Stray Gods: The Roleplaying Musical on Steam - User reviews, Price & Information

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Gods. Romance. Murder. Musical Numbers?! Play as Grace in a world where Greek Gods live in hiding among us. Change your fate as you draw friends, foes & lovers into song using your powers of musical persuasion to unravel the mystery of the Last Muse's death.

Stray Gods: The Roleplaying Musical is a interactive fiction, story rich and choices matter game developed by Summerfall Studios and published by Humble Games.
Released on August 09th 2023 is available only on Windows in 6 languages: English, French, German, Japanese, Simplified Chinese and Spanish - Latin America.

It has received 3,338 reviews of which 3,080 were positive and 258 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 0.62€ on Gamivo.


The Steam community has classified Stray Gods: The Roleplaying Musical into these genres:

Media & Screenshots

Get an in-depth look at Stray Gods: The Roleplaying Musical through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5-4690K or AMD Ryzen 5 1500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 Ti, 2 GB or AMD Radeon R7 360, 2 GB or Intel Arc A380, 6 GB
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
My Olympus is gone, and you're all looking on I'd like to preface this by saying that Stray Gods is far more Interactive Visual Novel Musical than a Roleplaying Musical, making its title a bit of a misnomer. The game is as much of a RPG as any other visual novel or Telltale-esque game (e.g. Life is Strange) might be, as the roleplaying element is rather surface level. I also just noticed I posted this on Canada Day — how fitting, eh? The musical component, which sets Stray Gods apart from other visual novels, is an ambitious and fascinating gamble. Songs can shift dramatically based on your choices, which is impressive in concept, if not always in execution. The player, as Grace, decides not just what to say, or rather sing, but also how to sing it — with tonal variations influencing not only lyrics but genres and rhythms. When it works, it really works. Some numbers hit emotional highs, revealing character and advancing plot in powerful ways. However, others stumble — certain arrangements clash with vocal performances, and a few voice actors, despite their acting prowess, occasionally sound slightly out of place musically. The singing and voice acting can feel raw and unprocessed, like barely edited takes pasted into the game with the microphone static noise still in the background (literally), but it is something you get used to over time. The voice cast features all-stars like Felicia Day, Troy Baker, Mary Elizabeth McGlynn, and Anthony Rapp, who especially stood out to me due to their incredible song prowess combined with outstanding voice acting. Every line is voiced, and it shows in how grounded and emotionally present many of the characters feel. The amazing Austin Wintory, whom you might know from games such as Journey or Hades II (ironically fitting) scored the game and co-wrote the songs alongside Tripod and singer Montaigne. If you want a deeper insight into the musical's workings, do check out his YouTube channel — he truly is amazing. Stray Gods also marks the return of the trusty BioWare dialogue wheel mechanic — where you get to choose between three personality types, namely charming, clever, and kickass (similar to Dragon Age 2's charming and direct personality types, with diplomatic/helpful being replaced by clever). When it comes to the writing... well, I have a love-hate relationship with David Gaider (whose Magnum Opus is likely Dragon Age). He was a key creative behind the Dragon Age universe (my all-time favourite franchise) and has written some of my all time favourite characters (Fenris, Morrigan, Zevran, Alistair, Nathaniel, and he even gave input on Solas, too), making his skill in world-building and character writing quite evident. That said, I have always seen Gaider's writing as a kind of diamond in the rough — it's always JUST shy of being perfect (not in the literal sense), though within the collaborative nature of the Dragon Age games' narrative, those edges were often smoothed out. But that polish feels missing in his novels, and especially in Stray Gods (which, for all intents and purposes, is a visual novel). Here, it's more apparent when Gaider gets lost in the moment, lost in the song, and his writing can come off as a little too static or unnatural. Like, the game initially teases detective elements — letting you inspect items in the first scene — and then abandons this idea. Instead of piecing together clues yourself, you're passively walked through exposition-heavy scenes until the mystery is simply revealed to you at the end. For a game that wants to be a murder mystery, the lack of player agency or deduction is disappointing. The illusion of choice also fades quickly, as the plot remains very linear and choices seem to have minimal impact on major events. However, the story itself is intriguing — it just needed another draft, in my opinion, and the game itself needed a bit more polish. In every playthrough, I had characters blink in and out, lip-sync and movements sometimes not quite fitting the audio, and subtitles occasionally lagging behind or cutting off. Otherwise, the art direction stands out, even more so when you compare it to its original design that was even more comic book-esque. With lush colours, expressive character designs, and beautifully detailed backdrops, each scene feels like a motion comic come to life. However, there are a set few characters that I take some issues with. Namely, a mother-son duo that has darker skin. While I love their designs, their colours seem a little... grey to me. Even worse that their hands are not lighter, like they should be, and the son in particular feels like a token character, due to his BDSM-style outfit. In fact, this brings me to my next issue: Some characters feel like token characters rather than just characters in their own right. Mild spoilers: There is a non-binary character (voiced by a non-binary voice actor) that makes it very clear they're non-binary instead of just letting the usage of "they/them" explain it (I'm X-gender myself, before anyone wants to say something), the mother-type character is a larger darker skinned lady, who is close to a Black wheelchair user (that is also larger),and the tall, dominant, and short-haired woman in a suit is a lesbian. Bonus points for inconsistencies in which characters get the palms of their hands drawn lighter and which ones don't. And yet, all of these characters have genuine depth in their backstories, and what I might see as a flaw (minus the hands), others might see as a strength. Overall, I came to enjoy the story more and more with each playthrough (it was a warm-up process for me), which isn't surprising given David Gaider's reputation as a standout writer in the realm of branching narratives and moral choice systems. That said, I had mixed feelings about some of the mythological reinterpretations — Persephone stood out to me as being the character I found most compelling in a modern sense, even if I didn't enjoy the interpretation of her past myth. On the flip side, Apollo — despite being my favourite love interest with the most memorable songs (to me) — felt slightly mischaracterised, coming across more like Poseidon in his contemporary portrayal. Still, I appreciated that the game didn't gloss over the darker aspects of his original myth, and theoretically, any oddities can be explained within the framework of the story (as long as they're Idols). Pan, ironically, feels perfect, by the way. That said, there are some quality-of-life issues, such as no cloud saves existing, and the skip function being clunky — skipping entire dialogue choices rather than single lines, which is frustrating for replayability. And while the songs vary based on your decisions, that same branching design means some combinations are far more satisfying than others, making repeated playthroughs hit-or-miss musically. It is also worth noting that with the Greek mythology renaissance we are currently in, the game definitely has some strong competition when it comes to reinterpreting characters. If you'd like to play a Buffy-esque (Once More With Feeling) interactive musical in the style of a visual novel, Stray Gods: An Adventure Musical (the original title fit so well) might just be for you, even if it's not an easy recommendation at its normal price (likely justified, but steep in comparison to other visual novels). If you liked my review, feel free to check out my [url=https://store.steampowered.com/curator/44320564-ardentBlossoming/]Steam curator page or my [url=https://steamcommunity.com/id/ardentblossoming/recommended/]other steam reviews . [url=https://steamcommunity.com/id/ardentblossoming/recommended/2807170/]Here is my Orpheus review (overall a positive experience, but the price is once again quite high), and if you'd like to know how I would rate the romances... Apollo / Freddie > Pan / Persephone — song-wise Apollo > Pan > Persephone > Freddie.
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March 2025
Literally on of the best versions of Persephone. As a worshiper, I normally stay away from modern Greek mythos media. But this is a really beautiful interpretation. This game actually did research. It didn't cheapen Persephone by making her some wife to Hades. It doesn't romantize what happened to her either. This game made me cry. The meessaging is wonderful. I really recommend.
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Jan. 2025
Stray Gods is a fresh and creative musical RPG, and it plays well on the Steam Deck. Pros: - Beautiful art and great voice acting. - Choices really matter, making the story feel personal. - Runs smoothly on the Steam Deck. Cons: - Some scenes transition awkwardly. - A few slow parts in the story. Overall, it’s a unique and fun game, perfect for musical and story fans!
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Jan. 2025
A. Freaking. GEM. I have become obsessed with this game. The drawings, the characters, the plot, the voice acting, the singing, the MUSIC oh my god THE MUSIC. The voice actors/singers are just insanely good. Amazing work and performances. Truly the heart of this project. I've played through the game about 4 times to get all the achievements, and it's just as good every time. Shivers and everything. Granted, you have to like musical, role-playing games, but I swear it's the 3rd of January 2025 and I already know it's one of my favourite games of the year. Plus, you get to smooch Greek Gods, so, yeah.
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Nov. 2024
Loved this one, even if musicals are not my thing. Story, characters, voice acting, visuals, music, choices - all is great here. Definitely will replay and definitely a massive thumbs up.
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Frequently Asked Questions

Stray Gods: The Roleplaying Musical is currently priced at 29.99€ on Steam.

Stray Gods: The Roleplaying Musical is currently not on sale. You can purchase it for 29.99€ on Steam.

Stray Gods: The Roleplaying Musical received 3,080 positive votes out of a total of 3,338 achieving a rating of 8.86.
😎

Stray Gods: The Roleplaying Musical was developed by Summerfall Studios and published by Humble Games.

Stray Gods: The Roleplaying Musical is playable and fully supported on Windows.

Stray Gods: The Roleplaying Musical is not playable on MacOS.

Stray Gods: The Roleplaying Musical is not playable on Linux.

Stray Gods: The Roleplaying Musical is a single-player game.

There are 6 DLCs available for Stray Gods: The Roleplaying Musical. Explore additional content available for Stray Gods: The Roleplaying Musical on Steam.

Stray Gods: The Roleplaying Musical does not support mods via Steam Workshop.

Stray Gods: The Roleplaying Musical does not support Steam Remote Play.

Stray Gods: The Roleplaying Musical is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Stray Gods: The Roleplaying Musical.

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 July 2025 14:35
SteamSpy data 24 July 2025 11:54
Steam price 30 July 2025 12:31
Steam reviews 30 July 2025 13:50

If you'd like to dive deeper into the details about Stray Gods: The Roleplaying Musical, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Stray Gods: The Roleplaying Musical
  • SteamCharts - Analysis of Stray Gods: The Roleplaying Musical concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Stray Gods: The Roleplaying Musical compatibility
Stray Gods: The Roleplaying Musical
8.9
3,080
258
Game modes
Features
Online players
10
Developer
Summerfall Studios
Publisher
Humble Games
Release 09 Aug 2023
Platforms
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