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Sun Haven on Steam - User reviews, Price & Information

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Build your farm and relationships with townsfolk, or forge ahead on a quest of magic, monsters, and dragons. Level up through a skill tree in 8 person multiplayer, or adventure solo!

Sun Haven is a farming sim, pixel graphics and multiplayer game developed and published by Pixel Sprout Studios.
Released on March 10th 2023 is available on Windows and MacOS in 15 languages: English, French, Italian, German, Danish, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Traditional Chinese and Ukrainian.

It has received 22,456 reviews of which 18,523 were positive and 3,933 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 8.57€ on Steam with a 65% discount.


The Steam community has classified Sun Haven into these genres:

Media & Screenshots

Get an in-depth look at Sun Haven through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista or greater
  • Processor: 2 GHz
  • Memory: 4 GB RAM
  • Graphics: 3GB Video Memory
  • DirectX: Version 10
  • Storage: 10 GB available space
MacOS
  • OS: Mac OSX 10.10
  • Processor: 2 GHz
  • Memory: 4 GB RAM
  • Graphics: 3GB video memory
  • Storage: 10 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

235 hours played
June 2026
I have mixed feelings about this game, but I absolutely love what it could have been and I think it easily has the potential to become my number 1 favorite cozy game ever. I currently have 230+ hours in the game, I have earned nearly every achievement (except for the multiplayer ones), and I have basically 100%'d the game. So needless to say, I loved playing it, and found the gameplay loop very addictive. However, there were a lot of negative experiences as well. This review will be thorough, and it will contain minimal beginning-game spoilers for anyone looking to buy the game. I'll start by listing some of the positives aspects: - First thing that everyone will notice is the art. This is without doubt one of the most beautifully drawn and decorated worlds I've seen. So many other games tend to feel like a group of textures that are just thrown together, but Sun Haven truly felt like a completely cohesive world. There were never any areas that felt empty with a couple random items copy-pasted here and there, everywhere I looked was completely packed and gorgeous. I could honestly go on and on forever about this. - The incredible character customization at the beginning of the game! Getting to choose between several different races, where each race has unique skills and abilities, then getting to choose a starting profession and gear, amazing! This choice affects how you play the game, and it adds a lot of replay ability. - The level-up and skill tree, tons of choices to choose from! - Complex food mechanics where you can permanently increase stats by eating food, but you need to eat a variety of food to do so. It encourages you to explore and try new things. - Enormous map(s). Many different areas to explore. - Great selection of 20+ romanceable characters. - The variety of magic/spell mechanics built into both combat and farming were super fun. - The Greenhouse. Seems like a minor detail for a review, but trust me. Dude, that "greenhouse" is one of the most brilliant and incredible things I've seen in any farming/cozy game! That's not just a greenhouse, it's a teleporter to an elven forest pocket dimension!!! Such a brilliant idea for a heavy fantasy setting game like this! - Instant mounts. I love that you click a button, and your mount is instantly summoned and you're already moving faster. Compare that to other games where you pause, play a flute, wait, manually mount, then proceed to run. Then dismount for every single action like talking to people or picking items up, then redo the whole thing over again. This game streamlines it and speeds the whole thing up, which I love. Now for the less fun part; the negative aspects. - There was a simple recurring thought I kept having constantly throughout the whole game. Whether it was talking to NPCs, finishing the main quest, marrying someone, or many other activities; "This feels unfinished". For example, and minor spoilers ahead for the rest of this paragraph, when you choose to have a baby, you literally select the option in a text box, and that's it. No talking about it with your spouse, heck they never even mention it. No waiting/pregnancy period, nothing in the world changes. Nobody in the world comments on it. - This brings me to the next point, all NPCs felt very disconnected from each other. No matter what happened in the world, nothing the NPCs did changed. For example, I could talk to somebody, marry their sibling, then divorce them, and through that whole thing nothing would have changed. Nobody in town has any different dialogue or anything, nothing happens. - Which leads right into the next point, the NPCs felt very one-dimensional or shallow. It felt like they were all written by the same person, their personalities hardly differ. Other than their visual design which again looks stunningly amazing, the writing itself just felt hollow. - And once again, that segways into the next point with the NPCs not having weekly schedules. This is something I picked up on right away, all the NPCs do the exact same thing, every single day. There is no variation anywhere. It makes all the towns/cities feel robotic and monotonous. - This, again, leads right into the next point. There really is a running theme here, isn't there? Odd NPC interactions. For example, with quests. If an NPC asks you to meet them somewhere at a certain time, they won't adjust their schedule to walk to that spot. They will still have their exact same daily schedule. When the time hits, a still image of that NPC just appears at that spot. Often times the NPC will even walk past the "NPC" version that is standing still for the quest. It didn't feel like I was meeting a character, it felt like clicking an interactable object that appeared out of thin air. There are many more points I could mention, but I think this is enough to get the point across. All of this just made it feel very unfinished to me. So many aspects just felt like there was a great idea, but the idea was never implemented. I doubt this will happen, but if the devs keep working on this game and fully flush out all of these details, with the framework they currently have I know this could be something really special. It just has a long was to go in it's current state. My overall rating is 7/10 - 10/10 art - 7/10 story - 9/10 locations - 2/10 character design/writing - 9/10 game mechanics
427 hours played
May 2026
this is my favorite game and i will always love it but it's so ♥♥♥♥♥♥ to see everything that's been happening behind the scenes finally come to light. how do you ace a game and then treat the very staff that made it this enjoyable like garbage?? 10/10 game 10/10 devs that made this possible 0/10 company
23 hours played
Jan. 2026
If you enjoyed Harvest Moon back in the day, Stardew Valley, and other farming sims, you’ll probably like this game too — at least for the first 20 hours. If you’re like me, you’ll pick a spouse, focus on the main quests, get married, have kids, and grow your farm. And in the beginning, the game actually delivers a solid experience. The game has some cool mechanics, like the use of magic and teleporting directly to your farm, as well as introducing mana instead of stamina. Tools don’t break, and your character can mine and work on the farm without worrying about getting tired, which makes everything feel smoother. The leveling system is interesting and offers plenty of build options. In the end, though, you’re not locked into anything — you can eventually unlock everything, which is a positive point. Now comes my biggest issue with the game. I got married, had a child… and absolutely hated this part. Your spouse has their own bedroom, doesn’t walk around the house, and in order to have a child you have to go to a magical well and make a wish (!). Yes, you can also redo that wish later just to get rid of the child. After the baby is born, your spouse NEVER — and I mean NEVER — interacts with them. She wakes up, stands next to her bed until 8 a.m., and then leaves the house. There are no cutscenes, no dialogue, nothing at all. She doesn’t hold the baby, change a diaper, or feed them. All of that is on you. And worse: she never even mentions the child’s existence. It’s as if the child doesn’t exist. It feels like your spouse is just an NPC with permission to enter your house. There are no meaningful interactions and no relationship progression. During events and quests, your spouse talks to you as if you were strangers. So leveling up relationships with characters doesn’t change ♥♥♥♥. You spend hours investing in it and get nothing in return, no new dialogue, no interactions, no development. The experience ends up feeling empty and pointless, at least to me. Conclusion: If the game is on sale it’s worth it. At full price, I do not recommend it at all.
464 hours played
Dec. 2025
Fun, but the ridiculous amount of cosmetic DLC is...concerning
19 hours played
Oct. 2025
I’ve heard there’s been some drama behind the scenes — kinda sad, honestly, because the game itself doesn’t deserve it. I really enjoy it! The farming and dating aspects are super cozy. My luck in video game romance is, as always… on point. The first gift I give to someone I like? Always their most hated item. lol Who would’ve thought “an apple a day keeps the doctor away” would be so literal? q.q

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Frequently Asked Questions

Sun Haven is currently priced at 8.57€ on Steam.

Yes, Sun Haven is currently available at a 65% discount. You can purchase it for 8.57€ on Steam.

Yes, Sun Haven received 18,523 positive votes out of a total of 22,456 achieving a rating of 8.09.
😎

Sun Haven was developed and published by Pixel Sprout Studios.

Yes, Sun Haven is playable and fully supported on Windows.

Yes, Sun Haven is playable and fully supported on MacOS.

No, Sun Haven is not playable on Linux.

Sun Haven offers both single-player and multi-player modes.

Sun Haven includes Co-op mode where you can team up with friends.

Yes, there are 27 DLCs available for Sun Haven. Explore additional content available for Sun Haven on Steam.

No, Sun Haven does not support mods via Steam Workshop.

No, Sun Haven does not support Steam Remote Play.

Yes, Sun Haven is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Sun Haven.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 July 2026 01:17 UTC
SteamSpy data 25 July 2026 04:06 UTC
Steam price 29 July 2026 18:37 UTC
Steam reviews 27 July 2026 13:51 UTC

If you'd like to dive deeper into the details about Sun Haven, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Sun Haven
  • SteamCharts - Analysis of Sun Haven concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Sun Haven compatibility
Sun Haven
Rating
8.1
18,523
3,933
Game modes
Multiplayer
Features
Online players
859
Developer
Pixel Sprout Studios
Publisher
Pixel Sprout Studios
Release 10 Mar 2023
Platforms