Tales of Graces f Remastered on Steam - User reviews, Price & Information

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Tales of Graces f is back with a beautiful and easier-to-play version! The game also includes Lineage and Legacies, an after-story to the main scenario!

Tales of Graces f Remastered is a rpg, action and jrpg game developed by TOSE CO. and LTD. and published by Bandai Namco Entertainment.
Released on January 16th 2025 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 652 reviews of which 577 were positive and 75 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 39.99€ on Steam, but you can find it for 14.85€ on Eneba.


The Steam community has classified Tales of Graces f Remastered into these genres:

Media & Screenshots

Get an in-depth look at Tales of Graces f Remastered through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / Windows 11
  • Processor: Intel Core i3-8100 / AMD Ryzen 3 3100 / AMD Ryzen 3 2300X
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 7770 / Nvidia GeForce GTX 550 Ti
  • DirectX: Version 11
  • Storage: 12 GB available space
  • Additional Notes: *SSD required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
I’ve seen many negative reviews of Tales of Graces calling its story “childish” and its characters “primitive.” While the game is certainly more on a "childish" side and contains serious plot holes,[url=https://steamcommunity.com/profiles/76561198003711145/recommended/738540?tscn=1768480841] having already written about how Tales of Vesperia suffered from a tone-altering English localization , I’m noticing a similar pattern repeating — with similar consequences. Much of what feels off in characters or story caused by the English localization reshaping them. A striking example is Cheria. Many players call her cold or unfair toward Asbel, but this reading relies on a perspective the game quietly rejects: that once the opening tragedy is over, the protagonist — and by extension the player — has already “paid the emotional price” and deserves forgiveness. For the player, the prologue is a few intense hours; for Cheria, it’s seven years of living with the consequences. Asbel’s impulsiveness didn’t just “go wrong”: it triggered events that led to another person sacrificing themselves to save everyone. Cheria saw this, lived with it, and had years to process it — without the luxury of narrative distance or reset. In the end, Asbel left home, abandoning Cheria to cope with the aftermath alone, pursuing what he believed were noble fantasies of protecting those he loved, while literally leaving them behind. This tension often makes players uncomfortable because they expect to identify with the protagonist or his friends, and seeing them act in ways that break that idealized mirror feels jarring — a phenomenon reminiscent of the “FF13 syndrome,” where Hope received massive criticism simply for behaving like a normal, genuine teenager, forcing players to confront aspects of themselves they weren’t prepared to see Cheria doesn’t lash out or accuse Asbel directly. Instead, she keeps her distance, carrying the quiet pain of years spent witnessing the consequences of his impulsiveness, and refusing to let nostalgia or Asbel’s self-deception overwrite her memory. When Asbel boasts that he is now strong enough to set things right and how he wants to go back to fix everything, she responds wearily: “Stop (treating yourself to illusions). You can’t change anything now. That person is gone, and you won’t bring them back.” What players often interpret as hostility is, in fact, moral clarity and emotional survival. The discomfort this creates comes from a clash: the player may have forgiven the protagonist, but Cheria — and the world — has not. This subtlety is largely lost in the English localization. Calm, restrained lines become sharper, emotional distance turns into attitude, and moments meant to convey measured boundaries are reframed as irritation. For example, a calm line that literally reads “tell him (Asbel) to stop doing unnecessary things” (余計な事はやめてって) is localized as “tell him to butt out,” delivered loudly and sharply with a tsundere-like, almost hysterical tone. Many players literally interpret her this way, even though in Japanese she is quiet, measured, and weary — far from any tsundere cliché. This isn’t just about translation accuracy; it’s about tone and framing. The localization nudges players toward seeing Cheria as “mean” rather than complex, making natural discomfort feel like bad writing. Graces is not about instant forgiveness or tidy emotional closure — it’s about guilt, consequences, and the impossibility of returning to an idealized past. If the characters feel cold or difficult, that’s intentional — it’s part of the design. If you find the cast shallow, there’s a good chance you’re reacting not to the writing itself, but to how the localization reframed it. That said, this doesn’t magically solve all of the game’s problems . Graces is at its strongest early on, and as the story progresses — it increasingly falls back on familiar, overly abstract JRPG themes, even if genuinely strong scenes and character moments still appear from time to time. The localization obscures much of what does work, but it doesn’t erase the fact that the narrative ultimately settles for a simpler, more idealist framing than its opening suggests. My point isn’t that Graces is secretly a misunderstood masterpiece, but that part of its reputation comes from how much subtlety the English version fails to convey — especially early on, when the game is at its most compelling. more examples in comments P.S. If your response relies on “the translators know better” or “are you even Japanese,” please address the specific examples discussed above and below — otherwise, feel free to move on. [url=steamcommunity.com/profiles/76561198003711145/recommended/738540/]Vesperia [url=steamcommunity.com/profiles/76561198003711145/recommended/2530980/]Graces [url=steamcommunity.com/profiles/76561198003711145/recommended/2246670/]Xillia [url=steamcommunity.com/profiles/76561198003711145/recommended/429660/]Berseria [url=steamcommunity.com/profiles/76561198003711145/recommended/372360/]Symphonia coming soon: Zestiria, Arise
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Sept. 2025
This is a good game, i liked it and owned it back when it was on ps3. Figured I'd get it on steam while a sale was going on. Think i paid $28 for it? But the User agreement leaves a bad taste in my mouth. I know, not everyone reads the TOS, but i do. Least i skim them. This one (like many others today) removes your God given right to trial. If you have a gripe, a trial among your peers is forfeited from the beginning. Along with other distasteful things like "your data is all ours" and so on. It just got me thinking, why am i paying for access to a game just to have them take my rights away? I can get the entire game for free on the high seas with my rights in tact. Why am i paying them to abuse me? I recommend this game, but i think we need to stop giving these evil companies our money when they have become so corrupt. Literally making you sign a contract that throws you under the bus so they can save a few coins. Get this game somewhere else. Preferably, somewhere without a blood contract that doesn't attempt to take away your basic human rights.
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May 2025
Forgot to leave a review after I beat the game. A solid remaster, runs better then other modern remasters. Hopefully we'll get Tales of the Abyss soon.
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March 2025
An outstanding port with many additional QoL features with one of the best combat systems out of the the majority of the Tales of series. Hopefully the success of Graces will get them more willing to port Tales of Xillia, Tales of the Abyss and older titles (Phantasia, Mythology, Legendia, etc.) My only complaint is the difficulty being stuck behind a bunch of battle requirements which doesn't take an inordinate amount of time, but I would rather start it from the get-go.
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March 2025
Best combat and title system in the franchise. The story is basically about the Power of Friendship, and long winded at times, but still a fun time the whole way through. It's my favorite in the franchise, but I'm wearing nostalgia goggles since it was also my first Tales game many years ago.
Expand the review

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Frequently Asked Questions

Tales of Graces f Remastered is currently priced at 39.99€ on Steam.

Tales of Graces f Remastered is currently not on sale. You can purchase it for 39.99€ on Steam.

Tales of Graces f Remastered received 577 positive votes out of a total of 652 achieving a rating of 8.30.
😎

Tales of Graces f Remastered was developed by TOSE CO. and LTD. and published by Bandai Namco Entertainment.

Tales of Graces f Remastered is playable and fully supported on Windows.

Tales of Graces f Remastered is not playable on MacOS.

Tales of Graces f Remastered is not playable on Linux.

Tales of Graces f Remastered is a single-player game.

There are 7 DLCs available for Tales of Graces f Remastered. Explore additional content available for Tales of Graces f Remastered on Steam.

Tales of Graces f Remastered does not support mods via Steam Workshop.

Tales of Graces f Remastered does not support Steam Remote Play.

Tales of Graces f Remastered is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tales of Graces f Remastered.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 March 2026 03:06
SteamSpy data 09 March 2026 20:21
Steam price 15 March 2026 04:53
Steam reviews 14 March 2026 14:08

If you'd like to dive deeper into the details about Tales of Graces f Remastered, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tales of Graces f Remastered
  • SteamCharts - Analysis of Tales of Graces f Remastered concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tales of Graces f Remastered compatibility
Tales of Graces f Remastered PEGI 12
Rating
8.3
577
75
Game modes
Features
Online players
52
Developer
TOSE CO., LTD.
Publisher
Bandai Namco Entertainment
Release 16 Jan 2025
Platforms
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