SpellRogue on Steam - User reviews, Price & Information

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SpellRogue is the ultimate tactical turn-based roguelike! Draft from over 350 powerful spells to assemble the perfect combination and crush your enemies in 70+ unique encounters. Face brutal choices, adapt to impossible odds, and strike back at the horrors that destroyed the world.

SpellRogue is a deckbuilding, dice and roguelike deckbuilder game developed by Guidelight Games and published by Ghost Ship Publishing.
Released on April 24th 2025 is available only on Windows in 11 languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil and Traditional Chinese.

It has received 1,235 reviews of which 1,081 were positive and 154 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 9.99€ on Steam with a 50% discount.


The Steam community has classified SpellRogue into these genres:

Media & Screenshots

Get an in-depth look at SpellRogue through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10/11
  • Processor: 3 Ghz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 950
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
10 hours in on Descent 7 and now I start to see the cracks of this game. SpellRogue is phenomenal as you discover all the different characters and builds, with a healthy balance of managing the inherent randomness in dice through a diverse spell build and optimizing for maximum synergy. The early levels are quite simple and do not require too much optimization to get a win, you can really explore and enjoy the diversity of the game here. Pathing in SpellRogue lacks creativity though, with most maps pointing to one obvious choice if you're looking to win. The main method of making this game difficult is through negative mutators that you must select at the start of each act. Mutators range from giving your opponent simple advantages or you disadvantages to more build breaking ones as you unlock them at higher descent levels. I'm hoping this gets reworked in the future, where stacking high tier mutators or combination of multiple low tier mutators at each level ends up being game crippling. The balance is off in that starting levels are too easy and middle to late levels become too difficult and rely on your luck of the mutators, severely limiting the possible builds available. It's also just too lazy to variably increase or decrease the values in the game for the purposes of making the game difficult, and doesn't give much of a risk/reward factor. Hopefully, harder variety of enemies get introduced as part of the mutator process or descent level progress, which become a more engaging choice especially if enemies give more interesting or rarer rewards, amping up the risk/reward factor. For now, this game should be on your watch list if you enjoy Slay the Spire or Dicey Dungeons.
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May 2025
This game is super fun, but the down side is imo it feels way to easy. I played the demo and even wish listed it and bought it the day the game came out. I only have 6 hours in the game but have beat the whole game with all of the characters. It does not take much to make 1 hero super OP by the end of the 2nd arc. The flame hero you can build to just 1 tap everything on turn 1. The water hero can get like 100 shield and just never take damage as you loop through damaging spells. Earth is kinda the same way pretty much just never really taking damage. The lighting hero was kinda of funky feeling with the shifting cards and stuff. I honestly ignored that and just went with cards and relics that would let me reroll die in order to just stack static and end my turn dealing like 50 damage every round. To show you how busted the water guy skills are I got an event that let me pick any card from 1 of the element heros. I picked water and chose to get def equall to 5X how many enemies i was facing. That being said i could put a 4-6 in the socket and get off the bat 15 shield. The build i had could easily let me have like 8 dice at a time. so putting a low 4 was legit zero prob and i never really had to worry about damage. I REALLY love this game along with slay the spire, but it just feels like a bit of a to easy time to clear through each stage. Either focus straight Def and widdle, or MAX out attack each turn to just not let them do damage to you. Devs if you see this I just want you to know the game is amazing BUT i just wish the hardness was bumped up a tad. I just feel like a god most of the times I do a run.
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April 2025
This is what Dicey Dungeons would be if it was Slay the Spire. Fun and addictive. Consider waiting for a few patches before playing though as twice already it crashed on start and forced me to reboot.
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April 2025
Fun game! It's Slay the Spire but easier. Fun, relaxing, has enough depth to keep you coming back for another round
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Aug. 2024
A great evolution of the Slay the Spire roguelike deckbuilder with added dice which don't feel frustrating to play with and instead like a manageable and enjoyable part of the core gameplay loop. While still in early access and suffering the usual flaws of limited pools of all types from "Relics" to bosses, it is consistently improving and well worth a purchase.
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Frequently Asked Questions

SpellRogue is currently priced at 9.99€ on Steam.

SpellRogue is currently available at a 50% discount. You can purchase it for 9.99€ on Steam.

SpellRogue received 1,081 positive votes out of a total of 1,235 achieving a rating of 8.31.
😎

SpellRogue was developed by Guidelight Games and published by Ghost Ship Publishing.

SpellRogue is playable and fully supported on Windows.

SpellRogue is not playable on MacOS.

SpellRogue is not playable on Linux.

SpellRogue is a single-player game.

There is a DLC available for SpellRogue. Explore additional content available for SpellRogue on Steam.

SpellRogue does not support mods via Steam Workshop.

SpellRogue does not support Steam Remote Play.

SpellRogue is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SpellRogue.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2025 00:55
SteamSpy data 09 June 2025 14:50
Steam price 14 June 2025 20:29
Steam reviews 14 June 2025 23:49

If you'd like to dive deeper into the details about SpellRogue, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SpellRogue
  • SteamCharts - Analysis of SpellRogue concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SpellRogue compatibility
SpellRogue
8.3
1,081
154
Game modes
Features
Online players
81
Developer
Guidelight Games
Publisher
Ghost Ship Publishing
Release 24 Apr 2025
Platforms
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