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STEINS;GATE RE:BOOT on Steam

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STEINS;GATE returns! Rebooted for the modern era! Featuring fully updated visuals, UI, and an all-new story that breathes new life into the streets of Akihabara.

STEINS;GATE RE:BOOT is a visual novel, story rich and multiple endings game developed by MAGES. Inc. and published by Spike Chunsoft Co. and Ltd..
Released on August 19th 2026 is available on Windows, Steam Deck and Steam Machine.

It has received 1,025 reviews of which 919 were positive and 106 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 59.99€ on Steam, but you can find it for 20.02€ on K4G.


The Steam community has classified STEINS;GATE RE:BOOT into these genres:

Media & Screenshots

Get an in-depth look at STEINS;GATE RE:BOOT through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later(64-bit)
  • Processor: AMD FX-8150 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce graphics card with 1 GB VRAM or more
  • DirectX: Version 11
  • Storage: 9 GB available space
  • Sound Card: DirectSound-compatible sound device

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

19 hours played
Aug. 2026
Steins;Gate is easily a 10/10 visual novel and one of the best time travel stories ever written. Is the remake necessary? Probably not, the OG is significantly cheaper on sale and has some content that is cut in RE:BOOT (although not a huge amount and honestly its not really necessary, the pacing is a bit better here but if you want the "full" experience I'd definitely recommend the OG) However if you love the story and want to experience it for either the first time (and don't mind the cost) or wish to revisit it with a fresh coat of paint, I do highly recommend RE:BOOT! The newly redrawn backgrounds are stunning and many locations in Akihabara are instantly recognisable now that I've been there since when I originally played. The new content (ending + various smaller scenes) isn't a huge amount extra (probably only an hour or two in total) but presents a really interesting "What if" which fits in perfectly with all the other side-endings and is definitely worth experiencing. No regrets and well worth it but if you are coming to Steins;Gate for the first time and aren't sure on the price I'd suggest getting the Original for your first experience and for MUCH cheaper.
41 hours played
Aug. 2026
mild spoiler warning for the prologue Very sugoi game, but the original VN is superior IMO. The vn is very high quality but in some aspects it falls short to the original, like the script being longer for one in the og. Some of Okabe's additional monologues are just removed for no reason. This could've been the definitive edition of steins gate but it just fell short in a lot of ways. The game is immersive and fun dont get me wrong, but for @channel scenes they could've done it like CHAOS;CHILD (this isn't a big thing) but the world would've felt even more alive. Scrolling and reading the content for yourself when you're on Okabe's phone. Or when the lab mems are looking at sern files and reports you scroll through the documents and read them yourself, things like this make you realize that the game had a lot more potential. The CGS are the best thing ab this game, but they for some reason didn't have a CG for the first world line divergence in the prologue, when that was literally the best thing about the OG vn and anime too. That scene where Okabe looks at an empty Akiba, it really set the mood. OFC, its still steins gate and it's an amazing experience regardless. But instead of a cute CG with mayuri blinking at the start of the game, they could've added the scene which is more important than mayuri just acting cute. Just a lot of missed potential, I'm hoping steins:??? will be worth it or whatever sciadv comes next.
47 hours played
Aug. 2026
Completing the game confirmed what I had thought ever since it was announced two years ago: the only reason this remake exists is to capitalize on nostalgia and the series' popularity, given MAGES' financial situation. I didn't expect significant plot changes and, all things considered, I'm glad there weren't any; I believe the story is perfect as it is, and I feared they might somehow ruin it. Since this series is really important to me personally, I decided to buy the game at full price to play it right at launch, and I really enjoyed revisiting the atmosphere of 2010 Akihabara and the Future Gadget Laboratory. I won't lie, the new visuals feel a bit odd, mainly due to them being brighter when compared to the original and I’m not personally a fan of Live2D; however, I got used to it as the game progressed. The art style has changed significantly, and many beautiful new CGs have been added so, while the original retains its charm and remains my preference, the new visuals look pretty nice too. The voice acting is pretty good but sometimes the audio quality drops for some reason so eh, i felt as some scenes conveyed less emotion or energy than the original, but given that the title came out nearly twenty years ago, it's understandable. The main tracks are the same as in the 2009 version, with the exception of the BGM, which was remastered by Takeshi ♥♥♥ himself. I have to admit I would have liked to hear a few new tracks from Kanako Ito or PHANTASM, though perhaps that might not have been possible. Regardless, I think this is better than relying on a random singer to just churn out new songs half-assedly. So, do I recommend this game to newcomers looking to get into the series? Not really: the price isn't worth it, and the original remains the best way to experience the story, given that some text was cut in this version (and no technovision (⁠ ̄⁠ヘ⁠ ̄⁠;⁠) ). Also, I wouldn't recommend buying the game at full price if you're just interested in Moeka's new route, since it lasts like 30min being a "bad" ending and all, just listen to the drama cd imo. I had fun playing the game, but I'd say you aren't missing out on anything special if you decide not to 乁⁠ ⁠˘⁠ ⁠o⁠ ⁠˘⁠ ⁠ㄏ. tbh just wait for the sale It was nice seeing my wife again in the year of our lord 2026 desu
8 hours played
Aug. 2026
only reviewing this now because my protondb review isnt published yet. if you are on steam deck/linux, switch to latest proton ge, this fixes audio issues with voices. also youll have to make a save after the first cutscenes, close the game, and reload the game. ill actually update this review with my thoughts once ive completed the game, so far im feeling mixed but positive.
73 hours played
Aug. 2026
I expected what I got and got what I expected because we've known about this for months. You might not like the fresh coat of paint, but it's still on one of the best cars in the world. Technically, almost every aspect of this re-offering is additive and subtractive, by virtue of removing everything (from audiovisuals to script) to replace it with something else... Which sounds pretty rebuildy to me. I think even all the voice lines are re-recorded? I've recontextualised this release both as a product for their fiscal quarter to keep their non-AAA struggling subdivision company afloat; and as a concerted effort to unify their releases under the new engine which premiered with Anonymous;Code (so I'm expected Chaos;Head to get this treatment, too, alongside Robotic;Notes). This engine offers unique audiovisual aesthetic idiosyncrasies not offered by other visual novels - they stand out far more than Ren'Py games, you gotta admit that - which while some of us might not care, consumers by-and-large do. I'll play Ryukishi07 releases in the original art style, but the 07th Expansion upgrades sell substantially better than the original vision. Re:Boot aims to synthesise the anime and visual novel experience to hopefully rope in new players who were otherwise put off by the abrasive (but to me perfect) qualities seen in the original. I felt disappointment at the lack of a CG of Okabe looking up and down the street from the prologue. An iconic shot. But then I love the way Kurisu actually draws her demonstrations on the board during her time-travel lecture, as opposed to the overlay that appears atop her CG in the original. In ten years, I think we'll have a bunch of these new-engine facelifts and we'll be seeing this discussion over-and-over: "Should I play the New;Gen Sci;Adv or the originals?" The anime abridged the visual novel far more than this has so far and is still rightfully beloved. I think its ability to tell the story in 8 hours is admirable, miraculous, even. I think these middle-ground-density versions (Re:Boot and ELITE) have a right to exist (and are fare more preferable to me than the 3 volume manga) though their non-commitment to total abridgement or complete adaptative work do leave them feeling like the middle child with less to offer in terms of quantity, quality, or brevity.

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Frequently Asked Questions

STEINS;GATE RE:BOOT is currently priced at 59.99€ on Steam.

No, STEINS;GATE RE:BOOT is currently not on sale. You can purchase it for 59.99€ on Steam.

Yes, STEINS;GATE RE:BOOT received 919 positive votes out of a total of 1,025 achieving a rating of 8.47.
😎

STEINS;GATE RE:BOOT was developed by MAGES. Inc. and published by Spike Chunsoft Co. and Ltd..

Yes, STEINS;GATE RE:BOOT is playable and fully supported on Windows.

No, STEINS;GATE RE:BOOT is not playable on MacOS.

No, STEINS;GATE RE:BOOT is not playable on Linux.

Yes, STEINS;GATE RE:BOOT is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, STEINS;GATE RE:BOOT is playable and fully supported on Steam Machine.

No, STEINS;GATE RE:BOOT does not support VR.

STEINS;GATE RE:BOOT is a single-player game.

Yes, there are 3 DLCs available for STEINS;GATE RE:BOOT. Explore additional content available for STEINS;GATE RE:BOOT on Steam.

No, STEINS;GATE RE:BOOT does not support mods via Steam Workshop.

No, STEINS;GATE RE:BOOT does not support Steam Remote Play.

Yes, STEINS;GATE RE:BOOT is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for STEINS;GATE RE:BOOT.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 September 2026 21:26 UTC
SteamSpy data 13 October 2026 06:11 UTC
Steam price 19 October 2026 19:40 UTC
Steam reviews 18 October 2026 10:04 UTC

If you'd like to dive deeper into the details about STEINS;GATE RE:BOOT, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about STEINS;GATE RE:BOOT
  • SteamCharts - Analysis of STEINS;GATE RE:BOOT concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck STEINS;GATE RE:BOOT compatibility
STEINS;GATE RE:BOOT
Rating
8.5
919
106
Game modes
Features
Online players
20
Developer
MAGES. Inc.
Publisher
Spike Chunsoft Co., Ltd.
Release 19 Aug 2026
Platforms
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