Shadowrun: Dragonfall - Director's Cut on Steam - User reviews, Price & Information

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Harebrained Schemes' biggest Shadowrun game to date, and the definitive Shadowrun RPG experience available on PC. Now a standalone title with tons of new content & improvements!

Shadowrun: Dragonfall - Director's Cut is a rpg, cyberpunk and turn-based game developed by Harebrained Schemes and published by Paradox Interactive.
Released on September 18th 2014 is available in English on Windows, MacOS and Linux.

It has received 6,275 reviews of which 5,619 were positive and 656 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Shadowrun: Dragonfall - Director's Cut into these genres:

Media & Screenshots

Get an in-depth look at Shadowrun: Dragonfall - Director's Cut through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP SP3/Vista/Windows 7
  • Processor: x86-compatible 1.4GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: DirectX compatible 3D graphics card with at least 256MB of addressable memory
  • DirectX: Version 9.0
  • Storage: 2 GB available space
MacOS
  • OS: OSX 10.6
  • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
  • Memory: 2 GB RAM
  • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
  • Storage: 2 GB available space
Linux
  • Processor: x86-compatible 1.4GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: Modern 3D graphics card with at least 256MB of addressable memory
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Buy Dragonfall Director's Cut So you wanna be a shadowrunner, but nobody to play with? Purchase Dragonfall Director's Cut! Director's Cut includes Dead Man's Switch , the mission for Shadowrun Returns. DF is more stable than either Shadowrun Returns or Shadowrun Hong Kong, and fans re-made the 1996 SNES Shadowrun game as a workshop mod . Dragonfall is game crack for laptop users because it is a turn-based game which can be played offline with minimal resource usage. Dragonfall is game crack for tabletop RPG players because they don't have to roll dice or spend hours doing the math; the game does it for you. Dragonfall is game crack for anyone who loves dystopian futures or urban fantasy, giving the chance to explore either Seattle or Berlin in a magical but dystopian future. Dragonfall is game crack for modders , as it includes ShadowrunEditor.exe in the folder \Program Files (x86)\Steam\steamapps\Common Files\Dragonfall Director's Cut\ and more advanced changes can be made with Unity development tools. DFDC will also play any working mod produced with the ShadowrunEditor.exe of Shadowrun Returns(SRR) . You can copy fan missions from C:\Program Files (x86)\Steam\userdata\<usernumber>\234650\local\ugc to C:\Program Files (x86)\Steam\userdata\1113015989\300550\local\ugc and DFDC will display it in the CONTENT button listing. The personnel involved in Dragonfall and Dragonfall Director's Cut include... - Creative Director Jordan "Zapper" Wiseman , who created the Shadowrun, BattleTech, Renegade Legion, and Earthdawn tabletop RPG universes. - Former Shadowrun Line Manager Mike Mulvihill is one of the designers credited for the Dead Man's Switch (Shadowrun Returns) campaign. - Many DF developer staff went on to work on the Lamplighters League (2023) - Dragonfall and the other two Shadowrun games in the trilogy were all Kickstarter projects. - Dragonfall has a level editor provided by HBS and 58 fan created Workshop mods. Fan Missions extend the replayability of Dragonfall Director's Cut... Top Notch Fan Missions include: - SNES Reboot - a three fan team re-made the SNES 1996 game with the Dragonfall editor. - cirion's " Antumbra Saga " - rise from a lowly shadowrunner to a pivotal player in the struggle between CalFree and Tir Tairngire. - Mercurial - A 7 fan team re-made the Shadowrun tabletop RPG module Mercurial playable in DFDC. - SekhmetCLS's " Codename Cherise - The Galaxy Case " - This is how to code a Fan Mission for a sniper. Must play. - dante_ph's " Be Careful What You Wish For - Act I " - subsequent acts never appeared, but this is a great story about a runner's terrible first run. - icemann's " Old Habits Die Hard - Episodes 1 & 2 " - Decker focused missions. Bridges SR and System Shock universes. - molefixer's " Desert Wars " - What to do when you finish DFDC with a 150 Karma character but want to keep playing. - molefixer's " Darkness Falls, part 1 " - What to do when you finish DFDC with a 200 Karma character but want to keep playing. Also, look for part 2 and part 3. SRR Fan Missions which are also playable in DFDC include: - omensign's " The Shadows of the Salish Shidhe " Play a tribal shaman. No, REALLY play a tribal shaman. Get your shaman spells the way a tribal shaman has to really get spells. No nuyen, you gotta do quests for other shamans or spirits. Incomplete, but what's there is totally awesome and gives commercial devs a run for their money. - Shina's " Spetznatz 2045 ". Stealth infiltration hostage rescue mission with realistic consequences for being seen. - Kyle Francis's " Nightmare Harvest ". Welcome to the Shambles. Import your character. While laying low and waiting for heat to die down, you get stuck in the middle of local trouble between tribals and yakuza. - Beefcake's " A Stitch in Time ". COM. BAT. MOD. Decker not recommended. - Gevrik's " The Deep One ".
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Feb. 2025
there are a few weird new reviews complaining about things that really aren't like the way it's stated, so I want to correct the record: the fights are not a slog. they are difficult. this is one of the very few games of this kind where I always felt challenged. I wouldn't want to re-play it, because it has little such value, but it is an amazing game for the first time. people act like this is a brand new game, when it was one of the first of its kind and originally released in February 2014! 11 years ago. the first shadowrun (returns) was ok, the second one, this one here, Dragonfall is fantastic. the third is not good -- way too much text... it's kinda like the Mass Effect situation.... 1st made people hope for an improved version, second was masterclass (for the time!!) third killed the franchise. I never bothered writing a review because I got really upset about how they handled the franchise: they could have all gotten rich if they had just listened to the criticism, but they didn't. instead they doubled down on the worst parts of 1 & 2 when they made 3. but this game is good. I have never had such good and tactical fights in any other game. usually it's way too easy for me. the GAME part of the game is great. the biggest issues the game has is the stong wahmen syndrome, but you could argue, that's just the dystopia of the original pen and paper game. ...and the hot chick dies in the beginning (if I do not mix this up with another game)
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Dec. 2024
This game is way better than its price asking for The game is a bit buggy and the UI is kinda crude but the gameplay , story and setting are really cool If you like CRPG and Xcom style combat and wanna read something real good. This is for you
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Nov. 2024
Great game! Interesting visual style, very solid plot well-grounded in Shadowrun lore, likeable characters, and INCREDIBLE writing. Seriously, the game is worth playing just for the amazing dialogue and characterisation. Mechanics / gameplay is pretty straightforward which I consider a win, but fans of more complex systems might find it lacking, I guess. There are still some bugs / glitches in 2024 and at times it's just a bit clunky, but these are minor and by no means overshadow how good the game is. Just remember to save the game from time to time and you're golden. Since the whole trilogy is on sale so often, there's really no reason not to get this if you're an RPG fan!
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Aug. 2024
Shadowrun: Dragonfall is a difficult game to evaluate. Not because I'm mixed on the game, because I'm not; I wholeheartedly recommend it. In every single metric that is usually brought up in game reviews, this game is good-to-great. Mechanics, story, characters, challenge, UI, art and world building are all really good. It was a positive surprise for me, because I didn't necessarily have any high expectations. There is no doubt that this game is good, maybe even great, and I think anyone could pick it up and have a good time with it. So, why am I hesitant? Well, while I didn't have any expectations on the game going in, I ended up picking up some after the first few hours. I was excited, because I really thought that this would be a cyberpunk game that actually lived up to the name (even though it has a bunch of fantasy mixed in, admittedly). It hints at larger mysteries, political complexities, questions on human nature – in short, all the good stuff that cyberpunk is about when it's at its best. The storyline is an actual mystery/thriller, something that makes you wonder and drives you forward to get some answers, and it's great. The characters are fun and feel human, they challenge you and develop throughout the game, with some really cathartic moments in their personal missions. Emotionally, I walked away from this game fully satisfied. But intellectually? Playing Dragonfall made me think of the Metro games. In Metro, the different factions with their respective ideology were fleshed out and commented on, with their own goals in changing the world. I didn't necessarily agree with the depiction, but at least it was an honest attempt at commentary. In this game, everything just... is. People sneer at the totalitarian companies, but they work for them anyway. You encounter communists, but they're actually just posers. Human nature is just a matter of some people being crap and others not. More than that, there are just no goddamn goals . No one actually seeks to change anything; at most, change just happens randomly. Only personal morality exists, while anything that is even close to structural is just "how things are". This might have been less infuriating if the set up wasn't so good. At the start, there is a sense that we have been caught up in something we don't understand. We're at the bottom of society, but now we're forced to look at the bigger picture to figure out who is hunting us. The stakes are personal and the tension is high. But that bigger picture? It's just a bad guy. No corporate meddling, no political games, just a crazy bad guy. And when you come out of the game, all that you've done is defend the status quo. The immediate crisis was averted, but nothing has changed and your life hasn't gotten any better. And that's a good thing apparently, given the game's tone. I wanted more from this game. Maybe it took on more than it could chew, like many other cyberpunk games, but there's also this word that keeps sticking to the back of my head: Cowardice. The game is just not brave enough to actually go anywhere or give any takes, instead choosing to take the turn into action/mystery and avoiding any potential speedbumps on the way. I guess that's fine, but I really wish it hadn't. There are some smaller things I could bring up. The fact that you can't swap between characters or pick items up with anyone else than your main is dumb. I get that it might be there to give you a sense of the gang being independent from you, but given that you can control them in battle I feel like a simple "Hey, can you pick this up?" option should have been added, especially in the Director's Cut. But anything else would just feel petty. I loved the XCOM-like strategy, the items and abilities, skill points being tied to mission progression and not an XP bar. I haven't gushed enough about the mechanics or the characters, but know that they are great and time will fly when playing this game. Overall, Shadowrun: Dragonfall is a good game. This review is probably very rambly and too critical compared to my actual feelings on it, but I had to let my thoughts out. I really, really like the game, which is why I wished that I could point to it as one of the best RPGs out there instead of just, well, a good one. I love this world and believe me, I will go and play the other Shadowrun games right after writing this. If that's not enough of an endorsement, then I don't know what is.
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Frequently Asked Questions

Shadowrun: Dragonfall - Director's Cut is currently priced at 14.99€ on Steam.

Shadowrun: Dragonfall - Director's Cut is currently not on sale. You can purchase it for 14.99€ on Steam.

Shadowrun: Dragonfall - Director's Cut received 5,619 positive votes out of a total of 6,275 achieving a rating of 8.67.
😎

Shadowrun: Dragonfall - Director's Cut was developed by Harebrained Schemes and published by Paradox Interactive.

Shadowrun: Dragonfall - Director's Cut is playable and fully supported on Windows.

Shadowrun: Dragonfall - Director's Cut is playable and fully supported on MacOS.

Shadowrun: Dragonfall - Director's Cut is playable and fully supported on Linux.

Shadowrun: Dragonfall - Director's Cut is a single-player game.

Shadowrun: Dragonfall - Director's Cut does not currently offer any DLC.

Shadowrun: Dragonfall - Director's Cut is fully integrated with Steam Workshop. Visit Steam Workshop.

Shadowrun: Dragonfall - Director's Cut does not support Steam Remote Play.

Shadowrun: Dragonfall - Director's Cut is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Shadowrun: Dragonfall - Director's Cut.

Data sources

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Last Updates
Steam data 26 April 2025 14:10
SteamSpy data 27 April 2025 07:24
Steam price 30 April 2025 04:47
Steam reviews 28 April 2025 23:56

If you'd like to dive deeper into the details about Shadowrun: Dragonfall - Director's Cut, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Shadowrun: Dragonfall - Director's Cut
  • SteamCharts - Analysis of Shadowrun: Dragonfall - Director's Cut concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Shadowrun: Dragonfall - Director's Cut compatibility
Shadowrun: Dragonfall - Director's Cut PEGI 16
8.7
5,619
656
Game modes
Features
Online players
24
Developer
Harebrained Schemes
Publisher
Paradox Interactive
Release 18 Sep 2014
Platforms