV presenter character voices, I can't tell if they are AI, but if they are real people, just have them back and imitate rough sea dog type people, or better yet real ship workers -No working wipers? -There should be an ability to sleep (to forward time, but then each mission changes the time anyway, but why?) -Yet again, another Ship sim with no HOTAS support at launch (doesn't even look like it's on the roadmap either) -Some audio could do with some work, waves crashing against the hull are too quiet for example. A cruise liner passed me with the engine sound of a small leisure boat -Hopefully, there will be a way to remove the dock markers in the future Overall thoughts, it's pretty good, I can see the potential of it. It'll be brilliant when they add multiplayer, especially for the firefighting missions. Please astragon, I beg you, don't abandon this! Grab it now before the price goes up later this month. Oh and for context, I'm on a 5800X3D along with 7900XT and I'm getting a smooth 60fps on Epic, zero stuttering.
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Oct. 2025
I'm surprised by so many negative reviews. I'm enjoying the tutorials so far. Game does need some optimizing, I'm getting ~60fps but that's on a beefy system, RTX5090, 7800x3d, 64GB 6000 RAM, and it's making my GPU word hard for that 60fps on the highest graphics settings. People saying it's boring? Not sure if they were expecting GTA5-like boat chases, but operating boats is slow and methodical in real life. Overall I'm happy with what I see, and look forward to future development. I'd like to see some flexible joystick assignability rather than me using my keyboard for everything.
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Oct. 2025
EARLY ACCESS REVIEW After playing for an hour or two here are my thoughts about this game. -Pros- * As a seafarer myself i can tell that the simulation of the ship manuever is very realistic but simplified * Good attention to details, example RADAR is not only for bridge cosmetics, is functional. ECDIS too. * I like the progression system in place. Starting small and going further, leveling, job variety. You dont just sail a vessel you can also load unload and do various tasks. * Gameplay wise is a simulator as anybody would expect. * You can navigate inside ships spaces and do stuff, eg engine room * There is crew in your ship that can do various tasks and interact * Multiplayer not yet available but a menu exists so probably will come -Cons- * Optimization is terrible. However this is an early access game it will be optimized i believe as it develops. * Crane camera looking down for container placement is awlful and not helpful at all. It would be better if the camera was placed below the container the user is moving in order to see correct placement. * Tutorial is a joke. The game doesn't explain anything, it took me 30 minutes to find that the crane controls are being accessed by the radial menu. * Buttons for opening menus (T,F,ALT Etc) are a bit wonky and they don'r respond immediatelly. -SUGGESTIONS- * Add COLREGS lights * Make it possible to operate the thrusters independently not only unified. (if exists haven't found it) * Make the engine orders as a telegraph. (stop-dead slow-slow-half-full) * Give the players the "auto pilot" function. * Add VHF chatter for ambiance and immersion. In general this is a good ship simulator and has huge potential to be the best ship simulator. Don't have high expectations yet since the game is early access so there is no big variety. You can play up to level 20 and can have 4-6 ships. Overall is a huge step forward for ship simulators since the last one we had was ship simulator extremes more than 10 years ago. I recommend this game and i will update my review in the future accordingly.
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Oct. 2025
For 19.99€ I’m enjoying it so far. Yeah, it definitely needs some optimization and polish, but that’s what Early Access is for. Underneath the rough edges there’s already a really solid ship sim. The ships feel good to handle, the atmosphere is relaxing, and you can see a lot of potential in where this game could go. A lot of people are leaving negative reviews, but I think that’s because they expect a finished game on day one. If you like ship simulators and don’t mind a bit of early roughness, this is already fun to play and I’m excited to see how it develops.
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Frequently Asked Questions

Seafarer: The Ship Sim is currently priced at 19.99€ on Steam.

Seafarer: The Ship Sim is currently available at a 20% discount. You can purchase it for 19.99€ on Steam.

Seafarer: The Ship Sim received 414 positive votes out of a total of 606 achieving a rating of 6.57.
😐

Seafarer: The Ship Sim was developed by astragon Development and published by astragon Entertainment.

Seafarer: The Ship Sim is playable and fully supported on Windows.

Seafarer: The Ship Sim is not playable on MacOS.

Seafarer: The Ship Sim is not playable on Linux.

Seafarer: The Ship Sim is a single-player game.

Seafarer: The Ship Sim does not currently offer any DLC.

Seafarer: The Ship Sim does not support mods via Steam Workshop.

Seafarer: The Ship Sim does not support Steam Remote Play.

Seafarer: The Ship Sim is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Seafarer: The Ship Sim.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 October 2025 01:06
SteamSpy data 10 October 2025 15:23
Steam price 11 October 2025 04:58
Steam reviews 09 October 2025 15:45

If you'd like to dive deeper into the details about Seafarer: The Ship Sim, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Seafarer: The Ship Sim
  • SteamCharts - Analysis of Seafarer: The Ship Sim concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Seafarer: The Ship Sim compatibility
Seafarer: The Ship Sim
Rating
6.6
414
192
Game modes
Features
Online players
504
Developer
astragon Development
Publisher
astragon Entertainment
Release 07 Oct 2025
Platforms
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