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Spirit of the North 2 on Steam - User reviews, Price & Information

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Unveil the mysteries of a beautiful ancient world in this breathtaking 3rd-Person Adventure, a sequel to the acclaimed ‘Spirit of the North.’ Take on the role of an isolated fox with a raven companion on a quest to restore the lost guardians and return home.

Spirit of the North 2 is a adventure, indie and casual game developed by Infuse Studio and published by Silver Lining Interactive.
Released on May 08th 2025 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian and Portuguese - Brazil.

It has received 325 reviews of which 272 were positive and 53 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for 8.26€ on Gamivo.


The Steam community has classified Spirit of the North 2 into these genres:

Media & Screenshots

Get an in-depth look at Spirit of the North 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64 bit Windows 10/11
  • Processor: 12th Gen Intel Core i7-12700K or equivalent
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2080 / Radeon RX 6800
  • DirectX: Version 12
  • Storage: 25 GB available space
  • Additional Notes: Resolution: 1920x1080 Native, FPS: 30, Graphics Setting Preset: Low

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
RIP Mikayla and Finnegan </3 I wish I could play it, but this is the only game that makes me motion sick (even after just 30s). Extremely poorly optimized, essentially unplayable even with severe upscaling and frame generation.
45 hours played
Jan. 2026
I enjoyed it, but if you’re expecting something similar to the first game, you might walk into it a little disappointed. This sequel is much bigger in scope, taking everything from the original and quadrupling it in size. If you stick to the main path then you'll probably only spend less than 10 hours, but the game pushes you toward exploration, especially because of the boss fights. Yes, they have bosses in this game, and they weren't great. They can be frustrating, unintuitive, and often feel unfair if you don’t have the proper items or haven’t invested enough points into the skill tree. Even if you do have the proper items to counter a boss, they’re still annoying to deal with because the controls in this game are kinda wonky especially during boss fights. They removed the chapters in favor of an open world and I didn’t really mind the change even though the world itself is a little too big and felt a little empty at times. Fast travel points are also few and far between so traversal can be a bit of a chore. That said, I do appreciate how the game rewards exploration. I liked that even in the most mundane areas you can still find something worth grabbing, which made it very easy to get lost and fully absorbed in the world. The addition of lore was also a welcome change. While I understood some of the themes presented in the first game, I found it harder to connect to the story without more context, so I appreciate that they went with a clearer world-building this time Unfortunately, the PC performance in this game is rough. It's another case of a game using UE5 and not optimizing it properly. The frequent freezing is horrendous and downright infuriating. It would've been fine if it happens once or twice every session but it often occurs during the most critical moments like a boss fight or gliding between high terrains. Hopefully, the devs are aware of this issue and are doing a fix for it because it's really tainting an otherwise good game. Overall, I still adored the game despite not being a fan of some of its design choices, especially the boss fights and open-world traversal. The performance issues, however, are hard to ignore and can be incredibly frustrating. Would I recommend the game itself? Yes. Would I recommend playing it right now on PC? Probably not. You’re better off waiting for some fixes before diving in.
58 hours played
Dec. 2025
Overall, a good game for the value. A marked improvement over its predecessor, with an emotive and straightforward plot. Putting the pieces together is where the fun lies. I haven't finished the game, but I've sunk around 13 hrs by the time I comment this. This isn't an AAA, and I grant it quite a bit of grace; my gripes about it come from annoyance, but it doesn't kill my fun. Minor Spoilers!!! Pros: 1. Rune mechanics enable you to gain far more abilities and quality of life improvements. 2. The pause menu map is solid, and the way it handles, only being allowed one waypoint at a time might be an issue for some, but it's fine by me. 3. UI is nice and clean and pretty intuitive. 4. Fox customization is rather fun and has a good variety. I love the more accurate SFX and body language. The movement and controls are nice and fluid. 5. The world is BIG, and it really captures this quiet grief of loss and a golden age. You can see commonalities across the different regions, but each one has its own distinct qualities that also help with the storytelling. 6. Exploration is super flexible, but you're not left entirely to fend for yourself when it counts. It's a lose hand or a gentle nudge when appropriate. Mayor gripes: 1. This game is veeeeery stingy with its fast travel, so be ready to sink a good chunk of time on getting from A to B. I was really taken by surprised when I realized the game doesn't let you fast-travel between obelisks. You're going to be running around a LOT, but at least no stamina nonsense for the most part. 2. The game randomly freezes and stutters at times, not constantly, but it's relatively consistent, usually when you're doing travel, since the draw distance is vast, it suffers. If you want peak quality and performance, you should do some tweaking and troubleshooting to your PC and/or game settings. This may vary wildly depending on your system, so keep it in mind. To me, it was only a problem when travelling non-stop for a good while. 3. The runes are limited to a specific body part, so if you have two or more that you use often (and you will), you're stuck switching back and forth for the rune you need. 4. You get a pause menu map, but not a mini map, for all the real estate the UI has; being so minimalistic, I don't see why it's not a thing here. At least if it were optional, you would keep those who want to be fully immersed and those who appreciate keeping their directional bearings happy. 5. The world is rather empty past the intro section, which works if interpreted as a consequence of the in-game events but it feels depressing when even after restoration there's no sign of life.
37 hours played
Nov. 2025
It's taken me exactly 33 hours of game time to decide how I feel about this game... and I still don't really know what to say. I'm so 50/50 about it. Well, probably closer to 60/40, which is why I'm happy enough to give a positive review instead of a negative one. If you've played the first game you know more or less what to expect. You're a pretty magical fox that can dash about and turn into a spirit and solve puzzles to unlock new areas. Except this time, it's open world! ... *Too* open world. But I'll get to that in a second. It's a simple story with no narrator. If you like foxes and running around as a fox (that you can customise!), you'll love it. Easy as that. The puzzles are fun, finding the furs to change the fox's appearance is also really fun. I love stuff like that. It kept me happy for the majority of my time spent. ... But why, oh why, is the map as large as it is?! The game starts on Fox Island and there's foxes everywhere, it's lovely. As soon as the story starts proper you're thrown into a giant, empty world. Literally empty. You and your bird companion are the only animals you'll see until you encounter the guardians. I spent the majority of my 33 hours so far running. And running. And more running. My game encountered a critical error and crashed 4 times. Luckily, thanks to a lovely auto-save system, nothing of value was ever lost. You won't ever have to worry about losing progress (unless you die and cannot access your grave which *almost* happened to me twice). Whoever did the music for the main menu screen? Why. Oh my poor ears. Such a high pitched screeching noise :( I love listening to game music and sounds as I play but I found myself turning the volume down each time I loaded the game just to avoid that god awful sound. I also noticed that the writers aren't sure how to spell the name of their own antagonist. Is it Grimmir or Grimnir? Because the lore scrolls you collect indicate that it's... both. Which was a little confusing. I had nothing but positive things to say about the first game and I was very much excited to play this one, and it's still a fun game! I'm looking forward to Saturdays to have a hunt for the Light Weaver now (which I only found out existed due to the Discord server, but alas, it's a fun little addition) but I cannot overlook all the little issues that stood out that sadly means I don't favour this game as much as I did the first one. I genuinely believe this game could have really benefited from not being so open world. And despite everything I have to say, I did spend 30+ hours in a game I paid £12 for, and I would definitely say I got my money's worth. For that price it's definitely worth a shot. TL;DR: Fox running simulator in a very empty world but the puzzles and collectables make it feel kinda worth it.
57 hours played
Aug. 2025
Our fox returns to a world where humans have disappeared and the land is infested. Once upon a time, there were seven different cultures, each with a guardian – a specific animal. While these guardians are still there, they too are infested, and the task of the remaining guardian, our spirit fox , is to cleanse them of this kind of disease. In "Spirit of the North 2", there are no dialogues, waypoints for every little thing, or anyone telling you what to do, which gives the game a special identity . You have to follow the clues on your own to progress in the story. Among other things, you'll find 89 scrolls in the world that describe the events surrounding the guardians and the people who lived there. And that's actually exciting, since there's no narrative like in other games. Finally, it makes sense to keep an eye out for such text collectibles and satisfy your curiosity. In terms of scope, the two games cannot be compared. It's fantastic to see how a game like this develops and grows. Considering how small this team is, it is really impressive. While the first game was relatively simple, the successor already features a large open world, cool boss battles, and you can even customize your own fox! The world is divided into six regions and lovingly created using the impressive Unreal Engine 5. The whole thing is accompanied by truly great music . The soundtrack is a full five hours long! For me, the game is unique, evoking very specific emotions and making a special impression. There's absolutely no pressure to complete anything because there are simply no addictive elements. You will enjoy it in peace .

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Frequently Asked Questions

Spirit of the North 2 is currently priced at 29.99€ on Steam.

No, Spirit of the North 2 is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Spirit of the North 2 received 272 positive votes out of a total of 325 achieving a rating of 7.78.
😊

Spirit of the North 2 was developed by Infuse Studio and published by Silver Lining Interactive.

Yes, Spirit of the North 2 is playable and fully supported on Windows.

No, Spirit of the North 2 is not playable on MacOS.

No, Spirit of the North 2 is not playable on Linux.

Spirit of the North 2 is a single-player game.

Yes, there are 3 DLCs available for Spirit of the North 2. Explore additional content available for Spirit of the North 2 on Steam.

No, Spirit of the North 2 does not support mods via Steam Workshop.

No, Spirit of the North 2 does not support Steam Remote Play.

Yes, Spirit of the North 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Spirit of the North 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 July 2026 22:45 UTC
SteamSpy data 25 July 2026 01:03 UTC
Steam price 30 July 2026 10:49 UTC
Steam reviews 27 July 2026 21:54 UTC

If you'd like to dive deeper into the details about Spirit of the North 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Spirit of the North 2
  • SteamCharts - Analysis of Spirit of the North 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Spirit of the North 2 compatibility
Spirit of the North 2 PEGI 12
Rating
7.8
272
53
Game modes
Features
Online players
22
Developer
Infuse Studio
Publisher
Silver Lining Interactive
Release 08 May 2025
Platforms
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