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The Great Villainess: Strategy of Lily on Steam

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The Great Villainess: Strategy of Lily is a turn-based strategy game. Framed for murdering the Emperor, villainess Scarlet and Lily, fight the Empire as the first Streamers in history. Capture every enemy and turn them into allies for a happy ending... Or execute everyone and become the Demon Queen!

The Great Villainess: Strategy of Lily is a turn-based tactics, female protagonist and tactical rpg game developed by Alliance Arts, One or Eight and WSS Playground and published by Alliance Arts.
Released on July 23rd 2025 is available on Windows, Steam Deck and Steam Machine in 7 languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French and German.

It has received 1,537 reviews of which 1,306 were positive and 231 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 20.29€ on Steam with a 30% discount.


The Steam community has classified The Great Villainess: Strategy of Lily into these genres:


Here is the detailed breakdown of supported languages for The Great Villainess: Strategy of Lily:

UI Subtitle Audio
English
German
French
Korean
Simplified Chinese
Traditional Chinese
Japanese

Media & Screenshots

Get an in-depth look at The Great Villainess: Strategy of Lily through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10, 11 (64bit)
  • Processor: Core™ i5-9400
  • Memory: 8 GB RAM
  • Graphics: GeForce® GTX 1050 Ti 4GB

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

33 hours played
June 2026
a raging lesbian wages all-out war against neoliberalism and in the process discovers true love, 10/10
31 hours played
May 2026
Fun short strategy game with quite enjoyable plot to boot, but only if you are doing a "good" route, that is capturing all enemy generals. Only by capturing all enemy generals can you properly enjoy this game with all its mechanics, sub-stories and difficulty spikes. On the other hand, the "evil" kill-all-generals route feels unpolished, unbalanced, and just outright unfinished with how abruptly it ends. It's worth trying only on your second playthrough if you still want more, but otherwise, if a player decides to tackle it first, it can undoubtedly ruin the whole experience for something that is otherwise a solid game.
20 hours played
April 2026
A truly wonderful game. Unfortunately, the English translation is very poor and there's no gallery. I'm forced to give it a 6/10.
21 hours played
April 2026
6.5/10 Game For those looking for a game where you get to play as the villainess, beating up everyone you consider an enemy, and having a love interest. The story can be "generic" if you've read many stories of this genre and style, but the game keeps it relatively fresh enough that it can be overlooked. The gameplay is... something; if you're playing this for the story then easy mode is where its at (the game does explicitly tell you this). However, "strategy" mode- as the devs call it- is downright misleading. Strategy mode is basically the equivalent of hard mode in many other strategy games where the enemies either: have a higher level than your own characters (and in a game where 1-2 level difference results in a fairly large/annoying stat advantage for the enemy), or outstat them if they have the same level. This causes the player to choose between grinding the enemy bases (did I tell you that the enemies can respawn indefinitely?) for an hour or two (approximately 100+ turns) to reach suitable levels while actively cheesing the enemy boss or dropping the difficulty back to easy (there are no penalties in this case, I believe that you can get all achievements on easy mode). If you don't grind out character relationships to the maximum, you lose access to special duo skills that are either ridiculously strong (1 taps enemies or brings them to near 0) or are incredibly niche/unusable if the enemy takes their turns first. The majority of the game as a result is just kiting every strong enemy unit, auto-resolving bosses with several character stacks (assuming you capture enemy generals) until your main group can smash them to bits, grinding the enemy down piece by piece until the main boss can be captured. You will also be constantly outnumbered throughout the game, with the final act on the capture route being better since you gain access to an ability that balances out the playing field. The AI in the global map can be predictable at times, and their responsiveness is usually a result of Scarlet being near enemies or your units being adjacent to enemy frontlines. If you intend on playing on strategy, I recommend analysing the AI movement of troops on the map to camp areas where the frontline can remain stagnant as you farm. The airship mechanic is pretty good, since it's prevalent throughout the whole game and is probably your best friend. The majority of its skils however, is usually related to stalling enemies and it's probably what you're going to use 90% of the time. There are other skills, of course, but you either acquire them too late in the game to use them often (and the enemies too numerous/aggressive to warrant using the other skills) or they are fairly niche in comparison, albeit they are extremely good when used right. I've heard of translation issues, but I believe most of them have been patched out, with the main story being completely fine. There is only one side-story where the grammar is completely off but you only see it after an hour of grinding a certain pair of characters. The actual combat is short (sometimes it feels too short), with each scenario only being 3 turns in length. It can be quite easy to lose track of what turn you're on and how fast you can stack buffs before attacking the enemy. Sometimes the auto-resolve will do better than you, but by the end of the game you can often defeat enemies the auto-resolve can't. Most bosses need to be auto-resolved as their damage and skills in battle are both high and spammable. The shared mana system for your party is interesting, but severely hampers your options at the points where you need to chain several skills together. Combat is in a rock-paper-scissors-shotgun format where Scarlet has the shotgun which is fun. Overall, it's good, but it takes some time to get used to the combat mechanics. The artstyle and direction is nice, I like the voxel and pixel art during battles alongside the SFX and VFX. The actual character images are also very pleasing to look at. I only can complain about the devs not doing a certain alternate character sprite for one specific character, even after the change we see in dialogue. The music is good, but the same song is used for combat. The VAs are good as well, but for 90% of the game you'll just be hearing one guy shouting. There is not much replayability since there are only two main routes and a few variations in endings for each route.
22 hours played
March 2026
What if you played an army from Fire Emblem and fought an army from Advance Wars? They have the advantage that they can keep patching their losses like it's nothing. You have the advantage that you keep adding more named characters with unique abilities. Your job is to look at the map, go "Wow, that's some serious ♥♥♥♥♥♥♥♥," and then pull a victory out of your ass anyway. That said, I agree with the reviewer who said the nun is ♥♥♥♥♥♥♥♥ even by this game's standards.

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Frequently Asked Questions

The Great Villainess: Strategy of Lily is currently priced at 20.29€ on Steam.

Yes, The Great Villainess: Strategy of Lily is currently available at a 30% discount. You can purchase it for 20.29€ on Steam.

Yes, The Great Villainess: Strategy of Lily received 1,306 positive votes out of a total of 1,537 achieving a rating of 8.11.
😎

The Great Villainess: Strategy of Lily was developed by Alliance Arts, One or Eight and WSS Playground and published by Alliance Arts.

Yes, The Great Villainess: Strategy of Lily is playable and fully supported on Windows.

No, The Great Villainess: Strategy of Lily is not playable on MacOS.

No, The Great Villainess: Strategy of Lily is not playable on Linux.

Yes, The Great Villainess: Strategy of Lily is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, The Great Villainess: Strategy of Lily is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, The Great Villainess: Strategy of Lily does not support VR.

The Great Villainess: Strategy of Lily is a single-player game.

Yes, there are 2 DLCs available for The Great Villainess: Strategy of Lily. Explore additional content available for The Great Villainess: Strategy of Lily on Steam.

No, The Great Villainess: Strategy of Lily does not support mods via Steam Workshop.

No, The Great Villainess: Strategy of Lily does not support Steam Remote Play.

Yes, The Great Villainess: Strategy of Lily is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Great Villainess: Strategy of Lily.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 September 2026 04:12 UTC
SteamSpy data 16 October 2026 04:37 UTC
Steam price 27 October 2026 03:17 UTC
Steam reviews 18 October 2026 18:05 UTC

If you'd like to dive deeper into the details about The Great Villainess: Strategy of Lily, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Great Villainess: Strategy of Lily
  • SteamCharts - Analysis of The Great Villainess: Strategy of Lily concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Great Villainess: Strategy of Lily compatibility
The Great Villainess: Strategy of Lily
Rating
8.1
1,306
231
Game modes
Features
Online players
14
Developer
Alliance Arts, One or Eight, WSS Playground
Publisher
Alliance Arts
Release 23 Jul 2025
Platforms
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