SiN: Gold on Steam - User reviews, Price & Information

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SiN: Gold is a action, fps and cult classic game developed by Ritual Entertainment and Nightdive Studios and published by Nightdive Studios.
Released on March 18th 2020 is available only on Windows in 2 languages: English and French.

It has received 415 reviews of which 328 were positive and 87 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 8.19€ on Steam, but you can find it for 0.80€ on Gamivo.


The Steam community has classified SiN: Gold into these genres:

Media & Screenshots

Get an in-depth look at SiN: Gold through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Pentium 166
  • Memory: 32 MB RAM
  • Graphics: PCI or AGP video card with 2 MB RAM
  • DirectX: Version 6.0
  • Storage: 700 MB available space
  • Sound Card: 100% SoundBlaster-compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Honestly, I do not know how to write this review… I’ve spent so much time and effort on SiN that I just want to be finished with this game and forget about it even despite my deep appreciation. So, I think… I will just tell you how it started… Recently I’ve been playing a lot of boomer shooters and, after taking a little break for some indie games, I suddenly remembered about SiN . I actually heard about this game a long time ago but because there was so little info on it on the internet, I always postponed playing it. Now, I’ve decided the time has come. I started SiN without much expectations, thinking it would be a mediocre late 90’s FPS but with some story added… and fell straight down into a deep rabbit hole I couldn’t expect… Story . I wish there was more of it, honestly. I know it was written in a comical way with jokes, oversexualized villainess, and a badass protagonist saving the world but considering the complexity of the game (we will talk about it later), it feels really underdeveloped. Moreover, back in the day when SiN still tried to rival with Half-Life , the developers and publishers themselves emphasized who important the story would be. The game really gives off Deus Ex -ish immersive sim kind of vibes and I just wish there was more to explore and learn in terms of the story. Music and Atmosphere . Pretty solid. The game starts as a regular “badass-cop” movie with a bank heist, but the farther you go and the more info you get – the deeper the rabbit hole goes. You begin to visit more unique locations and meet more unusual enemies. The music is mostly a mix of techno and ambient. While this is not very original and many shooters utilized that style of soundtrack back in the day, it is still made pretty well. Moreover, almost every level has its own track which gives it its own unique vibe. I almost never care about the soundtracks of the FPS games I’ve played but SiN ’s music is something I’ve been relistening from time to time for the past few weeks, and it definitely goes to my personal collection of appreciated atmospheric scores. Gameplay . Shooting – pretty good; complexity – amazing. The game has a good variety of weapons: some of them are more classical like assault rifle and rocket launcher, some are more interesting like spider mines or quantum destabilizer. The enemy diversity is pretty solid too: from regular soldiers with pistols and rifles to augmented melee or rocket launcher mutants. Even though by the last quarter the game almost stops presenting new types of foes, the story still makes you keep going until the end. The shooting itself feels quite solid: guns have their own impacts and the enemies react to the shots. They even seem to try to act tactically by retreating or going around you, yet, unfortunately, AI is far from perfect and often they just get stuck or run around not attacking you trying to pathfind the retreating route. My main complaint, though, is that the max difficulty – HardCorps – is quite unbalanced. Enemies take many more shots to die, while you receive much higher damage, yet the quantity of ammo, health and armor on the level remains the same. In the end, the situations when you are with no armor, 20 health, only pistol ammo, and there are rocket and chaingun soldiers waiting for you behind the door are not rare on that difficulty. Nonetheless, the real deal and charm of SiN is its complexity. Some levels have two starting points depending on how you finish the previous one; some missions have two exits to two different missions – and these are not just secret levels to complete and return but full-fledged separate routes to continue the story; failing some of the primary objectives does not cause instant “game over” but instead gives access to new areas and changes the story; actions done on one mission can affect the layout of another one much later in the game; the levels are also very coherent and you can frequently see a glimpse of a part of the next levels from the current one. Overall, I will just give you one example: you can collect coins on missions 3-5, use them to buy a candy bar on mission 6, and that candy bar will become extremely useful on mission 18. The biggest problem of all this complexity, however, is that all those alternative routes and secrets are really obscure and unobvious, and most players will simply play the game one time as a mediocre shooter, and will never see even half of the content it can actually provide. Wages of Sin . This is the only expansion that SiN received about 3 months after its original release. It continues the story with 16 new missions, adds new interesting weapons and items, and retains the depth of the original game. Even though it’s pretty solid and if you liked the original SiN , you also definitely should play the addon, the main problem remains the same. The complexity is again very obscure and unobvious and most players will never know that there is an alternative story route which changes the order of missions, their objectives and conditions. Conclusion. So, after all of my praising in this review, you may want to ask a question: is SiN a masterpiece? Actually, no. The game does have its weak points and I totally understand why it’s lost in competition with Half-Life in the end. Yet, is SiN an unfairly forgotten gem? Definitely, yes! I am simply amazed how much details and features the developers put into the game, and it really hurts me that there is so little information about it online and that many players will simply play it once as a mediocre shooter of the 90s. Who would I recommend SiN to? If you like classic FPS, like to explore games yourself and dive deep into them – SiN is definitely for you. If you want a nice shooter with an okay story for a few evenings – you may appreciate SiN too. However, if you want a deep story-based game which will directly explain you what choices you have and how they will result – then SiN is likely not for you. If after my long review you decided to give SiN a try, I highly recommend playing on the [url=https://rohit.itch.io/dominatrix] Dominatrix source port , as it properly scales the HUD for modern resolutions, adds a few extra options in the settings, and allows you to rebind all buttons via the config file. I’ve also wrote two guides on all secrets, objectives and bonus mission for both [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3464637763] SiN and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3475752422] Wages of Sin , so I will highly appreciate if you check them out too. I really hope that you, if not love, at least appreciate the complexity and the depth of this game!
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March 2025
Not a good game, but an interesting historical artefact—the last of its breed before Half-Life changed everything.
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Feb. 2025
People love this game, and say its great. Its fine. Its not trash, (for a Dollar and some change) its okay. It makes me wish "Sins Episodes" had the main character actually speaking, and continued said project.
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Dec. 2024
This game comes from the golden era of gaming and it shows. Big biceps, even bigger boobs, unrefrained humour, good weapons and tough difficulty: this is exactly what I want from a shooter. And it is certainly not afraid to express its feelings; it comes from the era when games were pure art, and not the junk that we receive nowadays. If you like games like Duke Nukem, Half-Life and Deux Ex, you will like this one. I higly recommend it!
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Sept. 2024
If you remember the '90s and the many Quake 2 clones that came out, you probably remember SiN . An action-packed shooter with a protagonist who wanted to copy Duke Nukem to a certain degree. A game whose demo I completed several times and immediately got my hands on the full version only to be very disappointed. The game had a lot of bugs and glitches. The first boss simply didn't move, for instance. It froze up just like the boss in Blood 2 and when the patch came out to fix anything we wished it hadn't as the regular fight proved to be too difficult. Overall, SiN was a hard game with lots of enemies. The first level, which takes place in a bank being robbed, pretty much sums up its approach. But it had so many new things introduced! You had armor on various areas of your body. It wasn't just one value attached to it - the game detected which part of your body was shot. There were easter eggs such as looking for a coin and using it on a payphone. Enemies were literal sponges whom you could gib with your shotgun. There were civilians you could interact with and lots of terminals to use to open doors or lower the security defenses. Lots of cutscenes made with the engine and a rendered outro that would now be considered way over-the-top. There are many levels and the locations are varied. There are even underwater sections and vehicles you can drive. Gold here means the expansion pack is also included and this is not only a Steam version but a version that enjoys numerous bugfixes. Too bad widescreen resolutions are not supported. It's a great classic! I had fun with it more than 25 years ago. Night Dive has been working on a remastered version titled SiN Reloaded . The store page is still available but the latest update from the studio is from 2023. This is, unfortunately, without any confirmed release date. I would love to pay a "modernised" version with achievement and slight tweaks included. Until then, do pick this one up if you need to relive some memories.
Expand the review

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Frequently Asked Questions

SiN: Gold is currently priced at 8.19€ on Steam.

SiN: Gold is currently not on sale. You can purchase it for 8.19€ on Steam.

SiN: Gold received 328 positive votes out of a total of 415 achieving a rating of 7.43.
😊

SiN: Gold was developed by Ritual Entertainment and Nightdive Studios and published by Nightdive Studios.

SiN: Gold is playable and fully supported on Windows.

SiN: Gold is not playable on MacOS.

SiN: Gold is not playable on Linux.

SiN: Gold offers both single-player and multi-player modes.

SiN: Gold offers both Co-op and PvP modes.

SiN: Gold does not currently offer any DLC.

SiN: Gold does not support mods via Steam Workshop.

SiN: Gold does not support Steam Remote Play.

SiN: Gold is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SiN: Gold.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 09:12
SteamSpy data 11 June 2025 12:10
Steam price 15 June 2025 04:44
Steam reviews 13 June 2025 11:57

If you'd like to dive deeper into the details about SiN: Gold, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SiN: Gold
  • SteamCharts - Analysis of SiN: Gold concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SiN: Gold compatibility
SiN: Gold
7.4
328
87
Game modes
Multiplayer
Features
Online players
2
Developer
Ritual Entertainment, Nightdive Studios
Publisher
Nightdive Studios
Release 18 Mar 2020
Platforms
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