Travellers Rest on Steam - User reviews, Price & Information

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Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters.

Travellers Rest is a life sim, pixel graphics and management game developed by Isolated Games and published by Isolated Games and IndieArk.
Released on July 28th 2020 is available only on Windows in 23 languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Russian, Traditional Chinese, Italian, Dutch, Thai, Ukrainian, Czech, Romanian, Hungarian, Indonesian, Catalan and Spanish - Latin America.

It has received 13,900 reviews of which 12,297 were positive and 1,603 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 17.99€ on Steam, but you can find it for 9.00€ on Gamivo.


The Steam community has classified Travellers Rest into these genres:

Media & Screenshots

Get an in-depth look at Travellers Rest through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (SP1+)
  • Processor: SSE2 instruction set support
  • Memory: 8 GB RAM
  • Graphics: 1 GB dedicated video card with shader model 4.0+
  • DirectX: Version 10
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

120 hours played
March 2026
Stardew valley, but you get to run a tavern. Pretty solid for an early access game.
58 hours played
March 2026
Great game but just no real reason to play it past a certain point. About 10-20 hours in you get to the end of the written story part and after that is the typical process of get money, expand, then get more money. Feels like it is meant to play co-op because honestly there is too much to do alone with farming, mining, foraging, fishing, cooking, brewing, cleaning, and serving. The workers take some tasks away but you don't play a tavern sim game to spend time mining while the workers run the actual tavern. Give me workers to mine and forage outside while I pour drinks for all these alcoholics that are in the tavern from 7am to 2am. This game is going on 6 years in EA so I am starting to think the full game will never release which is a shame. Overall I super enjoy this game but I just wish it would all come together into a final product.
30 hours played
Dec. 2025
So right now, I feel like I've gotten through all of the story so far in 30 hours though there's still lots of upgrades to my inn I can still do. This game is cute & cosy, feels Stardew Valley adjacent but with more of a purpose (running your inn). Things I like: - No stamina, it's nice to be able to just run around and enjoy the areas without worrying about maintaining your character in some way - Huge variety of recipes + things to collect and farm - A decent amount of customisation for your inn - You can have PETS (I had a sassy cat and a cute dog called Dingle who digs things up while exploring) - Fishing is fun and easy - Minigames are pretty good, challenging enough to enjoy for sure - You can automate running your inn which is nice and allows for more time making dishes & drinks - It's very relaxing, the music is great - The story was pretty enjoyable, I'm curious what's going to happen next - I love the daily/weekly/monthly (I actually don't know how it fully works lol) trends that come up in the calendar, it's nice to have recipes and ingredients to aim for Things that I'd like to see in the future: - A way to sell or trade or even recycle items for other items. The game relies on you making money in order for you to make improvements to your inn, and the ONLY way you can do that is by running your inn. I'd really like to see at very least a trade system set up for the town where you buy things - The gameplay loop can get a little... repetitive, especially when you're purely trying to make enough gold for the next upgrade - The economy in the game SUCKS haha. Everything is so bloody expensive! I'd like to see like, daily or weekly sales or something from traders. I understand this is to try and slow things down for you in the beginning but it makes things a little TOO slow - You can't set prices for things in your inn, it's all fixed, so limits your money flow - The controls aren't very intuitive - For storage, I'd like to see them take a leaf out of Necesse's book and have a "send items to matching storage" button to unload my inventory, that would be awesome as trying to remember where I've put things is tough haha - More variety of foraging through the seasons would be great. There's a little bit, but it's mostly the same throughout the year - An option to automate the back of house, i.e. run my brewery/distillery and make recipes etc - Need to be able to save more often! Right now the game only saves at the start of each new day. - The building screen could be a little more intuitive and a little less expensive, goodness. 1 gold per square of floor? Makes upgrading VERY slow and a little tedious. I think this game has a huge amount of potential, they seem to have a great starting point and for early access and the price, I'd say give it a go! I'm looking forward to future updates, this ticks a lot of boxes for me for sure!
168 hours played
Nov. 2025
I’ve been with Traveler’s Rest since it was basically a dirt floor and a dream — and wow, what a glow-up it’s had. What started as a humble tavern sim is now a full-on fantasy life simulator where I cook, brew ales and wines, raise animals, adopt pets, run a hotel, and somehow still don’t burn down my kitchen (most days). It’s like a farming sim… but with drunk customers and way more responsibility. Every update feels like a little present from the devs, and watching the game grow has honestly been half the fun. If you like cozy chaos, medieval vibes, and the joy of serving virtual food to pixel people, this game is pure comfort magic.
5 hours played
Nov. 2025
So far, I do enjoy the gameplay. Those who have played Stardew Valley for any length of time should be familiar with almost all mechanics. I do wish the devs will pivot and try to focus more on making this more centered around the tavern, rather than resource gathering. I would suggest rather that automating the tavern, maybe adding automated resource gatherers as employees so you can focus on brewing different beers or cooking different foods to satisfy the customers. Possibly add brewer contests throughout the year where you can win awards/decor for the tavern. I would also suggest allowing the player to design their tavern's banner or sign to make it more personal. I am hopeful for the full release!

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Frequently Asked Questions

Travellers Rest is currently priced at 17.99€ on Steam.

No, Travellers Rest is currently not on sale. You can purchase it for 17.99€ on Steam.

Yes, Travellers Rest received 12,297 positive votes out of a total of 13,900 achieving a rating of 8.63.
😎

Travellers Rest was developed by Isolated Games and published by Isolated Games and IndieArk.

Yes, Travellers Rest is playable and fully supported on Windows.

No, Travellers Rest is not playable on MacOS.

No, Travellers Rest is not playable on Linux.

Travellers Rest offers both single-player and multi-player modes.

Travellers Rest includes Co-op mode where you can team up with friends.

Yes, there is a DLC available for Travellers Rest. Explore additional content available for Travellers Rest on Steam.

No, Travellers Rest does not support mods via Steam Workshop.

Yes, Travellers Rest supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Travellers Rest is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Travellers Rest.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2026 00:35
SteamSpy data 10 June 2026 08:37
Steam price 13 June 2026 20:27
Steam reviews 13 June 2026 10:07

If you'd like to dive deeper into the details about Travellers Rest, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Travellers Rest
  • SteamCharts - Analysis of Travellers Rest concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Travellers Rest compatibility
Travellers Rest
Rating
8.6
12,297
1,603
Game modes
Multiplayer
Features
Online players
1,373
Developer
Isolated Games
Publisher
Isolated Games, IndieArk
Release 28 Jul 2020
Platforms
Remote Play
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