---See where this game landed on my Metroidvania Tier List beneath this rec!--- Excellent soulslike metroidvania which plays a lot like Hollow Knight exploration-wise but with parry-centric combat akin to Nine Sols . I don't want to risk over-sensationalizing it. Hollow Knight and MIO handle exploration even better than Solateria does, creating a better sense of awe and discovery - and the parry in Nine Sols is slicker and easier to execute, but Solateria still does both of these aspects very well. I played through and 100%'d the achievements on the hardest difficulty. I recommend trying to play it on the hardest because that difficulty has directional parry and the challenge feels just right to me on that setting. Late game there are a few bosses that are more or less on par with Eigong from Nine Sols which will feel quite extreme, you may love or hate that - but you can just drop the difficulty down at that point if you wish (though you would miss out on the Legendary difficulty achievement by doing so). I loved this game and it joins MIO and Silksong as one of my top 10 favourite metroidvanias. My gripes with the game: The map frequently reveals too large of an area (like in RIN: Last Child - not as bad as that, but still). Because of the amount of backtracking in metroidvanias, this flaw in the map can trick you into thinking a place has been explored when you haven’t actually been there. Despite this, I managed to 100% explore the map without too much trouble, but it was something that was irking me a bit during my playthrough. The game doesn’t pause when you look at your inventory/map. They patched in an option to pause in the options menu but that’s still not ideal. Often when you're close to an enemy - visibly a tiny bit to the left or right of one, the enemy can try to attack you facing the wrong direction, like it has trouble accurately determining where the player is standing when you are in close quarters. This attack will still hit you and you'll want to parry it. On the hardest difficulty the parrying is directional so to parry this, it means you need to parry against the direction that it has chosen to attack, even though the enemy may be facing right and you're to the left of them. It's a bit backwards and irksome and led me to prioritize repositioning myself in some of the harder boss fights. This problem is one that most other metroidvanias don't suffer from and it leads to the combat feeling a bit finicky when comparing to say.. Nine Sols . Every equippable trinket comes with pro's and con's and I wasn't convinced that any of them would be a definite improvement. This deterred me from changing things up, so I ending up ignoring them all and stuck with the starting trinkets. There isn't enough space in a Steam Rec to post my entire Tier List, so I cut off the bottom tiers. You can find the latest (and better) version of the Tier List on my reddit profile which I update roughly every six months or sooner, located here: [url=https://www.reddit.com/r/metroidvania/comments/14l87nn/my_large_metroidvania_tier_list/]Tier List ===================== My Metroidvania Tier List (PC) (excluding Metroid & Castlevania titles) ===================== -Not an objective list, purely how much I enjoyed the games- S+ Aeterna Noctis | S Tier (Truly Special) Astalon: Tears of the Earth | Hollow Knight: Silksong | MIO: Memories in Orbit | Hollow Knight | Master Key³$ | Monster Boy and the Cursed Kingdom | S- Solateria | Blasphemous 2 | Cathedral | Crypt Custodian³ | A+ Afterimage | The Last Faith | Supraland³ | Supraland: Six Inches Under³ | Oolo³ | Frogmonster³ | A Tier (Amazing) Elderand | Ori and the Will of the Wisps | Doomblade^ | BioGun | Zexion | Chronicles of the Wolf | Kotama and Academy Citadel | Blossom Tales 2³$ | A- Ender Lilies: Quietus of the Knights | Depths of Sanity | F.I.S.T. | Pampas & Selene | Ender Magnolia | Mandragora | B+ Blast Brigade | Haak | Turbo Kid | Nine Sols | Bo: Path of the Teal Lotus | Biomorph | Minishoot’ Adventures³ | Banjo-Kazooie³ | Banjo-Tooie³ | Donkey Kong 64³ | B Tier (Really Enjoyed) Animal Well | Alwa’s Legacy | Steamworld Dig 2 | Islets | Blasphemous | After Death | Pronty^ | Mortal Manor* | Escape From Tethys | Outbuddies DX* | Monster Sanctuary | Elliot Quest | Rebel Transmute | Moonlight Pulse | Environmental Station Alpha | Twilight Monk | Prince of Persia: The Lost Crown | Death’s Door³ | Pipistrello and the Cursed Yo-yo³ | Yooka-Laylee³ | B- Shadow Labyrinth | Haiku, the Robot | The Mobius Machine | Ultros | Voidwrought | Crystal Project³ | Unsighted³ | Tunic³ | Prey (2017)³ | C+ (Fun) Lone Fungus | Lone Fungus: Melody of Spores | Guns of Fury | Bloodstained: Ritual of the Night | Ghost Song | Kunai | Kingdom Shell | Axiom Verge | Treasure Adventure Game | GigaSword* | Infernax | Flipwitch# | Momodora 4 | Momodora 5 | HunterX | HunterX: code name T | Gestalt | Alruna and the Necro-Industrialists | Super Roboy | BladeChimera | AntiChamber³ | Blossom Tales³$ | C Tier (More or Less Enjoyed) The Throne | Plague of Yamorn* | Constance | Column on the Sea | 9 Years of Shadows | Jrago* | Laika: Aged through Blood | MF-01 Aerostrike^ | Xanthiom Zero | Carrion^ | Chasm | Wuppo | The Mummy Demastered | Catmaze | Curse of the Sea Rats* | Death’s Gambit: Afterlife | Castle In The Clouds DX# | Omega Strike | Aggelos | Midnight Castle Succubus# | Overbowed | Rabi-Ribi | TEVI | Far Star | Sheepo | Skelethrone: The CoE* | Unworthy | Undivine | Somber Echoes | Oirbo* | Ato | Side Scape³$ | And All Would Cry Beware³ | Lycanthorn 2³ | Vomitoreum³ | Maid of Salvation³ | Grumpy Jack³ | Jedi: Fallen Order³ | Arkham Asylum³ | ------------------------------------------------------------------------- ^ = Mouse & Keyboard are STRONGLY advised. * = Very raw indie or contains some jank or lack of polish. # = Pornovania. ³ = 3D game or different camera perspective: Not a 2D sidescroller. $ = A Zelda-like (which I consider to be a similar genre).
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