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Space Engineers 2 on Steam

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Space Engineers 2 is a playable Early Access Alpha sandbox focused on engineering, exploration, and colonization in a fully destructible universe. Design and build ships, stations, and planetary bases while uncovering the story of Miro and Ivan Sokol. Help shape the future of the Almagest system.

Space Engineers 2 is a sandbox, building and space game developed and published by Keen Software House.
Released on January 27th 2025 is available on Windows, Steam Deck and Steam Machine in 9 languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil and Turkish.

It has received 5,166 reviews of which 3,823 were positive and 1,343 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 25.49€ on Steam.


The Steam community has classified Space Engineers 2 into these genres:


Here is the detailed breakdown of supported languages for Space Engineers 2:

UI Subtitle Audio
English
German
French
Italian
Spanish - Spain
Polish
Czech
Turkish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Space Engineers 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Microsoft Windows 10 (latest SP) 64-bit
  • Processor: 4core 3GHz CPU / AMD Ryzen 5 2400G / Intel Core i3-10100F
  • Memory: 16 GB RAM
  • Graphics: 4TFlop GPU / Radeon RX 5600 XT / Geforce 1660 Super
  • DirectX: Version 12
  • Storage: 40 GB available space
  • Sound Card: DirectX® compatible on-board
  • Additional Notes: No internet connection needed for single player

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

46 hours played
Sept. 2026
You know... I have 3000 fricking hours on Space Engineers 1, I could have learned to fly a plane in that time, so you can imagine, I was not best pleased when Space Engineers 2 was announced because I wanted Space Engineers 1 to continue being developed as the sole major game of Keen Software given all the pain I had been through over a decade from its early days. I just could not see the point in this sequel. But having finally bought into this Alpha after it has baked for a while, man I get it, I was wrong. This thing has some serious potential to be everything Space Engineers 1 wasn't. From the barely 45 minutes I have spent on it so far I can already see VAST improvements in quality of life even just at this alpha stage. The tools are more responsive, the actions with them are just more snappy, sound design is cracking. The U.I although a little different, is incredibly intuitive, the flight mechanics, oh boy are they nicer in atmosphere. I even hit the deck a little rough and nothing exploded like I would have expected via SE1 that at times would take the slightest bump to a block and BOOM you were in pieces. o.o Not here :D The graphics... are simply insane. I dread to think how much higher poly counts these models have but they all look genuinely crisp. The planetary environments and particle effects of jets, fire, and clouds and dust etc are MILES beyond Space Engineers 1. You can see my PC specifications below this, and know I was running in EXTREME settings at 1440p and it was running like absolute butter. Not a single feeling of low fps. The planets themselves are that detailed and feel alive. It would be nice to see some birds and such in the future, even if just faked for the atmosphere but hopefully all in good time. The volumetric clouds are exceptionally realistic, and I am really hoping to visit worlds with some WILD weather on them in future. One of my greatest loves that so few games do, is genuine violent weather, and in this I would LOVE having to build shelter and hunker down in the warm hearing the wind and rain lash outside, maybe even have it pop a window here and there ^.^ I get this is still in Alpha, they have a lot more to come, but I am genuinely excited for this and looking forward to multiplayer, modding, and no more janky physics bugs. Give me sand storms, give me wind, give me rain, give me lightning, give me adventure, and take my money by all means. Been a wild 12 years for me with you to this point Keen, I am now 44, Lets see what this is like by the time I hit my 50th. :o)
9 hours played
June 2026
DO NOT LISTEN TO THE REVIEWS ABOUT PEFORMANCE. they are people who do NOT know how to change there graphics settings, the game runs great on my mediocre setup after changing only a few settings and keeping the rest on max. the game looks amazing and runs at 60-70fps no problem. yes the performance at the start of the game is very poor but that is because you are loading in the map. after maybe 30 seconds CPU usage went down and i was at 40 fps on max settings + max raytracing. other than that the game is very fun and I defiantly recommend if you liked SE1
11 hours played
June 2026
I can totally see the potential here. It's a little bare bones as of now but they certainly aren't hiding that fact. They have frequent dev blogs and an update schedule. There is still content here that's fun to play though and I think in it's current state it is worth getting.
1 hours played
March 2026
I loved SE1. That said, I am concerned for the direction SE2 will go. For one, I really don't like welding from ore being in the game. It suggests that there will be an emphasis on simplification for the benefit of new players this time around. This is a bad idea. It is self-sabotaging. The whole point of engineering is to embrace complexity, trying to make things artificially simpler to appeal to a wider audience will only rob you of the audience you have while failing to interest those you are trying to sway. It removes opportunities to be and feel creative. Leave construction how it was. Welding from components was a better, more rewarding system that made you feel more like a Space Engineer. Also, focus heavily on weapons this time, with vastly increased weapon ranges for high caliber guns. In space, engagements should be able to take place on a scale of kilometers, even tens of kilometers. People aren't just building small fighters and assault ships/gunboats, they are building heavy cruisers, battlecruisers, battleships, carriers, behemoths. Limiting such ships to massive numbers of tiny guns that are only able to fire at close ranges is a mistake. We want long range slug-throwing boom-fests, CIWS systems meant to fight off long-range cruise missiles and space torpedoes, fighters capable of carrying devastating short range anti-ship weapons, energy-expensive shielding systems which feed off of ship power and can overheat and fry themselves when broken by heavy enemy fire, reactors which can melt down and explode when overly strained or damaged in battle, forcing you to triage electrical systems from the cockpit in order to keep your systems running, ammunition and fuel stores becoming more violently explosive, so forth. Devs, talk it over with each other, share ideas, think of ways to make things cooler. Make battle interesting!
11 hours played
Dec. 2025
This is a yes but a very conditional yes. If you simply want to support the devs, and maybe play around with the new features, go for it. HOWEVER, if you're looking for an actual playable game, stick with the original, because this is early access and thus is insanely bare bones, missing basically all the SE1 stuff that makes SE1 fun. It has the potential to massively overshadow SE1 in every aspect, but for now... baby steps.

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Frequently Asked Questions

Space Engineers 2 is currently priced at 25.49€ on Steam.

No, Space Engineers 2 is currently not on sale. You can purchase it for 25.49€ on Steam.

Yes, Space Engineers 2 received 3,823 positive votes out of a total of 5,166 achieving a rating of 7.22.
😊

Space Engineers 2 was developed and published by Keen Software House.

Yes, Space Engineers 2 is playable and fully supported on Windows.

No, Space Engineers 2 is not playable on MacOS.

No, Space Engineers 2 is not playable on Linux.

Yes, Space Engineers 2 is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Space Engineers 2 is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Space Engineers 2 does not support VR.

Space Engineers 2 is a single-player game.

Yes, there is a DLC available for Space Engineers 2. Explore additional content available for Space Engineers 2 on Steam.

Yes, Space Engineers 2 is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Space Engineers 2 does not support Steam Remote Play.

Yes, Space Engineers 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Space Engineers 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 October 2026 23:53 UTC
SteamSpy data 20 October 2026 00:20 UTC
Steam price 27 October 2026 20:22 UTC
Steam reviews 19 October 2026 21:49 UTC

If you'd like to dive deeper into the details about Space Engineers 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Space Engineers 2
  • SteamCharts - Analysis of Space Engineers 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Space Engineers 2 compatibility
Space Engineers 2
Rating
7.2
3,823
1,343
Game modes
Features
Online players
980
Developer
Keen Software House
Publisher
Keen Software House
Release 27 Jan 2025
Platforms