SpellForce 3 Soul Harvest on Steam - User reviews, Price & Information

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Three years after the Purity Wars, Nortander is on the cusp of a new era.

SpellForce 3 Soul Harvest is a rpg, strategy and rts game developed by Grimlore Games and published by THQ Nordic.
Released on May 28th 2019 is available only on Windows in 8 languages: English, French, Italian, German, Spanish - Spain, Polish, Russian and Simplified Chinese.

It has received 2,247 reviews of which 1,908 were positive and 339 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 19.99€ on Steam.


The Steam community has classified SpellForce 3 Soul Harvest into these genres:

Media & Screenshots

Get an in-depth look at SpellForce 3 Soul Harvest through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, Windows 10 (64 bit)
  • Processor: Intel Core i5 3570, AMD FX-6350
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB, AMD Radeon 7850 2GB
  • DirectX: Version 11
  • Storage: 51 GB available space
  • Sound Card: DirectX compatible Sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Soul Harvest is, in many ways, a strong continuation of SpellForce 3. It preserves the core spirit of the series with its excellent blend of CRPG-style storytelling and real-time strategy. The addition of new races like the dwarves and dark elves brings fresh gameplay mechanics and variety, and tactically, it’s arguably one of the most refined entries in the series. That said, the removal of the logistics system — one of SF3's more innovative mechanics — strips away a lot of strategic depth and potential from both the campaign and skirmish/multiplayer modes. It feels like a step backward in terms of design complexity. Where Soul Harvest really stumbles, though, is in its story — particularly as a follow-up to SpellForce 3, which featured multiple possible endings. The transition from the main game’s conclusion to this expansion completely disregards the player’s choices, making those endings feel ultimately pointless. What frustrated me most was how they handled the main game’s protagonist. The way they were written out of the story felt disrespectful to both the series and 3's story and also the player's investment and the journey we took through the original campaign. It genuinely soured the experience for me, and I nearly quit the game on the spot because of it. It was lazy, bad and just terrible. If you’re here for the gameplay, there’s still a lot to enjoy. But if you value story continuity and meaningful consequences, be prepared for disappointment. Soul Harvest is a strong RTS-RPG hybrid mechanically, and a solid expansion in terms of gameplay — but narratively, it drops the ball in a major way. I would give it a neutral review if I could. But, its still a good expansion after the facts above. So, Its going to get a positive review from me.
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March 2025
The two new factions were interesting with unique gimmicks that don't make them feel like a coat of paint, meanwhile the story is more linear but you get side contracts to clear. The reworked skill trees feel more contained and I really like the signature skill depending on which dual type you chose. Fantastic game, interesting mix of RTS and RPG mechanics. I wish there was more games like this. he story picks up very slowly, then gets really good in the middle, especially since you don't revisit the same maps over and over again, apart from smaller side missions (if you want to do them). Then it loses itself in its own "grandeur" like so many fantasy RPG stories that want to be different. Great DLC that adds about 18-20 hours worth of content. Even better than the base game in some ways.
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Nov. 2024
Fantastic game, interesting mix of RTS and RPG mechanics. I wish there was more games like this.
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Nov. 2024
The second one of the games. It's more of what you got in the base game while being different. The two new factions were interesting with unique gimmicks that don't make them feel like a coat of paint, meanwhile the story is more linear but you get side contracts to clear. The reworked skill trees feel more contained and I really like the signature skill depending on which dual type you chose. There were a lot more puzzles. Too many quest items stayed in the inventory after usage unlike the base game and the free blueprints kept cluttering the inventory, which was pretty annoying. Despite playing in Circle Mage difficulty, I started getting a craving for RTS gameplay because it would end too fast, I suspect the way it works means you don't get the kind of slower progression from freeform building. At least, it's very pleasant when all the parts click after making your team skills for a powerful squad While the main beats after fairly standard save the world stuff, you get to see characters and worldbuilding that make up for it. I was pleasantly surprised by what the story was about for the MC, despite it feeling like a trope, it's quite rare to have the character you play as have badly failed before, and the partial amnesia isn't here just for convenience, you know you messed up despite that. While not perfect, the package was again a pretty fun experience, if the base game was enjoyable then there's no reason to skip this one.
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July 2024
Super game for coop, highly recommended. Most of the new mechanics really worked well. I like the ability to create mercenaries. The two new nations look great. The gameplay is much simpler than other SF3 installments. Just build 1/2 heroes with the skil to destroy kow sheds and you speedrun RTS scenarios - the main base falls on two use of the skil - along with the skill to shorten cooldowns and regenerate "mana" from eq - it is literally a moment. As for the storyline, in my opinion, it fared the weakest - it started out most interesting, unfortunately the ending disappoints. The most boring is the first half of the last maps. For that it is very fun to play the rest of the game, it provides the most satisfaction.
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Frequently Asked Questions

SpellForce 3 Soul Harvest is currently priced at 19.99€ on Steam.

SpellForce 3 Soul Harvest is currently not on sale. You can purchase it for 19.99€ on Steam.

SpellForce 3 Soul Harvest received 1,908 positive votes out of a total of 2,247 achieving a rating of 8.15.
😎

SpellForce 3 Soul Harvest was developed by Grimlore Games and published by THQ Nordic.

SpellForce 3 Soul Harvest is playable and fully supported on Windows.

SpellForce 3 Soul Harvest is not playable on MacOS.

SpellForce 3 Soul Harvest is not playable on Linux.

SpellForce 3 Soul Harvest offers both single-player and multi-player modes.

SpellForce 3 Soul Harvest offers both Co-op and PvP modes.

There are 2 DLCs available for SpellForce 3 Soul Harvest. Explore additional content available for SpellForce 3 Soul Harvest on Steam.

SpellForce 3 Soul Harvest is fully integrated with Steam Workshop. Visit Steam Workshop.

SpellForce 3 Soul Harvest does not support Steam Remote Play.

SpellForce 3 Soul Harvest is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SpellForce 3 Soul Harvest.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 22:03
SteamSpy data 08 June 2025 10:04
Steam price 15 June 2025 04:39
Steam reviews 12 June 2025 12:06

If you'd like to dive deeper into the details about SpellForce 3 Soul Harvest, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SpellForce 3 Soul Harvest
  • SteamCharts - Analysis of SpellForce 3 Soul Harvest concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SpellForce 3 Soul Harvest compatibility
SpellForce 3 Soul Harvest PEGI 16
8.2
1,908
339
Game modes
Multiplayer
Features
Online players
3
Developer
Grimlore Games
Publisher
THQ Nordic
Release 28 May 2019
Platforms